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News & Features Discussion  » [Interview] Defiance: Committed to Improving the Game

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51 posts found
  Seelinnikoi

Advanced Member

Joined: 2/11/11
Posts: 528

9/25/13 12:59:41 PM#21

This game is not worth your time nor money. You have been warned.

I too was a fool to have bought this steaming POS. :(

 

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5399

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

9/25/13 1:32:34 PM#22

- Weather effects that affect gameplay (including darker nights, different intensity of rain and wind, etc)

- During night time the gameplay experience should be different from Day time (different enemies? npc ambushes?, etc)

- Mailbox

- NPC reactions towards your actions (if you shoot them they attack you, if you shoot nearby they react accordingly)

- Armor customization so everyone can look as unique as possible.

- Housing and house interiors. The game has a lot of villages and buildings and you cannot even open a door to see whats inside. That is part of exploration, entering abandoned houses looking for clues, survival items, etc.

 

 

ALL THESE are quality of life features that will significantly improve the game. If they ever add them to Defiance i will come back. If not, then it sucks to be me since they took my money and gave me nothing so I'll move on and never come back. Meanwhile, good luck to them and i hope the game keeps improving.

My endgame begins with character creation and ends with a new mmorpg

  Etaew

Novice Member

Joined: 9/19/12
Posts: 7

9/25/13 1:55:14 PM#23
Honestly these were pretty obvious design and UI flaws that a lot of us could see coming, hence the sudden drop in player numbers when we got our hands on it. The game felt like it was rushed out the window because the show was being aired, and unlike FF14 this game can only launch once. Changes are welcome, but I can't be expected to wait for things to improve when other great games are out at the moment.
  Talonsin

Spotlight Poster

Joined: 7/19/06
Posts: 1040

9/25/13 2:01:56 PM#24
The main issue with the game is the lack of progression.  I didnt feel any stronger at ego level 400 than I did when I first started the game.  Why keep playing a game when getting another ego level means absolutely nothing?
  Mtibbs1989

Elite Member

Joined: 12/17/10
Posts: 2574

9/25/13 2:21:48 PM#25
Originally posted by SBFord

Defiance is a game with a massive amount of potential, potential that Trion Worlds is committed to providing for players. We chatted with Creative Lead Trick Dempsey about how that will happen. It's a terrifically informative interview that you won't want to miss. Let us know what you think in the comments.

MMORPG.com: Good to talk with you again, Trick! Been a while since we previewed the Castithan DLC back at E3 and obviously a lot has happened since then.  What's the response been to the first DLC and how has the game been progressing since season one of the show ended?

Trick Dempsey: With the Castithan Charge Pack we were able to deliver on a lot of features that the players, and the dev team, really wanted to see. It brought back sieges, introduced a massive boss fight with an enemy players wanted to fight, and a compelling new game mode. While working with Syfy on between-season crossover plans, we’ve begun to really focus our efforts on improving overall game quality.

Read more of Bill Murphy's Defiance: Committed to Improving the Game.

 Unfortunately I wasted too much time in this game waiting for them to fix it. It was such a boring experience, from the half-assed monster AI, non-social experience, overall terrible music, and a significant lack of content.

 Trion tried to make money off of taking all of the content out of the basic game and putting it in the content packs that people needed to purchase in addition to the 60 dollar initial purchase. So i was essentially stuck with the skeleton of the game which was not a very fun experience.

 Overall I'm highly disappointed in this company. A company who once prided themselves on creating a high-quality MMO (RIFT) produced such a lack luster product (Defiance). 

 


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  hardy83

Novice Member

Joined: 12/15/07
Posts: 47

9/25/13 3:23:56 PM#26

I do enjoy the game, but it definitely needs more work.

Unfortunately the parts I care most about (story and world) will probably be ignored for a while. I doubt we'll get new areas or major storylines any time soon. :(

  BarCrow

Elite Member

Joined: 2/25/07
Posts: 2186

9/25/13 4:08:31 PM#27
I guess its just the fast paced nature of the mmo/tech business but it seems the game hasn't even been out long enough (6 months or so) to warrant it being a "waste of time" while waiting for them to make it more to players preferences. Just seems the consumer is so demanding of mmos in particular...as an overreaction to being screwed over in the past I imagine. The chat does suck so i give you that...but it I had no problem replying to others yet rarely received replies back to my inquiries. I just took it as anti-social behavior which I was used to even in games with top notch chat systems in place.. I never really had issues with the UI. Is it great?..no..but I never felt it interfered with game play. It just took a good perusal of all its menu options and hot-keys. Plus a bit of messing about and re-binding keys beforehand . After that ,no problems. I guess this was just my...one player's...experience.
  syriinx

Elite Member

Joined: 9/24/13
Posts: 920

9/25/13 4:45:21 PM#28
Defiance's only hope is that Destiny and the Division are failures.  there isnt enough current interest in the mmo shooter genre.  And Destiny and Division will bring people to the genre from console shooter land (in theory), but if those games are good the people will stay there.
  kingotnw

Advanced Member

Joined: 2/13/04
Posts: 103

9/25/13 5:15:37 PM#29
It's great that they are committed to improving because I like it as is. if it gets even better, then awesome! I think sometimes people have unreal expectations for games.
  Talemire

Apprentice Member

Joined: 5/01/06
Posts: 751

Jesus is Lord.

9/25/13 5:28:44 PM#30
AI needs a complete and total overhaul imo.

------------------------------
MMORPGs are great to look forward to after a hard day of work, but heaven is the ultimate reward for those who live Christ-like.

  iamrta

Novice Member

Joined: 10/13/11
Posts: 164

9/25/13 5:48:57 PM#31

Honestly? This entire IP is a trainwreck. They don't even know what to do with the series going forward. 

http://www.huffingtonpost.com/2013/07/22/defiance-season-2_n_3636476.html

Like said above, I wish them the best but I'm starting to lose faith. I wish this entire industry would just slow down and focus on releasing finished product. This rollercoaster ride is getting old.

  Ryukan

Novice Member

Joined: 11/06/08
Posts: 710

9/25/13 5:50:25 PM#32

Played it for awhile and enjoyed it, but it started to get old after about 6 months. Even bought the DLC and played that for a bit, didn't last long before I was getting bored again. I'll be keeping an eye on it to see how it improves and how quickly it improves.

At least I haven't uninstalled it yet, but I fear when The Repopulation comes out I will be dropping Defiance for it...unless TR ends up being really awful.

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1869

9/25/13 6:12:48 PM#33
I wish they were committed to making 24/7 faction vs faction conflict  work.
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6674

Perhaps tomorrow will be better.

9/25/13 6:36:40 PM#34

This is sort of the whole story behind Trion,i stepped into Rift and it looked to have potential,i stepped in to Defiance and again the same.The problem is both games had me wanting to get out,Rift after a week and Defiance almost immediately.

I can't even put a finger on it,so i could not walk in and make it easy for the dev team to improve the game to where i would play it.I think a simple analogy is Trion just does not do anything really well,sort of like average gaming .I have played a lot of games ,so average does not appeal to me anymore.

I cannot play a Trion game and come out with any kind of distinct definition behind their games.Example i play Wow it is a linear questing game,i play FFXI it is a grouping non questing game,i play Unreal it is  a skillful pvp fps game.

So i guess Trion if trying to improve their games,need to aim for a much stronger identity.That way when we are thinking about a type of game we feel in the mood to play,we can say "oh ya Defiance is that game or Rift is that game".

As to solo out Defiance,i entered the game and it looked good enough but right away i felt like something was missing,i was not drawn in to the game.For this game,i think perhaps a little more action to start off,that draws players in to go further.

I think MANy games miss the point of initial design effort.You need to start players in a large city,then give reason for them to venture out.Perhaps make that city a constant focal point that way noobs see the vets with real cool weapons and gear.Let them see the action of a bustling city around them,shops to explore,perhaps a stable of mounts,you know sort of like walking through Qeynos or Freeport in the early days.

 

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Zzad

Advanced Member

Joined: 2/14/11
Posts: 1283

9/25/13 7:45:53 PM#35
Willing to see those improvements! I have quite some fun when i play and i do believe Trion has the power to do it right!
  DMKano

Elite Member

Joined: 6/17/11
Posts: 5121

9/25/13 8:03:34 PM#36

I've been enjoying the DLC a lot - the new Volge sieges and arkfalls are quite fun and challenging.

Defiance needs progression desperately it also needs depth to systems - crafting would be nice.

I believe that under Rift devs in Redwood City they can make the game a lot better and deeper. I know the new dev team can pull it off.

I can't wait for the first new patch from the new team - looking forward to that.

I heard that a lot of key devs that left came back with Hartsman - so that is also reassuring.

Not to bash the San Diego team - but I think they were not managed right and their goal was pretty impossible with 3 platform simultaneous MMORPG hard date launch - ugh, way too overambitious.

 

  Bookah

Advanced Member

Joined: 2/04/10
Posts: 237

"you are not prepared!"

9/25/13 8:32:49 PM#37

Glad to see some interest in the game, sadly its to little to late for me.

Id be very surprised if any of the looming issues defiance are facing get dealt with.

Sorry you had to move but hey not my problem

  aRtFuLThinG

Advanced Member

Joined: 4/30/09
Posts: 1011

9/25/13 10:29:21 PM#38
Originally posted by rodingo
At least they are not pulling the plug and cutting their losses,...yet.

Unlike WAR, which is subscription based, there is really no plugs for them to pull.

Having less or more player numbers really doesn't affect them that much since they are not really paying by the hour, and the server they have to keep up anyways, so the costing side has all already been figured out.

So it is quite irrelevant to try to think of this game in terms of traditional mmos.

  red_cruiser

Novice Member

Joined: 9/12/07
Posts: 443

9/25/13 10:53:24 PM#39
I like the game. The chat UI is a big turn off.  It's not a bad game.
  injenu

Novice Member

Joined: 10/28/11
Posts: 144

9/25/13 11:27:12 PM#40

 

This game was just a cash grab for Trion trying to milk their fans for more.  I logged in, realized what a "world event" was, actually laughed my ass off at the sheer number of tpeople standing there not doing any damage to this huge worm and after 30 minutes of exactly that, left and decided it wasnt for me.

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