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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » Servers locked... again?!

8 Pages « 1 2 3 4 5 6 7 » Last Search
157 posts found
  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 9:07:35 AM#21
I too saw the poll where 3 or 4 servers had over 75% of the player population. I'm sure this has something to do with it.
  Aldous.Huxley

Apprentice Member

Joined: 5/04/13
Posts: 443

8/24/13 9:10:14 AM#22
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 9:12:23 AM#23
Originally posted by Aldous.Huxley
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

If you have 2 monitors, you can play GW2 on one monitor while clicking the refresh button on FF on monitor 2... GW2 isn't all that bad. Untill 'end game' anyway.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2662

8/24/13 9:19:42 AM#24
Originally posted by vidiotking
Originally posted by Aldous.Huxley
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

If you have 2 monitors, you can play GW2 on one monitor while clicking the refresh button on FF on monitor 2... GW2 isn't all that bad. Untill 'end game' anyway.

They have a timer that only allows you to hit the refresh at an interval.  It's really rather frustrating.

I wasn't trying to start a GW2 vs FF debate here.  I was simply pointing out that the current "lock" they are employing is not a very good implementation to manage the queue.  After over thirteen years of the genre, you would think they could have chosen a better alternative.

I'm already annoyed with this game.  If this is pissing me off, I can only assume there are many others that feel the same way.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 9:29:15 AM#25
Originally posted by grimal
Originally posted by vidiotking
Originally posted by Aldous.Huxley
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

If you have 2 monitors, you can play GW2 on one monitor while clicking the refresh button on FF on monitor 2... GW2 isn't all that bad. Untill 'end game' anyway.

They have a timer that only allows you to hit the refresh at an interval.  It's really rather frustrating.

I wasn't trying to start a GW2 vs FF debate here.  I was simply pointing out that the current "lock" they are employing is not a very good implementation to manage the queue.  After over thirteen years of the genre, you would think they could have chosen a better alternative.

I'm already annoyed with this game.  If this is pissing me off, I can only assume there are many others that feel the same way.

I don't think the lock is in place to deal with the Q. I believe the lock is in place because server population is SO out of whack. They don't want some servers to be bursting at the seems while others are ghost towns... 

It does make some sense. Like I mentioned before, what is SE to do?? Look at the poll results here

https://docs.google.com/forms/d/1wq4PQKU2j_nY7hQA9MntqhuBGBaIeRPvCpRW_y5sdNU/viewanalytics#start=publishanalytics

Can't have everyone on one server.

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2662

8/24/13 9:30:25 AM#26
Originally posted by vidiotking
Originally posted by grimal
Originally posted by vidiotking
Originally posted by Aldous.Huxley
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

If you have 2 monitors, you can play GW2 on one monitor while clicking the refresh button on FF on monitor 2... GW2 isn't all that bad. Untill 'end game' anyway.

They have a timer that only allows you to hit the refresh at an interval.  It's really rather frustrating.

I wasn't trying to start a GW2 vs FF debate here.  I was simply pointing out that the current "lock" they are employing is not a very good implementation to manage the queue.  After over thirteen years of the genre, you would think they could have chosen a better alternative.

I'm already annoyed with this game.  If this is pissing me off, I can only assume there are many others that feel the same way.

I don't think the lock is in place to deal with the Q. I believe the lock is in place because server population is SO out of whack. They don't want some servers to be bursting at the seems while others are ghost towns... 

It does make some sense. Like I mentioned before, what is SE to do?? Look at the poll results here

https://docs.google.com/forms/d/1wq4PQKU2j_nY7hQA9MntqhuBGBaIeRPvCpRW_y5sdNU/viewanalytics#start=publishanalytics

Can't have everyone on one server.

They could have done an overflow type system that GW2 did.  That would have been a better option.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  Aldous.Huxley

Apprentice Member

Joined: 5/04/13
Posts: 443

8/24/13 9:32:45 AM#27
Deleted by poster due to redundancy.
  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 9:34:41 AM#28
Originally posted by grimal
 

They could have done an overflow type system that GW2 did.  That would have been a better option.

Where they have different instances of certain zones on the same server?

Again... this would not solve the problem of some servers being over crowded while others were ghost towns. In fact, it might encourage it.

If SE needs the population to be more spread out, they shoul have FREE server transfers early on, so friends/guilds can stay together...

I see there is a problem, I just don't see an easy solution for both players and SE.

  Zeddakis

Hard Core Member

Joined: 9/11/11
Posts: 97

8/24/13 9:35:00 AM#29
Originally posted by DMKano

Ask your friends to start over on your server, not ideal but at least its a viable option.

 

You left off the always required statement that "they will do this if they really are your friends". This statement is incomplete without that.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

 
OP  8/24/13 9:35:06 AM#30
Originally posted by Aldous.Huxley
Originally posted by grimal
Originally posted by vidiotking
Originally posted by Aldous.Huxley
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

If you have 2 monitors, you can play GW2 on one monitor while clicking the refresh button on FF on monitor 2... GW2 isn't all that bad. Untill 'end game' anyway.

They have a timer that only allows you to hit the refresh at an interval.  It's really rather frustrating.

I wasn't trying to start a GW2 vs FF debate here.  I was simply pointing out that the current "lock" they are employing is not a very good implementation to manage the queue.  After over thirteen years of the genre, you would think they could have chosen a better alternative.

I'm already annoyed with this game.  If this is pissing me off, I can only assume there are many others that feel the same way.

What, in your estimation, would be a better way to handle the overpopulation of servers

going into a large scale launch? An 8 hr queue is not a viable alternative, IMHO.

And sitting hitting the server refresh button for... going on four and a half hours now is somehow better?

The only difference between a queue and server locks is that the queue at least tells you roughly how long you have to wait.

  Aldous.Huxley

Apprentice Member

Joined: 5/04/13
Posts: 443

8/24/13 9:37:45 AM#31
Originally posted by Alberel
Originally posted by Aldous.Huxley
Originally posted by grimal
Originally posted by vidiotking
Originally posted by Aldous.Huxley
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

If you have 2 monitors, you can play GW2 on one monitor while clicking the refresh button on FF on monitor 2... GW2 isn't all that bad. Untill 'end game' anyway.

They have a timer that only allows you to hit the refresh at an interval.  It's really rather frustrating.

I wasn't trying to start a GW2 vs FF debate here.  I was simply pointing out that the current "lock" they are employing is not a very good implementation to manage the queue.  After over thirteen years of the genre, you would think they could have chosen a better alternative.

I'm already annoyed with this game.  If this is pissing me off, I can only assume there are many others that feel the same way.

What, in your estimation, would be a better way to handle the overpopulation of servers

going into a large scale launch? An 8 hr queue is not a viable alternative, IMHO.

And sitting hitting the server refresh button for... going on four and a half hours now is somehow better?

The only difference between a queue and server locks is that the queue at least tells you roughly how long you have to wait.

Or you could roll on a different server for the time being instead of continuing to beat your head against a brick wall.

  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 9:39:27 AM#32

Obviously I could be wrong about this, but I don't believe it is a Q issue. I believe it is a server population balance issue. So, waiting in a Q is not the answer.

 

  Elegance92

Novice Member

Joined: 4/19/13
Posts: 93

8/24/13 9:39:37 AM#33
Originally posted by Aldous.Huxley
Originally posted by Alberel
Originally posted by Aldous.Huxley
Originally posted by grimal
Originally posted by vidiotking
Originally posted by Aldous.Huxley
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

If you have 2 monitors, you can play GW2 on one monitor while clicking the refresh button on FF on monitor 2... GW2 isn't all that bad. Untill 'end game' anyway.

They have a timer that only allows you to hit the refresh at an interval.  It's really rather frustrating.

I wasn't trying to start a GW2 vs FF debate here.  I was simply pointing out that the current "lock" they are employing is not a very good implementation to manage the queue.  After over thirteen years of the genre, you would think they could have chosen a better alternative.

I'm already annoyed with this game.  If this is pissing me off, I can only assume there are many others that feel the same way.

What, in your estimation, would be a better way to handle the overpopulation of servers

going into a large scale launch? An 8 hr queue is not a viable alternative, IMHO.

And sitting hitting the server refresh button for... going on four and a half hours now is somehow better?

The only difference between a queue and server locks is that the queue at least tells you roughly how long you have to wait.

Or you could roll on a different server for the time being instead of continuing to beat your head against a brick wall.

And throw that all away when/if they open up your planned server?

Whats the point really.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

 
OP  8/24/13 9:41:56 AM#34
Originally posted by Aldous.Huxley
Originally posted by Alberel
Originally posted by Aldous.Huxley
Originally posted by grimal
Originally posted by vidiotking
Originally posted by Aldous.Huxley
Originally posted by grimal

Maybe I will just go and play GW2.

To each their own but I would sooner stare at a locked server screen than play GW2.

If you have 2 monitors, you can play GW2 on one monitor while clicking the refresh button on FF on monitor 2... GW2 isn't all that bad. Untill 'end game' anyway.

They have a timer that only allows you to hit the refresh at an interval.  It's really rather frustrating.

I wasn't trying to start a GW2 vs FF debate here.  I was simply pointing out that the current "lock" they are employing is not a very good implementation to manage the queue.  After over thirteen years of the genre, you would think they could have chosen a better alternative.

I'm already annoyed with this game.  If this is pissing me off, I can only assume there are many others that feel the same way.

What, in your estimation, would be a better way to handle the overpopulation of servers

going into a large scale launch? An 8 hr queue is not a viable alternative, IMHO.

And sitting hitting the server refresh button for... going on four and a half hours now is somehow better?

The only difference between a queue and server locks is that the queue at least tells you roughly how long you have to wait.

Or you could roll on a different server for the time being instead of continuing to beat your head against a brick wall.

In other words waste my time on another server with a character I either won't keep, or will pay SE to transfer back to the server I wanted... yeah that sounds worth it.

Seriously, the 'play on another server' comments are ridiculous. All my friends are on Moogle, therefore I can and will only play on Moogle. Don't make it sound like I'm choosing to do this. It's either this or I don't play at all.

EDIT: Vidiot I get what you're saying but a queue would cover that already. When a server has a long queue those that don't care where they play will pick one with a shorter queue. Some of us don't have much choice and will still pick a locked server whatever they do. If they gave us a lengthy queue it would serve the same purpose without the frustration for those of us with no real choice here...

  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 9:44:39 AM#35

The 'play on a different server' solution is NOT an acceptable solution UNLESS there are FREE server transfers at some point EARLY on.

It's just a bad situation. SE should probably 'locked' servers EARLIER so that people were'nt all congregated on a few in the first place.

I see the point about Q attrition now... 

  Aldous.Huxley

Apprentice Member

Joined: 5/04/13
Posts: 443

8/24/13 9:45:03 AM#36
Originally posted by Elegance92

And throw that all away when/if they open up your planned server?

Whats the point really.

 

To enjoy ourselves?

  grimal

Spotlight Poster

Joined: 9/11/05
Posts: 2662

8/24/13 9:46:13 AM#37
Actually,  they unlocked the server I wanted, so it looks like it is being monitored and checked.  So perhaps I overreacted a bit.

"I'm sorry, if you were right, I'd agree with you." - Robin Williams

  vidiotking

Novice Member

Joined: 4/05/08
Posts: 588

one in the bush is better than one in the hand.

8/24/13 9:47:14 AM#38
Originally posted by grimal
Actually,  they unlocked the server I wanted, so it looks like it is being monitored and checked.  So perhaps I overreacted a bit.

/WOOT x 1000

Just curious... what server?

Oh yea... you're playing now.

  Alberel

Novice Member

Joined: 12/02/09
Posts: 1121

 
OP  8/24/13 9:49:49 AM#39
Originally posted by grimal
Actually,  they unlocked the server I wanted, so it looks like it is being monitored and checked.  So perhaps I overreacted a bit.

Lucky you. Moogle remains locked for the entirety of early access so far...

  Bluefear77

Apprentice Member

Joined: 5/21/06
Posts: 50

8/24/13 9:50:18 AM#40
Originally posted by grimal
Actually,  they unlocked the server I wanted, so it looks like it is being monitored and checked.  So perhaps I overreacted a bit.

which server is that?

Because the server (Gilgamesh) I've been waiting for has been locked all morning.

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