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News & Features Discussion  » [General Article] Final Fantasy XIV: A Realm Reborn: Review in Progress 1

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  SBFord

MMORPG.COM Staff

Joined: 6/28/10
Posts: 12066

 
OP  8/29/13 3:52:12 PM#1

Quick! Name a major title that launched earlier this week with several issues causing player headaches. If you said "Final Fantasy XIV: A Realm Reborn", you win a hearty handshake. We begin our review in progress series today with a few early impressions and many thoughts about launch day. Read on and then share your experiences in the comments.

It became very apparent in early access that Square Enix was clearly "not prepared". As of Thursday a few days after release this is still the case. To be clear, A Realm Reborn is vastly superior in many ways to its predecessor and we will cover these improvements going forward in the Review in Progress series.  But as much as I, and many other people enjoy the game, some of these missteps by Square Enix are unacceptable and need to be addressed. 

Read more of Rob Lashley's Final Fantasy XIV: Review in Progress #1.

Associate Editor: MMORPG.com
Follow me on Twitter: @MMORPGMom

  marz.at.play

Advanced Member

Joined: 5/08/08
Posts: 910

nanu nanu

8/30/13 8:14:59 AM#2
Holding off buying it because of all these issues. Also waiting for end game reviews once people actually hit end game. For now most that can log on and play seem to love it. Curious how it will be a month from now.

  Iadien

Novice Member

Joined: 2/12/04
Posts: 646

8/30/13 8:20:27 AM#3
Originally posted by kelarcanus
[mod edit]

1. no proper queue system.

2. not enough servers (they are adding more next week). SE should also add free transfers to these new servers for people that want to move.

3. no auto-kick for afk players.

  Four0Six

Elite Member

Joined: 12/18/11
Posts: 1026

8/30/13 8:25:19 AM#4

I believe that the hype was WAY low for ARR. Mostly in NA and EU. But also in Japan.

 

For some reason players flocked to and attempted to play ARR in droves. Possibly since there hasn't been many launches lately. Possibly because the MMORPG genera is now played by the same group that buy all the new console games each month.

 

But...like Woodstock in the 60s, I think that ARR will in the end be a huge success. (For those unfamiliar, Woodstock was a concert in a cornfield in upstate NY. It was hoped that 100,000 would come, but 400,000 ended up attending.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4114

Remember the blisters you'd get in the palm of your hand from the corner of that joystick?

8/30/13 8:29:04 AM#5
Originally posted by Iadien
Originally posted by kelarcanus
[mod edit]

1. no proper queue system.

2. not enough servers (they are adding more next week). SE should also add free transfers to these new servers for people that want to move.

3. no auto-kick for afk players.

I am having a blast playing this game. It's awesome. But, the poster above me is correct. Wt least in his points 1 and 3. 2 Probably wouldn't have been helpful since all servers were full.

Recently started playing SWTOR. I am posting updates to my experience in this thread:
SWTOR Experience

  pokolo

Novice Member

Joined: 6/21/13
Posts: 3

8/30/13 8:29:07 AM#6
is this game seamless open world or it have loadings all over the place?
  Sephastus

Elite Member

Joined: 6/15/09
Posts: 404

8/30/13 8:33:06 AM#7

MMORPG Rating 5.1, while player rating 9.0 - Yet, it is "Vastly superior" to version 1.0?

 

FFXIV's current problems are mostly due to it being "vastly superior" to it's first version, and it garnering more players than they ever thought possible after their initial failure. Those that do get to play, also like the game a lot.

 

Their server stability problems would be gone if the game wasn't popular.

 

I would really like to see what MMORPG's staff's have to say to back up this lackluster number, because I can think of MANY games that are much worse than this one, yet get rated several points higher than this. And at the opposite end of the spectrum, we get GW2 with an amazing 9.3, yet a much more realistic 8.7 by the players... Not saying there might be some schilling going on... but I do know SE wouldn't pay a western company for a positive review...

  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 2903

MMORPGs are no longer about the mass multi-user anymore *sadly*

8/30/13 8:34:12 AM#8

"They were just not prepared for the onslaught of players they are facing."

They should be... You sell 6M copies of your game in pre-order you have 3M FFXIV 1.0 users (who you give 15 days free as well) and your servers can hold a mere 200K players..? That's asking for problems at launch...

Also, if my memory serves me correct, these same problems have occurred with the release of FFXIV 1.0 as well where there was nop login queue, players were kicked from the server and unable to log back in due to still being online and such.

No, SE has done a terrible job on the relaunch of FFXIV:ARR. They should have been more prepared than they are now. There simply is NO EXCUSE for the login issues they have now.

Than being said... Once you are able to login into the game you'll see one of the better MMOs release over the course of the last 5 years...

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  timeraider

Apprentice Member

Joined: 3/20/11
Posts: 507

8/30/13 8:38:35 AM#9
Originally posted by Reizla

"They were just not prepared for the onslaught of players they are facing."

They should be... You sell 6M copies of your game in pre-order you have 3M FFXIV 1.0 users (who you give 15 days free as well) and your servers can hold a mere 200K players..? That's asking for problems at launch...

Also, if my memory serves me correct, these same problems have occurred with the release of FFXIV 1.0 as well where there was nop login queue, players were kicked from the server and unable to log back in due to still being online and such.

No, SE has done a terrible job on the relaunch of FFXIV:ARR. They should have been more prepared than they are now. There simply is NO EXCUSE for the login issues they have now.

Than being said... Once you are able to login into the game you'll see one of the better MMOs release over the course of the last 5 years...

Though i agree wit your opinion on the game itself. ALOT of games that started off with alot of servers had to close down 50% of those afterwards which is alot worse then having some small ques (though i do have to agree that underestimated the "small ques XD". SE did calculate in the masses of people, but just as in all games they expected the population to slightly lower over time... not rise to double the amount and then break a few records in the going XD

 

ah well.. at least they will give people some extra free days once the problems are fixed :P

Games im waiting for: Divinity:Original Sin, A hat in time, Stonehearth, Final Fantasy: Realm Reborn

  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 2903

MMORPGs are no longer about the mass multi-user anymore *sadly*

8/30/13 8:41:59 AM#10
Originally posted by timeraider
Originally posted by Reizla

"They were just not prepared for the onslaught of players they are facing."

They should be... You sell 6M copies of your game in pre-order you have 3M FFXIV 1.0 users (who you give 15 days free as well) and your servers can hold a mere 200K players..? That's asking for problems at launch...

Also, if my memory serves me correct, these same problems have occurred with the release of FFXIV 1.0 as well where there was nop login queue, players were kicked from the server and unable to log back in due to still being online and such.

No, SE has done a terrible job on the relaunch of FFXIV:ARR. They should have been more prepared than they are now. There simply is NO EXCUSE for the login issues they have now.

Than being said... Once you are able to login into the game you'll see one of the better MMOs release over the course of the last 5 years...

Though i agree wit your opinion on the game itself. ALOT of games that started off with alot of servers had to close down 50% of those afterwards which is alot worse then having some small ques (though i do have to agree that underestimated the "small ques XD". SE did calculate in the masses of people, but just as in all games they expected the population to slightly lower over time... not rise to double the amount and then break a few records in the going XD

 

ah well.. at least they will give people some extra free days once the problems are fixed :P

I understand that SE will 'plan ahead' for server space needed 3 months from now. But only 200K players on all those servers at once is still way too low... I think they should have at least doubled that maximum at start.

And yeah... The extra time is always welcome. Couple of more days before my next timecard hast o be added ;-)

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  etlar

Old School

Joined: 10/14/04
Posts: 679

Breakdown: Achiever 33.33%, Explorer 60.00%, Killer 66.67%, Socializer 40.00%

8/30/13 8:42:19 AM#11

its zoned, aka alot of loading screens in cites, not so much later on, but still..

however, its not instanced, so you dont have your friends the same place in 4 different instances, if you are in thanalan, you are all in thanalan. its a great game, dont let 2 secs of loading make you skip it:)

  Grakulen

Staff

Joined: 3/07/12
Posts: 381

8/30/13 8:42:54 AM#12
5.1 is the old score. The new score won't go up until the RIP series is done. It has not been assigned a new score.
  LucienRene

Apprentice Member

Joined: 4/14/09
Posts: 19

8/30/13 8:51:18 AM#13
Originally posted by Grakulen
5.1 is the old score. The new score won't go up until the RIP series is done. It has not been assigned a new score.
 

A Realm Reborn is essentially a new game (new engine, new dev team, etc), and as such, should not be linked (for the purposes of  scoring) to the canceled and scrapped 1.0.  

If only for the purpose of removing "reader" confusion.

 

*included Grakulen's post

  Dillig

Hard Core Member

Joined: 9/24/04
Posts: 65

8/30/13 8:52:03 AM#14

Just to clarify.

There is a Que it just only holds so many. I was getting 1017 last night for about 5 min before getting into the que and was 129 and waiting.

Guessing the que only holds 150 players.

  Zohdi118

Advanced Member

Joined: 5/19/04
Posts: 73

If it ain't broke, don't fix it.

8/30/13 8:52:55 AM#15

I have only been able to log in long enough to get a Conjurer to level 7.  Can't log in 90% of the time and when i do finally get in I usually get booted after 30-40 minutes of game play.  So I can't make any comments with regards to gameplay but I have to say the log in issue is reminiscent of trying to log in to SWG and Anarchy Online at launch.

Disappointing.

  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1569

8/30/13 8:53:01 AM#16

I find it slightly frustrating when i have had some issues but no where near the problems that are being reported. I found the key system easy to use and have had some errors and one day was particularly bad but thats it.

 

And you know what, I forgive them for that day because this is a "launch". I always expect problems when ordering a new mmorpg and no mmorpg I have played launched smooth.

 

I really like this game and once all chicken flappers leave, I will have this marvelous deep mmorpg to myself with like minded others.

 
  alexl22

Advanced Member

Joined: 3/27/07
Posts: 23

8/30/13 8:54:25 AM#17
So what part of the game did you review again? The login screen? I get  these are issues, issues I've had myself, and that this is a review in progress, but there is another article on this site basically stating the same things, how many time do you have to read about it.
  Wicoa

Advanced Member

Joined: 1/08/07
Posts: 1569

8/30/13 8:55:51 AM#18
Originally posted by Unfriendly
[mod edit]

As a customer this launch has not been poo to me. I have played 80% of the time I have wanted to except for one day when the issues were really bad.

  Reizla

Hard Core Member

Joined: 12/09/08
Posts: 2903

MMORPGs are no longer about the mass multi-user anymore *sadly*

8/30/13 8:56:58 AM#19
Originally posted by Dillig

Just to clarify.

There is a Que it just only holds so many. I was getting 1017 last night for about 5 min before getting into the que and was 129 and waiting.

Guessing the que only holds 150 players.

I think the queues are real small as well. I've had that 1017 as well once and when I got into queue I was #63.

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  BillMurphy

Managing Editor

Joined: 7/28/06
Posts: 1572

8/30/13 9:03:03 AM#20
Just a note, the Rating you are for FFXIV is a carry over from 1.0. It will change by the end of Rob's review.
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