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News & Features Discussion  » [Interview] EverQuest II: Will You Answer the Hero’s Call?

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64 posts found
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5575

10/02/13 12:36:31 AM#41
Originally posted by Ppiper
Originally posted by jmcdermottuk

I've returned to MMO's several times over the years and one thing I find myself doing over and over is deleting characters in the mid levels, alts I didn't play very often. Why would I do it? Simply because I felt the need to re-learn how to play them, properly.

These offers of instant max level characters have never been of interest to me because, as already pointed out, you have no idea how to play the character. You can sit and read all the skill and abilities but without that playtime and experience of when to use certain skills, how to get the best out of your character, it's pointless. You're basically no use to anyone and in some cases you're a liability.

It's as bad as buying a char off Ebay, and we all know how players treat people who do that.

I agree, you can't really learn your role doing this. As an experiment, I did create a level 85 Warden loaded with gear, mount and cash. Now what? lol! Interestingly enough, there were many others doing the same thing. My highest level prior to quitting was a level 72 Warden. I'm going to give it shot, if I get overwhelmed I may just start from scratch. The game looks really good and with my less than favorable experience with FFXIV,  this might be the filler until EQN goes live. Flying mounts in EQ? How dare they!

Seriously, how long does it take a gaming veteran to learn how to play a character? Take a couple weeks and run easier content and slowly work your way into tougher stuff. When that week or two is over, you should have a pretty good idea how to play the class. If you are in a decent guild they could help get you up to speed too.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  User Deleted
10/02/13 1:14:38 AM#42
Originally posted by JeroKane

New or casual players can be overwhelmed by the size of the world and this system allows them to get right in and join their friends.

 

Ehmm lol. And have them creating Instant lvl85 characters won´t overwhelm them?

They won´t even know how to play said character!

They will have 4 hotbars filled With skills, abilities, buffs, debuffs, etc and have no Clue what and how to use them.

Not to mention all the AA and Heroic AA.  Having an AA template doesn´t change that. As they still don´t know the idea and Choices behind it.

These Instant lvl85 characters will be far more overwhelming for New players then the vast world to Level a New character in. Which used to be what the game was all about. Leveling up characters through an amazing and huge world filled With great content and story and lore. /shrug

 

They should just come and say the truth!

The primary reason is not New players, but the existing players who have leveled up a couple chars and want some more and just dont feel like leveling anymore and just buy straigh lvl85 chars With "real" cash!

That´s the REAL reason behind it!  And not because of New players.

It´s just another cash cow item targeted at the veteran playerbase. /shrug

 

 

Actually they wont be overwhelmed. They introduced CATs in a recent patch which give you 3 predetermined AA setups. One for solo, one for groups and one for PvP. These are designed to be easy to play specs rather than optimal. They are all instantly filled out for you and go all the way up to max AA.

They also have laid out all the hotbars in a logical order, and if you do the trial characters it gives these skills to you over time so you arent overwhelmed.

They have also put the characters in the world at the start of the Destiny of Velious questline, which is very linear.

They honestly couldnt have made it any easier for new players if they tried. Its no more confusing than making a brand new character and getting 10 AA at level 10.

 

Everquest 2 is a game that requires out of game research, or lots of in game playing around with meters. Theres no way they can make it easier for people. Regardless of what level they start at. Also the skills and strategies you use while leveling are completely redundant when you start grouping.  

Existing players just powerlevel their alts or use plat to powerlevel. My last alt took about 6 hours to get to max and AA level thanks to my friends Shadowknight. If someone wants to spend $35 instead, who cares? Theres no challenge in leveling anymore.

If people want to see the lower level content, they can Chronomentor. Its not like the content is locked off from them to never see again.

 

Is it a cash grab? Yeah sure, everything is with SoE. But it (along with the armor restriction removal) has already injected new / old blood into the game. If bypassing old solo content gets more people into the game, and gives SoE more revenue, I don't see how that is a bad thing.

 

  User Deleted
10/02/13 1:21:32 AM#43
Originally posted by Vannor
This new trend of offering high level characters is so dumb. Instead of doing something stupid and totally ruining their games why don't they actually update the leveling content and make it worthwhile?
 

Because its a large waste of resources that could be better spent on max level content that the current playerbase desires.

  User Deleted
10/02/13 1:24:53 AM#44
Originally posted by darkedone02

sadly everquest 2 is not very simple on their abilities and there terminology is lacking of detail of what things does on their abilities... as the people such as I who never gotten a character up to max level or purchases any of the expansions, the game needs to be more simple for us to understand...

Everquest 2 also lack some newbie guides and guides on how to become effecient for your class, no matter how much I search up, I've end up finding out of date guides that don't work, and people telling me to go follow someone elses build, but that too lack so much information that i need.

This is one the reason why i stick to world of warcraft, is that world of warcraft is simple to understand, there is shit-tons of resources for me to follow to get to know what my character does, what abilities i should use on a rotation, what my abilties does, how to gear up my character, and what are these stats and how do they work...

 

 

EQ2 stats are pretty self explainatory, if you bother to read what they do in the tool tips. Likewise most characters can be played with 1 to 4 supermacros.  Just put all your abilities in a macro based on damage, threat or heal priority. 

There are only a handful of situational skills.  

Not sure when the last time you played, but most skills got detailed descriptions around the TSO era. As long as you read what they do its pretty easy to comprehend.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5575

10/02/13 2:03:25 AM#45
Originally posted by evilastro

Actually they wont be overwhelmed. They introduced CATs in a recent patch which give you 3 predetermined AA setups. One for solo, one for groups and one for PvP. These are designed to be easy to play specs rather than optimal. They are all instantly filled out for you and go all the way up to max AA.

They also have laid out all the hotbars in a logical order, and if you do the trial characters it gives these skills to you over time so you arent overwhelmed.

They have also put the characters in the world at the start of the Destiny of Velious questline, which is very linear.

They honestly couldnt have made it any easier for new players if they tried. Its no more confusing than making a brand new character and getting 10 AA at level 10.

Everquest 2 is a game that requires out of game research, or lots of in game playing around with meters. Theres no way they can make it easier for people. Regardless of what level they start at. Also the skills and strategies you use while leveling are completely redundant when you start grouping.  

Existing players just powerlevel their alts or use plat to powerlevel. My last alt took about 6 hours to get to max and AA level thanks to my friends Shadowknight. If someone wants to spend $35 instead, who cares? Theres no challenge in leveling anymore.

If people want to see the lower level content, they can Chronomentor. Its not like the content is locked off from them to never see again.

Is it a cash grab? Yeah sure, everything is with SoE. But it (along with the armor restriction removal) has already injected new / old blood into the game. If bypassing old solo content gets more people into the game, and gives SoE more revenue, I don't see how that is a bad thing.

This is a really good post, as are your others here. I don't think of it as a cash grab, not to nitpik, but I think it's an important distinction. A cash grab to me signals a business taking your money first and under-delivering in the exchange. It is predicated on taking advantage of a customer through ignorance or obfuscation or where the customer has no practical alternative and must pay a higher price as a result.

I don't see that here. I see SoE offering a better deal for the Silver customers with the gear restriction drop. I see them offering a great deal for someone who really just wants to play end game. Like you pointed out, people can powerlevel if they want to play end game. There isn't really a big difference in buying the character.

Unless someone can show me how this adversely affects me and the community then I say let them play how they like.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  Riposte.This

Novice Member

Joined: 5/11/12
Posts: 195

Killing dragons is my shit

10/02/13 2:12:46 AM#46
lol, wtf experience old content? This game has no one to experience the old content with, and even when people join the game, or make a new character they just get power leveled to max level and never really pay attention to their spells etc anyways. End game is really all that there is left to this game, and it sucks because I personally love EQ2.

Killing dragons is my shit

  Storm_Cloud

Hard Core Member

Joined: 2/10/13
Posts: 295

10/02/13 2:47:17 AM#47

This is not what would get me back into the game.

I've tried to get into it again, but, it's way to easy. All content that used to have a requirement of a group is soloable and the soloable content you walk over with your eyes closed.

So, what I would like to play is the EQ2 that once was released. That difficulty including corpse runs and all. Give that back to me and I will come back.

Currently, all new created characters don't need to group at all, but, if they did, I believe that the game would come alive again.

  zellmer

Advanced Member

Joined: 8/30/09
Posts: 441

10/02/13 3:29:00 AM#48

My only thought is......what in the world are those fuzzy wings on the character in the picture.. 

Ugh...

 

  TribeofOne

Advanced Member

Joined: 7/10/05
Posts: 973

10/02/13 4:12:59 AM#49
Originally posted by zellmer

My only thought is......what in the world are those fuzzy wings on the character in the picture.. 

Ugh...

 

...thats his cape flapping behind him while in flight.

  vzerov

Novice Member

Joined: 2/26/09
Posts: 118

10/02/13 4:19:11 AM#50
Originally posted by Dauzqul
This does not make me want to play. What would, however, make me play is an eq2 version of the eq1 progression server.

This, old eq and old eq2 were both better, they got nged, sadly.

  Vandalica

Novice Member

Joined: 4/25/12
Posts: 2

10/02/13 7:32:18 AM#51
SOE and ProSiebenSat.1 Games after the theft of the DCUO especially by  ProSiebenSat.1 Games never with these companies. He wiped almost all appeals from his forum. And the problems are solved by the ban most players who complained.   ProSiebenSat.1 Games the worst company ever.
  Rogosh

Apprentice Member

Joined: 11/25/06
Posts: 165

10/02/13 7:33:12 AM#52
nOpe

"Its better to look ugly and win than pretty and lose"

  syriinx

Advanced Member

Joined: 9/24/13
Posts: 821

10/02/13 7:51:01 AM#53
Originally posted by Riposte.This
lol, wtf experience old content? This game has no one to experience the old content with, and even when people join the game, or make a new character they just get power leveled to max level and never really pay attention to their spells etc anyways. End game is really all that there is left to this game, and it sucks because I personally love EQ2.

This is exactly why they did this.  No one levels the right way anymore.  Its all pling.  i find it disgusting, but it is what it is.

On AB (and probably freeport) if you work at it you can get groups sometimes for low/mid level stuff, but not reliably.  And forget about it on the rest of the servers.

  Asamof

Apprentice Member

Joined: 9/19/04
Posts: 684

10/02/13 7:56:41 AM#54
Looks like SOE is getting desperate.
  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8554

I believe in life before death... So dont forget to enjoy it while you still can.

10/02/13 9:26:53 AM#55

Epic fail...

 

Returned to the simple WoW, and could not even play my old level characters, because they had to much abbilities to remember...

 

The leveling process is the only way to learn how to play your character in games that cater dozens of spells and abbilities for every class.

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online and Wildstar

  Lord.Bachus

Elite Member

Joined: 5/14/07
Posts: 8554

I believe in life before death... So dont forget to enjoy it while you still can.

10/02/13 9:27:45 AM#56
Originally posted by Vandalica
SOE and ProSiebenSat.1 Games after the theft of the DCUO especially by  ProSiebenSat.1 Games never with these companies. He wiped almost all appeals from his forum. And the problems are solved by the ban most players who complained.   ProSiebenSat.1 Games the worst company ever.
 

What did they do to DCUo?

Best MMO experiences : EQ(PvE), DAoC(PvP), WoW(total package) LOTRO (worldfeel) GW2 (Artstyle and animations)
Currently playing : The Elder Scrolls Online and Wildstar

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11298

10/02/13 9:35:26 AM#57
Originally posted by Lord.Bachus
Originally posted by Vandalica
SOE and ProSiebenSat.1 Games after the theft of the DCUO especially by  ProSiebenSat.1 Games never with these companies. He wiped almost all appeals from his forum. And the problems are solved by the ban most players who complained.   ProSiebenSat.1 Games the worst company ever.
 

What did they do to DCUo?

one Euro players experience

http://www.shelfabuse.com/column/dcuo/

it didnt go over well and  SOE acknowledged the DCUO problems

http://eq2wire.com/2012/08/17/prosiebensat-1-multiple-accounts-authenticators-and-remote-access/

 

  syriinx

Advanced Member

Joined: 9/24/13
Posts: 821

10/02/13 9:37:48 AM#58
Originally posted by Lord.Bachus

 

 

The leveling process is the only way to learn how to play your character in games that cater dozens of spells and abbilities for every class.

this is 100% false.

In fact, in most games you play your character completely different while leveling and only use a fraction of your skills. EQ2 especially.

 

And you have more than enough gameplay time to learn a EQ2 heroic character before you hit max level.  Its just a LOT of reading abilities up front.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5575

10/02/13 9:44:32 AM#59
Originally posted by Lord.Bachus

Epic fail...

Returned to the simple WoW, and could not even play my old level characters, because they had to much abbilities to remember...

The leveling process is the only way to learn how to play your character in games that cater dozens of spells and abbilities for every class.

So you're telling me if you were handed a fully leveled, geared, and traited character that you couldn't figure out how to play it a couple of weeks or so? You're saying you could never figure out how to play that character. Couldn't you read all your skill descriptions (maybe write them down if you're confused), arrange them how you want, and then practice on easy mobs until you got the hang of it?

I've never thought MMO gameplay was really that hard. People keep saying how impossible this is, but I find that hard to believe. I'm almost tempted to auto-level a character to test this out.

I think a mind wipe so people could play an mmo like it was their first time again, would be easier to build than a new mmo people here would actually like. - DamonVile

  quseio

Apprentice Member

Joined: 4/18/07
Posts: 222

10/02/13 10:23:37 AM#60
did they remove the stupid prestige gear limitation on ftp players ? cause thats what drove me off
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