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The Pub at MMORPG.COM  » How long do you play/try a new game?

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36 posts found
  Malabi16

Apprentice Member

Joined: 10/05/13
Posts: 1

 
OP  10/05/13 9:21:43 AM#1
Hey,
Maybe that question has been asked here before but.. come on.. lol..
 
So.. you found a new game, it looks awesome and all and you can't wait to install it.
You install it, you play it but you're not really sure how you like it cuz it might be just 'another' MMO like most of them but something made you want to download that game which means there might be something in it that worths playing more.
 
And the question is: How long do you try a NEW game before you give up on it?
 
 
As for me it is kinda fast.. I can find a game amazing at first before installing and playing but then when I play and I see that it is not what I expected from it (which is another problem.. high expectations), I can give up on it pretty fast.. maybe even less than an hour..
 
How about you?
  Jean-Luc_Picard

Hard Core Member

Joined: 1/10/13
Posts: 2404

There... are... four... lights!

10/05/13 9:26:17 AM#2
As long as its fun.

Playing now: WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  Dibdabs

Elite Member

Joined: 5/29/08
Posts: 2347

10/05/13 4:28:29 PM#3
These days a few weeks at most.  Some are so poor they barely last a couple of days on my hard drive.
  Southkrypt

Apprentice Member

Joined: 3/21/13
Posts: 9

10/06/13 8:12:50 AM#4
I try to give a game the free 30 days to see how I like it. If its mildly fun I usually sub for 3months and go from there. but there are just some games I cant stomach and are deleted before the free 30 days ends. FFXIV 1.0/2.0 being one of them

  cura

Elite Member

Joined: 7/24/04
Posts: 855

10/06/13 8:22:49 AM#5

Expectations are not a problem. Lack of them is.

 

Whether ill play or not i know after few days. When i find a game boring i watch some gameplay videos which further confirm i its a waste of time.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 3805

10/06/13 8:30:41 AM#6

Typically a month before I exhaust all content at launch.

FF14ARR, TSW, GW2, NWN are all recent examples of this.

 

  emperorwings

Hard Core Member

Joined: 12/25/06
Posts: 1253

10/06/13 8:34:17 AM#7
If I find a good community I tend to stay a bit longer even if the game sucks.

This isn't a signature, you just think it is.

  A1D3N

Novice Member

Joined: 2/17/03
Posts: 176

10/06/13 8:41:07 AM#8

i will try 3-4 session on a game before i decide if i like it or not,

each session usaly around 2hours

Currently Playing:
Heroes Of Newearth

  Vrika

Elite Member

Joined: 10/03/05
Posts: 1863

10/06/13 8:42:33 AM#9

It depends.

If there's some problem I can't tolerate, then I stop immediately: I've got no intention of playing a game that's full of hackers, or a game where my character is unresponsive and controlling my character's actions is harder challenge than killing the enemies, or a game where end-game looks like a competition of who spends more money on cash-shop.

If there are no large problems, then I'll play anywhere from 5 to 50 hours before starting to consider whether I want to play the game more, and what aims I'd want to take in it.

 

 

  Mr.Kujo

Advanced Member

Joined: 5/23/12
Posts: 346

“Discussion is impossible with someone who claims not to seek the truth, but already to possess it.”

10/06/13 8:55:37 AM#10

I don't believe in myth that a game gets better after certain point. People say that all the time, but I have yet to see any game that works that way. I used to fall for that before, but it always turned out to be lies.

Every developer puts a lot of resources in the first few hours of game, to suck in new players. If he fails even at that, you can't really expect it will get any better later.

And the core of the game is clearly visible since the moment you log in with your character. If I feel uncomfortable with the way players look, the world looks, the lore is executed, or game mechanics are, that feeling will stay all the way to the end, resulting in bad experience.

I also know I can get addicted by every game no matter how bad it is. So I play a game few hours before I decide if I want to continue. Enough to check the game out, not long enough to get sucked in pointlessly.

People won't agree, but like I said... never found a game that gets better later.

I'm not really sure being so inconsistent and poorly designed that it is different later, would be any positive for a game. People tend to praise that bad design in some games, if you believe in it...

  Dibdabs

Elite Member

Joined: 5/29/08
Posts: 2347

10/06/13 9:07:51 AM#11
Originally posted by Mr.Kujo

I don't believe in myth that a game gets better after certain point. People say that all the time, but I have yet to see any game that works that way. 

Yep, I always laugh at people who say words to the effect of "Ah well, the game comes into its own at End Game".  What they mean is the game is admittedly poor or even crap for 60 or 70+ levels, but - TADAAA! -  after that it "gets better" meaning you can "Groundhog Day" the same content over and over as much as you like.  Er, no thanks.

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 17994

10/06/13 6:25:00 PM#12
Originally posted by Jean-Luc_Picard
As long as its fun.

This ^^^

This is so many other entertainment options that i don't need to suffer any prolonged period of un-fun. If an entertainment product is not doing its job, next!

  cura

Elite Member

Joined: 7/24/04
Posts: 855

10/07/13 2:10:06 PM#13
Originally posted by Dibdabs
Originally posted by Mr.Kujo

I don't believe in myth that a game gets better after certain point. People say that all the time, but I have yet to see any game that works that way. 

Yep, I always laugh at people who say words to the effect of "Ah well, the game comes into its own at End Game".  What they mean is the game is admittedly poor or even crap for 60 or 70+ levels, but - TADAAA! -  after that it "gets better" meaning you can "Groundhog Day" the same content over and over as much as you like.  Er, no thanks.

Same

  Yizle

Novice Member

Joined: 4/24/10
Posts: 518

10/07/13 2:14:14 PM#14
Originally posted by Jean-Luc_Picard
As long as its fun.

That is about right.

  TwoThreeFour

Advanced Member

Joined: 3/26/12
Posts: 2133

10/07/13 2:17:46 PM#15
Originally posted by Mr.Kujo

I don't believe in myth that a game gets better after certain point. People say that all the time, but I have yet to see any game that works that way. I used to fall for that before, but it always turned out to be lies.

Every developer puts a lot of resources in the first few hours of game, to suck in new players. If he fails even at that, you can't really expect it will get any better later.

And the core of the game is clearly visible since the moment you log in with your character. If I feel uncomfortable with the way players look, the world looks, the lore is executed, or game mechanics are, that feeling will stay all the way to the end, resulting in bad experience.

I also know I can get addicted by every game no matter how bad it is. So I play a game few hours before I decide if I want to continue. Enough to check the game out, not long enough to get sucked in pointlessly.

People won't agree, but like I said... never found a game that gets better later.

I'm not really sure being so inconsistent and poorly designed that it is different later, would be any positive for a game. People tend to praise that bad design in some games, if you believe in it...

To give an example of how the myth can actually be true:

 

If you've only played from level 1 to 9 in FFXIV, you cannot experience the crafting system. If you like FFXIV's crafting system, then evidently the game get so much better at lv10, when you actually unlock crafting.

 

Still think it is a myth? Every major system in a game does not have to be presented and experienced during the first hour of the game. That's just common sense. 

  Azzudyen

Novice Member

Joined: 4/04/13
Posts: 5

10/07/13 2:18:29 PM#16
Recently I dont even make it a month (B2P). Or even 30 free days if the game has it (P2P).
  Encephalitis

Novice Member

Joined: 9/20/13
Posts: 59

10/07/13 2:20:26 PM#17

every time i try a game that ends up as wasted install time, it makes me scrutinize the next game a little bit harder.

probably why i havn't really played anything in months.

 

as for the actual OP question, it entirely depends on the games design. more often then not tho, i won't even bother installing a game if they can't take a decent screenshot of what the game entails.

  JudgeUK

Hard Core Member

Joined: 10/15/11
Posts: 650

10/07/13 2:21:35 PM#18

Of course its going to vary.

I'd normally give the game two to three months to settle down, see the plans for patches etc.

But there have been a few that haven't lasted that long, or lasted at all - first incarnation of ffxiv would be about the shortest, although Neverwinter would run that close if you call their open beta a launch.

Longest - Wow by several years

  DamonVile

Hard Core Member

Joined: 11/22/05
Posts: 3665

10/07/13 2:32:53 PM#19
If the game play is fun I'll normally give it a week or so. I don't really have a set rule. If I feel like logging on I keep playing, if I find I want to play something else more...obviously the game wasn't doing it for me.

People are like cats. When they die, you get a new one.

  PhoenixC13

Advanced Member

Joined: 11/23/05
Posts: 113

10/07/13 2:48:12 PM#20

For a new game that I on paper sounds good to me I try to give it a month or 2 of playing.  If there seems to be a big content patch coming out I try to test it after that is out.  It really depends on the game.  If its any kind of MMO with in a month usually I know how I feel about it

 

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