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News & Features Discussion  » [Preview] Dragon's Prophet: Not 'Dragon' Its Heels

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26 posts found
  SBFord

Associate Editor - News Manager

Joined: 6/28/10
Posts: 13445

 
OP  9/17/13 7:39:51 PM#1

Now that the official launch day for Sony Online Entertainment's and Runewaker's Dragon's Prophet has finally arrived, it is worth taking a few minutes to catch up on what the team has been up to during the open beta and what players into the newly minted game can expect to find. Check out our preview before heading into Dragon's Prophet to see for yourself. Leave us your thoughts in the comments.

Truthfully, Merv added, the game is about dragons, collecting them, storing them, fighting alongside them and more. To that end, the team heard the beta community when it said that the storage space for collecting dragons was woefully inadequate. To give players a chance to "collect 'em all", the team expanded the Dragon Chamber to allow for storing up to ninety-six dragons in addition to the twelve active ones that can be summoned by a player at any given time.

Read more of Suzie Ford's Dragon's Prophet: Not 'Dragon' Its Heels.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  RoxRocks

Novice Member

Joined: 11/06/08
Posts: 8

9/18/13 10:15:53 AM#2

I've been playing open beta since it started and, even with constant bugs and dc problems, LOVE the game! It IS all about dragons! There's just nothing like taming, training, and riding your dragons high in the sky. My only real complaint is that the ceiling is too low in many areas. When you can fly, you want to fly HIGH! 

Bugs have been a problem throughout the various patches and releases, but it has been in beta, so we've been patient and worked to report things and make suggestions. We're sincerely hoping to see a big improvement in the number and time it takes to fix bugs with the game out of beta.

Frontier system looks cool and fun and really hope it works as demonstrated in the pre-release video. Also optimistic about housing "coming down in price" because it's way overpriced and beyond the means of casual players. 

We're feeling a bit  "unloved" compared with the European version because of the nice package they offered and hope to see something comparable from Sony soon!

  RudedawgCDN

Novice Member

Joined: 12/13/04
Posts: 488

9/18/13 10:59:43 AM#3

I tried this game - hated it.

Poor combat. The graphics were off. I didn't like the UI.

In fact I couldn't find anything I did like about the game. Oh you get to tame dragons...

Sorry not enough.

  Ujirik

Novice Member

Joined: 3/27/07
Posts: 457

9/18/13 11:20:30 AM#4
I played this game during the Closed Beta and well... I don't think I'll ever play it again.

  TribeofOne

Advanced Member

Joined: 7/10/05
Posts: 976

9/18/13 11:54:09 AM#5
you sure can tell SOE had its hands all over this. :(
  mattic65

Advanced Member

Joined: 8/30/07
Posts: 176

9/18/13 1:31:00 PM#6

This game wouldn't be so bad if the combat were tweaked and tightened up. But as it stands, it feels really floaty and there's no real sense of impact.

 

  ste2000

Advanced Member

Joined: 2/28/04
Posts: 4734

9/18/13 3:58:03 PM#7
Originally posted by RudedawgCDN

I tried this game - hated it.

Poor combat. The graphics were off. I didn't like the UI.

In fact I couldn't find anything I did like about the game. Oh you get to tame dragons...

Sorry not enough.

That's how I feel.

This game has been in Beta for ages, I believe 90% of potential customers already tried it and didn't like it (Judging by the lack of interest in the forum).

SoE still doesn't get it

MMO players are bored with WoW mechanics, doesn't matter which settings they use, even the dragons cannot redeem a poor design decision.

I really hope that they seriously re-think the EQnext approach and take as much as possible from Everquest which lasted more than 10 years with a decent player base.

Players need challenge, that's why they play games................

  Yamota

Advanced Member

Joined: 10/05/03
Posts: 6508

"I fight so you don't have to."

9/18/13 4:03:09 PM#8

No PvP?

 

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5556

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

9/18/13 4:11:35 PM#9

still no gamepad support. One does not simply make an action based game and ignore gamepad support. Fail....

 

I just uninstalled it to get it on steam instead, but its still not up on steam.

I hope it is more polished than a few weeks ago when i last logged in.

My endgame begins with character creation and ends with a new mmorpg

  maccajnr

Novice Member

Joined: 11/26/05
Posts: 84

9/18/13 4:20:02 PM#10

I'm sure this game will keep getting more and more exciting, with eventually a Combat Upgrade, and soon after a New Game Experience.

SoE knows how to handle MMOs its own way. Its own way only.

  Rhoklaw

Elite Member

Joined: 1/12/04
Posts: 3036

$500 Backer to 2015's Top New MMO... The Repopulation!

9/18/13 5:50:15 PM#11
Installed it, played it for about 10 levels, 1 dungeon and maybe 3 hours and then promptly uninstalled it. I'm not an SOE fan but even this is a horrible product for SOE.

  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1872

9/18/13 8:38:01 PM#12
Game launch has been indefinitely postponed. They found bugs that made the game unplayable.
  User Deleted
9/18/13 9:11:29 PM#13
Originally posted by Rhoklaw
Installed it, played it for about 10 levels, 1 dungeon and maybe 3 hours and then promptly uninstalled it. I'm not an SOE fan but even this is a horrible product for SOE.

You guys do realise that SoE is just the publisher for this game right? Obviously not by all the ignorant comments being made about SoE in these forums.

 

The game is made by Runewalker Entertainment who made Runes of Magic.

 

All SoE handle are the marketing and monetisation in the US / western region.  In Europe this is being handled by Infernum. Basically its the same game.

 

If you have a problem with the design of the game, its Runewalkers fault, not SoEs.

 
  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2696

"A wise man has something to say, but a fool just has to say something."

9/18/13 9:22:25 PM#14

Played closed beta and enjoyed it for what little time I played.

They announced non-instance housing and rideable dragons that you tamed?!

Showed my support and even bought a founder's package.

Played open beta and found out someone's bright idea to make player housing endgame....

Really?! Offer houses in your founder's pack and then make actually owning one equivalent maintaining two guild houses in SWG? Talk about out of touch devs...

Protip: Housing should be part of the journey that grows and changes as the adventurer does...not some raid equivalent endgame carrot.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  hayes303

Advanced Member

Joined: 3/13/04
Posts: 360

9/19/13 1:10:41 AM#15
Originally posted by evilastro
Originally posted by Rhoklaw
Installed it, played it for about 10 levels, 1 dungeon and maybe 3 hours and then promptly uninstalled it. I'm not an SOE fan but even this is a horrible product for SOE.

You guys do realise that SoE is just the publisher for this game right? Obviously not by all the ignorant comments being made about SoE in these forums.

 

The game is made by Runewalker Entertainment who made Runes of Magic.

 

All SoE handle are the marketing and monetisation in the US / western region.  In Europe this is being handled by Infernum. Basically its the same game.

 

If you have a problem with the design of the game, its Runewalkers fault, not SoEs.

 

Don't try to reason, there are still buckets of people around here nursing a grudge of SWG. If there is the slightest involvement by SOE in a game, these forums are all about trashing it. Leading up to EQ Next should be some serious forum pvp.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5783

9/19/13 1:26:18 AM#16
Originally posted by Ramonski7

Played closed beta and enjoyed it for what little time I played.

They announced non-instance housing and rideable dragons that you tamed?!

Showed my support and even bought a founder's package.

Played open beta and found out someone's bright idea to make player housing endgame....

Really?! Offer houses in your founder's pack and then make actually owning one equivalent maintaining two guild houses in SWG? Talk about out of touch devs...

Protip: Housing should be part of the journey that grows and changes as the adventurer does...not some raid equivalent endgame carrot.

Yeah, I'll agree with housing part. I find the game pretty fun and the dragon aspect interesting and different. The combat is a little floaty and airy still, but mostly the game is fun. However, they have done some bone-headed things and housing is one of them; having the same stupid "end-game" mentality that many other dev studios have is another.

Someone must like the game though because when they posted dragon keys they were gone in like a half an hour.

Curse you AquaScum!

  Krighton

Apprentice Member

Joined: 5/28/13
Posts: 61

9/19/13 1:40:34 AM#17
/facepalm.. one does NOT play an MMO, on a PC with a damn game pad. Go buy a console and.. shhh.... Welcome to modern day.
  Wraithone

Advanced Member

Joined: 7/09/04
Posts: 3567

If you can't kill it, don't make it mad.

9/19/13 1:57:42 AM#18

While I wish them the best, the beta left a seriously sour taste in my mouth.  I wonder if their QA is either really under staffed/over worked and/or really inexperienced.  The number and seriously nature of the various bugs that made it to the production client was really mind blowing to me. I bug reported all of this (and more).

First and foremost, the client didn't even auto scale its resolution to match the desk top.  That means that, in all too many cases, the game controls are off screen.  That includes the initial displays. This gives a VERY bad first impression.

Second, the lay out of the various menus (such as attribute allocation) had not been well thought out, for different resolutions. One example from the above, is that the confirm button over laps one of the ability buttons, and thus can't be activated.

Third, with the patch just before launch, they managed to create an issue, that would result in the client crashing back to the launcher, even when you had done a fresh install.

Finally, they also managed to totally break dragon aggro (the ability of dragons to hold aggro) in a game thats all about using dragons to fight with...

After all of that (and more), I finally just uninstalled the game, and went on to other things.  Its too bad, as the basic concepts of the game are interesting, and it could have turned out to have been an entertaining game.

 

  Wraithone

Advanced Member

Joined: 7/09/04
Posts: 3567

If you can't kill it, don't make it mad.

9/19/13 2:07:42 AM#19
Originally posted by hayes303
Originally posted by evilastro
Originally posted by Rhoklaw
Installed it, played it for about 10 levels, 1 dungeon and maybe 3 hours and then promptly uninstalled it. I'm not an SOE fan but even this is a horrible product for SOE.

You guys do realise that SoE is just the publisher for this game right? Obviously not by all the ignorant comments being made about SoE in these forums.

 

The game is made by Runewalker Entertainment who made Runes of Magic.

 

All SoE handle are the marketing and monetisation in the US / western region.  In Europe this is being handled by Infernum. Basically its the same game.

 

If you have a problem with the design of the game, its Runewalkers fault, not SoEs.

 

Don't try to reason, there are still buckets of people around here nursing a grudge of SWG. If there is the slightest involvement by SOE in a game, these forums are all about trashing it. Leading up to EQ Next should be some serious forum pvp.

Given that while I would still like to give a Vir Cotto wave to Dear Old Smed, over the NGE, I must say that Everqest Next looks like a great deal of fun.  A game being backed by SOE, isn't a mark of death to me, but it does make me wary of it.  I tried DP, and even invested some money in it. But unless/until they improve their production/QA values, its just not worth the annoyance to me.

  hakired

Novice Member

Joined: 8/08/13
Posts: 30

9/19/13 3:10:50 AM#20
Why did you post this? The game is still in OPEN BETA. The Launch got delayed.
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