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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » Servers locked... again?!

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157 posts found
  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

 
OP  8/24/13 2:23:40 PM#141
Originally posted by Aldous.Huxley
Originally posted by Alberel
Originally posted by Distopia
Originally posted by Alberel
Originally posted by cheyane
Can't you exercise some patience ? They might give free transfers later if you seriously cannot deal with  launch woes then  don't play at launch .Wait for a week it will probably be much better then.

If it were a case of server downtime or something unforseen I would be more patient.

The fact is though someone at SE is choosing to lock these servers with the intent to encourage players to roll on other worlds. They seem to be missing the fact that a lot of us will not roll elsewhere though as we already have friends on the locked worlds.

This isn't a bug, or glitch, or server crash... it's a really bad method of population control that is pissing off a lot of people who want to play with their friends.

Why are all these people trying to get on one or two of the most populated servers? If you want to play together you need to make sure you can, that isn't on the dev team.

Friends started last weekend during beta phase 4. At that time we had no way of knowing which servers were the most popular. The UK players had chosen Moogle as their unofficial server and each of the other language groups had chosen the others (there aren't very many servers allocated to the EU). It seemed like a pretty even distribution.

As of THIS weekend Moogle is the highest pop EU server. My friends each already had multiple classes at 20 so it's a lot of time lost to them if they re-roll elsewhere. I don't really have much choice but to wait.

I understand what the devs are trying to do but they also don't appear to have considered that a lot of players only have one server they can play on if they want to join their friends...

 

You should just cancel & be done with it. It's obvious this company is letting you down & it's

a very emotional experience for you. You shouldn't have to put up with it. Cancel your order

& hit them where it hurts, that'll show them that you mean business. I feel for you, but it

seems to be the only solution that will give you closure.

I have no intention of cancelling. The game itself is fantastic from what I played in previous betas. It is just their managing of the population that is frustrating me. If I have to wait, I will wait, but that doesn't mean I can't voice my opinion on it being a terrible system.

  bartoni33

Hard Core Member

Joined: 5/03/06
Posts: 1113

Admit nothing, deny everything and make counter accusations

8/24/13 2:33:11 PM#142
Originally posted by Alberel
Originally posted by Distopia
Originally posted by Alberel
Originally posted by cheyane
Can't you exercise some patience ? They might give free transfers later if you seriously cannot deal with  launch woes then  don't play at launch .Wait for a week it will probably be much better then.

If it were a case of server downtime or something unforseen I would be more patient.

The fact is though someone at SE is choosing to lock these servers with the intent to encourage players to roll on other worlds. They seem to be missing the fact that a lot of us will not roll elsewhere though as we already have friends on the locked worlds.

This isn't a bug, or glitch, or server crash... it's a really bad method of population control that is pissing off a lot of people who want to play with their friends.

Why are all these people trying to get on one or two of the most populated servers? If you want to play together you need to make sure you can, that isn't on the dev team.

Friends started last weekend during beta phase 4. At that time we had no way of knowing which servers were the most popular. The UK players had chosen Moogle as their unofficial server and each of the other language groups had chosen the others (there aren't very many servers allocated to the EU). It seemed like a pretty even distribution.

As of THIS weekend Moogle is the highest pop EU server. My friends each already had multiple classes at 20 so it's a lot of time lost to them if they re-roll elsewhere. I don't really have much choice but to wait.

I understand what the devs are trying to do but they also don't appear to have considered that a lot of players only have one server they can play on if they want to join their friends...

The server name is "Moogle", a VERY well known name associated with the FF world. Of course it is going to be overpopulated. Plus a whole country got together and chose it to roll on (unofficially but still). How could you not know it would be packed to the brim?

I feel for you but you can't be surprised. SE seems to be a pretty upstanding company so I'm sure they will allow free transfers in the near future. You can then all transfer off Moogle and go somewhere less populated. Though their is a risk (actually a big, almost certain one) that whatever server you transfer to will shrivel up and die because some people are like lemmings and will flock to high populated servers with fancy names, like Moogle, even though it is overcrowded. Your last sentence of your second paragraph is your best bet honestly.

My guild, Grievance, choose to roll on a server that most can't even spell, much less want to play on! Pops are high it seems (My only character is lvl 15) but no fear of lockouts it seems.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

 
OP  8/24/13 2:39:18 PM#143
Originally posted by bartoni33
Originally posted by Alberel
Originally posted by Distopia
Originally posted by Alberel
Originally posted by cheyane
Can't you exercise some patience ? They might give free transfers later if you seriously cannot deal with  launch woes then  don't play at launch .Wait for a week it will probably be much better then.

If it were a case of server downtime or something unforseen I would be more patient.

The fact is though someone at SE is choosing to lock these servers with the intent to encourage players to roll on other worlds. They seem to be missing the fact that a lot of us will not roll elsewhere though as we already have friends on the locked worlds.

This isn't a bug, or glitch, or server crash... it's a really bad method of population control that is pissing off a lot of people who want to play with their friends.

Why are all these people trying to get on one or two of the most populated servers? If you want to play together you need to make sure you can, that isn't on the dev team.

Friends started last weekend during beta phase 4. At that time we had no way of knowing which servers were the most popular. The UK players had chosen Moogle as their unofficial server and each of the other language groups had chosen the others (there aren't very many servers allocated to the EU). It seemed like a pretty even distribution.

As of THIS weekend Moogle is the highest pop EU server. My friends each already had multiple classes at 20 so it's a lot of time lost to them if they re-roll elsewhere. I don't really have much choice but to wait.

I understand what the devs are trying to do but they also don't appear to have considered that a lot of players only have one server they can play on if they want to join their friends...

The server name is "Moogle", a VERY well known name associated with the FF world. Of course it is going to be overpopulated. Plus a whole country got together and chose it to roll on (unofficially but still). How could you not know it would be packed to the brim?

I feel for you but you can't be surprised. SE seems to be a pretty upstanding company so I'm sure they will allow free transfers in the near future. You can then all transfer off Moogle and go somewhere less populated. Though their is a risk (actually a big, almost certain one) that whatever server you transfer to will shrivel up and die because some people are like lemmings and will flock to high populated servers with fancy names, like Moogle, even though it is overcrowded. Your last sentence of your second paragraph is your best bet honestly.

My guild, Grievance, choose to roll on a server that most can't even spell, much less want to play on! Pops are high it seems (My only character is lvl 15) but no fear of lockouts it seems.

If history was any indication many would assume Moogle to be lower pop based purely on the fact that Moogles aren't as 'cool' as say Odin. The other servers were also claimed by other language communities. The French are all on one, the Germans are all on another, the Italians on another... there was nothing to indicate Moogle was to be any more populated than the others.

I'm going to give it until the quiet this evening when everyone's in bed. If Moogle doesn't open then it makes it clear SE are not locking it for the reasons they've stated... I'll roll elsewhere.

  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 2:40:16 PM#144
SE should only allow transfers to low pop servers....
  Xaradas

Apprentice Member

Joined: 7/18/13
Posts: 38

8/24/13 2:44:46 PM#145
Originally posted by vidiotking
SE should only allow transfers to low pop servers....

Quote for Truth.

  LeGrosGamer

Novice Member

Joined: 7/06/13
Posts: 214

8/24/13 2:46:20 PM#146
lol, long long ago have I stopped worrying about early access on a MMO.  I just wait for the official release and buy it in store. A lot less drama for me that way, but I do enjoy reading others drama. The joy of seeing people suffer for not being able to log in before everyone else 3 days before launch... ahhh so refreshing!     Anyways, see y'all Tuesday when the game really goes live! 
  bartoni33

Hard Core Member

Joined: 5/03/06
Posts: 1113

Admit nothing, deny everything and make counter accusations

8/24/13 2:48:26 PM#147
Originally posted by vidiotking
SE should only allow transfers to low pop servers....

That would be the smartest thing to do. SE seems to be pretty smart, although their websites and how they (don't) work say otherwise.

To OP: I know the first 15 levels at least suck to high heaven but you might want to consider rolling on another server if you cannot wait to play. I personally could not level up another character again but YMMV. My Pugilist is lvl 15 and I'm just now starting to enjoy the leveling process. I dread leveling Lancer to 15 so I can level Monk to whatever.

  dontadow

Novice Member

Joined: 12/29/03
Posts: 1049

8/24/13 2:50:38 PM#148
Originally posted by vidiotking

Your point is a valid one.

However, what do you expect SE to do? They can't just let an unlimited number  of people on some servers...

I'm guessing they will have to allow server transfers at some point.

Hoping anyway.

Cool technology like guesting would be nice. Or limit servers to accounts and not characters. 

  dontadow

Novice Member

Joined: 12/29/03
Posts: 1049

8/24/13 2:52:26 PM#149
Originally posted by bartoni33
Originally posted by vidiotking
SE should only allow transfers to low pop servers....

That would be the smartest thing to do. SE seems to be pretty smart, although their websites and how they (don't) work say otherwise.

To OP: I know the first 15 levels at least suck to high heaven but you might want to consider rolling on another server if you cannot wait to play. I personally could not level up another character again but YMMV. My Pugilist is lvl 15 and I'm just now starting to enjoy the leveling process. I dread leveling Lancer to 15 so I can level Monk to whatever.

My biggest problem with the game, from beta I dread playing this game cause its so boring from 1 to 15. On the boat, that pirate thing, there was squares chance to pump up the action. Really final fantasy up the game (in every final fantasy something big and amazing happens in the beginning pretty much since the 1st one) but nope the pirates just sail away. It's almost a metaphore for the first 15 levels, no fun until we say so. 

  The_ember

Novice Member

Joined: 7/04/08
Posts: 50

8/24/13 3:22:55 PM#150
Originally posted by Alberel
Originally posted by bartoni33
Originally posted by Alberel
Originally posted by Distopia
Originally posted by Alberel
Originally posted by cheyane
Can't you exercise some patience ? They might give free transfers later if you seriously cannot deal with  launch woes then  don't play at launch .Wait for a week it will probably be much better then.

If it were a case of server downtime or something unforseen I would be more patient.

The fact is though someone at SE is choosing to lock these servers with the intent to encourage players to roll on other worlds. They seem to be missing the fact that a lot of us will not roll elsewhere though as we already have friends on the locked worlds.

This isn't a bug, or glitch, or server crash... it's a really bad method of population control that is pissing off a lot of people who want to play with their friends.

Why are all these people trying to get on one or two of the most populated servers? If you want to play together you need to make sure you can, that isn't on the dev team.

Friends started last weekend during beta phase 4. At that time we had no way of knowing which servers were the most popular. The UK players had chosen Moogle as their unofficial server and each of the other language groups had chosen the others (there aren't very many servers allocated to the EU). It seemed like a pretty even distribution.

As of THIS weekend Moogle is the highest pop EU server. My friends each already had multiple classes at 20 so it's a lot of time lost to them if they re-roll elsewhere. I don't really have much choice but to wait.

I understand what the devs are trying to do but they also don't appear to have considered that a lot of players only have one server they can play on if they want to join their friends...

The server name is "Moogle", a VERY well known name associated with the FF world. Of course it is going to be overpopulated. Plus a whole country got together and chose it to roll on (unofficially but still). How could you not know it would be packed to the brim?

I feel for you but you can't be surprised. SE seems to be a pretty upstanding company so I'm sure they will allow free transfers in the near future. You can then all transfer off Moogle and go somewhere less populated. Though their is a risk (actually a big, almost certain one) that whatever server you transfer to will shrivel up and die because some people are like lemmings and will flock to high populated servers with fancy names, like Moogle, even though it is overcrowded. Your last sentence of your second paragraph is your best bet honestly.

My guild, Grievance, choose to roll on a server that most can't even spell, much less want to play on! Pops are high it seems (My only character is lvl 15) but no fear of lockouts it seems.

If history was any indication many would assume Moogle to be lower pop based purely on the fact that Moogles aren't as 'cool' as say Odin. The other servers were also claimed by other language communities. The French are all on one, the Germans are all on another, the Italians on another... there was nothing to indicate Moogle was to be any more populated than the others.

I'm going to give it until the quiet this evening when everyone's in bed. If Moogle doesn't open then it makes it clear SE are not locking it for the reasons they've stated... I'll roll elsewhere.

 

 

Just as a point, and purely subjectively, but everything I've read and seen and heard from people in game and on various forums suggests that whilst Moogle was the initial choice for UK players it very quickly got switched to Odin due to population issues and a large French presence on Moogle.

This is coming from a few people who my LS (on Odin) who rerolled for this reason and the ffxivrealm forums.

Why people "call" unofficial servers though I'll never know.

  winter

Advanced Member

Joined: 8/08/03
Posts: 2274

8/24/13 3:30:30 PM#151
Originally posted by Alberel
Originally posted by Aldous.Huxley
Originally posted by Alberel

There is no reason. They have login queues so any issues relating to having too many characters on a server are solved by that alone.

The official statement from SE is that it's to reduce congestion in starting areas... but Moogle was already locked before the servers went live so I find it hard to believe the starting zones are congested at all.

You could be right. They're probably just doing it to mess with you.

Ok then, explain why no other game ever has to do this? I can think of no reason why they should NEED to lock servers like this if they have server queues.

 Humm maybe because games with constant hour+ long server queues tend to get bad  reps?

 

 But as already explained they are just doing this to mess with you. best learn to deal with it or find a new game. Sadly sometimes in life we can't always get what we want right when we want it.

  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 3:49:25 PM#152
I have a friend who's trying to get on Behemouth so he can play with me... it's not happening.
  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

 
OP  8/24/13 4:03:59 PM#153
Originally posted by winter
Originally posted by Alberel
Originally posted by Aldous.Huxley
Originally posted by Alberel

There is no reason. They have login queues so any issues relating to having too many characters on a server are solved by that alone.

The official statement from SE is that it's to reduce congestion in starting areas... but Moogle was already locked before the servers went live so I find it hard to believe the starting zones are congested at all.

You could be right. They're probably just doing it to mess with you.

Ok then, explain why no other game ever has to do this? I can think of no reason why they should NEED to lock servers like this if they have server queues.

 Humm maybe because games with constant hour+ long server queues tend to get bad  reps?

 

 But as already explained they are just doing this to mess with you. best learn to deal with it or find a new game. Sadly sometimes in life we can't always get what we want right when we want it.

You seem to be missing the part where I paid for it... I already had a 1.0 CE so I literally only bought a new copy for the early access.

Also those hour long queues acted as the same deterrent the locked servers currently do here. The only difference is those of us affected have no ETA on when we'll get to play and those of you unaffected can belittle us because if it's fine for you it doesn't matter if other people have problems. You'd be singing a different tune if you were locked out of the server your friends were on.

  Aldous.Huxley

Apprentice Member

Joined: 5/04/13
Posts: 443

8/24/13 4:11:41 PM#154
Gilgamesh was just open if that's the one you're waiting for.
  Lugors

Apprentice Member

Joined: 10/06/12
Posts: 179

8/24/13 4:36:16 PM#155

Recent MMO experience has made this problem worse.  Because of the huge start days, and the crash and burn that follows, finding a server that will have a critical mass of population to make the experience worthwhile is essential.  You truly are better off with a que than an empty server.  Not that we have the patience for it, but you should wait a month and see which servers survive the initial month of game time.

 

 

  Roin

Hard Core Member

Joined: 10/12/03
Posts: 2900

8/24/13 4:43:57 PM#156
Originally posted by Alberel
Originally posted by winter
Originally posted by Alberel
Originally posted by Aldous.Huxley
Originally posted by Alberel

There is no reason. They have login queues so any issues relating to having too many characters on a server are solved by that alone.

The official statement from SE is that it's to reduce congestion in starting areas... but Moogle was already locked before the servers went live so I find it hard to believe the starting zones are congested at all.

You could be right. They're probably just doing it to mess with you.

Ok then, explain why no other game ever has to do this? I can think of no reason why they should NEED to lock servers like this if they have server queues.

 Humm maybe because games with constant hour+ long server queues tend to get bad  reps?

 

 But as already explained they are just doing this to mess with you. best learn to deal with it or find a new game. Sadly sometimes in life we can't always get what we want right when we want it.

You seem to be missing the part where I paid for it... I already had a 1.0 CE so I literally only bought a new copy for the early access.

Also those hour long queues acted as the same deterrent the locked servers currently do here. The only difference is those of us affected have no ETA on when we'll get to play and those of you unaffected can belittle us because if it's fine for you it doesn't matter if other people have problems. You'd be singing a different tune if you were locked out of the server your friends were on.

The real point I would say is you are talking on a matter that you really don't understand. I seriously doubt you've A) ever worked on a MMO or B) Have any sort of Network certifications. Saying game A did it so why doesn't game B is silly. As someone said earlier if you had planned properly, did some research. This wouldn't even be a problem.

In War - Victory.
In Peace - Vigilance.
In Death - Sacrifice.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

 
OP  8/24/13 5:55:41 PM#157
Originally posted by Roin
Originally posted by Alberel
Originally posted by winter
Originally posted by Alberel
Originally posted by Aldous.Huxley
Originally posted by Alberel

There is no reason. They have login queues so any issues relating to having too many characters on a server are solved by that alone.

The official statement from SE is that it's to reduce congestion in starting areas... but Moogle was already locked before the servers went live so I find it hard to believe the starting zones are congested at all.

You could be right. They're probably just doing it to mess with you.

Ok then, explain why no other game ever has to do this? I can think of no reason why they should NEED to lock servers like this if they have server queues.

 Humm maybe because games with constant hour+ long server queues tend to get bad  reps?

 

 But as already explained they are just doing this to mess with you. best learn to deal with it or find a new game. Sadly sometimes in life we can't always get what we want right when we want it.

You seem to be missing the part where I paid for it... I already had a 1.0 CE so I literally only bought a new copy for the early access.

Also those hour long queues acted as the same deterrent the locked servers currently do here. The only difference is those of us affected have no ETA on when we'll get to play and those of you unaffected can belittle us because if it's fine for you it doesn't matter if other people have problems. You'd be singing a different tune if you were locked out of the server your friends were on.

The real point I would say is you are talking on a matter that you really don't understand. I seriously doubt you've A) ever worked on a MMO or B) Have any sort of Network certifications. Saying game A did it so why doesn't game B is silly. As someone said earlier if you had planned properly, did some research. This wouldn't even be a problem.

And if you'd bothered to read my previous posts you wouldn't need me to explain for the 5th time that I did all the research necessary and was hit with the errors last weekend that prevented me from getting in. Meanwhile my friends got in fine and and hit the 20 cap on a bunch of classes making it very difficult for them to simply reroll on a different server. There was no way to predict Moogle suddenly becoming the most popular server this weekend. What research would you have me do to predict the future?

As for you criticising my knowledge of MMOs and networks... the purpose of the server queue and server locks has more to do with psychology than technical knowledge. The queue's purpose is to both control players joining a server to prevent overloading whilst simultaneously deterring new players from joining said server (because they'll have to wait a long time). The server lock is in place to deter players joining the new servers and instead joining a lower pop one (as indicated by SE's official statement on it). My point is that there are a LOT of players who are locked out of the servers their friends are already on, and in mine and many others' cases those friends started last week and are not in a position to re-roll.

I honestly suggest YOU do some research by reading the thread before throwing out wild accusations and insults.

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