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World of Warcraft

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General Discussion  » Blizzard: 'makes sense' for World of Warcraft to go free-to-play

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79 posts found
  Phelcher

Advanced Member

Joined: 6/01/09
Posts: 1133

8/24/13 10:32:51 PM#41

WoW is fast food now... it's bargain-bin gaming. No longer premium.

 

I've never wanted to play a free game... they are never worth my time, nor my money...  

"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."


-Nariusseldon

  Novusod

Novice Member

Joined: 5/30/09
Posts: 860

8/24/13 11:46:59 PM#42
WoW will go Free 2 Play sooner rather than later. The reason is Wall Street. Every quarter the number of subs and revenue from WoW goes down. Although Blizzard is certainly not losing money far from it but their long term revenue is going down. That is a big problem as far as Wall Street is concerned. Nobody wants to invest money in a company that is in decline. The investors will demand a return to growth. They may have been able to off-set some of the lost WoW subs with revenue from D3 but Diablo has run its course at this point. The CEO won't be able stay the course for much longer. There a few alternative to Free 2 Play such as doing mass layoffs and going into maintenance mode. Ultimately Blizzard will have to restore growth at some point. The only business model that has proven to increase revenue in older games is going Free 2 Play.
  ReallyNow10

Elite Member

Joined: 8/11/10
Posts: 1592

Don't give us stories. Give us worlds and we will make our own stories.

8/25/13 2:53:37 AM#43
WOW is the one game I would not try that FTP stuff, not yet.  It is one thing for an MMO with 50,000 subs to go the Free-to-Play route, and another for a game with 7,000,000 subs.  The latter could end disastrously, unless all those FTP'ers are buying special mounts or hanging out in the cash shops.
  Kevyne-Shandris

Apprentice Member

Joined: 3/10/08
Posts: 1980

You can't † BURY † ¤¤ Holy Paladins ¤¤ As we will always __.- ASCEND -.__

8/25/13 3:17:06 AM#44
Originally posted by Phelcher

WoW is fast food now... it's bargain-bin gaming. No longer premium.

 

I've never wanted to play a free game... they are never worth my time, nor my money...  

 

No.

 

None of these other MMOs has the production values. None. Don't care how new, what pay scheme and where it came from, none.

 

Why? Blizzard buys the top talent. What will separate EQN and WoW? It's not innovation, it's animators. None of these other MMOs has Disney school animations. The super realistic models? Visual, animation wise just call them anime style (missing keyframes to reduce lag).

 

GC isn't what makes WoW special, it's their art teams. Seaming is smooth. Animations flow. Getting the most visual appeal without lag.

 

That takes talent. There's only 2 game companies that can hire them, EA and Activision-Blizzard. Who wants to work for less money and without the better tools?

 

That's why WoW is premium and will remain premium if Blizzard doesn't neglect the game (which they're doing, and I suspect I know why too).

  MyownGod

Advanced Member

Joined: 10/09/09
Posts: 187

8/25/13 3:21:39 AM#45
Originally posted by nariusseldon

http://www.shacknews.com/article/80847/blizzard-makes-sense-for-world-of-warcraft-to-go-free

"For Blizzard it makes sense [to go free-to-play] at some point," Chilton told Polygon. "But a lot of the risk is in making that transition. You hear stories about developers going free-to-play and getting double the number of players, but you don't always know it works out that way and how long it stays that way."

"The fear may be warranted, but the switch to free-to-play has benefited a number of games. Revenue in Star Wars: The Old Republic doubled after the F2P switch, while DC Universe Online went up sevenfold."

NOOO Don't go F2P, what DC universe online and or Star Wars The Old Republic does not have is 7.7 million subscriber. 

Blizzard suck em dry!!

  Scot

Elite Member

Joined: 10/10/03
Posts: 5140

8/25/13 3:47:32 AM#46
Well currently it makes sense for any P2P MMO to go F2P at some point. For any particular MMO that could be six months to several years down the line after launch. So not sure your will be playing WoW for free just yet Nari, maybe next year. :)
  TheCrow2k

Apprentice Member

Joined: 10/19/09
Posts: 956

8/25/13 3:54:18 AM#47

They still have so many subscribers right now I doubt it will go F2P anytime soon. People are happily being fleeced $15 a month + whatever a couple of expansions costs each year. Aside from CoD activision doesnt have much else in its stable really so they need that monthly sub revenue.

 

 

  Nitth

Elite Member

Joined: 7/29/10
Posts: 3198

Magic Propels my Rolly Chair.

8/25/13 3:54:41 AM#48

The day that wow goes f2p will be the darkest day in the mmo genre.

From then on out, It will be standard practice to have flashy pop ups everywhere in game trying to nickle and dime you for everything.


TSW - AoC - Aion - WOW - EVE - Fallen Earth - Co - Rift - || XNA C# Java Development

  Novusod

Novice Member

Joined: 5/30/09
Posts: 860

8/25/13 4:03:57 AM#49
Originally posted by UNATCOII

No.

 

None of these other MMOs has the production values. None. Don't care how new, what pay scheme and where it came from, none.

 

Why? Blizzard buys the top talent. What will separate EQN and WoW? It's not innovation, it's animators. None of these other MMOs has Disney school animations. The super realistic models? Visual, animation wise just call them anime style (missing keyframes to reduce lag).

 

GC isn't what makes WoW special, it's their art teams. Seaming is smooth. Animations flow. Getting the most visual appeal without lag.

Hate to break it to you but there is nothing special about WoW's animators. Visual lag was a problem in 2004 not in 2013 when most gamers have computers that can handle realistic visuals without lag. It is NOT graphics that is keeping those 7 million subs still paying. Whatever is keeping them paying is all in the past though. The current trend has WoW bleeding out subs. Losing 4 million subs from their 11 million sub high is nothing to be proud of. If anything it proves the WoW model is no longer working. The market has WoW fatigue.

  Kevyne-Shandris

Apprentice Member

Joined: 3/10/08
Posts: 1980

You can't † BURY † ¤¤ Holy Paladins ¤¤ As we will always __.- ASCEND -.__

8/25/13 4:27:36 AM#50
Originally posted by Novusod
Originally posted by UNATCOII

No.

 

None of these other MMOs has the production values. None. Don't care how new, what pay scheme and where it came from, none.

 

Why? Blizzard buys the top talent. What will separate EQN and WoW? It's not innovation, it's animators. None of these other MMOs has Disney school animations. The super realistic models? Visual, animation wise just call them anime style (missing keyframes to reduce lag).

 

GC isn't what makes WoW special, it's their art teams. Seaming is smooth. Animations flow. Getting the most visual appeal without lag.

Hate to break it to you but there is nothing special about WoW's animators. Visual lag was a problem in 2004 not in 2013 when most gamers have computers that can handle realistic visuals without lag. It is NOT graphics that is keeping those 7 million subs still paying. Whatever is keeping them paying is all in the past though. The current trend has WoW bleeding out subs. Losing 4 million subs from their 11 million sub high is nothing to be proud of. If anything it proves the WoW model is no longer working. The market has WoW fatigue.

 

Hate to break it to you, you know nothing about game design.

 

First, visual lag even happens now on these 2k dollar rigs. In WoW, GOAK causes lag (well that lag is how that NPC is designed in what it does, with critical frames lost to position it to begin with).

 

Favorite way to reduce lag (oh it's very real in MMOs even with 100mbit connections and 2k computers) is reducing keyframes. 120fps animations in a raid, for example, with 25 players -- yeah -- it's going to hurt. When keyframes are reduced improperly you'll see funky results, that make them appear much like anime toons. RIFT is a game plagued by this. Was looking at the trailers for Star Citizen, yep, it's there too.

 

You don't see that at all in WoW with any of their animations. Be it characters; NPCs; Pets; companions and wildlife. Smooth framerates. You can get the mod to check them and will see why, keying is very tight and smooth. They reduced to what is needed following the Disney like method.

 

How does that matter? You spend many hours in a game day in and day out interacting with those animations. When they're off you'll notice. Subconsciously it's a negative even if you don't understand it, it's odd, and it stacks up with other negatives. Enough negatives you'll leave to return to the nest.

 

The little things matter and you don't even realize it, and it's influence on what you'll even play. ;)

  spizz

Apprentice Member

Joined: 7/11/04
Posts: 2582

8/25/13 5:43:35 AM#51
Originally posted by nariusseldon

http://www.shacknews.com/article/80847/blizzard-makes-sense-for-world-of-warcraft-to-go-free

"For Blizzard it makes sense [to go free-to-play] at some point," Chilton told Polygon. "But a lot of the risk is in making that transition. You hear stories about developers going free-to-play and getting double the number of players, but you don't always know it works out that way and how long it stays that way."

"The fear may be warranted, but the switch to free-to-play has benefited a number of games. Revenue in Star Wars: The Old Republic doubled after the F2P switch, while DC Universe Online went up sevenfold."

Revenue for SWTOR did double with F2P because the game was a flop and people did leave in masses. Btw did double from which stanpoint, after release or in comparison when the game was dying already. F2P is probably worth it for such games who did not good or offer low quality content.

  Phelcher

Advanced Member

Joined: 6/01/09
Posts: 1133

8/25/13 10:56:06 AM#52
Originally posted by UNATCOII
Originally posted by Phelcher

WoW is fast food now... it's bargain-bin gaming. No longer premium.

 

I've never wanted to play a free game... they are never worth my time, nor my money...  

 

No.

 

None of these other MMOs has the production values. None. Don't care how new, what pay scheme and where it came from, none.

 

Why? Blizzard buys the top talent. What will separate EQN and WoW? It's not innovation, it's animators. None of these other MMOs has Disney school animations. The super realistic models? Visual, animation wise just call them anime style (missing keyframes to reduce lag).

 

GC isn't what makes WoW special, it's their art teams. Seaming is smooth. Animations flow. Getting the most visual appeal without lag.

 

That takes talent. There's only 2 game companies that can hire them, EA and Activision-Blizzard. Who wants to work for less money and without the better tools?

 

That's why WoW is premium and will remain premium if Blizzard doesn't neglect the game (which they're doing, and I suspect I know why too).

 

[mod edit]

 

[mod edit]

 

Secondly, WoW graphics ,etc are smooth, because they are severely outdated and most middle-class household now have a decent video card. Nothing you said is a boon for Blizzard, because it's true elsewhere.

[mod edit]

 

 

"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."


-Nariusseldon

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19248

 
OP  8/25/13 4:14:10 PM#53
Originally posted by spizz
 

Revenue for SWTOR did double with F2P because the game was a flop and people did leave in masses. Btw did double from which stanpoint, after release or in comparison when the game was dying already. F2P is probably worth it for such games who did not good or offer low quality content.

Quality is subjective.

YOu didn't see the hate towards wow here? Some here may claim wow has low quality content.

Personally i think wow has high quality, but tired (since i played for a while before) content. So i won't pay for it again.

But f2P, may be i willl take a look. May be not. Depends on what other entertainment alternatives i have (which is usually plenty including posting here).

 

 

  Kevyne-Shandris

Apprentice Member

Joined: 3/10/08
Posts: 1980

You can't † BURY † ¤¤ Holy Paladins ¤¤ As we will always __.- ASCEND -.__

8/26/13 2:58:44 AM#54


Originally posted by Phelcher

LOL^   You don't seem to know much about anything dude. Read my post history.   Secondly, WoW graphics ,etc are smooth, because they are severely outdated and most middle-class household now have a decent video card. Nothing you said is a boon for Blizzard, because it's true elsewhere. Who r u trying to kid, ...kid?    


 

Work for Blizzard? Sure look like it.

  -aLpHa-

Advanced Member

Joined: 12/27/03
Posts: 856

8/26/13 3:34:42 AM#55


Originally posted by UNATCOII

Originally posted by Phelcher

LOL^   You don't seem to know much about anything dude. Read my post history.   Secondly, WoW graphics ,etc are smooth, because they are severely outdated and most middle-class household now have a decent video card. Nothing you said is a boon for Blizzard, because it's true elsewhere. Who r u trying to kid, ...kid?    


 

Work for Blizzard? Sure look like it.


I don't understand what you want to say with this video? There will always be people you don't necessary like in the workplace, especially if it is a rather big company.

  User Deleted
8/26/13 3:37:53 AM#56
Not happening. It makes sense for blizzard to do what it wants to. It makes sense not to trash thier game by going f2p. It makes sense because they are still top dog and tye ball is still in thier court.
  -aLpHa-

Advanced Member

Joined: 12/27/03
Posts: 856

8/26/13 3:45:34 AM#57

I find it quite funny that some people took several titles (Rift, SWToR, etc.) that were P2P in the past, that were basically forced to go F2P because not enough people are willing to pay a fee for it and they are trying to tell us that it was a positive thing to do.

I don't think for a second if given a choice these companies would rather have a P2P payment model then a F2P.

Now these title's barely keep afloat with almost no content updates. Well they at least add stuff to the ingame shop, yay.

  Medown

Novice Member

Joined: 1/21/07
Posts: 5

8/26/13 4:01:20 AM#58

Why would blizzard make their game free to play, it doesn't make sense right now. Yes, they are losing subs but still if they are down to 2 million subs it's probably still more profitable to stay pay to play than going free to play.  And besides, when the new expansion hits lots of people will return because that's what happens every time. Normally at the end of the expansion people stop playing because there is not much left to do, now with mist of pandaria most people stopped before the last patch so indeed they are losing lots of subs too early compared to other times. 

I also want to respond on some people claiming p2p isn't gonna make a comeback. 

The reason p2p games couldn't really exist is because of world of warcraft, everyone was subbed to that game because it was the best. And the new game better be damn near perfect or else noone will sub to 2 different games. But because world of warcraft is losing subs, it opens gates for new p2p games because those people won't mind subbing to a new game anymore due to them not playing WoW. So it's not a F2P revolution like many people claim, it's just other p2p games couldn't exist next to WoW. So stop being stupid.

  sportsfan

Apprentice Member

Joined: 8/20/12
Posts: 365

8/26/13 4:05:02 AM#59

The KEY word here is "eventually".

Eventually will not happen as long as Blizzard rakes in 200 million dollars + revenue per quarter...

It will not even happen with 100 million dollars per quarter.

 

If it gets as "low" as 70 million dollars per quarter we can start to discuss and that's 7 million players (220 million dollars) divided by 3 ...

or around 2 million subscribers (1 M west - 1 M east).

That's a long long long way off.

Why ? Because there are ALREADY more than 2 million WOW players that will never give up any how.

 

--- China is a complete different thing though: they PAY by the minute: I really can't see HOW a game that is paid by the minute on a card can keep up with free to play thingies (even if they are garbage).

 

So IF you didn't quit WOW by this summer/automn: chances are HIGH you'll never gonna quit it...

  nariusseldon

Elite Member

Joined: 12/21/07
Posts: 19248

 
OP  8/26/13 9:33:57 AM#60
Originally posted by Medown

Why would blizzard make their game free to play, it doesn't make sense right now.

You should ask Blizz. It is their statement that F2P "make sense". I don't think you know more than they do though. It is their business, after all.

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