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News & Features Discussion  » EverQuest Next: An MMO In Its Own Right

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46 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13264

 
OP  10/02/13 12:09:27 PM#1

According to a new interview at Forbes.com, EverQuest Next: Landmark is described by Dave Georgeson as a "full blown MMO" and that combat elements were always supposed to be a part of the game world. While most have assumed that Landmark was the building/modding arm for EQN, it simply isn't so.

So what does this mean? EverQuest Next Landmarkis a full MMORPG experience.  This may seem difficult to take in, considering that it’s also sort of a precursor to another complete MMORPG, EverQuest Next.  It boils down to two full MMORPGs with the same building blocks but different focal points.  EverQuest Next Landmark will be deeply based in creative, building, and exploratory experiences whereas EverQuest Next itself will feature story driven aspects and progression.  While these are completely dissimilar titles, they will share many of the same underlying systems.

Read more at the link above.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11421

10/02/13 12:16:02 PM#2

to clarify differences

 

EQN - Norrath Landmark theme

          - Many classes

 

EQNL - many themes,  Scifi, Modern, etc

           - one class, Adventurer

           - one theme supporting EQN,  the Norrath theme

  EndoRoboto

Novice Member

Joined: 1/13/13
Posts: 298

10/02/13 12:29:43 PM#3
I was so hyped for this game until i realized they weren't remaking EQ1 at all but that EQN would be "its own beast." Star Citizen and Pathfinder are my last, best hopes for peace. *Babylon 5 intro music begins ...*
  User Deleted
10/02/13 12:44:14 PM#4
This is a essentially the most extensive beta testing in the history of beta testing - you see how much better that sounds than alpha launch?
  User Deleted
10/02/13 12:49:08 PM#5
Think about all the games that launch over hyped and far from ready. Eq Next approach is diminishing expectations and putting the players to work rather than letting them tee off on whats wrong and what should have been. It's Brilliant!!!
  Loradio

Novice Member

Joined: 10/02/13
Posts: 2

10/02/13 12:53:52 PM#6
Me Likey.  I can already envision large scale player created battle zones where factions/guilds rise up in conflict with each other.
  Mendel

Hard Core Member

Joined: 7/22/11
Posts: 623

10/02/13 1:02:49 PM#7
I still think if SOE had called this Free Realms: Next instead of EverQuest: Next, about 90% of the problems we've discussed in this community would be moot.

Logic, my dear, merely enables one to be wrong with great authority.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11421

10/02/13 1:04:51 PM#8
Originally posted by Mendel
I still think if SOE had called this Free Realms: Next instead of EverQuest: Next, about 90% of the problems we've discussed in this community would be moot.

i agree

  flizzer

Hard Core Member

Joined: 11/10/12
Posts: 1152

10/02/13 1:08:14 PM#9
I'm just confused about all this.  So SOE is putting out  two "amazing" games.  
  Nadia

Elite Member

Joined: 7/26/03
Posts: 11421

10/02/13 1:13:20 PM#10
Originally posted by flizzer
I'm just confused about all this.  So SOE is putting out  two "amazing" games.  

EQNL is due this winter  (whatever that means) and seems to be a stab at minecraft 2.0

 

EQN -- one big ? for timeline

  reicht

Novice Member

Joined: 8/17/12
Posts: 42

10/02/13 1:22:21 PM#11
Originally posted by Mendel
I still think if SOE had called this Free Realms: Next instead of EverQuest: Next, about 90% of the problems we've discussed in this community would be moot.

Except your race options would be a tweenager or a fairy, and you'd have cartoon buggies.  I get that some people are a bit frumpy about art style and whatnot but don't pretend like Norrath and the lore involved doesn't deserve another chance just because it isn't everything you ever dreamed.

 

EverQuest didn't look realistic and it didn't look cartoony... it looked drab and boxy because of the technology on it... but once they made the higher end models most of them had pastel cartoony coloration and not a focus on realism.  A good example of realistic look is EQ2, which aged quite badly and quickly and has taken a lot more patching up over the years.

  Dauzqul

Spotlight Poster

Joined: 2/10/12
Posts: 1260

10/02/13 1:49:28 PM#12
I must be an idiot, because I just don't get it.
 
Are they pretty much saying this is for the sandbox players, whereas the real EQN will be "WoW".
  bexinh

Novice Member

Joined: 8/19/10
Posts: 71

10/02/13 4:10:50 PM#13
Originally posted by Dauzqul
I must be an idiot, because I just don't get it.
 
Are they pretty much saying this is for the sandbox players, whereas the real EQN will be "WoW".

you're not alone. Im confused as hell now. Why dont they just focus on developing EQN rather than wasting time and money on another "amazing MMO". I dont have a good feeling about this.

  nuttob

Advanced Member

Joined: 10/25/11
Posts: 227

10/02/13 4:42:08 PM#14
I am cautiously excited about both these games!  I am also a bit confused as anyone else is, but I am sure we will understand after some hands on...
  Distopia

Drifter

Joined: 11/22/05
Posts: 15527

"what a boring life, HATING everything" -Gorilla Biscuits

10/02/13 4:55:43 PM#15
It seems to me what they are pretty much doing is instead of creating one encompassing Sandpark or Themebox, they're making two separate games; a sandbox and a Themepark with the same underlying tech/infrastructure.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Dalanon

Novice Member

Joined: 10/11/06
Posts: 115

10/02/13 5:21:24 PM#16
Everquest Landmark is a clever way SoE has figured out how to get fans to help develop content for Everquest Next.

Not all who wander are lost...

  Binny45

Apprentice Member

Joined: 5/26/04
Posts: 459

10/02/13 6:00:16 PM#17
They've not hid the fact that players will have input into content into the game.  In fact they're encouraging players to offer up the potential content through contests and what not.  They're also willing to give credit to said players who do this.  But hey, if complaining makes your day go for it.  It's just that the software hasn't even been released yet, so as of right now you're complaining about something that hasn't even been released yet.  Save your rage for when you need it.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 5118

10/02/13 9:05:07 PM#18
Originally posted by bexinh
Originally posted by Dauzqul
I must be an idiot, because I just don't get it.
 
Are they pretty much saying this is for the sandbox players, whereas the real EQN will be "WoW".

you're not alone. Im confused as hell now. Why dont they just focus on developing EQN rather than wasting time and money on another "amazing MMO". I dont have a good feeling about this.

Because they don't have the funds nor staff nor time to finish EQN. 

I've been saying this for weeks now and people can't believe that SoE would be in such a position.

Well they are.

EQL will be heavily monetized, which is why its not a building tool anymore but now its more of a game - they need the funds from EQL for EQN.

They also really need players to make usable assets for EQN - they keep bringing up "co-developing EQN with players" not because its a nice thing to do - they really need help.

EQN team is small - far too small to finish a major AAA groundbreaking MMO. Remember that EQN is on its 3rd iteration/relaunch internally now - SoE has spent a buttloadnof money and the game is nowhere near even fully conceptualized, let alone done.

What SoE needs desperately is to clean house at the top exec level just like Trion did, its time to trim the old dead weight and get SoE refocused.

 

  kruler

Advanced Member

Joined: 9/05/06
Posts: 335

10/02/13 9:47:51 PM#19
Originally posted by DMKano
Originally posted by bexinh
Originally posted by Dauzqul
I must be an idiot, because I just don't get it.
 
Are they pretty much saying this is for the sandbox players, whereas the real EQN will be "WoW".

you're not alone. Im confused as hell now. Why dont they just focus on developing EQN rather than wasting time and money on another "amazing MMO". I dont have a good feeling about this.

Because they don't have the funds nor staff nor time to finish EQN. 

I've been saying this for weeks now and people can't believe that SoE would be in such a position.

Well they are.

EQL will be heavily monetized, which is why its not a building tool anymore but now its more of a game - they need the funds from EQL for EQN.

They also really need players to make usable assets for EQN - they keep bringing up "co-developing EQN with players" not because its a nice thing to do - they really need help.

EQN team is small - far too small to finish a major AAA groundbreaking MMO. Remember that EQN is on its 3rd iteration/relaunch internally now - SoE has spent a buttloadnof money and the game is nowhere near even fully conceptualized, let alone done.

What SoE needs desperately is to clean house at the top exec level just like Trion did, its time

 

 

 

 ........

Amen to that Ive said for years Smed needs to go, his style of constant borderline BS, his almost mental illness like desire to stamp HIS DNA into every game even though he suffers badly from the first point I made, always gives SOE detractors endless ammunition.

 

 

 

There is no God, there is no Devil, nor Angels and Demons, there is only us, surely thats bad enough, for no creature is able to commit such acts of hate and love, sometimes in the same day.

  tom_gore

Novice Member

Joined: 2/27/09
Posts: 1803

10/03/13 2:59:44 AM#20
Where is Grahor now? I demand he comes here immediately to invalidate everything in the Forbes article and keep claiming EQ:L will be just an offline tool to upload stuff into an instanced online space.
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