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EverQuest Next

EverQuest Next 

General Discussion  » Mounts confirmed, what would you like to see from them?

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60 posts found
  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

8/21/13 8:46:49 PM#21

Well I am opposed to high flying mounts, but I don't mind mounts that skim like this one

Of course the basic horse should always be the backbones of any good mount collection.

 

.

.

.

Sorry couldn't resist...

  ropenice

Elite Member

Joined: 10/02/04
Posts: 575

8/21/13 8:48:03 PM#22
Originally posted by donpopuki
Mounts should have pluses and minuses. A dragon mount requires lots of upkeep, lots of food, lots of gold to sleep on and the occasional virgin.

Virgins should be plentiful in an mmorpg.

  ice-vortex

Novice Member

Joined: 5/21/10
Posts: 901

8/21/13 9:10:15 PM#23
Mounts are confirmed for Landmark, not EQN.
  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

8/21/13 9:37:22 PM#24
Originally posted by ice-vortex
Mounts are confirmed for Landmark, not EQN.

You honestly think they are going to develop mounts, do all the animations and models and not put them in EQN?

  DMKano

Elite Member

Joined: 6/17/11
Posts: 3770

8/21/13 9:37:49 PM#25

Just copy Scarlet Blade's Uniwheel bike and call it a day.

 

  solarbear88

Novice Member

Joined: 12/12/10
Posts: 73

8/21/13 9:38:30 PM#26

They are simply a status symbol and speed buff more than anything else.  WOW used them as a massive cash sink to keep players busy.  I would rather they focus on combat. 

If you want to canter, stand behind your chair and canter, clap a couple of coconuts together.  I'd rather they spent their development time on developing the best combat system and richest world to adventure in we've ever seen.

Combat is what MMO's are about.  It is the narrative of an MMO.  "Soandso can do this... look at him... look at his armor and gear it reflects his achievement."  It all comes down to combat.  Perfect that and you will have players for a long time.  Miss on that mark and the game will fail.  Spend to much time on fluff and you will be another GW2.

  DMKano

Elite Member

Joined: 6/17/11
Posts: 3770

8/21/13 9:39:29 PM#27
Originally posted by LIOKI

I bet they will look exactly like this:

 

 

 

The mounts show a lot of emotion.... EQN is all about emotion. :)

  Mardy

Hard Core Member

Joined: 9/01/06
Posts: 2222

8/21/13 11:36:30 PM#28
Originally posted by Stiler

 

So what would you like to see from mounts in EQN?

 

I would like to see mounts not become such a station cash exclusive item that they are in EQ1 and EQ2 currently.  In WoW I used to collect mounts, I'd spend hours upon hours doing quests just to obtain mounts ingame.  But SOE with their F2P & Station Cash push, they've stripped mounts from game content and made them so majority of the mounts you would have to buy with $$$.

 

That's what I would like to see... mounts to be available ingame via quests and time spent playing the game, not just something exclusive to those with deep pockets.  But I know it won't, it's SOE, and looking at EQ1 & EQ2 you know just how it's gonna be in EQN.

EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  Kyllien

Apprentice Member

Joined: 3/22/13
Posts: 315

8/22/13 12:42:16 AM#29
Originally posted by Mardy
Originally posted by Stiler

 

So what would you like to see from mounts in EQN?

 

I would like to see mounts not become such a station cash exclusive item that they are in EQ1 and EQ2 currently.  In WoW I used to collect mounts, I'd spend hours upon hours doing quests just to obtain mounts ingame.  But SOE with their F2P & Station Cash push, they've stripped mounts from game content and made them so majority of the mounts you would have to buy with $$$.

 

That's what I would like to see... mounts to be available ingame via quests and time spent playing the game, not just something exclusive to those with deep pockets.  But I know it won't, it's SOE, and looking at EQ1 & EQ2 you know just how it's gonna be in EQN.

Two things 

1. Anything put out yesterday is exlusively for Landmark.  They have not announced mounts for EQN.

2. EQ2 still has in-game mounts inlcuding mounts that are nearly as fast as the Cash-Shop mounts.  You just need a crap ton of guild faction and Plat to buy them.  The point of the cash shop is not be allow a player an advantage but only to add variety to the game. 

 

  Mardy

Hard Core Member

Joined: 9/01/06
Posts: 2222

8/22/13 3:39:40 AM#30
Originally posted by Kyllien

2. EQ2 still has in-game mounts inlcuding mounts that are nearly as fast as the Cash-Shop mounts.  You just need a crap ton of guild faction and Plat to buy them.  The point of the cash shop is not be allow a player an advantage but only to add variety to the game. 

 

You've been drinking the SOE coolaid my friend.  Ever since station cash, less and less mounts were put in the game to allow players to obtain, more and more mounts were put on the cash shops.  This is the case for both EQ1 and EQ2, especially EQ1.  That's a fact.  So I'm just saying, it's not about variety, that's the line they sell to you like door to door salesmen.  It's about them stripping content out of expansions and such, and place them on cash shops to sell them to you, even though you are STILL paying the same premium monthly subscription and you are still paying for yearly expansions.

EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  TalRasha

Novice Member

Joined: 1/20/05
Posts: 823

8/22/13 4:14:03 AM#31

Can not go wrong with a lizard.

 

Lizard Mount

  Jean-Luc_Picard

Advanced Member

Joined: 1/10/13
Posts: 2393

There... are... four... lights!

8/22/13 5:16:36 AM#32
Originally posted by Loktofeit
Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

 

More seriously, I hope there won't be any flying mounts. Those ruin worlds.

Playing now: WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

8/22/13 7:33:13 AM#33
Originally posted by Jean-Luc_Picard
Originally posted by Loktofeit
Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

 

More seriously, I hope there won't be any flying mounts. Those ruin worlds.

I agree.

 

edit: Then again who knows how it would influence this kind of layered world.

  eldaris

Elite Member

Joined: 6/21/06
Posts: 294

8/22/13 8:17:05 AM#34

I hope for the leapers and gliders mounts of eq 2, much more fun than both normal ones and flying mounts. A skill to tame wild mounts or raise them - could be a nice thing to do beside combat. Unlike a previous poster I don't think combat is the only thing that counts in a mmo, while combat is important a mmo also needs a lot of other things to do beside it, like mini games, housing, crafting.

  Zorgo

Elite Member

Joined: 12/05/05
Posts: 2157

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

8/22/13 8:27:37 AM#35
Originally posted by soulmirror
No mounts, no fighting on mounts and positively NO flyng mounts. Why?  Because it takes away from game play and  community.  No I am not looking through rose colored glasses, the lack of automatic travel made for a tighter community and in moving from place to place, non-auto,  we actually found things that were of the beaten track.  Have 2 classes with a group teleport mechanic and everything will be just fine.  If mounts make it into the game, then restrict them to the highest levels.

Well, in your opinion, it has taken away from gameplay and community in the past, but imo that indicates devs were doing it wrong. If corrected mounts, could be integral to the gameplay - even add to the game play and community. 

The previous games mostly were non-flying mount designed, and then they added them to a world not designed for them. So as another poster put it, they become a speed buff with a graphic.

Integrated correctly into the game, mounts could actually build community. Just think about it - mounted combat, which would be different than unmounted combat, along with a variety of horse breeds - imagine a 'horse trader' profession which would then become essential to a player driven economy.

I know this may surprise you, but the way it has been done in the past, is not necessarily the only way to do it.

  Zorgo

Elite Member

Joined: 12/05/05
Posts: 2157

Who did wrong? The advertiser hired to sell the game or the consumer who put faith in advertising?

8/22/13 8:32:00 AM#36
Originally posted by Jean-Luc_Picard
Originally posted by Loktofeit
Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

 

More seriously, I hope there won't be any flying mounts. Those ruin worlds.

No wonder I always hated Anne McCaffrey.

  Drakephire

Apprentice Member

Joined: 4/02/13
Posts: 349

8/22/13 12:00:47 PM#37
Originally posted by GrayKodiak
Originally posted by Jean-Luc_Picard
Originally posted by Loktofeit
Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

 

More seriously, I hope there won't be any flying mounts. Those ruin worlds.

I agree.

 

edit: Then again who knows how it would influence this kind of layered world.

How do they ruin worlds? Some of the most fun i had in an mmo was using flying mounts in Vanguard.

  Zydari

Apprentice Member

Joined: 12/15/08
Posts: 84

Ignorance, the root and stem of all evil.
Plato

8/22/13 12:11:51 PM#38
I think I'll just wait and see on this one. I'll worry about what mounts are in the game when we have some real info about it. Too much speculation leads to disappointment.

Experience demands that man is the only animal which devours his own kind, for I can apply no milder term to the general prey of the rich on the poor.

Thomas Jefferson

  Jean-Luc_Picard

Advanced Member

Joined: 1/10/13
Posts: 2393

There... are... four... lights!

8/23/13 4:17:20 AM#39
Originally posted by Zorgo
Originally posted by Jean-Luc_Picard
Originally posted by Loktofeit
Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

 

More seriously, I hope there won't be any flying mounts. Those ruin worlds.

No wonder I always hated Anne McCaffrey.

Let's not compare books with MMORPGs. Not to mention that in Dragonriders of Pern, only a selected few had a dragon to fly on, the majority, peasants, crafters and even keep lords didn't have one. You can't do that in a game, people would all play the characters which can fly.

Result: a dead world where everybody flies above.

I rather have my MMOs full of players you can actually meet, instead of "World of Air Taxi" where people only land at quest locations.

Playing now: WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  Stiler

Elite Member

Joined: 10/19/05
Posts: 592

 
OP  8/23/13 4:38:53 AM#40
Originally posted by Jean-Luc_Picard
Originally posted by Zorgo
Originally posted by Jean-Luc_Picard
Originally posted by Loktofeit
Chimeras, tiger-like creatures, armored elephants/rhinos and big leathery wings with electricity effects.

 

More seriously, I hope there won't be any flying mounts. Those ruin worlds.

No wonder I always hated Anne McCaffrey.

Let's not compare books with MMORPGs. Not to mention that in Dragonriders of Pern, only a selected few had a dragon to fly on, the majority, peasants, crafters and even keep lords didn't have one. You can't do that in a game, people would all play the characters which can fly.

Result: a dead world where everybody flies above.

I rather have my MMOs full of players you can actually meet, instead of "World of Air Taxi" where people only land at quest locations.

 

Or.....the game can be built around this and do things differently?

 

Have special "cities in the sky" that takes an air mount to get to, have gameplay elements built around mounts, vertical gameplay made to give reasons to have interaction?

 

If they have mounted combat, if mounts can be damaged and killed, this can lead to a LOT more social interaction, you can have people that tame the mounts in the wild, have an entire part of the economy built around mounts.

 

As long as you have reasons for people to you know, be on the ground, they will go there. Dungeons to explore, PVP with keeps/lands to fight over (with a reason to want to fight over it), rare resources for crafters, etc.

 

 

Personally I'd love to have a Pegasus type of mount for flying, rather then your usual "Dragon" or bird-like flying mount.

 

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