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The Pub at MMORPG.COM  » Cartoon graphics and experienced mmorpgers

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47 posts found
  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

9/02/13 11:03:05 PM#21
Originally posted by kasta
The graphics, as long as they are executed well, make no difference to me as long as the game is fun.

There are graphics card salesmen amongst us, blasphemer.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  karmath

Novice Member

Joined: 8/24/05
Posts: 841

9/02/13 11:16:11 PM#22
I can deal with 'cartoony' or just plain low quality visuals, if there is a decent tradeoff. Open worlds, great combat and content with depth and complexity are far more important imo.
  Shadanwolf

Apprentice Member

Joined: 6/13/10
Posts: 1865

9/02/13 11:23:47 PM#23
Originally posted by karmath
I can deal with 'cartoony' or just plain low quality visuals, if there is a decent tradeoff. Open worlds, great combat and content with depth and complexity are far more important imo.

We don't know if there is "great combat" and "content with depth".We do know what the graphics are  and are not.

  xpowderx

Apprentice Member

Joined: 10/09/05
Posts: 4205

Science is the belief in the ignorance of experts.
Richard Feynman, Nobel-prize-winning physicist

9/03/13 12:19:19 AM#24
LOL, im a old mmorpger. I still play Wizard101 with its cartoony characters and turn based combat! As well as Pirate101. Both of those games are seemless and have very few flaws if any. Ill take a great cartoony mmorpg over a fantastic graphic horrible gameplay mmorpg any day of the week!

Success is your proof;
courage is your armour;
go on, go on, in my strength;
& ye shall turn not back for any!
— Liber AL III:46

  Dihoru

Hard Core Member

Joined: 1/11/06
Posts: 2616

9/03/13 12:29:04 AM#25
Pretty much what Xpowder said. If graphics matter that much that you start using labels then you weren't into gaming for its story and gameplay.

  revslave

Hard Core Member

Joined: 1/04/05
Posts: 152

Welcome Home

9/03/13 1:03:20 AM#26

Hello

 

Graphics only mean so much, or only go so far as a deciding factor if i am interested in a game.  That being said I tend to be a bit more critical of realist graphics.  Possibly due to the fact that flaws stand out, and have a greater dissociative effect.

In regards to Wildstar, from the limited information i have, cartoon graphics fit the over all theme of the game.  The game does not take it self so seriously and the graphics mimic that feel.

In regards to EQ:N besides the armor on Simba it does not particularly both me.  The majority of the time i am exploring or fighting, so as long as the monsters and the mountains look inviting i am game.

 

I have the distinct impression that some people feel that the type of graphics denotes the type of player.   This is a pretty stupid assumption.   I am not sure if I am an experienced mmorpg player, but after 10+ years I am one who is looks at a game as a sum of its parts.

 

Welcome Home

Rev.

 

  ReallyNow10

Elite Member

Joined: 8/11/10
Posts: 1557

Gives us worlds, not stories.

9/03/13 7:53:06 AM#27
Originally posted by Rockniss
I am watching the pax videos of wildstar, I was pretty amped for it in the past. As I watched the video though, I just felt like meh, I've seen it before. It made me think though about how the pool of 5 plus year mmorpg vets sees a game and how a developer creates a game. I have determined that developers deem developing for the experienced crowd is to risky. I think thats why EqNext and Wildsfar are cartoonish.

I think it's more the mental age of some of the devs coming through.  It's kind of like plain dull TV programming; is it written by idiots or for idiots?  Both?

  Scalpless

Hard Core Member

Joined: 3/22/07
Posts: 1259

9/03/13 8:05:11 AM#28
I'm just surprised to see how many adults worry about their games being "too cartoony". I thought only kids want everything to be edgy and realistic and grimdark and with naked people and so very adult. Because, of course, they're "not kids anymore".
  Icewhite

Made History

Joined: 7/11/11
Posts: 6495

Pink, it's like red but not quite.

9/03/13 8:13:16 AM#29
Originally posted by ReallyNow10
Originally posted by Rockniss
I am watching the pax videos of wildstar, I was pretty amped for it in the past. As I watched the video though, I just felt like meh, I've seen it before. It made me think though about how the pool of 5 plus year mmorpg vets sees a game and how a developer creates a game. I have determined that developers deem developing for the experienced crowd is to risky. I think thats why EqNext and Wildsfar are cartoonish.

I think it's more the mental age of some of the devs coming through.  It's kind of like plain dull TV programming; is it written by idiots or for idiots?  Both?

Mostly it's created by derivation; Westerns work, let's make dozens of them. Sitcoms work, let's flood all networks with a ton of them for several decades. Reality Shows work, people really want to watch stupidity competitions!

Oops, I missed the Cop Show decade in there.

Unfortunately, the Derivatives tend to miss the actual essence of what sold the Originals to the public.

Self-pity imprisons us in the walls of our own self-absorption. The whole world shrinks down to the size of our problem, and the more we dwell on it, the smaller we are and the larger the problem seems to grow.

  firefly2003

Advanced Member

Joined: 1/16/08
Posts: 2567

I miss you Star Wars Galaxies...:(

9/03/13 8:15:40 AM#30

I grew out of the novel idea of cartoon graphics long ago. I want realisitic graphics, I want the game to push the boundaries of what tech and pcs can do to jump to the true next gen of gaming, not being stuck in 2004 along with the rest of the antiquated cookie cutter MMOs out there. That being said I would choose graphics like this over any WoW  or any of its spawned clones anyday.

  Reiken_Birge

Novice Member

Joined: 8/23/13
Posts: 59

9/03/13 8:20:38 AM#31

While I do have a heavy preference to the prettiest, most realistic graphics out there, I do let things like cartoony or lower end graphics slide if the game is good enough. Another thing that helps cartoony or lower end graphics get on my good side is if the game world is just plain huge, feels alive and has plenty of things for players to do.

So, Wildstar is so far looking pretty good to me. But until I get my hands on it I can't say for sure.

I'm still more eagerly awaiting Kingdom Under Fire 2, Star Citizen and Cyberpunk 2077. Yeah I know those last two aren't exactly MMO's  but Star Citizen is beautiful and can kind of be passed off as an MMO and Cyberpunk 2077 is supposedly going to have multiplayer and like previous CDPR games it'll be mod friendly. So who knows how many people will be able to play together at once? Maybe it'll be like Freelancer which my foggy memory of the game says it supported as many players as the server could handle.

Kingdom of Knights - Community Manager

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 11826

Currently playing EVE, SMITE, ESO, and Combat Arms

9/03/13 9:25:02 AM#32
Originally posted by Icewhite
Originally posted by ReallyNow10
Originally posted by Rockniss
I am watching the pax videos of wildstar, I was pretty amped for it in the past. As I watched the video though, I just felt like meh, I've seen it before. It made me think though about how the pool of 5 plus year mmorpg vets sees a game and how a developer creates a game. I have determined that developers deem developing for the experienced crowd is to risky. I think thats why EqNext and Wildsfar are cartoonish.

I think it's more the mental age of some of the devs coming through.  It's kind of like plain dull TV programming; is it written by idiots or for idiots?  Both?

Mostly it's created by derivation; Westerns work, let's make dozens of them. Sitcoms work, let's flood all networks with a ton of them for several decades. Reality Shows work, people really want to watch stupidity competitions!

Oops, I missed the Cop Show decade in there.

Unfortunately, the Derivatives tend to miss the actual essence of what sold the Originals to the public.

It's common for people to forget the cop show decade, as it's collateral damage in one's self-preservatory efforts to mentally block out all memories of Cop Rock.

 

  Novusod

Apprentice Member

Joined: 5/30/09
Posts: 860

9/03/13 12:09:26 PM#33
I am not a big fan of cartoon visuals. The Tony the Tiger look of EQ-Next might be its' one weakness that allows other games with better graphics to out compete it. Now that their 4 holy grails plan is out of the bag nothing is stopping other studios from copying that model but doing it with better graphics.
  Arclan

Spotlight Poster

Joined: 1/29/07
Posts: 1288

"Ideas are worthless. The only currency that holds any weight is the ability and drive to execute."

9/03/13 12:23:46 PM#34


Originally posted by Shadanwolf
...who wants a cartoon character to represent them.... that looks like it should be on the box of a kids sugar coated cereal ?

Not I.

P L A N E T S I D E 1 is up !! check PS1 forum for link to current installer.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
video game company layoffs are twice the national average.

  ReallyNow10

Elite Member

Joined: 8/11/10
Posts: 1557

Gives us worlds, not stories.

9/03/13 12:38:58 PM#35
Originally posted by Icewhite
Originally posted by ReallyNow10
Originally posted by Rockniss
I am watching the pax videos of wildstar, I was pretty amped for it in the past. As I watched the video though, I just felt like meh, I've seen it before. It made me think though about how the pool of 5 plus year mmorpg vets sees a game and how a developer creates a game. I have determined that developers deem developing for the experienced crowd is to risky. I think thats why EqNext and Wildsfar are cartoonish.

I think it's more the mental age of some of the devs coming through.  It's kind of like plain dull TV programming; is it written by idiots or for idiots?  Both?

Mostly it's created by derivation; Westerns work, let's make dozens of them. Sitcoms work, let's flood all networks with a ton of them for several decades. Reality Shows work, people really want to watch stupidity competitions!

Oops, I missed the Cop Show decade in there.

Unfortunately, the Derivatives tend to miss the actual essence of what sold the Originals to the public.

That may be so.  I will say one thing for cartoonish graphics; they age well.

  Grixxitt

Novice Member

Joined: 5/18/12
Posts: 553

9/03/13 3:10:23 PM#36

I'm not a terribly big fan of cartoon graphics, but am even less a fan of the Asian style 12 foot long 450lb swords, shoulder guards that would decapitate anyone who has the gall to turn their head whilst wearing one, pastel particle effects, etc. that come with those cartoon graphics.

It IS completely possible to have cartoonish graphics while still having whichever type of atmosphere the creator wishes.

If you would like examples, Spawn, Sin City, hell even most of the Batman comics do a pretty damn good job of maintaining a serious vibe without resulting in childish Mickey Mouse simplicity.

 

The above is my personal opinion. Anyone displaying a view contrary to my opinion is obviously WRONG and should STHU. (neener neener)

-The MMO Forum Community

  Arclan

Spotlight Poster

Joined: 1/29/07
Posts: 1288

"Ideas are worthless. The only currency that holds any weight is the ability and drive to execute."

9/04/13 12:35:29 PM#37

I feel similar to Grixxt.

P L A N E T S I D E 1 is up !! check PS1 forum for link to current installer.
Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit
video game company layoffs are twice the national average.

  jesad

Novice Member

Joined: 9/30/06
Posts: 730

Think of something witty and pretend that I typed it in this spot :)

9/05/13 4:35:36 AM#38
Originally posted by Rockniss
I am watching the pax videos of wildstar, I was pretty amped for it in the past. As I watched the video though, I just felt like meh, I've seen it before. It made me think though about how the pool of 5 plus year mmorpg vets sees a game and how a developer creates a game. I have determined that developers deem developing for the experienced crowd is to risky. I think thats why EqNext and Wildsfar are cartoonish.

I would like to know what your problem is with cartoons?  I, for one, enjoy a good animated feature.  And I would much rather see "The Incredibles" over "Final Fantasy - The Spirits Within" if I can use those two films as a comparison to what you are talking about.

Cartoony doesn't matter.  Content and function matters.

 

  jesad

Novice Member

Joined: 9/30/06
Posts: 730

Think of something witty and pretend that I typed it in this spot :)

9/05/13 4:38:51 AM#39
Originally posted by Grixxitt

I'm not a terribly big fan of cartoon graphics, but am even less a fan of the Asian style 12 foot long 450lb swords, shoulder guards that would decapitate anyone who has the gall to turn their head whilst wearing one, pastel particle effects, etc. that come with those cartoon graphics.

It IS completely possible to have cartoonish graphics while still having whichever type of atmosphere the creator wishes.

If you would like examples, Spawn, Sin City, hell even most of the Batman comics do a pretty damn good job of maintaining a serious vibe without resulting in childish Mickey Mouse simplicity.

 

Yeah, I do agree with this though.  In fact, that entire first paragraph will make or break a lot of games for me and is exactly the reason why FFXIV hasn't gotten any of my money yet.  I don't mind cartoony, but I hpe they don't go to that extent.

  Helleri

Spotlight Poster

Joined: 5/26/08
Posts: 724

“If I had asked people what they wanted, they would have said faster horses.”- Henry Ford

9/05/13 7:09:57 AM#40

Here are 3 images. All Desert Scenes. From EQ Next, Runescape 3, and ArchlordX (supposedly? not even sure if their released or beta or what). All 3 of these are long standing expansive MMORPG with in depth content who have recently (or are recently) under going major revamps - Archlord arguably doesn't deserve to be up in this given how young it is, but their currently under revamp and going for similar approach  to the others and if nothing else you can consider it the control for explemplifying a developing/developed trend - :


 

 

 

I don't see Where the cartoony is here. Or where bad graphics are creeping up other wise. While all 3 styles take a slightly different approach (EQ Next seems to have a highly seamless environment focus, Runescape 3 is going for true depth in 3D, and Archlord X is focusing on making even bright scenes look dark with grittyness)...But the graphical aproaches are all basically the same. textures that are truly sampled from concept art. real renders and not derivative of photorealistic snapshots blended with bad masking and cob'ing as we see in a lot of MMO's. All of these games appear to have several scales of resolutions swapped and rendered at different distances from objects (as it should be and all to often is not). And the organic and architectural models while fantastical all have a good degree of believability within the context.

 

Cartoony to me uses mostly primary colors and neon colors (kid-appeal color pallets) in a vary narrow range. There are smiles on flowers and every thing in the environment that could be termed as alive dancing rhythymically and in sync. Not only do organic objects in cartoony games seem too rounded and often almost shiny. but architectural objects are often given unnecessarry and unbelievable curvature.

 

Their not skyrim...but they are a far cry from cartoonish...And another thing 'Experience MMORPG'ers' are more used to 2d iso view and pixels then we are to this new fangeled 3d thing.

Qualifiers for failing to deliver on story (in a supposedly story driven MMORPG):
If my character starts out ship wrecked on a beach.
If my character has amnesia; But, is also somehow the chosen one.
If my character has a place of origin that they will likely never set foot in until mid-high level.

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