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News & Features Discussion  » [Preview] Lord of the Rings Online: Helm's Deep - Rich In Lore

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25 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 12997

 
OP  10/02/13 7:50:08 PM#1

Turbine has been proudly showing off the locations and environments coming in the next Lord of the Rings Online expansion, Helm's Deep, that is slated to go live in November. We've tagged along on a couple of tours and have some thoughts to share. Read on before leaving your thoughts in the comments.

One of the things the team was eager to point out is that the focus of this expansion is to use "ambient storytelling" as much as to use active, vocalized (or textual) storytelling. Small and large touches bring this ambient story to life. For instance, in our travels, we came upon a caravan that had clearly been ambushed and all party members brutally slain and left there to rot. Other things like smoke billowing in the distance, towns and villages are utterly destroyed. All of this and more is included to give the story a visual twist.

Read more of Suzie Ford's Lord of the Rings Online: Helm's Deep - Rich In Lore.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  ChaaK

Novice Member

Joined: 9/26/13
Posts: 39

10/03/13 10:10:18 AM#2

Recently re-started to play it, leveling a guardian. I absolutly love the feeling of this game, and the global writing. But damn this is sooooo slooooowww.

I'd like more dynamics combats.

  flizzer

Hard Core Member

Joined: 11/10/12
Posts: 1081

10/03/13 10:22:13 AM#3
Same feeling as you ChaaK.  I love the world and terrific story.  Huge Tolkien fan here.  But the combat is so sloooow.  I'm coming from GW2 and that game has spoiled me for all others I think.  I still think the terrific story, lore, and still great looking game world outweigh the sluggish combat so I expect I will be checking in to Helm's Deep when it goes live.    Now if we only could have a combat overhaul....
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17010

10/03/13 10:32:59 AM#4

Well, I"m slowly doing my hytbold dailies and awaiting this expansion. I really hope it's good.

I initially thought Helm's Deep was going to be a pvp map with different criteria for "winning" but apparently it's not.

By different criteria I mean that though Saruman's forces have to lose I thought those forces would have a different criteria for "winning" such as achieving certain goals within a certain time span or racking up a certain amount of kills.

Still, I don't know how they are going to do this because the game engine is not great at depicting many characters on the screen.

Maybe they will do it like dragonage where you look down at Ostagard and see a huge battle but you can't really "go there".

 
  Po_gg

Elite Member

Joined: 5/12/10
Posts: 1963

10/03/13 10:45:45 AM#5

Nice preview. The game is still looking awesome regardless of its 6+ years, and I agree with the rich in lore part in the title. In that matter both RoI and RoR were great (ok, maybe except Hytbold :) ) and I'm positive HD will be good as well.

The problem with HD is not the story / writing, the lore or the looks, it's the class revamp... Runekeeper's dev diary came out yesterday, seems they'll gut the attunement system and making something like hunter's focus out of it, only it will have two directions of course. Maybe they should rename it from "attunement" to "mood swings"... 

I'm worrying about what will the warden diary bring tomorrow, they're maybe the best class in LotRO gameplay-wise.

 

So for your ending questions, Do you still play LotRO?  - yep

Are you planning to purchase the Helm's Deep expansion?  - I definitely will buy it for the storyline, but not preordering and probably not even buying it this year.

  Vivasvan

Apprentice Member

Joined: 2/16/07
Posts: 374

10/03/13 10:48:46 AM#6
This game used to be great. Turbine neglected there old player base. The game is just lore now. Just a story game.

No raiding exists and no instances are being made. All that is left is a story.
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5575

10/03/13 10:54:28 AM#7

I've been playing again. The game is still enjoyable to me. The lore details are nice and the world is immersive. The combat is not so great and we'll see how fun the classes are after the revamp. I don't play the game now for the combat.

I'm not going to pre-order. In fact I'm not sure when or if I'll purchase the xpac. Maybe later on down the road as the game can be expensive to catch up on. I was deciding between LotRO and EQ2 for the next xpac to play and EQ2 won out this time.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  maxima29

Apprentice Member

Joined: 9/30/13
Posts: 241

10/03/13 10:55:33 AM#8
Originally posted by Vivasvan
This game used to be great. Turbine neglected there old player base. The game is just lore now. Just a story game.

No raiding exists and no instances are being made. All that is left is a story.

 

Actually update ten added a few new instances and a raid. And technically battle at HM is just a large instance. But yes they said going forward instance and raids will not be their priority.
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17010

10/03/13 11:11:37 AM#9
Originally posted by Vivasvan
This game used to be great. Turbine neglected there old player base. The game is just lore now. Just a story game.

No raiding exists and no instances are being made. All that is left is a story.

To be honest that is fine with me. What isn't fine is that there really isn't much reason to have it be a multi-player game.

And I'm usually a solo player. But the need for groups seems to be gone.

Even if it was just storied quests some grouping should be in the game.

 

In any case, I purchased Helm's Deep so we'll see what happens. Shame about what hey are doing to Rune Keeper. And I imagine "shame" at what they might do to Warden. That was a very well designed class.

  Vivasvan

Apprentice Member

Joined: 2/16/07
Posts: 374

10/03/13 1:21:21 PM#10
As someone pointed out. There is no reason for this he to be an MMO anymore.

Grouping is not needed or required at all.

It could quite happily be a Lord of the rings single player game with an online chat channel.

Such a shame to the best MMO I've played since EQ.
  maxima29

Apprentice Member

Joined: 9/30/13
Posts: 241

10/03/13 1:28:57 PM#11
Originally posted by Vivasvan
As someone pointed out. There is no reason for this he to be an MMO anymore.

Grouping is not needed or required at all.

It could quite happily be a Lord of the rings single player game with an online chat channel.

Such a shame to the best MMO I've played since EQ.

 

I would have to disagree. They still have with the skirmishes, raids, six and three mans around 40 dungeons not sure on exact number. A lot of the open world elites especially in update ten require multiple players fighting on their mounts. In HD to get the best items you will need to run the battle for HD in a six or twelve man group. Yes they are moving away from instances and raids but its far from a single player game. That option is available but what's wrong with making some aspects single player friendly for those who wish to be alone?
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5575

10/03/13 1:38:56 PM#12
Originally posted by Sovrath
Originally posted by Vivasvan
This game used to be great. Turbine neglected there old player base. The game is just lore now. Just a story game.

No raiding exists and no instances are being made. All that is left is a story.

To be honest that is fine with me. What isn't fine is that there really isn't much reason to have it be a multi-player game.

And I'm usually a solo player. But the need for groups seems to be gone.

Even if it was just storied quests some grouping should be in the game.

 

In any case, I purchased Helm's Deep so we'll see what happens. Shame about what hey are doing to Rune Keeper. And I imagine "shame" at what they might do to Warden. That was a very well designed class.

I'm not sure if I like the sound of the RK changes either. I really didn't like the Minstrel revamp Orion did a year or so ago (I can't remember the exact time). It's not bad I guess, but I liked how the mini felt and played before that. The lore-master changes also worry me a little. I like how my lore-master has played even though it's been nerfed heavily since Shadows. We'll see in a month I guess.

I want to see how the game feels to me before I buy the xpac and also do the account upgrades I don't have (wallet, mount speed, etc) as they sort of add up quick.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17010

10/03/13 1:44:13 PM#13
Originally posted by maxima29
Originally posted by Vivasvan
As someone pointed out. There is no reason for this he to be an MMO anymore.

Grouping is not needed or required at all.

It could quite happily be a Lord of the rings single player game with an online chat channel.

Such a shame to the best MMO I've played since EQ.

 

I would have to disagree. They still have with the skirmishes, raids, six and three mans around 40 dungeons not sure on exact number. A lot of the open world elites especially in update ten require multiple players fighting on their mounts. In HD to get the best items you will need to run the battle for HD in a six or twelve man group. Yes they are moving away from instances and raids but its far from a single player game. That option is available but what's wrong with making some aspects single player friendly for those who wish to be alone?

hmmm, There are the larger "on horse" battles in Rohan, true, but I find few to any people actually doing them. If anyting (and much to my amusement) I find myself running for my life from them. Espeically the one time I left a nearby town, hung a right and was immediately attacked by a  roving group mob and its minions.

It's true they have skirmishes where you can sign up with a group but I suppose its guilds running these as I've yet to see anyone yelling for skirmish groups.

 

  maxima29

Apprentice Member

Joined: 9/30/13
Posts: 241

10/03/13 1:51:34 PM#14
Originally posted by Sovrath
Originally posted by maxima29
Originally posted by Vivasvan
As someone pointed out. There is no reason for this he to be an MMO anymore.

Grouping is not needed or required at all.

It could quite happily be a Lord of the rings single player game with an online chat channel.

Such a shame to the best MMO I've played since EQ.

 

I would have to disagree. They still have with the skirmishes, raids, six and three mans around 40 dungeons not sure on exact number. A lot of the open world elites especially in update ten require multiple players fighting on their mounts. In HD to get the best items you will need to run the battle for HD in a six or twelve man group. Yes they are moving away from instances and raids but its far from a single player game. That option is available but what's wrong with making some aspects single player friendly for those who wish to be alone?

hmmm, There are the larger "on horse" battles in Rohan, true, but I find few to any people actually doing them. If anyting (and much to my amusement) I find myself running for my life from them. Espeically the one time I left a nearby town, hung a right and was immediately attacked by a  roving group mob and its minions.

It's true they have skirmishes where you can sign up with a group but I suppose its guilds running these as I've yet to see anyone yelling for skirmish groups.

 

 

Yeah that is one negative thing about lotro it used to have a great community with pugs forming but now its mainly kinships running stuff. I still see groups forming for seals, mounted groups but they don't need to form groups for them its open tagging something I wish every game would implement.
  Vivasvan

Apprentice Member

Joined: 2/16/07
Posts: 374

10/03/13 3:13:21 PM#15
Trust me nobody runs skirmies anymore, nobody runs raids amymore. Now and then they run a few instances in glff. The content is not run anymore. It doesn't matter how many dungeons or skirmies there are. I'm a player from start. The last time I did a skirmish was probably 12months+ raids are not even run by kins anymore and on top of that most raid kins have gone.

the game has changed completely. don't go into this game expecting a great end game. It's gone. I loved lotro. It was the best.

All that is left is lore. And the helms deep xpac is offering only glorified skirmishes and only ONE of them u can do as a 12man version.
  jbombard

Advanced Member

Joined: 11/06/08
Posts: 455

10/03/13 8:10:50 PM#16

Combat feels too slow, travel feels too slow, the entire thing feels too grindy, it takes too long to accomplish anything.  I have a lifetime membership, and I have tried time and time again to come back but it just takes too long to get to the fun bits, and they are far too few and far between.  If they want more people to play it they need a better skill system, they need to loose all the really grindy crap, and improve the pacing of the entire game a lot.

 

 

  qombi

Novice Member

Joined: 7/09/04
Posts: 1187

10/03/13 10:32:09 PM#17

That game is horrible now because they removed all grouping aspects from the game. LOTRO had some fun raids in the beginning but now it is a single player game. I am also tired of hearing about the "grind". MMOs are about the journey, not instant gratification for the attention deficient children. If they gave everyone everything instantly, everyone would just quit.

 
 
  marcust

Existentialist

Joined: 12/12/03
Posts: 438

10/04/13 4:09:04 AM#18
We still have a great kinship on the Crickhollow server and its a pleasure to get on and chat with them while running instances. The in-party chat feature of the game has kept many playing.

Playing: Lotro, DOTA2, ESO, Darkfall
Also played and worth mentioning: UO, WoW, Lineage2

  Ozmodan

Elite Member

Joined: 2/27/07
Posts: 6588

10/04/13 2:28:08 PM#19
Originally posted by Vivasvan
As someone pointed out. There is no reason for this he to be an MMO anymore.

Grouping is not needed or required at all.

It could quite happily be a Lord of the rings single player game with an online chat channel.

Such a shame to the best MMO I've played since EQ.

Then you have skipped about 50% of the game if you don't group.  I really get tired of people who solo all the time and then come whine on the boards that there is no group action.

  Gardavsshade

Apprentice Member

Joined: 6/27/11
Posts: 615

10/05/13 9:05:18 AM#20
Originally posted by maxima29
Originally posted by Vivasvan
As someone pointed out. There is no reason for this he to be an MMO anymore.

Grouping is not needed or required at all.

It could quite happily be a Lord of the rings single player game with an online chat channel.

Such a shame to the best MMO I've played since EQ.

 

I would have to disagree. They still have with the skirmishes, raids, six and three mans around 40 dungeons not sure on exact number. A lot of the open world elites especially in update ten require multiple players fighting on their mounts. In HD to get the best items you will need to run the battle for HD in a six or twelve man group. Yes they are moving away from instances and raids but its far from a single player game. That option is available but what's wrong with making some aspects single player friendly for those who wish to be alone?

What's wrong is that in Riders of Rohan quest areas there are many, and I mean MANY quests that force you to drop out of Fellowship just to complete them, quests that are rich in lore yes, but not multiplayer at all.

 

My Wife and I wanted to do them together... nope, not allowed because the quests are single player only.... want to do them with my Wife and Daughter... nope. This kind of thing shouldn't happen in MMOs as far as I am concerned.

 

As others have said above, LotRO is fast becoming a Single Player RPG. To me that is a shame considering all the work that was put into LotRO in the first place to make it an expansive and immersive multiplayer experience.

 

Yes the old content in LotRO is still very much group oriented, but the new content in last two years is NOT, and the pace of this redesign is speeding up rapidly.

 
 
 


Nothing to see here... just another MMO Ghost....

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