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Star Citizen

Star Citizen 

General Discussion  » hangar module impressions

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34 posts found
  apanz3r

Novice Member

Joined: 11/17/11
Posts: 281

 
OP  8/31/13 3:18:23 PM#1

I tried it today and must say i am dissapointed-  the graphic  and the atmosphere sucks .

Looks like only reason for it was to sell modules for ships but it seems that the pledgers had enough and dont "buy".

Probably they should have had waited until dogfighting.

  Braindome

Hard Core Member

Joined: 12/06/11
Posts: 626

9/01/13 5:22:22 AM#2

It is a pre-alpha tech demo, what did you expect? Seriously they are just releasing it to give us something and you rag all over it.

The animations are superb, the atmosphere it superb, sure there are problems and glitches but this is merely a demo to "get a feel" and honestly it looks and feels just how it has been presented, just like the videos.

This is going to be one serious game and you definitely get that impression from this pre-alpha tech demo. Feels like virtual reality. I'm amazed myself with the way the whole thing looks and feels, gonna be epic beyond words I believe.

Like x 56

  DocBrody

Hard Core Member

Joined: 4/24/13
Posts: 1638

9/01/13 7:14:41 AM#3

It doesn´t matter how often they said Pre-pre-pre-pre-alpha tech demo, we´ll never run out of people to complain about something, having no clue about how game development works.

I´m grateful they shared something early to put on my HD, this is a unique glimpse of what will be coming in the future of SC.

http://www.youtube.com/watch?v=Br5ySF2UIxk&feature=youtu.be&t=1m6s&hd=1

  apanz3r

Novice Member

Joined: 11/17/11
Posts: 281

 
OP  9/01/13 8:22:41 AM#4
Originally posted by DocBrody

It doesn´t matter how often they said Pre-pre-pre-pre-alpha tech demo, we´ll never run out of people to complain about something, having no clue about how game development works.

I´m grateful they shared something early to put on my HD, this is a unique glimpse of what will be coming in the future of SC.

http://www.youtube.com/watch?v=Br5ySF2UIxk&feature=youtu.be&t=1m6s&hd=1

 they use cry engine which is not pre-pre-pre--alpha. all they had to do is to make a proper scene, which they failed.

if they can't compose a scene properly and have this lame excuse with pre pre pre alpha i have my doubts on final product.

I hope i will be proved wrong.

  Reklaw

Apprentice Member

Joined: 1/07/06
Posts: 6168

The adult I am takes care of most things real life. However my inner-child is a GAMER!!

9/01/13 8:31:02 AM#5
Originally posted by apanz3r
Originally posted by DocBrody

It doesn´t matter how often they said Pre-pre-pre-pre-alpha tech demo, we´ll never run out of people to complain about something, having no clue about how game development works.

I´m grateful they shared something early to put on my HD, this is a unique glimpse of what will be coming in the future of SC.

http://www.youtube.com/watch?v=Br5ySF2UIxk&feature=youtu.be&t=1m6s&hd=1

 they use cry engine which is not pre-pre-pre--alpha. all they had to do is to make a proper scene, which they failed.

if they can't compose a scene properly and have this lame excuse with pre pre pre alpha i have my doubts on final product.

I hope i will be proved wrong.

 The "wrong" might be not understanding the scope of the game. Sure it's using the cry-engine, but it can not be used like it's used in singleplayer games. Regardless have you seen the amount of detail on that ship already in this pre-build?

I am wondering what you might be comparing the tech demo with? I personaly don't know any space MMORPG's released or upcoming with that much detail and can't compare it to EVE because it doesn't really have interiour you can walk around in with your character.

Oh and thanks for the link DocBrody

  Brenelael

Guide

Joined: 10/19/06
Posts: 3988

Pointing out the Obvious to the Oblivious since 2006

9/01/13 8:57:26 AM#6
Originally posted by apanz3r
Originally posted by DocBrody

It doesn´t matter how often they said Pre-pre-pre-pre-alpha tech demo, we´ll never run out of people to complain about something, having no clue about how game development works.

I´m grateful they shared something early to put on my HD, this is a unique glimpse of what will be coming in the future of SC.

http://www.youtube.com/watch?v=Br5ySF2UIxk&feature=youtu.be&t=1m6s&hd=1

 they use cry engine which is not pre-pre-pre--alpha. all they had to do is to make a proper scene, which they failed.

if they can't compose a scene properly and have this lame excuse with pre pre pre alpha i have my doubts on final product.

I hope i will be proved wrong.

You really have absolutely no clue what goes into developing a game even with a pre-existing engine. You honestly think that you can just dump assets into an engine and it's going to work perfectly? This is why the Crytek guys are there with the development team so much. They are using a HIGHLY MODIFIED version of the CryEngine 3. These modifications are being handled in house by CIG with the help of Crytek. So yes... even the version of CryEngine 3 they are using is in pre-alpha because of the changes they have made to it. Maybe you should know a little about what your talking about before you start a thread bashing it.

 

Edit: Here's a way you can test the quality of the graphics in the Hangar Module yourself... Load up any other game you have and walk up to any object in the game world. Get really close to it and you will notice that the textures start to pixelate or 'wash out'. Now do the same thing in the Hangar Module... You'll notice that the textures hold up even if you put your nose right on the object! The quality of the graphics in the Hanger Module are on a level we've never seen before... period.

 

Bren

while(horse==dead)
{
beat();
}

  AG-Vuk

Hard Core Member

Joined: 7/26/04
Posts: 837

Fat, drunk and stupid is no way to go through life, son.
Oh, I see it's too late to help you.

9/01/13 10:38:22 AM#7
Originally posted by apanz3r

I tried it today and must say i am dissapointed-  the graphics 

 

I see the point. The graphics seemed simple and the models were detailed on the Ship , but yet lacked fine detailing. ex: nuts bolts, seams etc. The interiors felt plastic. The character movement was bad. That said , it is alpha. They've already patched it and improve some things. To be honest graphics are not my primary concern where this game is involved. It's gameplay and mechanics. ( it still bothers me that while watching an interview he's sitting there and talking about PC superiority v consoles with a controller in his hands and the game right now seems designed with controllers in mind )  I'm willing to overlook a lot for a solid game and mechanics. I'm tired of being dazzled by eye candy that lacks any depth.  

  apanz3r

Novice Member

Joined: 11/17/11
Posts: 281

 
OP  9/01/13 11:53:56 AM#8

Please compare the graphic of a modern game with what star citizren managed to produce so far

modern game graphic

star citizen  "revolutionary" graphic

 

  apanz3r

Novice Member

Joined: 11/17/11
Posts: 281

 
OP  9/01/13 11:59:26 AM#9
Originally posted by AG-Vuk
Originally posted by apanz3r

I tried it today and must say i am dissapointed-  the graphics 

 

I see the point. The graphics seemed simple and the models were detailed on the Ship , but yet lacked fine detailing. ex: nuts bolts, seams etc. The interiors felt plastic. The character movement was bad. That said , it is alpha. They've already patched it and improve some things. To be honest graphics are not my primary concern where this game is involved. It's gameplay and mechanics. ( it still bothers me that while watching an interview he's sitting there and talking about PC superiority v consoles with a controller in his hands and the game right now seems designed with controllers in mind )  I'm willing to overlook a lot for a solid game and mechanics. I'm tired of being dazzled by eye candy that lacks any depth.  

the main reason for rushing the hangar was to lunch their ingame item shop "voyager " to milk more money.

It sems that even the fanboys have been displeased with the "voyager" move :

17$ for a laser on a small ship

5$ for a  virtual poster ingame

20$ for a small vehicle to drive in the hangar

  AG-Vuk

Hard Core Member

Joined: 7/26/04
Posts: 837

Fat, drunk and stupid is no way to go through life, son.
Oh, I see it's too late to help you.

9/01/13 1:40:35 PM#10
Originally posted by apanz3r
Originally posted by AG-Vuk
Originally posted by apanz3r

I tried it today and must say i am dissapointed-  the graphics 

 

I see the point. The graphics seemed simple and the models were detailed on the Ship , but yet lacked fine detailing. ex: nuts bolts, seams etc. The interiors felt plastic. The character movement was bad. That said , it is alpha. They've already patched it and improve some things. To be honest graphics are not my primary concern where this game is involved. It's gameplay and mechanics. ( it still bothers me that while watching an interview he's sitting there and talking about PC superiority v consoles with a controller in his hands and the game right now seems designed with controllers in mind )  I'm willing to overlook a lot for a solid game and mechanics. I'm tired of being dazzled by eye candy that lacks any depth.  

the main reason for rushing the hangar was to lunch their ingame item shop "voyager " to milk more money.

It sems that even the fanboys have been displeased with the "voyager" move :

17$ for a laser on a small ship

5$ for a  virtual poster ingame

20$ for a small vehicle to drive in the hangar

So the whole point of the post was really you object to an independent dev, charging and fundraising for his crowd sourcing project. Please if you object to it, don't contribute , but also don't be surprised that they are attempting to raise cash. Simply, you don't have to contribute another penny. Your disappointment stems more from expectation that you imposed on them, then the results. Like art it's what the viewer wants to see and believe. Obviously, this doesn't appeal to you.  Perhaps you'll be happier at Sony, Blizzard and EA game offerings. I watch and judge as they go along. To me the process is as interesting as the game and I'm glad to watch and comment. I'm no fanboi, just a gamer watching with interest. If they pull it off , fantastic. If not, oh well. Just another game gone by the wayside.

  apanz3r

Novice Member

Joined: 11/17/11
Posts: 281

 
OP  9/01/13 6:22:42 PM#11
Originally posted by AG-Vuk
Originally posted by apanz3r
Originally posted by AG-Vuk
Originally posted by apanz3r

I tried it today and must say i am dissapointed-  the graphics 

 

I see the point. The graphics seemed simple and the models were detailed on the Ship , but yet lacked fine detailing. ex: nuts bolts, seams etc. The interiors felt plastic. The character movement was bad. That said , it is alpha. They've already patched it and improve some things. To be honest graphics are not my primary concern where this game is involved. It's gameplay and mechanics. ( it still bothers me that while watching an interview he's sitting there and talking about PC superiority v consoles with a controller in his hands and the game right now seems designed with controllers in mind )  I'm willing to overlook a lot for a solid game and mechanics. I'm tired of being dazzled by eye candy that lacks any depth.  

the main reason for rushing the hangar was to lunch their ingame item shop "voyager " to milk more money.

It sems that even the fanboys have been displeased with the "voyager" move :

17$ for a laser on a small ship

5$ for a  virtual poster ingame

20$ for a small vehicle to drive in the hangar

So the whole point of the post was really you object to an independent dev, charging and fundraising for his crowd sourcing project. Please if you object to it, don't contribute , but also don't be surprised that they are attempting to raise cash. Simply, you don't have to contribute another penny. Your disappointment stems more from expectation that you imposed on them, then the results. Like art it's what the viewer wants to see and believe. Obviously, this doesn't appeal to you.  Perhaps you'll be happier at Sony, Blizzard and EA game offerings. I watch and judge as they go along. To me the process is as interesting as the game and I'm glad to watch and comment. I'm no fanboi, just a gamer watching with interest. If they pull it off , fantastic. If not, oh well. Just another game gone by the wayside.

my objection is only that they seem to provide substandard quality aftter chesbeating with a brick about how amzing the game is gonna be the graphic.

Is one thing to get crowfunded which was fair and i hapily contributed and is another thing to make an ingame shop where they seel items to test the game for ridiculous amount of money. This is simply greed and exploiting innocent backers.

NOW if the graphic would have indeed something really great  i would have probably contriuted a bit more buying another ship. However the way they handled this hangar thing is realy  stopper for me.

I don;t even know how to descriebe the graphic. It obvioulsly have all the new features from crysis engine but it feels OLD.

They throwed a lot of pollys but textures look repetitive and simple, there are no fine details on object textures etc.

All in all it feels like an old graphic on a new engine.

I don;t think they even tried to hard with the hangar, and i really hope this is the case, because SC was probably the last game that could revive the genre, and if the final greaphic looks like the one in hangar then any hope is lost.

Not sure how ELite dangerous is doing those days, i pledged a bit there too but is hard to understand from their forums what is going on.

 

 

  AG-Vuk

Hard Core Member

Joined: 7/26/04
Posts: 837

Fat, drunk and stupid is no way to go through life, son.
Oh, I see it's too late to help you.

9/01/13 7:14:01 PM#12
I'll add that I really can't argue with what you stated above, and it very well may be an old graphic thrown in. That being said we can't prove one way or another and  honestly, I don't care. It's an alpha and I'll accept it for what it is. Though between posts I thought that the offers of weapons etc.. concerned me. when a dev starts to do things like this it borders on the edge of creating a play 2 win game. I'd hate to see it head down this road.

  Yamota

Elite Member

Joined: 10/05/03
Posts: 6705

Gaming should be about fun, not gender equality.

9/02/13 4:54:07 PM#13
Originally posted by DocBrody

It doesn´t matter how often they said Pre-pre-pre-pre-alpha tech demo, we´ll never run out of people to complain about something, having no clue about how game development works.

I´m grateful they shared something early to put on my HD, this is a unique glimpse of what will be coming in the future of SC.

http://www.youtube.com/watch?v=Br5ySF2UIxk&feature=youtu.be&t=1m6s&hd=1

That looks pretty impressive to me. If the rest of the game will look like that, then this game will certainly look good. Now if it plays good, that is another question.

  eric_w66

Apprentice Member

Joined: 1/12/06
Posts: 1009

9/03/13 3:49:14 PM#14
Originally posted by apanz3r

Please compare the graphic of a modern game with what star citizren managed to produce so far

modern game graphic

star citizen  "revolutionary" graphic

 

Oddly enough, they both have about the same draw distance... except one of those games is going to be able to "see" much further than the other in the very near future.

  Volkmar

Novice Member

Joined: 3/04/04
Posts: 2508

9/05/13 3:54:14 AM#15

I love my ships and my hangar. I think the graphics are pretty impressive with so many moving parts in the ships as it is. Do note there are graphical settings in the game, maybe yours are on low? Also the resolution can be changed, but surely that is not it, right?

Looks to me in your post you went to length to offer the worst possible screenshot you could get from the hangar.

Try these for better measure:

 

 

 

As always, if you do not like it.... don't buy it :)

 

"If you give a man a fish, you feed him for a day, if you teach him how to fish, you feed him for a lifetime"

- My New World of Darkness Tabletop RPG Blog:
http://realmofroleplay.com/?cat=19

  User Deleted
9/05/13 4:11:23 AM#16

Its important to have ppl like OP in this game. We need cannon fodder who have no clue...

I like the hangar module a lot. The graphic looks nice on "veryhigh" but can't run it for too long couse my gfx card heats up to much. The improvement from the fist patch and the last one (one or two das after release) was allready impressive. CIG are on a good track and they know what they are doing.

  stayontarget

Guide

Joined: 10/04/08
Posts: 6149

Girlfriends come and go but Epic battles are Soulbound

9/05/13 4:21:07 AM#17
Originally posted by apanz3r

I tried it today and must say i am dissapointed-  the graphic  and the atmosphere sucks .

Looks like only reason for it was to sell modules for ships but it seems that the pledgers had enough and dont "buy".

Probably they should have had waited until dogfighting.

You seem a little confused.  The hangar module was a gift to the people that pledged,  they did not have to do it.  It's more like them saying "thank you" to the fans.

 

And again its early alpha,  they even stated that prior to the release of the mod.

 

If you want to see some really bad pre-alpha build I would suggest you go check out CU.

Velika: City of Wheels: Among the mortal races, the humans were the only one that never built cities or great empires; a curse laid upon them by their creator, Gidd, forced them to wander as nomads for twenty centuries...

  kxmode

Advanced Member

Joined: 6/27/05
Posts: 33

9/05/13 6:45:00 AM#18
Originally posted by apanz3r

Please compare the graphic of a modern game with what star citizren managed to produce so far

modern game graphic

star citizen  "revolutionary" graphic

 

Just ignore apanz3r. It's painfully obvious stupid cannot be fixed.

  Tyserie

Hard Core Member

Joined: 5/13/10
Posts: 111

9/05/13 7:24:50 AM#19
Originally posted by apanz3r

I tried it today and must say i am dissapointed-  the graphic  and the atmosphere sucks .

Looks like only reason for it was to sell modules for ships but it seems that the pledgers had enough and dont "buy".

Probably they should have had waited until dogfighting.

I was watching the video where the guy did sit in the cocpit and I have to say, if there will be working full HD Oculus Rift supprt for this game, then OMG. I want play it right! Loks great, hope it will be whole great. Looking forward try it.

  mazut

Advanced Member

Joined: 4/23/08
Posts: 839

9/05/13 8:26:49 AM#20
Originally posted by apanz3r

Please compare the graphic of a modern game with what star citizren managed to produce so far

modern game graphic

star citizen  "revolutionary" graphic

 

You obviously have no idea what you are talking about. Its MMO, and it will never have the same level of details. Go and inform yourself how things work...

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