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News & Features Discussion  » [General Article] Final Fantasy XIV: A Realm Reborn: Review in Progress 1

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141 posts found
  quon2k9

Novice Member

Joined: 8/11/11
Posts: 14

8/30/13 9:03:40 PM#81

I've played this game since the 2nd Closed Beta, giving it a try, a chance, to see what everyone seems to love about it, but to quote Tom hanks from "Big", I don't get it.

 

Now granted, I've played SOOOOOOO many MMO's, pretty much any & everything AAA & quite a few F2P's since Runescape, so I'm more than a wee bit jaded, but aside from the trademark Square FF feel, there is nothing here that hasn't been done a million times elsewhere, better. 

 

It feels, even looks a bit, like Aion 2.0. Maybe I've been spoiled by game like Tera's visual awesomeness but the graphics look dated. No, visuals alone do not a great game make, but it has a decidedly generic Kill x # of y, take this there, talk to Person Zero quest system with very little variety, the opt-in instant-join public group quest mechanic that everyone's using, some cool cutscenes & voice acting, if you're into that sort of thing, & granted, really great music, but that's pretty much it. Yes, I know, the fanboys are lapping it up like fresh cake batter but if you're not wearing those "ZOMGFF11!!!!11!!"-colored glasses, the hype & hoopla, the game is blah.

 

The worst thing about the game, in my opinion, is the archaic outdated skill system. Where's the customization? I'm used to there being more to it than just 'Hit Level X, get Skill Y, add Attribute point here', especially after games like Aion, Rift, The Secret World, etc, that just let you run wild while tweaking your char. The skill system almost feels like an afterthought, like so much time, effort & money were put into the look & music & style & story that there's no real substance as far as skill customization. Think my highest level char was 21 so maybe that got/gets better later with some more levels but I don't see any incentive to do that. 

 

I think this game is benefiting from 1: no real new AAA competition at the moment & 2: a massive amount of FF fanboys. I love the series, but besides that gorgeous soundtrack & again, that FF "feel", this game doesn't offer me anything that I can't get more of somewhere else. Maybe there are people who are satisfied with this game, but I'm NOT one of them, & neither are the group that I usually play with. I just need more than sparkly RP fluff. 

 

So if you're not a FF fanatic, or your idea of a deep play experience involves more than cute chibi characters, catgirls & cutscenes, you can go ahead & skip this & wait for ArcheAge or Black Desert or go back to whatever you were playing before, unless you're spectacularly bored, there's really not much to see here. 

 

P.S: Feel free to rant & pout & flame all you want but that won't change my opinion, or the fact that while it IS a huge incalculable improvement over its first iteration, & is not, I repeat NOT a terrible game, it's not as special as the Square fans think it is either. 

  Nanfoodle

Elite Member

Joined: 5/23/06
Posts: 3430

8/30/13 9:04:42 PM#82
Every problem players are mad about comes down to network problems. As an IT guy all I can say is you cant always know the loads you are going to get till you go live. SE could have done a lot more on this end of things but when it comes to the game... I am more then glad to wait out their very fixable problems. Best MMO I have played since WoW. Give this game a few major updates and this game will be  a monster. Im having a blast.
  Bladestrom

Elite Member

Joined: 4/04/11
Posts: 3264

8/30/13 9:07:58 PM#83
You hit the nail on the head, what it offers is that ff feeling, it was never going to be the next step in mmorgs, in fact it was never pitched as that. Decent game as long as you are not looking for cutting edge which it is not.

rpg/mmorg history: Dun Darach>Bloodwych>Bards Tale 1-3>Eye of the beholder > Might and Magic 2,3,5 > FFVII> Baldur's Gate 1, 2 > Planescape Torment >Morrowind > WOW (1000 hrs on main mage)> oblivion > LOTR (480 Hunter) > Rift (230 hours mage) > Guild Wars (1900hrs elementalist) Vanguard. > GW2(900 elementalist), Wildstar

Now playing GW2, AOW 3

  quon2k9

Novice Member

Joined: 8/11/11
Posts: 14

8/30/13 9:33:48 PM#84
Originally posted by Bladestrom
You hit the nail on the head, what it offers is that ff feeling, it was never going to be the next step in mmorgs, in fact it was never pitched as that. Decent game as long as you are not looking for cutting edge which it is not.
 

Exactly. Guess that's why I'm underwhelmed, I gravitate towards games that are offering something that, to me anyway, is new, different, innovative, exciting, etc, so for me there's nothing fantastic there, just the same old, same old. I did have some cool deja vu-ish moments when certain pieces of familiar-sounding music began playing, but for what I'm looking for & have come to expect, although FF14 is much better than the first go-round, I'm not having orgasms & humping the monitor like some of the reviews of it that I've read.

 

Aside from the signature FF/Square aspects, it's an ok run-of-the-mill MMO. In that way it reminds me a bit of SWTOR, as in, being totally honest, would anyone even be playing it if it didn't have FF in the title?

  tenyearsofmmorpgs

Novice Member

Joined: 3/22/13
Posts: 6

8/30/13 9:38:51 PM#85
Thank you for the heads up on the issues. Im a hardcore mmorpg player but just dont have time to waste on login issues such as these. I will wait about 3 weeks to buy the game or until i think these issues are resolved. Just glad i didnt buy the game yet to have been let down in the first week.  I hate to say it but i knew this was going to happen simply from looking at a few pics and videos of the SE office. I mean really i saw a couple of small rooms with the super anime hair style president and like 3 other people...HAHA.  For anyone to look at the size of the SE office and think they had a handle on the sheer numbers of locust content/ hardcore mmorpgs is beyond me.  Did any of you really think a company with that staff size could handle the load? sorry still laughing out loud here...maybe im just too real at times.  I cant help but think of a cheesy 90s song by alanis morrisette..."isnt ironic dont you think...."  "a young man turns 28 buys a new mmorpg, just to get let down the first week...isnt it ironic dont you think...." hehe 
  sumdumguy1

Hard Core Member

Joined: 2/20/11
Posts: 682

8/30/13 10:35:03 PM#86
A  5.1 rating by the reviewer and a user rating of 9.  Clearly another example of how the reviewer isn't representative of the whole but rather themselves.   Gee haven't seen this before....
  Nhoj1983

Novice Member

Joined: 9/12/08
Posts: 183

8/30/13 10:38:21 PM#87

Love it.  I haven't been touched by the issues considering my guild chose to role on masamune(jp) (the unofficial international server) so my impression might be a bit more rosey than most of yours.  It hits all the right notes for  me and as a legacy player even with one 50 and only part of the endgame emplemented (it's coming very soon) I'm still overwhelmed by the sheer amount of things to do in this game.  From crafting to fishing to leveling other classes I've yet to get to 50.  There's months of content here and usually that's a statement most devs will give you but I'm talking hardcore work people.

 

The thing that get's me most is the horizontal progression without throwing away vertical.  I like to level.. I like classes.  I like having lots of buttons to press.  Especially I like being able to do everything with just one character.  Company member need help with a dungeon and they need a tank? Easy fit.. or a dd? again easy.. healer?  Oh I have that too.  It's amazing.  It's not exactly breaking the tab target mold but it sure does break other types of molds that other games have tried without the artificial rope around your hands forcing you to stay at least more or less the same class with different roles.  I like it.  That's a completely subjective opinion but it is how I view it.  Seriously expect to be playing this for a long time into the future.

  hail2dathief

Novice Member

Joined: 3/10/09
Posts: 214

8/30/13 10:39:11 PM#88

I guess i just got lucky then lol.  I downloaded it, hit the play button, transferred my 1.0 chars and hopped right in and started playing.  I have played the past few nights and have only queued once, which took like 2 min to get in, and saw the error 1017 twice back to back the first night and that was it.  My only gripe right now is once in game everything takes forever to load.  When i zone it takes awhile and when i go into adventurers guild or THM guild it takes a long time for the npc's to load up.  Not sure if it's on my end but i'm guessing it's not as i haven't had the problems on other games. 

 

Anyway, haven't really had any headaches with this game other than longer than avg. load times. 

  TwoThreeFour

Novice Member

Joined: 3/26/12
Posts: 2148

8/31/13 12:21:22 AM#89
Originally posted by quon2k9

I've played this game since the 2nd Closed Beta, giving it a try, a chance, to see what everyone seems to love about it, but to quote Tom hanks from "Big", I don't get it.

 

Now granted, I've played SOOOOOOO many MMO's, pretty much any & everything AAA & quite a few F2P's since Runescape, so I'm more than a wee bit jaded, but aside from the trademark Square FF feel, there is nothing here that hasn't been done a million times elsewhere, better. 

 

It feels, even looks a bit, like Aion 2.0. Maybe I've been spoiled by game like Tera's visual awesomeness but the graphics look dated. No, visuals alone do not a great game make, but it has a decidedly generic Kill x # of y, take this there, talk to Person Zero quest system with very little variety, the opt-in instant-join public group quest mechanic that everyone's using, some cool cutscenes & voice acting, if you're into that sort of thing, & granted, really great music, but that's pretty much it. Yes, I know, the fanboys are lapping it up like fresh cake batter but if you're not wearing those "ZOMGFF11!!!!11!!"-colored glasses, the hype & hoopla, the game is blah.

 

The worst thing about the game, in my opinion, is the archaic outdated skill system. Where's the customization? I'm used to there being more to it than just 'Hit Level X, get Skill Y, add Attribute point here', especially after games like Aion, Rift, The Secret World, etc, that just let you run wild while tweaking your char. The skill system almost feels like an afterthought, like so much time, effort & money were put into the look & music & style & story that there's no real substance as far as skill customization. Think my highest level char was 21 so maybe that got/gets better later with some more levels but I don't see any incentive to do that. 

 

I think this game is benefiting from 1: no real new AAA competition at the moment & 2: a massive amount of FF fanboys. I love the series, but besides that gorgeous soundtrack & again, that FF "feel", this game doesn't offer me anything that I can't get more of somewhere else. Maybe there are people who are satisfied with this game, but I'm NOT one of them, & neither are the group that I usually play with. I just need more than sparkly RP fluff. 

 

So if you're not a FF fanatic, or your idea of a deep play experience involves more than cute chibi characters, catgirls & cutscenes, you can go ahead & skip this & wait for ArcheAge or Black Desert or go back to whatever you were playing before, unless you're spectacularly bored, there's really not much to see here. 

 

P.S: Feel free to rant & pout & flame all you want but that won't change my opinion, or the fact that while it IS a huge incalculable improvement over its first iteration, & is not, I repeat NOT a terrible game, it's not as special as the Square fans think it is either. 

For DPS classes the stat customization is inferior to what you see in online games such as Path of Exile.  This means that FFXIV does have a "min-max" focus.  (can't speak about healers and tanks since I haven't played them)

 

However, the crafting classes in FFXIV is far better than the majority of recent AAA MMORPGs.  Needless to say, I spend roughly 80% of my time on crafting and maybe 20% on my dps character. 

  Raxeon

Hard Core Member

Joined: 7/10/10
Posts: 2067

8/31/13 1:01:12 AM#90
i think the stat thing comes in the materia handling 
  Dagon-Kahn

Novice Member

Joined: 7/27/08
Posts: 10

8/31/13 1:03:12 AM#91
I am appalled at this article. All you did was bitch and QQ.

  geoxer2222

Novice Member

Joined: 9/06/08
Posts: 38

8/31/13 1:15:08 AM#92
Can't even make a character on the server friends play on that is biggest problem. i wouldn't mind a queue if at least i can get character made.
  tenyearsofmmorpgs

Novice Member

Joined: 3/22/13
Posts: 6

8/31/13 1:23:07 AM#93

He told the truth....sometimes the truth hurts....

 

  Distopia

Drifter

Joined: 11/22/05
Posts: 15527

"what a boring life, HATING everything" -Gorilla Biscuits

8/31/13 1:39:18 AM#94
Originally posted by Nanfoodle
Every problem players are mad about comes down to network problems. As an IT guy all I can say is you cant always know the loads you are going to get till you go live. SE could have done a lot more on this end of things but when it comes to the game... I am more then glad to wait out their very fixable problems. Best MMO I have played since WoW. Give this game a few major updates and this game will be  a monster. Im having a blast.

I think this is part of the problem though, "liking" a game shouldn't put it above criticism. It shouldn't render the devs saints who are now above a verbal thrashing from their community. It shouldn't even be an emotional driven response at all, it should be an objective assessment of job performance thus far.

You said it yourself they could have done more. I'll raise that to a lot more. Their weekend only beta phases were a waste of time; because they didn't offer a proper amount of it for actual testing, they played the give em just enough so they want more, game with us. Which is brilliant marketing wise, but it severely ruined any chance at a proper testing focus.

They should have done what everyone else does, bring in a large group of core testers that tested the game all week long months at a time on a normal basis, then bring in the masses periodically for weekend stress testing. That's how you prepare for launch day stress related issues. You know where the system is weak, and have ample time to have fixes in place before it happens to paying customers.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  leroysg

Apprentice Member

Joined: 9/06/07
Posts: 103

8/31/13 3:23:06 AM#95
my suggestion to all new players, wait till the server are increased with higher capacity and a queue system set in place. Else u will be as frustrated like me and my friends, been playing how to login without error code since early access day (yes we are CE players) ...I know..WTF
  Illyssia

Novice Member

Joined: 8/10/09
Posts: 1523

8/31/13 3:58:30 AM#96
Originally posted by Dagon-Kahn
I am appalled at this article. All you did was bitch and QQ.

 

It is very bad journalism in my view, Robert even writes in it :

 

"If you are currently playing the game, you unfortunately are all too familiar with errors 90000, 3102, 1017, and the missing queue."

 

Robert, I have been playing the game for days on NA server and haven't had this problem at all so far. Sure there may be some technical issues at launch with a game (there were with WoW for example), but to get it into your head that you are speaking for the silent majority playing the game and having fun right now in FF is an immature viewpoint. Rage quit on the PC login screen is not the way to review games.

  Synns77

Novice Member

Joined: 3/15/12
Posts: 124

8/31/13 4:42:30 AM#97
Great game, more so once the current issues are fixed, terrible customer service though which needs improving. Have had an issue redeeming a code since launch, contacted support, 3 days later get an email saying because it has been over 48 hrs for them to respond they have closed the ticket and to open another if the problem still exists. This is totally unexceptable and I hope once the hype dies down the issues and service will improve.
  Vivasvan

Apprentice Member

Joined: 2/16/07
Posts: 374

8/31/13 7:35:18 AM#98
Can someone explain what type of raiding we have in this game?

Dps Zergest gw2 tag a boss go have a shower type of raiding. Or true raiding making full use of the holy trinity? Anyone ?
  Soki123

Elite Member

Joined: 8/10/08
Posts: 1292

8/31/13 7:43:59 AM#99
Originally posted by Vivasvan
Can someone explain what type of raiding we have in this game?

Dps Zergest gw2 tag a boss go have a shower type of raiding. Or true raiding making full use of the holy trinity? Anyone ?

It s very much trinity. That said outside the issues it s having, I have loved every second of it. I really look forward to the future of this title.

  describable

Apprentice Member

Joined: 7/10/09
Posts: 407

8/31/13 8:09:51 AM#100

the one thing that's annoying me is the Gear Set.

Lets say i join the duty as a dragoon (comes up lancer) but i'm a dragoon. I then switch my weapon and do some blacksmithing while waiting.

The duty finder goes active after 30 mins, due to the amount of time i have i quickly change my weapon and hit commence.

 

Now you're thinking, Okay you're in the duty... you have your dragoon (lancer) weapon all you have to do now is hit your gear set you saved and on you go.

 

BUT no, see you can't use the gear set changes in the duty. So you have to manually equip all your amour from the armory chest. Yep. Fanastic.

 

It gets worse, since you can't change Jobs in the duty, I'm stuck as a lancer as i can't equip my dragoon crystal.

 

brilliant design. 

 

"nothing actually matters, we're just slightly evolved monkeys clinging to a dying piece of rock hurtling through space waiting for our eventual death." - Frankie Boyle, Mock The Week

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