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The Pub at MMORPG.COM  » Things that missing from MMORPG's that you'd like to see

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57 posts found
  dave6660

Advanced Member

Joined: 9/26/08
Posts: 2350

"Next time I see you, remind me not to talk to you."

9/25/13 12:25:21 PM#21
Originally posted by Loktofeit
Overthrowing or conquering NPC factions

If done correctly that would really interesting.  In reality I think any NPC faction would get obliterated within weeks of release of the game.

Also, wouldn't the reverse also have to be possible?  NPC factions overthrowing your little kingdom.  I'm guessing that would not be popular.

"Why so serious?"
-- The Joker

  c0exist

Novice Member

Joined: 1/13/13
Posts: 188

9/25/13 12:31:28 PM#22

Rare mobs that drop extremely rare gear which leads to camping an area

Reduced exp gain to make it where even a hardcore player it takes 8-12 months to reach max

Meaningful crafting that takes time and effort

Exp gain in the form of groups camping a set of mobs

No quest markers or hubs

Quests do not give you exp and gear

 

 

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 20125

9/25/13 3:10:38 PM#23
Originally posted by c0exist

Rare mobs that drop extremely rare gear which leads to camping an area

Really? You want to camp in the same area waiting?

That is exactly what i don't want to see in a game. I guess we are not playing the same games.

  Vermillion_Raventhal

Spotlight Poster

Joined: 6/01/04
Posts: 1036

 
OP  9/25/13 3:40:22 PM#24
Originally posted by nariusseldon
Originally posted by c0exist

Rare mobs that drop extremely rare gear which leads to camping an area

Really? You want to camp in the same area waiting?

That is exactly what i don't want to see in a game. I guess we are not playing the same games.

 

Isn't that like asking why you want to play single player style in a MMORPG?  Some people have different taste.

  maplestone

Novice Member

Joined: 12/10/08
Posts: 3109

9/25/13 4:18:36 PM#25

Kindness.

Vitality.

News.

  User Deleted
9/25/13 4:25:50 PM#26

dangerous environments. not talking about roaming mobs that 1 shot you. Talking about extreme weather conditions which can damage your character ie extreme heat and cold that impedes your character's movement, health etc. Also would like to see things like rockslides, quicksand, unstable ledges where you could fall to your death, poisonous plants, molten lava etc. Blizzards and fog that make it impossible to see very far and a nighttime that is truly dark.

  kjempff

Elite Member

Joined: 10/12/04
Posts: 720

Make worlds not stories

9/25/13 4:32:05 PM#27

Lots of things, but in broader terms:

Actual roles, not balancing. Worlds, not parks. Meaningful adventuring, not quest/level/gear grind. Consequences. Real faction systems, not a simplistic static one. Actual dynamic dynamic events. And kicking out systems that are not mmorpg'ish and reintroducing systems that worked well but were kicked in the name of innovation.

  User Deleted
9/25/13 4:34:43 PM#28


Originally posted by kjempff
Lots of things, but in broader terms:

Actual roles. Worl+

6ds not parks,



I guess those terms are too broad for me. I don't know what half of those mean. What is a Worl+ and 6ds?

  ray12k

Apprentice Member

Joined: 4/08/05
Posts: 475

9/25/13 4:36:22 PM#29
i duno freedom to create a gimp character that can only cook and craft bunny boots....
  Elsabolts

Advanced Member

Joined: 10/03/06
Posts: 2671

Life Liberty and the Pursuit of those that would threaten It

9/25/13 4:39:57 PM#30

The On or Off switch for PvP in EvE or CCP a PVE server ?

  kjempff

Elite Member

Joined: 10/12/04
Posts: 720

Make worlds not stories

9/25/13 4:53:30 PM#31
Originally posted by Foomerang
I guess those terms are too broad for me. I don't know what half of those mean. What is a Worl+ and 6ds?

Haha, yeah well dropped something on my keyboard and You beat me to correcting it :)

  User Deleted
9/25/13 4:58:38 PM#32


Originally posted by kjempff

Originally posted by Foomerang I guess those terms are too broad for me. I don't know what half of those mean. What is a Worl+ and 6ds?
Haha, yeah well dropped something on my keyboard and You beat me to correcting it :)


haha yeah I figured. btw I agree with your edited post :)

  talesofold12

Novice Member

Joined: 9/25/13
Posts: 2

9/25/13 5:42:44 PM#33
I would like to see a crafting system that requires real work and dedication put into it.  Unfortunately, most people just want things at a snap of their fingers.
  Beatnik59

Advanced Member

Joined: 11/23/05
Posts: 2235

"Playing things I shouldn''t be playing since 1977."

9/25/13 7:46:33 PM#34

I'd be fine with just some basics:

1)  Chat bubbles.

2)  Emotes of all kinds.

3)  Diverse clothing options.

4)  Walking.

5)  Bars, clubs, casinos and hangout areas.

6)  Decorative things and customizable areas for roleplay value.

If I can get these things, myself and a group can entertain ourselves for months.  But you'd be surprised how rare these things are to find these days.  The last game that had all six was CoH, and now it's gone.

__________________________
"Its sad when people use religion to feel superior, its even worse to see people using a video game to do it."
--Arcken

"...when it comes to pimping EVE I have little restraints."
--Hellmar, CEO of CCP.

"It's like they took a gun, put it to their nugget sack and pulled the trigger over and over again, each time telling us how great it was that they were shooting themselves in the balls."
--Exar_Kun on SWG's NGE

  drebian

Novice Member

Joined: 8/08/08
Posts: 28

9/25/13 8:29:59 PM#35

I would love to see an MMO that brought back the concept of community.  Unfortunately, that would most likely mean eliminating some features that a lot of players consider "key" to MMO's now.  Those features include the instant warp to dungeon when you queue up, world/zone chat, etc.  I would still keep looking for group queue's but simply make them not insta-teleport you there.  You need to have to get to know how to get to the place in order to truly feel the immersion of the world, right?  I truly miss the days when the game community was great and wouldn't bash on new people for asking questions or looking for how to get to a certain dungeon...

Another thing I would love to see in an MMO is to eliminate the HP bars for enemies as well as the damage pop ups.  It would, in my opinion, make the battles seem more epic if you don't know WHEN the enemy will die... Obviously, you should still be able to see your own health and status.

  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

9/25/13 11:31:01 PM#36
Originally posted by Loktofeit
Overthrowing or conquering NPC factions

All-out xenophobic, genocidal warfare without factions at all.

(= what really happens when multiple sapient species bump into each other for the very first time--win or die).

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  Gravarg

Spotlight Poster

Joined: 8/24/06
Posts: 3179

9/25/13 11:50:07 PM#37

Before FFXIV came out, I would've said longer progression times, but I guess that's not missing anymore.  Crafting takes quite awhile and unless you're buying your materials, will take awhile to get maxed out.  I personally am leveling every craft up since they have cross crafting, another thing I think has been missing.  There isn't much I'd change from FFXIV, but here's a few:

 

1. Traveling - It's the one thing I'm probably among the small minority with.  I hate teleporting everywhere instantly.  I want to have to run across the world for an hour if I want to go somewhere.

 

2. Slower Progression - I hate most newer games because they get you to max level in a week or so.  While a certain previously mentioned game is pretty slow after you have leveled one class, I wouldn't mind if it was even slower.  I miss the days of DAoC, where leveling from 40-50 took a month on it's own.

 

3.  Multiple ways to level, and making them equal.  People will always tend to go the route of the fastest exp.  Another thing I'm against, but I actually like to level up slow.  Having options is great, whether it be questing, grinding, events, or whatever, I just wish they were all similar in exp/hour.  There always seems to be one way that is fastest, and that's the only way people want to level.

 

4. Housing.  It's not missing from all MMOs, but for me it's a must have.  I played Rift, WoW, and some others and always thought it would be great if there was a place to hang trophies or even have crafting stations and a vendor like in DAoC.  It seems that devs are listening to this one, since most projected games and some newer ones have plans to add or have added housing to the game.  Some just don't go far enough to where your house actually effects you, like it will in FFXIV, or it did in FFXI or DAoC.

  Pynda

Advanced Member

Joined: 3/20/04
Posts: 695

9/26/13 12:22:45 AM#38

Lots of things that some of you have already mentioned - sandbox type features. But at the top of my list I think would be randomness. The word "static" by itself to me is almost a synonym for dull, boring and lifeless.


For example I'd love to see true random stat generation on dropped items once again (Asheron's Call 1 managed to do it). I'd love to see randomly generated resource locations and qualities once more (Star Wars Galaxies did a fine job on this score). To have random weather which has real effects (you'd better have good scout/camp making skills when that blizzard blows in). Etc.. And perhaps one new idea for the future. It would be extremely cool to have an engine which could generate randomly constructed instances for your quests. Perhaps using pieced together tile sets or some such? I'd guess this would be possible to do. Maybe Quizzical will chime in here....

  HappyThoughts

Novice Member

Joined: 11/17/11
Posts: 24

9/26/13 12:34:28 AM#39
Originally posted by nariusseldon
Originally posted by c0exist

Rare mobs that drop extremely rare gear which leads to camping an area

Really? You want to camp in the same area waiting?

That is exactly what i don't want to see in a game. I guess we are not playing the same games.

 Its his opinion, not yours.  Why are you trying to turn him off to something he likes?  Did anybody pick your opinions apart?  No.  Why do you have to start an argument over someone else's opinion in a thread specifically about SHARING an opinion?

On topic, I would like to see better options for customizing gear and character appearance.

 

  LoverNoFighter

Novice Member

Joined: 9/05/12
Posts: 334

SWG pre cu > all

9/26/13 3:26:10 AM#40
Originally posted by Beatnik59

I'd be fine with just some basics:

1)  Chat bubbles.

2)  Emotes of all kinds.

3)  Diverse clothing options.

4)  Walking.

5)  Bars, clubs, casinos and hangout areas.

6)  Decorative things and customizable areas for roleplay value.

If I can get these things, myself and a group can entertain ourselves for months.  But you'd be surprised how rare these things are to find these days.  The last game that had all six was CoH, and now it's gone.

 SWG had all of these things and they were playermade.

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