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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

Reviews  » FFARR from Polished? Seeking answers from FFARR players

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139 posts found
  LacedOpium

Novice Member

Joined: 11/22/12
Posts: 260

9/04/13 4:23:27 PM#41
Originally posted by Lucrecia
Originally posted by LacedOpium
Originally posted by Lucrecia
Originally posted by LacedOpium
Originally posted by Lucrecia 

 

 

 

 

Your problem is over a decade of playing WOW.   You have the dreaded "WOW dark cloud" always hanging over your head.  Every game you play, you compare it to WOW.  You are stuck on WOW, and like a jilted lover, you just can't let it go.  This is not healthy for you.  If you really want to move on and begin enjoying other games, you need to make a proactive stance and put WOW behind you.  This is nothing against WOW per se.  It is more a case of being harmed by the long length of time playing one MMORPG.  There are many others in your same situation.  I am certain you have read their posts in every single MMORPG that is released.  They compare, shoot down the newly released game without giving it a fair chance, and then grudginly admit they will be going back to their long love, even though that long love is abusing them mentally.  You should not dismiss this advice lightly.  If you think it through with an objective mind, you will find there is truth in what I speak. 

Actually...somewhat right but mostly wrong.

 

I've propped many MMOs on pedadtels pre-their release. I was super hyped about TSW and then GW2. I compared them as well and it seemed at the time that they came out on top. Inevitably I fell back to WoW. I would like to think they were because of the reasons I listed above and not because I am in some strange domestic abusive relationship.

 

Give it a little more thought, and you will eventually change that "somewhat right" to "mostly right."

If you like WOW, there is no reason you shouldn't like FF:ARR.  It does a lot of what WOW does, and more.  I am not going to go into a long diatribe about the great things offered by FF:ARR.  Let's just say it has that "something" that will keep it around for a long time.  It has a friendly appeal, immersion, and depth.  How can it not have depth when it allows one to do everything with one character.  The character customization comes with time.  This is an old school MMORPG.  The grind is not in the levels.  It is in the character customization.   Imagine the pool of abilities that will be available to you once you have acquired all of the various jobs.  This is when you have the potential to shine in building your own unique build. 

 

Listen, I have a very active imagination.  So perhaps that's what is required with this game.  The key word with FF:ARR for me is depth.  It has it by the load full, but only if you can think outside the box.  I have also become a huge fan of Yoshi P.  IMHO, he is probably the best MMORPG Dev on the planet.  With his leadership and direction, if FF:ARR isn't already one of the better MMORPG's on the market, it definitely has the potential to be in time.  You can free yourself from your addiction to WOW.  I have faith in you.

  Utinni

Hard Core Member

Joined: 7/13/13
Posts: 317

9/04/13 4:26:15 PM#42
Originally posted by Bamboozled
Originally posted by Utinni

I'm there with you on all of those points. I'm 50/22/20(jap server) on my main right now but I already feel that there won't be much character customization regardless. If you want to do well at a certain thing there will be a certain job set you will use. The extra abilities are just way more noticeable right now because not many people have had the time to grind them out. 

The speed stat I am well aware of, but you have to gear/allocate specifically for it. 

I'm most worried that anyone could say that its a better game than WoW in any regard. That is just ignorance.

 

I usually try not to wade into the WoW waters. Simply because I don't have a lot of experience in that game. But I am glad we can "agree to disagree".

 

I was in the WoW Beta and leveled a dwarf cleric to max. But when release came, I just didn't feel the same about it. I think for me, I just didn't want to go through the same content over again. Which is indicative of any MMO (Final Fantasy not withstanding in some ways). Final Fantasy thinly disguises hunting logs and fates as something other than quests. But for some reason, I really don't mind it when it comes to leveling the alternate classes.

 

It is hard for me to pinpoint what I dislike about WoW. It's just a game that I don't find enjoyable.

As with most tenured MMO's WoW had a certain spark to it at the start. The difficulty of the content (blizz says less than 2% of wow players saw naxx in vanilla) and the way pvp ranking worked lent to a virtual world full of hungry people. Gated content used to be a staple of an MMO. Seeing someone who was more badass than you was a huge motivation for lots of people. 

  LacedOpium

Novice Member

Joined: 11/22/12
Posts: 260

9/04/13 4:33:59 PM#43
Originally posted by Foomerang

 


Originally posted by Lucrecia

Originally posted by Foomerang  

Originally posted by Lucrecia   Why don't I just go out and pay the measely $30 and try it for msyelf?   Because I have done that with every game...even more so for STO where I got the DD Edition and GW2 where I gave $130 for the CE (anyone want a Charr statuette by the way?)..I bought the lifetime sub for TSW because after 4 months of playing I thought this was the game but...I got bored.  World of Warcraft has been the only tried and true game I've ran back to so I am trying to determine if FFARR might have any chance of giving the same...
  I guess I am wondering why did you even bother creating a long winded, uninformed thread?
First hand experience does not mean I am uninformed. Ill-Informed perhaps and if that is the case please do correct me!

Well for starters, you made no mention of crafting, gathering, spirit bonding, materia, and how that drives the games economy, retainers and chocobo battle customization. Thats just off the top of my head. All of the things I mentioned are either missing completely from WoW or are vastly different and most of which are quite innovative.

 

But I think if you had mentioned those aspects, it would have hurt the overall point of your original post. So maybe that is why you either ignored them or lack the in game experience to comment.

Which brings me back to why bother with this thread when it is a quite narrow point of view with little experience. You must have known going in that there would be considerable backlash from people who know more about the game than you do. Hence your disclaimer which basically discredits most of what you wrote.

 

... Because the OP is struggling in an attempting to justify leaving WOW for FF:ARR.  Only by thinking it out loud, via a forum post, and receiving critical input from others, can this be confirmed.  It is obvious that the OP has not given FF:ARR a fair chance.  The OP does not want to give it a fair chance.  Too many years in WOW to leave it all behind and start all over again.  There is a comfort level in WOW for the OP.  Not unlike a relationship, there is an emotional bond there.  There is a sense of relief by openly claiming, "I see all the excitement FF:ARR is getting, I have given it a look, even though I did not delve deep into it I refuse to believe it is better than WOW, so I'm going back to WOW" ... /huge sense of relief.

There is a reason WOW was so openly referred to in this thread.  Free yourself. 

 

Dismiss this advise at your own peril. 

  Aulliwyn

Apprentice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/04/13 4:38:53 PM#44
Originally posted by LacedOpium
Originally posted by Lucrecia
Originally posted by LacedOpium
Originally posted by Lucrecia
Originally posted by LacedOpium
Originally posted by Lucrecia 

 

 

 

 

Your problem is over a decade of playing WOW.   You have the dreaded "WOW dark cloud" always hanging over your head.  Every game you play, you compare it to WOW.  You are stuck on WOW, and like a jilted lover, you just can't let it go.  This is not healthy for you.  If you really want to move on and begin enjoying other games, you need to make a proactive stance and put WOW behind you.  This is nothing against WOW per se.  It is more a case of being harmed by the long length of time playing one MMORPG.  There are many others in your same situation.  I am certain you have read their posts in every single MMORPG that is released.  They compare, shoot down the newly released game without giving it a fair chance, and then grudginly admit they will be going back to their long love, even though that long love is abusing them mentally.  You should not dismiss this advice lightly.  If you think it through with an objective mind, you will find there is truth in what I speak. 

Actually...somewhat right but mostly wrong.

 

I've propped many MMOs on pedadtels pre-their release. I was super hyped about TSW and then GW2. I compared them as well and it seemed at the time that they came out on top. Inevitably I fell back to WoW. I would like to think they were because of the reasons I listed above and not because I am in some strange domestic abusive relationship.

 

Give it a little more thought, and you will eventually change that "somewhat right" to "mostly right."

If you like WOW, there is no reason you shouldn't like FF:ARR.  It does a lot of what WOW does, and more.  I am not going to go into a long diatribe about the great things offered by FF:ARR.  Let's just say it has that "something" that will keep it around for a long time.  It has a friendly appeal, immersion, and depth.  How can it not have depth when it allows one to do everything with one character.  The character customization comes with time.  This is an old school MMORPG.  The grind is not in the levels.  It is in the character customization.   Imagine the pool of abilities that will be available to you once you have acquired all of the various jobs.  This is when you have the potential to shine in building your own unique build. 

 

Listen, I have a very active imagination.  So perhaps that's what is required with this game.  The key word with FF:ARR for me is depth.  It has it by the load full, but only if you can think outside the box.  I have also become a huge fan of Yoshi P.  IMHO, he is probably the best MMORPG Dev on the planet.  With his leadership and direction, if FF:ARR isn't already one of the better MMORPG's on the market, it definitely has the potential to be in time.  You can free yourself from your addiction to WOW.  I have faith in you.

Hey...my imagination is in check and on full throttle at least once a week during my DnD group game nights, thank you very muchly!

I am uncertain of the game's depth so I gave no opinion either way.

I would rather that the points I have already made be countered instead of going into some tangent in a way that makes it feel like I said something against FFARR's depth. It's ok to point me towards the depth as I would consider it a good start towards building a personal positive for the game but I would prefer if someone said something within the realm of "Oh that invisible border to the shore in Western Thanalan? Yeah, they took that out. You can totally swim in that now"...Because being able to explore the world is a really big passion of mine. :)


  laserit

Advanced Member

Joined: 3/24/10
Posts: 1365

Confusius say: Man who go to bed with itchy bum wake up with stinky finger

9/04/13 4:40:25 PM#45
Originally posted by LacedOpium
Originally posted by Foomerang

 


Originally posted by Lucrecia

Originally posted by Foomerang  

Originally posted by Lucrecia   Why don't I just go out and pay the measely $30 and try it for msyelf?   Because I have done that with every game...even more so for STO where I got the DD Edition and GW2 where I gave $130 for the CE (anyone want a Charr statuette by the way?)..I bought the lifetime sub for TSW because after 4 months of playing I thought this was the game but...I got bored.  World of Warcraft has been the only tried and true game I've ran back to so I am trying to determine if FFARR might have any chance of giving the same...
  I guess I am wondering why did you even bother creating a long winded, uninformed thread?
First hand experience does not mean I am uninformed. Ill-Informed perhaps and if that is the case please do correct me!

Well for starters, you made no mention of crafting, gathering, spirit bonding, materia, and how that drives the games economy, retainers and chocobo battle customization. Thats just off the top of my head. All of the things I mentioned are either missing completely from WoW or are vastly different and most of which are quite innovative.

 

But I think if you had mentioned those aspects, it would have hurt the overall point of your original post. So maybe that is why you either ignored them or lack the in game experience to comment.

Which brings me back to why bother with this thread when it is a quite narrow point of view with little experience. You must have known going in that there would be considerable backlash from people who know more about the game than you do. Hence your disclaimer which basically discredits most of what you wrote.

 

... Because the OP is struggling in an attempting to justify leaving WOW for FF:ARR.  Only by thinking it out loud, via a forum post, and receiving critical input from others, can this be confirmed.  It is obvious that the OP has not given FF:ARR a fair chance.  The OP does not want to give it a fair chance.  Too many years in WOW to leave it all behind and start all over again.  There is a comfort level in WOW for the OP.  Not unlike a relationship, there is an emotional bond there.  There is a sense of relief by openly claiming, "I see all the excitement FF:ARR is getting, I have given it a look, even though I did not delve deep into it I refuse to believe it is better than WOW, so I'm going back to WOW" ... /huge sense of relief.

Dismiss this advise at your own peril, OP. 

OP... The first step in recovery is admitting to the addiction.  Break the chain's... it's ok

 

pass the cookies and the tissue's ;)

Zenimax kicked my dog

  Hrica

Apprentice Member

Joined: 3/31/05
Posts: 1135

"Yesterday is history, Tomorrow a mystery, and today is a gift"

9/04/13 4:42:26 PM#46

great write up....but I am just burnt to a crisp on WoW

Anything new that is polished and not a grab your cash game is good for me right now

  Aulliwyn

Apprentice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/04/13 4:44:42 PM#47
Originally posted by LacedOpium
Originally posted by Foomerang

 


Originally posted by Lucrecia

Originally posted by Foomerang  

Originally posted by Lucrecia   Why don't I just go out and pay the measely $30 and try it for msyelf?   Because I have done that with every game...even more so for STO where I got the DD Edition and GW2 where I gave $130 for the CE (anyone want a Charr statuette by the way?)..I bought the lifetime sub for TSW because after 4 months of playing I thought this was the game but...I got bored.  World of Warcraft has been the only tried and true game I've ran back to so I am trying to determine if FFARR might have any chance of giving the same...
  I guess I am wondering why did you even bother creating a long winded, uninformed thread?
First hand experience does not mean I am uninformed. Ill-Informed perhaps and if that is the case please do correct me!

Well for starters, you made no mention of crafting, gathering, spirit bonding, materia, and how that drives the games economy, retainers and chocobo battle customization. Thats just off the top of my head. All of the things I mentioned are either missing completely from WoW or are vastly different and most of which are quite innovative.

 

But I think if you had mentioned those aspects, it would have hurt the overall point of your original post. So maybe that is why you either ignored them or lack the in game experience to comment.

Which brings me back to why bother with this thread when it is a quite narrow point of view with little experience. You must have known going in that there would be considerable backlash from people who know more about the game than you do. Hence your disclaimer which basically discredits most of what you wrote.

 

... Because the OP is struggling in an attempting to justify leaving WOW for FF:ARR.  Only by thinking it out loud, via a forum post, and receiving critical input from others, can this be confirmed.  It is obvious that the OP has not given FF:ARR a fair chance.  The OP does not want to give it a fair chance.  Too many years in WOW to leave it all behind and start all over again.  There is a comfort level in WOW for the OP.  Not unlike a relationship, there is an emotional bond there.  There is a sense of relief by openly claiming, "I see all the excitement FF:ARR is getting, I have given it a look, even though I did not delve deep into it I refuse to believe it is better than WOW, so I'm going back to WOW" ... /huge sense of relief.

There is a reason WOW was so openly referred to in this thread.  Free yourself. 

 

Dismiss this advise at your own peril. 

STAHP! XD

I left WoW for 8 months where much of that time was devoted to trying to figure myself into GW2. I begrudgingly went back to WoW but after a week of getting back into the grove of things I enjoyed the storyline but my eyes are still always wandering.

My partner would totally disagree about my WoW addiction. I phase in and out of that game with some really long hiatus'. I have been tagged as having MMO wanderlust. Yes, WoW is the one I always go back to in the end....but it's not without effort that I try and break this pattern.

 


  LacedOpium

Novice Member

Joined: 11/22/12
Posts: 260

9/04/13 4:49:33 PM#48
Originally posted by Lucrecia
Originally posted by LacedOpium
Originally posted by Lucrecia
Originally posted by LacedOpium
Originally posted by Lucrecia
Originally posted by LacedOpium
Originally posted by Lucrecia 

 

 

 

 

 

Give it a little more thought, and you will eventually change that "somewhat right" to "mostly right."

If you like WOW, there is no reason you shouldn't like FF:ARR.  It does a lot of what WOW does, and more.  I am not going to go into a long diatribe about the great things offered by FF:ARR.  Let's just say it has that "something" that will keep it around for a long time.  It has a friendly appeal, immersion, and depth.  How can it not have depth when it allows one to do everything with one character.  The character customization comes with time.  This is an old school MMORPG.  The grind is not in the levels.  It is in the character customization.   Imagine the pool of abilities that will be available to you once you have acquired all of the various jobs.  This is when you have the potential to shine in building your own unique build. 

 

Listen, I have a very active imagination.  So perhaps that's what is required with this game.  The key word with FF:ARR for me is depth.  It has it by the load full, but only if you can think outside the box.  I have also become a huge fan of Yoshi P.  IMHO, he is probably the best MMORPG Dev on the planet.  With his leadership and direction, if FF:ARR isn't already one of the better MMORPG's on the market, it definitely has the potential to be in time.  You can free yourself from your addiction to WOW.  I have faith in you.

Hey...my imagination is in check and on full throttle at least once a week during my DnD group game nights, thank you very muchly!

I am uncertain of the game's depth so I gave no opinion either way.

I would rather that the points I have already made be countered instead of going into some tangent in a way that makes it feel like I said something against FFARR's depth. It's ok to point me towards the depth as I would consider it a good start towards building a personal positive for the game but I would prefer if someone said something within the realm of "Oh that invisible border to the shore in Western Thanalan? Yeah, they took that out. You can totally swim in that now"...Because being able to explore the world is a really big passion of mine. :)

 

I can easily refute each one of your claims.  I simply choose not to, for fear that I will validate them.  But since you bring up the invisible walls ... it's a non-issue.  Every MMORPG has walls.  There will always come a point, in every MMORPG, in which you will not be allowed to go further.  You may have to travel for awhile, witnessing nothing but a mindless empty desert, but you know it's there.  All FF:ARR does is eliminate the mindless empty desert.  Every nook and cranny of FF:ARRs landscape is filled with action.  It is alive.  It is fun.  The world is also huge.  You don't believe me?  Try it.  That is all I will say.  I feel I have contributed enough to your thread so I will leave it at that.  Have fun with WOW ... and I mean that.

  StarI

Hard Core Member

Joined: 1/18/06
Posts: 764

9/04/13 4:51:41 PM#49
Originally posted by Lucrecia

 

I am uncertain of the game's depth so I gave no opinion either way.

I would rather that the points I have already made be countered instead of going into some tangent in a way that makes it feel like I said something against FFARR's depth. It's ok to point me towards the depth as I would consider it a good start towards building a personal positive for the game but I would prefer if someone said something within the realm of "Oh that invisible border to the shore in Western Thanalan? Yeah, they took that out. You can totally swim in that now"...Because being able to explore the world is a really big passion of mine. :)

 

FFARR is so full of invisible walls it's not even funny. Not just the standard world ones that block areas. "Oh look what an interesting tunnel I wonder where it leads... oh what!? can't even enter although I see far inside..." One of the things I'm less and less happy to see in a game.

  Aulliwyn

Apprentice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/04/13 5:16:21 PM#50
Originally posted by StarI
Originally posted by Lucrecia

 

I am uncertain of the game's depth so I gave no opinion either way.

I would rather that the points I have already made be countered instead of going into some tangent in a way that makes it feel like I said something against FFARR's depth. It's ok to point me towards the depth as I would consider it a good start towards building a personal positive for the game but I would prefer if someone said something within the realm of "Oh that invisible border to the shore in Western Thanalan? Yeah, they took that out. You can totally swim in that now"...Because being able to explore the world is a really big passion of mine. :)

 

FFARR is so full of invisible walls it's not even funny. Not just the standard world ones that block areas. "Oh look what an interesting tunnel I wonder where it leads... oh what!? can't even enter although I see far inside..." One of the things I'm less and less happy to see in a game.

 

 

/cringe

 

This is such a big deal for me as well I added an 'Extras" section to cover it. EQNext will allow me to dig several layers of subterranean down...and the world looks beautifully rendered. But will it play as smoothly as FFARR. This question I dread.


  Four0Six

Apprentice Member

Joined: 12/18/11
Posts: 1069

9/04/13 5:28:27 PM#51
Originally posted by Distopia
Originally posted by Four0Six
Originally posted by Lucrecia
Originally posted by Foomerang

Your own disclaimer discredits most of your post. Thats kinda weird heh.

 

The question I must ask then is...are my observations inaccurate?

The issue comes about because you have "lost credibility".

Without credibility I could assume your observations are in fact not credible.

 

At this point your observations weather or not are valid, fail to be even considered.

 

When a known racist points out a problem with his or her hated race, do you listen, or even bother to find out if their observation is correct?

This is where your problem is.

What credibility is needed to offer an opinion on a game that you've tried? Besides taking the time to write a detailed impression of a game lends far more to a posters credibility than a disclaimer stating "this is just one opinion". Not to mention the attempts to discredit that opinion later in the thread (which does marvelously for ones own "credibility").

Agree..Disagree with the OP  that's what forums are for...I as example disagree with the OP (in terms of the games polish, outside of server related issues). Yet I feel no need to attempt to discredit the OP's credibility because of that disagreement. Is this how all who do not conform will be treated?

 

My comment was about mechanics. Not content.

 

Op made post. Poster called into question OPs post. Op then said "but how about my opinions?". I explained that many could view the opinions as invalid because of OPs statements. (OPs bias) I then gave an example of a different situation to elaborate.

 

Opinions formed with bias are by definition 1 sided. Not to be viewed objectively. Making the question of "How about my biased opinions?" an exercise in futility.

 

 

  Aulliwyn

Apprentice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/04/13 5:32:10 PM#52
Originally posted by Four0Six
Originally posted by Distopia
Originally posted by Four0Six
Originally posted by Lucrecia
Originally posted by Foomerang

Your own disclaimer discredits most of your post. Thats kinda weird heh.

 

The question I must ask then is...are my observations inaccurate?

The issue comes about because you have "lost credibility".

Without credibility I could assume your observations are in fact not credible.

 

At this point your observations weather or not are valid, fail to be even considered.

 

When a known racist points out a problem with his or her hated race, do you listen, or even bother to find out if their observation is correct?

This is where your problem is.

What credibility is needed to offer an opinion on a game that you've tried? Besides taking the time to write a detailed impression of a game lends far more to a posters credibility than a disclaimer stating "this is just one opinion". Not to mention the attempts to discredit that opinion later in the thread (which does marvelously for ones own "credibility").

Agree..Disagree with the OP  that's what forums are for...I as example disagree with the OP (in terms of the games polish, outside of server related issues). Yet I feel no need to attempt to discredit the OP's credibility because of that disagreement. Is this how all who do not conform will be treated?

 

My comment was about mechanics. Not content.

 

Op made post. Poster called into question OPs post. Op then said "but how about my opinions?". I explained that many could view the opinions as invalid because of OPs statements. (OPs bias) I then gave an example of a different situation to elaborate.

 

Opinions formed with bias are by definition 1 sided. Not to be viewed objectively. Making the question of "How about my biased opinions?" an exercise in futility.

 

 

This interaction is futile and an exercise on my patience.

If I gave only negatives to FFARR then perhaps you would seem less like a white knight. :p

 

I've been following this game since it's first utterance. My opinions are far from bias.

 


  Four0Six

Apprentice Member

Joined: 12/18/11
Posts: 1069

9/04/13 5:47:11 PM#53
Originally posted by Lucrecia
Originally posted by Four0Six
Originally posted by Distopia
Originally posted by Four0Six
Originally posted by Lucrecia
Originally posted by Foomerang

Your own disclaimer discredits most of your post. Thats kinda weird heh.

 

The question I must ask then is...are my observations inaccurate?

The issue comes about because you have "lost credibility".

Without credibility I could assume your observations are in fact not credible.

 

At this point your observations weather or not are valid, fail to be even considered.

 

When a known racist points out a problem with his or her hated race, do you listen, or even bother to find out if their observation is correct?

This is where your problem is.

What credibility is needed to offer an opinion on a game that you've tried? Besides taking the time to write a detailed impression of a game lends far more to a posters credibility than a disclaimer stating "this is just one opinion". Not to mention the attempts to discredit that opinion later in the thread (which does marvelously for ones own "credibility").

Agree..Disagree with the OP  that's what forums are for...I as example disagree with the OP (in terms of the games polish, outside of server related issues). Yet I feel no need to attempt to discredit the OP's credibility because of that disagreement. Is this how all who do not conform will be treated?

 

My comment was about mechanics. Not content.

 

Op made post. Poster called into question OPs post. Op then said "but how about my opinions?". I explained that many could view the opinions as invalid because of OPs statements. (OPs bias) I then gave an example of a different situation to elaborate.

 

Opinions formed with bias are by definition 1 sided. Not to be viewed objectively. Making the question of "How about my biased opinions?" an exercise in futility.

 

 

This interaction is futile and an exercise on my patience.

If I gave only negatives to FFARR then perhaps you would seem less like a white knight. :p

 

I've been following this game since it's first utterance. My opinions are far from bias.

 

I said NOTHING about either FFARR or WoW, only YOUR delivery.

I am sorry that you have taken offence, I merely was attempting to shed some light, so that in the future, say maybe at a job or presentation you may do, you can avoid making mistakes that will cause many to stop listening to what you have to say.

  Aulliwyn

Apprentice Member

Joined: 6/23/04
Posts: 912

It is pronounced "All-ee-Win!"

 
OP  9/04/13 6:27:28 PM#54
Originally posted by Four0Six
Originally posted by Lucrecia
Originally posted by Four0Six
Originally posted by Distopia
Originally posted by Four0Six
Originally posted by Lucrecia
Originally posted by Foomerang

Your own disclaimer discredits most of your post. Thats kinda weird heh.

 

The question I must ask then is...are my observations inaccurate?

The issue comes about because you have "lost credibility".

Without credibility I could assume your observations are in fact not credible.

 

At this point your observations weather or not are valid, fail to be even considered.

 

When a known racist points out a problem with his or her hated race, do you listen, or even bother to find out if their observation is correct?

This is where your problem is.

What credibility is needed to offer an opinion on a game that you've tried? Besides taking the time to write a detailed impression of a game lends far more to a posters credibility than a disclaimer stating "this is just one opinion". Not to mention the attempts to discredit that opinion later in the thread (which does marvelously for ones own "credibility").

Agree..Disagree with the OP  that's what forums are for...I as example disagree with the OP (in terms of the games polish, outside of server related issues). Yet I feel no need to attempt to discredit the OP's credibility because of that disagreement. Is this how all who do not conform will be treated?

 

My comment was about mechanics. Not content.

 

Op made post. Poster called into question OPs post. Op then said "but how about my opinions?". I explained that many could view the opinions as invalid because of OPs statements. (OPs bias) I then gave an example of a different situation to elaborate.

 

Opinions formed with bias are by definition 1 sided. Not to be viewed objectively. Making the question of "How about my biased opinions?" an exercise in futility.

 

 

This interaction is futile and an exercise on my patience.

If I gave only negatives to FFARR then perhaps you would seem less like a white knight. :p

 

I've been following this game since it's first utterance. My opinions are far from bias.

 

I said NOTHING about either FFARR or WoW, only YOUR delivery.

I am sorry that you have taken offence, I merely was attempting to shed some light, so that in the future, say maybe at a job or presentation you may do, you can avoid making mistakes that will cause many to stop listening to what you have to say.

This was not your motivation.

This is either a clear case of backpedaling or you have a creepy interest in my personal non-gaming life.


  Kuinn

Advanced Member

Joined: 1/10/11
Posts: 1974

9/04/13 7:40:25 PM#55

I've been playing FFXIV:ARR on my "free trial" (bought 1.0 back then) and it's kinda growing on me, but...

 

I'm only lvl15 + 9, I do enjoy the freedom which this game gives me at what to do at that point. Story, hunting logs, fates, guild leves, or I could just swap the starting city at this point to my knowledge.

 

Sadly the notorius "been there done that" feeling is quite strong with this one. Running around rotating 3-4 buttons at every encounter, getting new gear every 2 levels looking like a clown with 4 different color schemes on the gear, doing fates/PQ's, quest hubs... Even with the freedom of choise on the activities, they are very similar in comparison and very similar with what we got 10 years ago. It's the same thing again, almost to the point.

 

I'm kinda waiting for the strong Oooh! factor which makes me want to stick with the game, but I have the feeling that at lvl15 I know the general idea how this game plays till the max level and beyond.

 

If I were OP I'd propably pick this game for being new and shiny especially when the production value is surprisingly high for a mmorpg, but if the alternate is 9 years of progress and integrating your self in another very similar game, where you have a solid guild and a reputation, it kinda becomes an easy choise.

 

I wish I could say why anyone should absolutely pick FFXIV over WoW, for my own sake, but I dont see anything big and solid enough to try to sell for people. It's more like, if you want to play a very traditional mmorpg in FFXIV universe, with a bit more interesting class system, then this is a game for you.

  StarI

Hard Core Member

Joined: 1/18/06
Posts: 764

9/05/13 2:05:48 AM#56
Originally posted by Kuinn

I'm only lvl15 + 9, I do enjoy the freedom which this game gives me at what to do at that point. Story, hunting logs, fates, guild leves, or I could just swap the starting city at this point to my knowledge.

 

Sadly the notorius "been there done that" feeling is quite strong with this one. Running around rotating 3-4 buttons at every encounter, getting new gear every 2 levels looking like a clown with 4 different color schemes on the gear, doing fates/PQ's, quest hubs... Even with the freedom of choise on the activities, they are very similar in comparison and very similar with what we got 10 years ago. It's the same thing again, almost to the point.

 

I'm kinda waiting for the strong Oooh! factor which makes me want to stick with the game, but I have the feeling that at lvl15 I know the general idea how this game plays till the max level and beyond.

 

If I were OP I'd propably pick this game for being new and shiny especially when the production value is surprisingly high for a mmorpg, but if the alternate is 9 years of progress and integrating your self in another very similar game, where you have a solid guild and a reputation, it kinda becomes an easy choise.

 

I wish I could say why anyone should absolutely pick FFXIV over WoW, for my own sake, but I dont see anything big and solid enough to try to sell for people. It's more like, if you want to play a very traditional mmorpg in FFXIV universe, with a bit more interesting class system, then this is a game for you.

 

Completely agree and exactly how I feel and why I got bored super quickly. I've quit at 30+17 and I had these same thoughts all along the way. I persisted a while just to give it a fair chance.

  daltanious

Elite Member

Joined: 4/19/08
Posts: 1676

9/05/13 3:33:52 AM#57
Great post, agree nearly 100% with OP. If only FF personel would read this ...
  Sephrinx

Novice Member

Joined: 7/13/13
Posts: 68

9/05/13 8:31:52 AM#58

I couldn't agree more, very well said and fair review.  I don't play WoW anymore, I can't stand the game or what they have changed it into, but your review for FFARR is pretty much spot on. 

 

I too, was utterly enraged by the fuck tarded invisible walls.

  zaylin

Advanced Member

Joined: 4/11/06
Posts: 792

9/05/13 11:22:06 AM#59
On the GCD, it was done on purpose, to give more of a tactical choice in combat. IE  the Lancer (playing atm) has abilities that depending on your position, have different effects, +damage, +damage buff, etc now ive only played to Lv.20 . Also FF11 was similar in combat speed, its (at least for me) just a different style of combat. your either going to like or not. This by far though was a good opinion of ones view on a game :)
  daltanious

Elite Member

Joined: 4/19/08
Posts: 1676

9/05/13 11:59:50 AM#60
Originally posted by zaylin
On the GCD, it was done on purpose, to give more of a tactical choice in combat. IE  the Lancer (playing atm) has abilities that depending on your position, have different effects, +damage, +damage buff, etc now ive only played to Lv.20 . Also FF11 was similar in combat speed, its (at least for me) just a different style of combat. your either going to like or not. This by far though was a good opinion of ones view on a game :)

Khm, care to explain again about "tactical choice in combat" and alike? Not sure any1 understood what have astronomically long GCD to do with anything you mentioned. And wondering how fare ALL (past, present and future) other games in the world without such "tactical" GCD. 

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