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News & Features Discussion  » Elder Scrolls Online: Subscription Model Announced

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246 posts found
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17216

8/21/13 11:47:41 AM#161
Originally posted by someforumguy
 

I guess Arenenet is running a charitable organization then with their B2P payment model.

No Arenanet is counting on the cash shop to make up the difference.

They would be running a charitable organization if they just charged for the box, didn't have a cash shop and always took a loss but said "it's ok, as long as the gamers are happy".

  rojoArcueid

Elite Member

Joined: 8/13/09
Posts: 5570

"It is double pleasure to deceive the deceiver". - Niccolo Machiavelli

8/21/13 11:48:11 AM#162
Originally posted by someforumguy

 

I guess Arenenet is running a charitable organization then with their B2P payment model.

theres no charity in business. And GW2 is crearly very successful. But as you can see. Some other companies are still Pursuing WoW's numbers.

My endgame begins with character creation and ends with a new mmorpg

  mikelafalce

Novice Member

Joined: 3/18/13
Posts: 13

8/21/13 11:49:34 AM#163

 

Posted by someone else, but take a look at how great B2P can be!

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5785

8/21/13 11:53:10 AM#164
Originally posted by Sovrath
Originally posted by 9ineven

Enjoy your P2P games guys. Won't be paying a sub for a game that they said themselves is not a MMO.

 

They also said that statement was made so as not to scare off players who werent' mmo players. The experience they want to create, per their own interview, is an Elder Scrolls game that is online and you can play with friends or make new friends.

In other words, They are trying to make it more of "an elder scrolls game" than an mmo. Which, is a change from what they initially claimed the game to be. It's still an mmo.

In the German interview he specifically even said by yourself.  Who pays a sub-fee for a single player game?

This is going to be great watching crash and burn.

Curse you AquaScum!

  Myrdynn

Advanced Member

Joined: 3/25/07
Posts: 1402

8/21/13 11:53:33 AM#165

I used to be 100% pro sub

until I played RIFT's f2p, and I love it and think every game should follow.

sub games shouldnt have box prices though anymore either.

 

  someforumguy

Advanced Member

Joined: 1/25/07
Posts: 3496

8/21/13 11:55:46 AM#166
Originally posted by Sovrath
Originally posted by someforumguy
 

I guess Arenenet is running a charitable organization then with their B2P payment model.

No Arenanet is counting on the cash shop to make up the difference.

They would be running a charitable organization if they just charged for the box, didn't have a cash shop and always took a loss but said "it's ok, as long as the gamers are happy".

You are just making wild assumptions like the others here in this thread. You have no clue how much profit Arenanet gets from just the box sales and whether Zenimax could do with a B2P payment model.

I do understand it is a business and as a business you try to maximize profit. It helps if you have a lot of support from your customers. Customers that will blindly believe P2P==better quality games. Maybe they should throw in some lifetime subs and pricy preorder boxes too? :p

GW2 set the bar really high for quality content (not talking about preference). So, a boxprice+sub really has to deliver. We will see if TESO and Wildstar can. Also, a lot of ppl are assuming that TESO will not have a cash shop. I haven't seen that statement yet.

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1396

8/21/13 11:55:49 AM#167
Originally posted by r3t3
Originally posted by TookyG
Originally posted by r3t3

Bookmark my words.


They will launch suck up box sales on the shiny new factor, ride monthly subs until the novelty wears off, and once subs plummet, they will go F2P and then nickel dime you to death.

It’s the “real” new pricing model. Watch and learn.

You heard it here first, I’m so sure of this i would bet on it.

 

Of course they will.  TESO won't have the draw to stay P2P.  Just the fact that they're launching with P2P, however, pleases me.

This p!sses me of though as everyone is investing into a future which does not exist for this game.


You blow 60+ on the entrance fee; then play for 2 to 3 months tops or until you realize it’s just another cookie cutter and or novelty wears off, and you’re out over a hundred bucks.

A few months later everyone gets the game FREE and cost to them is NOTHING to play whenever they want. Then the people whom actually thought they were investing into a P2P atmosphere are royally PO’d because “it’s not that game anymore."

***NEW FLASH! They could not give a rats behind about you anymore as they got what they wanted from you, box sale and a monthly cash drip while they work on the F2P model, plus you’re no longer the majority voice anymore, simply the few diehards who stuck around too long hoping F2P would never come, F2P players are now your rulers.
 

Yeah if you buy this game with the $60 entrance fee, you are just burning money for no reason.  Patience will pay off.

I didn't see him say what the entrance/box price would be though.

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17216

8/21/13 11:58:19 AM#168
Originally posted by Torvaldr
Originally posted by Sovrath
Originally posted by 9ineven

Enjoy your P2P games guys. Won't be paying a sub for a game that they said themselves is not a MMO.

 

They also said that statement was made so as not to scare off players who werent' mmo players. The experience they want to create, per their own interview, is an Elder Scrolls game that is online and you can play with friends or make new friends.

In other words, They are trying to make it more of "an elder scrolls game" than an mmo. Which, is a change from what they initially claimed the game to be. It's still an mmo.

In the German interview he specifically even said by yourself.  Who pays a sub-fee for a single player game?

This is going to be great watching crash and burn.

but now you are just getting into the whole solo vs a group thing. At this point that's neither here nor there. It's still an mmo with group and solo offerings.

If you want to argue that there's a thread for it but you will see it's long with opposing viewpoints on both sides and no one agreeing.

Regardless of my feelings twoard Elder Scrolls Online (some good some bad) it's still an mmo, it feels like an mmo, you can do mmo things, you can play with groups/pvp with groups or do solo stuff just like most mmo's out there.

  Tierless

Apprentice Member

Joined: 7/01/08
Posts: 2114

joie de vivre

8/21/13 11:58:49 AM#169
There is hope for this one yet.

mmorpg.com/blogs/Xobdnas

  User Deleted
8/21/13 11:59:38 AM#170
The F2p trend is ending.  I am so happy about this.
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5785

8/21/13 12:02:58 PM#171
Originally posted by Myrdynn

I used to be 100% pro sub

until I played RIFT's f2p, and I love it and think every game should follow.

sub games shouldnt have box prices though anymore either.

Rift's revenue model is great as is Tera and GW2.

To me box fees are just another sort of micro-transaction.  You're paying for digital content.  I don't think games that require subs should be charging extra.  The game should charge what it wants for the sub to be successful.  So if they need $20 per month from x number of players to keep going and make new stuff then charge that.  Don't charge $15 and then $60 here and there for the actual content.

We'll see if Matt Firor was just talking shit when it comes to a box, dlc, and xpac fees.  He said he doesn't want to gate the experience, but those are hard gates right there.  This is nothing more than a money grab on his part.  A few people will fall for it like they always do before the game goes sub-free.

Curse you AquaScum!

  User Deleted
8/21/13 12:03:02 PM#172
Originally posted by someforumguy
<>

I guess Arenenet is running a charitable organization then with their B2P payment model.

I don't know about ANet.

I would wait for more of NCSOFT's Quarterly Earnings Reports before claiming anything else regarding ANet's B2P payment model. I take it you mean GW2 by this?

It did work well for GW1 but GW1 was an entirely different game altogether with expansions and what not.

  someforumguy

Advanced Member

Joined: 1/25/07
Posts: 3496

8/21/13 12:05:28 PM#173
Originally posted by NBlitz
Originally posted by someforumguy
<>

I guess Arenenet is running a charitable organization then with their B2P payment model.

I don't know about ANet.

I would wait for more of NCSOFT's Quarterly Earnings Reports before claiming anything else regarding ANet's B2P payment model. I take it you mean GW2 by this?

It did work well for GW1 but GW1 was an entirely different game altogether with expansions and what not.

Did you read the rest of that quoted thread? I was being sarcastic. Next time I will definately use /sarcasm ... /sarcasm off or something :/

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17216

8/21/13 12:08:19 PM#174
Originally posted by someforumguy
Originally posted by NBlitz
Originally posted by someforumguy
<>

I guess Arenenet is running a charitable organization then with their B2P payment model.

I don't know about ANet.

I would wait for more of NCSOFT's Quarterly Earnings Reports before claiming anything else regarding ANet's B2P payment model. I take it you mean GW2 by this?

It did work well for GW1 but GW1 was an entirely different game altogether with expansions and what not.

Did you read the rest of that quoted thread? I was being sarcastic. Next time I will definately use /sarcasm ... /sarcasm off or something :/

now now, sarcasm doesn't always come off well on forum threads. It's so easy to miss that unless it's over the top.

  Nadia

Elite Member

Joined: 7/26/03
Posts: 11491

8/21/13 12:09:47 PM#175
Originally posted by Torvaldr

We'll see if Matt Firor was just talking shit when it comes to a box, dlc, and xpac fees.  He said he doesn't want to gate the experience, but those are hard gates right there.  This is nothing more than a money grab on his part.

agree

a good example is EVE, a sub game that doesnt charge for expansion content

  Hellidol

Advanced Member

Joined: 6/14/12
Posts: 372

8/21/13 12:10:31 PM#176
Originally posted by garrett

At Gamescom this morning, Matt Firor, General Manager of ZeniMax Online, has revealed that Elder Scrolls Online will use the Subscription Model.  This has been confirmed on the Elder Scrolls Online Facebook Page.

Matt is quoted as saying: 

"We are creating a game that offers players the freedom to play alone or with friends for as long as they want. An extensive game with voice content, which from the beginning has hundreds of hours of gameplay and boasts a world-class customer support. A monthly fee, say a subscription model, allows us to precisely match the players experience to offer that we envision and expect above all our fans too. Another payment model would mean compromises and changes to which we just were not ready."

The Elder Scrolls Online offers unlimited fun for the first 30 days after purchase. You can play as much as you like. Many hundreds of hours of game content, PvP, etc. - all this awaits the player with the purchase of the game. Who wants to continue playing beyond the first month, paid the usual fee."

Maybe there will be discounts or similar later, but for now we are happy that we can finally announce our payment model. It is quite simple: The players pay once a month after the first 30 days and the full game is available to them."

The full interview with Matt Firor can be found here. 

YES!!!!!!!!!!!!!!!!!!!!, I am buying this game for sure woot I am really happy about this, play to win models opens it self up for to many unknowns. This is the best model by far for a solid MMO. Hats off to GM of ZeniMax and the rest of the team.

  someforumguy

Advanced Member

Joined: 1/25/07
Posts: 3496

8/21/13 12:16:19 PM#177
Originally posted by Sovrath
Originally posted by someforumguy
Originally posted by NBlitz
Originally posted by someforumguy
<>

I guess Arenenet is running a charitable organization then with their B2P payment model.

I don't know about ANet.

I would wait for more of NCSOFT's Quarterly Earnings Reports before claiming anything else regarding ANet's B2P payment model. I take it you mean GW2 by this?

It did work well for GW1 but GW1 was an entirely different game altogether with expansions and what not.

Did you read the rest of that quoted thread? I was being sarcastic. Next time I will definately use /sarcasm ... /sarcasm off or something :/

now now, sarcasm doesn't always come off well on forum threads. It's so easy to miss that unless it's over the top.

Lol now now, there there tsk tsk.

If he read my comments in that same thread, he would've understood that I was being sarcastic. He also wouldn't have to ask if we were talking about GW2. Which made it obvious that he took my last comment out of context.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15596

"what a boring life, HATING everything" -Gorilla Biscuits

8/21/13 12:17:40 PM#178

Hard to say how sustainable this is going to be. The same could be said for FFXIV as well as Wildstar. All three are following the traditional themepark model, with some twists. History hasn't been kind to these types of games, not since 05 or so anyway.

These three games are taking a huge risk IMO, not to say I don't prefer a sub, as I do, but the market is filled with free competition, many aren't going to ignore that simple fact going in.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  Butch808

Advanced Member

Joined: 9/16/09
Posts: 323

8/21/13 12:17:49 PM#179
Gotta love all the ignorant comments here.
  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5785

8/21/13 12:19:06 PM#180
Originally posted by Sovrath
Originally posted by Torvaldr
Originally posted by Sovrath
Originally posted by 9ineven

Enjoy your P2P games guys. Won't be paying a sub for a game that they said themselves is not a MMO.

 

They also said that statement was made so as not to scare off players who werent' mmo players. The experience they want to create, per their own interview, is an Elder Scrolls game that is online and you can play with friends or make new friends.

In other words, They are trying to make it more of "an elder scrolls game" than an mmo. Which, is a change from what they initially claimed the game to be. It's still an mmo.

In the German interview he specifically even said by yourself.  Who pays a sub-fee for a single player game?

This is going to be great watching crash and burn.

but now you are just getting into the whole solo vs a group thing. At this point that's neither here nor there. It's still an mmo with group and solo offerings.

If you want to argue that there's a thread for it but you will see it's long with opposing viewpoints on both sides and no one agreeing.

Regardless of my feelings twoard Elder Scrolls Online (some good some bad) it's still an mmo, it feels like an mmo, you can do mmo things, you can play with groups/pvp with groups or do solo stuff just like most mmo's out there.

I'm not talking group versus solo play.  Nearly every mmo offers some solo play.  He specifically inferred there would be a small group and single player experience.  Maybe I'm reading too much into that and he was just using marketing speak.

"We're building a game with the freedom to play - alone or with your friends - as much as you want. A game with meaningful and consistent content - one packed with hundreds of hours of gameplay that can be experienced right away and one that will be supported with premium customer support." link

He specifically says alone or with friends, not solo option in the midst of others around you.  I don't disagree that it is an mmo or at least has mmo playability.

I just think he's talking out of his ass.  He talks about not gating content while Skyrim DLC is built around gating those extras behind a paywall.  Will the game have a box fee and xpac fees in addition to the sub?  That's a gate right there and it's a form of DLC microtransaction just like bonus packs and pre-order goodies are.

Fans of the single player games and console gamers, as a general thumbrule, aren't going to buy into the recurring monthly bill in addition to their online access tax. Although the latter might buy in for a few months before they move on.  Elder Scrolls as a B2P game (like all their previous titles) has a potential sales pool of well over 10 million.  TESO as a sub-locked niche mmo title, maybe a couple million and how many will stick around past the 3 month point.

It's a money grab because they're going after the p2p suckers who keep thinking they'll get a better game experience than what we've had in the past.  When those numbers drop (and they always always do) they will turn on their early supporters and gladly welcome the B2P/F2P players.  Trion made a good game with Rift, and had excellent updates and support yet still couldn't keep sub-numbers high enough to stay P2P.

Curse you AquaScum!

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