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News & Features Discussion  » [Column] Warhammer Online: Age of Reckoning: Death Comes to WAR

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103 posts found
  jbombard

Advanced Member

Joined: 11/06/08
Posts: 449

9/20/13 4:09:16 AM#61
Originally posted by Aroukos
Originally posted by jbombard
Originally posted by Aroukos

Game was dead in every aspect anyway.

Many more will be dead soon too. SWTOR, RIFT, TSW, TERA, AoC and others will have the same fate as more new games like TESO, Wildstar, EQN, ArcheAge, CU etc are coming. I think (despite i m not playing anymore) only WoW will survive this. Maybe not with its old huge population, but it will survive decently enough. I guess Blizz knows something more about games...

It's rare for a game to just die.  SWTOR sand Rift seem to be doing just fine now.  Not sure about the others.  There is a lot of excitement for the upcoming games, whether or not they succeed will depend on how well they follow through post launch.

 

That Blizzard comment is hilarious.  

 

SWTOR still holds only because of its IP, but RIFT (and i m an active player) is almost dead. Not the first time though, but sure its last.

I m not excited about none of the upcoming titles. I had enough of this the past few years. Just waiting for their launch and see. No more hype for me anymore.

As it concerns WoW, i don't know if its hilarious or not. I only know its true.

Honestly I don't know how SWTOR manages to hold on with that terrible F2P model, but they seem to be doing fine.  I also play Rift and there are always plenty of people on when I play and everyone seems to be sporting store bought mounts and outfits etc...  Rift actually makes me feel like spending money even though I don't need to at all, where as SWTOR makes me spite them for their restrictive model.

 

Wow has been trending downward from some time, I bet if you go by new subscribers alone just about any recent MMORPG has wow beat.  With WoW not gaining many and continuing to lose subs, it would appear they have been making quite a few mistakes lately.  But I guess when you had 12 million subs you can afford to bomb a couple xpacks in a row.

 

  t3hWheez

Novice Member

Joined: 2/19/08
Posts: 7

9/20/13 4:19:27 AM#62
Hopefully these guys can get a job elsewhere rather quickly!
  Nidwin

Novice Member

Joined: 7/10/12
Posts: 93

9/20/13 4:36:12 AM#63

Till the end, the battle shall I fight!

Nidwinqq RR100 Magus xX French Kiss Xx  Badlands

Till the lights go down, those about to die, we salute you Warhammer online.

  User Deleted
9/20/13 4:39:03 AM#64
aww man I'm gonna miss my twink Shammy...
  Bigdaddyx

Elite Member

Joined: 5/24/10
Posts: 1254

9/20/13 5:34:18 AM#65
Originally posted by Aroukos
Originally posted by jbombard
Originally posted by Aroukos

Game was dead in every aspect anyway.

Many more will be dead soon too. SWTOR, RIFT, TSW, TERA, AoC and others will have the same fate as more new games like TESO, Wildstar, EQN, ArcheAge, CU etc are coming. I think (despite i m not playing anymore) only WoW will survive this. Maybe not with its old huge population, but it will survive decently enough. I guess Blizz knows something more about games...

It's rare for a game to just die.  SWTOR sand Rift seem to be doing just fine now.  Not sure about the others.  There is a lot of excitement for the upcoming games, whether or not they succeed will depend on how well they follow through post launch.

 

That Blizzard comment is hilarious.  

 

SWTOR still holds only because of its IP, but RIFT (and i m an active player) is almost dead. Not the first time though, but sure its last.

I m not excited about none of the upcoming titles. I had enough of this the past few years. Just waiting for their launch and see. No more hype for me anymore.

As it concerns WoW, i don't know if its hilarious or not. I only know its true.

Almost dead..what a bull. Don't know what version you are playing but in my timeline game is always jam packed with people. To be almost dead means game is about to shut down due to few hundred or so players left in game.

Please stop spreading rumors and false information. Almost dead games do not release continuous content patches and Trion just released one yesterday and pretty big one.

  Viper482

Elite Member

Joined: 11/04/10
Posts: 193

9/20/13 5:39:07 AM#66

Originally posted by tawess

About the three factions thing...

 

That is something i am 99% sure is GW´s fault. Their entire brand is built on the conflict between order and chaos over the last 10 years in both WHFB and WH40K. So i am pretty sure they were pretty firm on that the game should have that.

 

But in many ways i guess WAR is the reason EA managed the SW:ToR crisis as well as they did. WAR had showed them how things would turn out if they did not.

 

As for going F2P, five years ago it was still risky to go F2P and it was largely shunned by the community, so in essence "we" forced their hand on the subject. Especially as WAR would have had to goF2P within a year for it to maintain the momentum.

 

 

Not true, the idiots at Mythic did not want it to be seen as Daoc 2.

 
  OldMMOGamer

Apprentice Member

Joined: 4/16/12
Posts: 84

9/20/13 6:10:19 AM#67
Originally posted by Mishakai
Maybe if gamers weren't so OMG critical of games at launch, stuff like this wouldn't happen.  Wanna blame someone for WARs demise, gamers have nobody to blame except themselves.

 

This guy nailed it...To many whinny cry babies, self appointed game designers, armchair computer programmers and worse of all?  weak minded people that came into a game forum and listened to LadYGagAzXX tell everyone the game suxed and not even try it.  After that word of mouth killed it......

  Betaguy

Hard Core Member

Joined: 12/31/04
Posts: 2364

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

9/20/13 6:19:53 AM#68
Originally posted by Conley
Warhammer was really a game that could have used "A Realm Reborn"  style make over. 

That make over won't last long either

  Hersaint

Novice Member

Joined: 6/11/03
Posts: 366

Try not to become a man of success but rather to become a man of value. Albert Einstein(1879 - 1955)

9/20/13 6:21:05 AM#69
WAR was my favorite mmo for a good 6 months, waiting for the classes and capitols and third faction- easy learning curve, easy access to PvP and the Tome of Knowledge was briliiant!  The downfall of it for me was the lack of three or more factions, server pop, crafting, housing.  Loved the classes and their variations.

  Arglebargle

Elite Member

Joined: 6/13/07
Posts: 968

9/20/13 6:24:15 AM#70
Originally posted by OldMMOGamer
Originally posted by Mishakai
Maybe if gamers weren't so OMG critical of games at launch, stuff like this wouldn't happen.  Wanna blame someone for WARs demise, gamers have nobody to blame except themselves.

 

This guy nailed it...To many whinny cry babies, self appointed game designers, armchair computer programmers and worse of all?  weak minded people that came into a game forum and listened to LadYGagAzXX tell everyone the game suxed and not even try it.  After that word of mouth killed it......

That's hilarious.   The lesson learned should be, Don't release a half baked game.  Unless your company will fold next week, take the time to do it up right.   First impressions and all.....not just a game thing you know?   Blowing the launch makes everything more difficult.   You can rail against the nature of things, or do a better job.  

 

I tried War months later, and it was just terrible to play.   Sorry it's gone, for the sake of those who still liked it though.

If you are holding out for the perfect game, the only game you play will be the waiting one.

  spawn12345

Apprentice Member

Joined: 1/08/05
Posts: 139

9/20/13 6:31:34 AM#71

Sad... WAR had for me the best pvp of any mmos... ever

To this day no mmos has been able to grasp me with its pvp, I just stay out.

In WAR tanks were TANKS, healers were HEALERS and dps were DPS. It had strategy that no other mmo pvp could even come close too. In every other mmo its just a mess and everyone goes for the dps because you can kill anything that way. 

But the endgame suffered in WAR and thats what killed it for me. Still one of the best mmos I have played

  User Deleted
9/20/13 6:44:40 AM#72
Theres always Rift. Almost the same game.
  loulaki

Hard Core Member

Joined: 12/20/11
Posts: 559

9/20/13 6:48:25 AM#73
i hope that means another company took the license and make a better MMO, although i prefer the sci-fi version of Warhammer which is much better in my opinion ...

  itchmon

Hard Core Member

Joined: 1/21/07
Posts: 1420

9/20/13 7:26:57 AM#74

As someone who had always been in love with the WH universe, WAR was a very soulless feeling MMO for me that didnt retain me even though i wanted with every fiber of my being to enjoy it.

 

If someone treats it right, the lore is there to make an absolutely killer MMO (though, these days my tabletop of choice is Warmachine... because, you know, steampunk).  But mythic did not treat it right.

RIP Ribbitribbitt you are missed, kid.

Currently Playing EVE, DFUW

Every gun that is made, every warship launched, every rocket fired signifies, in the final sense, a theft from those who hunger and are not fed, those who are cold and not clothed.

Dwight D Eisenhower

My optimism wears heavy boots and is loud.

Henry Rollins

  Foncl

Apprentice Member

Joined: 11/14/11
Posts: 186

9/20/13 7:29:35 AM#75

I had a lot of fun in WAR, many aspects of the game were really good. Unfortunately the game had some big flaws at launch which prevented it from reaching its true potential. The biggest dealbreaker for me was problems with desynch, the character not actually being where it showed up on screen and animations not being synched with actions etc. Desynch is extremely frustrating in games and was what made me quit WAR. I believe RvR suffered from the game being rushed, it was still the best PvP MMO I've played, three factions as well as more capitals and more polish in general could have done wonders for RvR.

 

After having played WAR and AoC I had high hopes for the future of the MMO genre because both games had many great concepts and a lot of unrealized potential. Especially WAR was so close to being an awesome game I could play for many years, if it wasn't for desynch issues I'm sure I would have stuck with the game for a long time because I could live with the other flaws. I was convinced that someone would take the good aspects from these games, take the time to polish and improve upon them, add some new ideas as well as stay away from their bad design decisions. As far as I know no one has tried to make that game yet, the MMO genre seems to have moved in a different direction from my perspective, hopefully the people behind Camelot Unchained can manage to make something along those lines with their limited budget.

  Z3R01

Novice Member

Joined: 9/09/08
Posts: 2456

MMO gamer since 1997

9/20/13 7:38:09 AM#76

This makes me sad...

I honestly feel WAR would have done well under a F2p model. 

I guess EA didn't want to pay the fees to Games Workshop since the game hardly had two active servers.

 

RIP WAR.

Playing: None

Waiting on: None

  Aroukos

Elite Member

Joined: 6/13/13
Posts: 584

9/20/13 7:57:47 AM#77
Originally posted by Bigdaddyx
Originally posted by Aroukos
Originally posted by jbombard
Originally posted by Aroukos

Game was dead in every aspect anyway.

Many more will be dead soon too. SWTOR, RIFT, TSW, TERA, AoC and others will have the same fate as more new games like TESO, Wildstar, EQN, ArcheAge, CU etc are coming. I think (despite i m not playing anymore) only WoW will survive this. Maybe not with its old huge population, but it will survive decently enough. I guess Blizz knows something more about games...

It's rare for a game to just die.  SWTOR sand Rift seem to be doing just fine now.  Not sure about the others.  There is a lot of excitement for the upcoming games, whether or not they succeed will depend on how well they follow through post launch.

 

That Blizzard comment is hilarious.  

 

SWTOR still holds only because of its IP, but RIFT (and i m an active player) is almost dead. Not the first time though, but sure its last.

I m not excited about none of the upcoming titles. I had enough of this the past few years. Just waiting for their launch and see. No more hype for me anymore.

As it concerns WoW, i don't know if its hilarious or not. I only know its true.

Almost dead..what a bull. Don't know what version you are playing but in my timeline game is always jam packed with people. To be almost dead means game is about to shut down due to few hundred or so players left in game.

Please stop spreading rumors and false information. Almost dead games do not release continuous content patches and Trion just released one yesterday and pretty big one.

 

EU 15:00 hours. 6 medium 6 low servers. Not peak time but a day after 2.4. Game, at least in EU, is dying. F2P just delayed the death for a while, but not forever.

They closed Korean and announced the closing of Russian and Chinese versions in November. They closed both EU and NA offices and fired German and French community managers.

As it concerns 2.4 itself, none likes it. After so many promises for client upgrade, once more they did nothing. Only the joke of pixel granularity. Check either at forums, in game or your friends/guild mates about their opinion. At least in my server (Zaviel) and my guild, every one seems at least disappointed with TRION.

  Jorl

Apprentice Member

Joined: 2/05/12
Posts: 253

9/20/13 9:12:45 AM#78
WAR was a brilliant pvp game, a lot of fun. I remember my rogue Dark elf and my Zealot  chaos... good times :( - We all know as gamers that EA isn't the best of companies and screw any thing they touch and their playerbase. There are hopes for other games like swtor but if they continue going the way they're heading that game won't last either.
  Xeno2012

Novice Member

Joined: 7/03/12
Posts: 9

9/20/13 9:27:50 AM#79

I loved the full game's quests and paths.  Greenskins were a hoot.  I even put up with the PvP-RvR messes for a long time.  What drove me away was that, as soon as they had a decently high subscriber base, their Customer Service went to hell.  That, coupled with the phenomenon of watching their early "face of development" decide that he was a rock star who deserved to be adored in a series of valueless "make excuses for the latest foul up" videos, drove me (and my wife) away.

I tried coming back once and immediately encountered PvP bugs, and was again told instantly by Customer Service that they didn't care or make restitution for stuff lost due to bugs: note that this was during a drive to recruit people back to the game.  Well, I suppose that rather than calling that suicidal marketing, one could call it brass-balls honesty.

Nonetheless, OP hit the nail squarely on  the head: it was a game with immense potential, especially for PvP-RvR (while not ignoring story elements), that failed miserably in delivery and in Customer Service.  Several times over.

For that, it deserves its death, much as I wished that there was still a venue for playing a decent Warhammer Fantasy Battles MMO.

 

Although it's a completely different development set-up, I am worried that 40K Online will also be terrible.

  Agent_Joseph

Hard Core Member

Joined: 11/11/06
Posts: 666

9/20/13 10:11:52 AM#80
Originally posted by zimike
Very sad to see such a great game go down in flames. R.I.P WAR

Yes,I agreed,great game but  seems EA/Bioware  started slow killing game after mythic transfer under  crapy bioware team.

 

R.I.P WAR ,only fantasy based mmorpg what I love to play.

only EVE is real MMO...but I am impressive with TSW

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