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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » why is this game more popular than lets say Vanguard

6 Pages « 1 2 3 4 5 6 » Search
107 posts found
  shmashed

Novice Member

Joined: 1/27/08
Posts: 18

8/19/13 11:14:25 PM#61

Vanguard at launch was abysmal.  I wanted that game to succeed so dearly to fight back against the lowest common denominator  WoW style MMO . However, Vanguard was simply too buggy and unfinished.  Then they rushed to complete content to fill the empty areas (of which there were many).  The rushed content was pretty abysmal and clearly just a bandaid on a bullet wound.    I stuck around for as long as I could take it.  I even went back later when I heard the game was "fixed" and it was completely empty.  Titanic newbie zones without a person in sight.  And to top it off, the development of the game seemed to be halted, even back then.  Sure, things have been done since then, but at the time it really felt like the game could be shut down the next day.  Forgive me if I don't play a game that looks like its about to have the plug pulled on it.

 

I was so disappointed after Vanguard, I didn't play any new mmo until SWTOR (and yeah, that wasn't much better after getting to the final planet).  

 

Why FF14?  Because when I'm feeling super lazy, I can lay in bed and play it with a controller.  My only real complaint is how to voice chat with PC people.  Fun factor?  I suppose its there as well.   But when it comes down to it, It's just another button masher mmorpg.   Its main saving grace being there is no free to play, pay to win BS "gold shop" yet (that i'm aware of).

  zaylin

Novice Member

Joined: 4/11/06
Posts: 793

8/20/13 5:46:46 PM#62
Originally posted by Scalpless
Quality wise, FFXIV is clearly above TERA, Vanguard and TOR. That's what people like about it.

Not to mention it has more of a focus on the RPG aspect in the mmoRPG tag. FF puts a very nice importance on story and developing story arcs. I have only played to level 5 but its clear to me that it feels more like a RPG when progressing and not just a Dungeon hack game with a big world. Most games focus on gear grinding alone, FF (i like to think) mixes it up with equal portions of Rich story and some CGI cut scenses

  zinnikeys

Apprentice Member

Joined: 9/05/07
Posts: 43

8/20/13 6:24:14 PM#63
Originally posted by bloodaxes

It's developers doesn't give up on the game and barely update it.

(Talking about vanguard)

That is the only reason you should need.

  Dzone

Apprentice Member

Joined: 5/17/12
Posts: 319

8/20/13 6:36:58 PM#64

I would much rather watch a dark loading screen with the area name, then to have my computer lock up a few seconds everytime I cross one of those chunk lines.

 

Vanguard is a lot more buggy than ffxiv arr. ffxiv arr has run very smooth for me through beta 3 and open beta.

 

Vanguard on the other hand, I played for a few months and ran into several bugs and during that time the development team even somehow added even more bugs. Like being stuck on your mount, or very slow running. Only way to fix those was to log off and back on.

 

Other bugs in vanguard I encounterd, in those 2 months, was:

 

Getting stuck in a mountain

Other character flickering across my screen

Getting auto-disbanded from group when crossing chunk lines.

Watching people run toward the sky

Getting stuck under the world

Camara shakes like crazy when it gets close to a wall, and slinding doors inside houses would flicker like crazy when opening.

 

That was playing it earlier this year 2013.

 

FFXIV arr on the other hand, ran really smooth, no lag, no glitches, no getting stuck, everything flawless.

  Purutzil

Advanced Member

Joined: 10/02/11
Posts: 2910

The Critical Hit Pretzel!

8/20/13 6:43:47 PM#65

Simply...

 

1.) Its a new game, people aren't typically big on older games unless something big happens to change things up (F2P, or incase of FF14, a total remake).

2.) IN above, the fact it was redone left a lot of people curious and amazed so much work was done to essentially redo a game and it leaves people excited.

3.) Name Brand... really, the name Final fantasy even if its been sketchy draws attention, particularly since FF11 was actually a great MMo for its time.

 

Vanguard itself never really did any major rebranding and its likely the negative view on it lingers. I know personally I was highly disappointed about it.

  svann

Novice Member

Joined: 12/06/06
Posts: 1634

8/20/13 6:50:35 PM#66

Q:  Why do white people like Wayne Grady so much?

Negrodamus:  White people love Wayne Brady because he makes...Bryant Gumbel look like Malcolm X.

Chappelle

  wowclonez

Novice Member

Joined: 7/24/13
Posts: 77

8/20/13 8:13:25 PM#67
you are either joking, or just joking? right? i hope so. the first final fantasy game came out in 1987, and has been a world wide phenomenon in gaming since. why would you even compare it to a recent IP like Vanguard or Tera that have no games released prior to them both being released in the past 5 years. no offense but to ask that question is just madness. FF has been ticking for almost 30 years, Tera and Vanguard are already forgotten by many. FF has carved it's name in gaming forever.
  elocke

Spotlight Poster

Joined: 6/15/04
Posts: 4114

8/20/13 8:20:33 PM#68

Vanguard should what FFXIV did.  Shut down and come back as 2.0 with all new modern systems and game engine while keeping the same lore and setting and certain various gameplay aspects like diplomacy.  It just needs a HUGE amount of polish and redefining and maybe a bit less "grind" as I found questing in VG a very large PITA.  It can keep some of the challenging mobs and quests, the group ones, but for the love of Pete, make the supposedly solo quests actually soloable and make leveling a tad faster.  If not, then add some more layers to the game and goals for me to set to make it worthwhile to slog through half the content.  Actually, yeah, that sounds better.  Give more incentive to running those out of the way world dungeons from level 10+ so that everyone wants to do them and make the combat more responsive and strategic so that it flows better and is more fun.

In other words the game has potential that won't come about until some major overhauls are done.  Can SOE do it?  Do they have the cajones that Square has?

http://www.twitch.tv/elockethemmoaddict

https://twitter.com/MMOAddicted

  dreamscaper

Elite Member

Joined: 8/14/08
Posts: 1380

8/20/13 9:59:47 PM#69
Vanguard is by far the most overhyped game on tihs forum. People here love to sing its praises, but the game has been on life support for ages for a reason.

<3

  Mandodo69

Apprentice Member

Joined: 8/20/13
Posts: 126

8/20/13 10:32:37 PM#70
Originally posted by dreamscaper
Vanguard is by far the most overhyped game on tihs forum. People here love to sing its praises, but the game has been on life support for ages for a reason.

Exactly! I see the game shutting down by mid next year. The game is aweful and the story is lacking so bad.

  NagelRitter

Apprentice Member

Joined: 7/18/13
Posts: 613

8/20/13 11:34:50 PM#71

Vanguard, if I am not mistaken, had a terrible launch, patchy pickup, and is currently an F2P SOE game...

Originally posted by eddieg50

or Tera or even Tor.

Tera, really? Ranging from that game's terrible aesthetics (in terms of how races are portrayed, especially the "children") and the fact that there's really nothing to do in it and zones have really bad design...

TOR was just awful. Broken instancing, quests that are all tied to each other significantly limiting peoples' ability to group for them, uninspiring skill/crafting system. TOR was just a poor quality game.

 

The only reason I care about FFXIV is because it appears to have (according to beta feedback) high quality polish, technical errors notwithstanding. The only other game of this type with this level of polish is Rift, and they killed themselves with the Storm Legion expansion.

Favorite MMO: Vanilla WoW
Currently playing: GW2, EVE
Excited for: Wildstar, maybe?

  Voqar

Novice Member

Joined: 1/28/04
Posts: 484

8/20/13 11:53:09 PM#72

Thanks...the title of this thread made me laugh.  Fine stuff.  Now, I thought VSOH had some good elements but overall it was never in the same class as a heavy hitting MMORPG.  Poor launch, unfinished game, rough in too many ways.  It had potential but never really fulfilled.

 

"More popular" is a weird way to put it.  This game is hyped.  Popular is what  game *might* be after it's out.  In the case of MMORPGs, popular is more suitable for describing games that have a lot of subscribers over time.

 

I predict this game ends up more like SWTOR.  Hyped.  Nice release numbers.  Huge drops in pop in 3-6 months (how long it'll take the slower players to exhaust solo ez-mode, the single player content).  Empty servers and/or moving towards being more F2P trash in a year or so.

 

Which is just like all the other post WoW clones that emphasisze solo ez-mode, release with little to no endgame and/or incomplete small amounts of endgame, and that lack enough challenge to even satisfy the least able of gamers.  Single player games aren't worth a sub.  Games that lack challenge are boring and not worth a sub.  All signs point to FFXIV being an easier than usual clone.

 

Shiny.  New.  Fun for a couple months.  Same old same old.  Sigh.

 

The fanboys saying this game is the greatest thing ever or that this is the kind of game they want will be the first people to bail. Designing MMORPGs for this type of player is what is causing all of the clones to fail and is driving the genre into the F2P toilet.  Why would you ever design a multiplayer cooperative style of game that you want people to play for years by going heavy solo and catering to single player gamers?  It continues to boggle the mind.

 

 

Premium MMORPGs do not feature built-in cheating via cash for gold pay 2 win. PLAY to win or don't play.

  DavisFlight

Apprentice Member

Joined: 9/25/12
Posts: 2594

8/20/13 11:58:24 PM#73
Because its newer.
  teakbois2112

Apprentice Member

Joined: 8/13/13
Posts: 48

8/21/13 12:01:15 AM#74
Originally posted by elocke

Vanguard should what FFXIV did.  Shut down and come back as 2.0 with all new modern systems and game engine while keeping the same lore and setting and certain various gameplay aspects like diplomacy.  It just needs a HUGE amount of polish and redefining and maybe a bit less "grind" as I found questing in VG a very large PITA.  It can keep some of the challenging mobs and quests, the group ones, but for the love of Pete, make the supposedly solo quests actually soloable and make leveling a tad faster.  If not, then add some more layers to the game and goals for me to set to make it worthwhile to slog through half the content.  Actually, yeah, that sounds better.  Give more incentive to running those out of the way world dungeons from level 10+ so that everyone wants to do them and make the combat more responsive and strategic so that it flows better and is more fun.

In other words the game has potential that won't come about until some major overhauls are done.  Can SOE do it?  Do they have the cajones that Square has?

People forget/don't want to admit that SoE did a TON of work on VG.  No, they didnt do what Square did, but they also probably dont have the money Square does (SoE's parent company seems like a money drain not a money source).  SoE did spend a year and a half fixing the game, and no one came back.

In retrospect they should have shutdown and relaunched, but people didnt want VG 2.0, they just wanted a fixed VG which SoE mostly gave them.

SoE didnt abandon Vanguard, the players did.  SoE only decided to stop losing millions on it.

  DavisFlight

Apprentice Member

Joined: 9/25/12
Posts: 2594

8/21/13 12:54:50 AM#75
Originally posted by teakbois2112
Originally posted by elocke

Vanguard should what FFXIV did.  Shut down and come back as 2.0 with all new modern systems and game engine while keeping the same lore and setting and certain various gameplay aspects like diplomacy.  It just needs a HUGE amount of polish and redefining and maybe a bit less "grind" as I found questing in VG a very large PITA.  It can keep some of the challenging mobs and quests, the group ones, but for the love of Pete, make the supposedly solo quests actually soloable and make leveling a tad faster.  If not, then add some more layers to the game and goals for me to set to make it worthwhile to slog through half the content.  Actually, yeah, that sounds better.  Give more incentive to running those out of the way world dungeons from level 10+ so that everyone wants to do them and make the combat more responsive and strategic so that it flows better and is more fun.

In other words the game has potential that won't come about until some major overhauls are done.  Can SOE do it?  Do they have the cajones that Square has?

People forget/don't want to admit that SoE did a TON of work on VG.   SoE did spend a year and a half fixing the game, and no one came back.

Very untrue.

They put a ghost team on fixing bugs and pushing half finished content from the old dev team. The only significant work they did was make a trial version of the game (which was a REALLY poor trial version of the game). The rest of the work they did was making the game more like WoW, which just drove away the loyal players they had. Most of the things they did actively made the game worse.

They never advertised the game. They didn't even mention it at SoE Fan Faire. They put in the bare minimum effort. It was clear they didn't want to cannibalizing their own games. Or that they're just idiots.

  dwarfkinglords

Novice Member

Joined: 8/07/13
Posts: 62

8/21/13 2:15:36 AM#76
Originally posted by Draemos
Originally posted by Torcip
Originally posted by Draemos
Originally posted by Torcip
Originally posted by Draemos
Originally posted by IfrianMMO

I find it funny how Tera is always applauded for it´s combat system and people claim it´s the best action combat of any online game ever made.

The phantasy star saga has been offering customizable, action combat since like 1999

The last two games, Phantasy Star Universe and especially the newer Phantasy Star Online 2 offer much smoother, fast, flashy and above all, customizable and editable combat system, combos and what not.

Tera´s combat is so 1995 it hurts.

And i say this as a current Tera player, i am not hating the game in any way.

Phantasy Star is a lobby game....

And you're point is? I agree with IfrianMMO, Phantasy Star did it before Tera and does it better.

Are we really having this conversation?  The reason it was special in Tera was because Tera is a full fledged open world MMO.

You might as well have compared it to Monster Hunter 

We're talking about combat in an online game, just because it's open world doesn't mean it's combat is automatically better.

Of course not, but comparing a lobby game to a full fledged MMO is absolutely idiotic.  There are technical limitations that are bypassed by the extremely heavy use of instancing in lobby games.  It's the same reason you don't compare single player gameplay to MMOs.  

There are reasons why games like Vindictus and PSO use heavy lobby systems and not open world mechanics.  So trying to hold that against a game like Tera, which is a completely different beast on a technical scale, is just utterly stupid.

wow.... not sure if the guy who is comparing PSO to tera is trolling or not.. he seems to not understand the technical limitations of tera and how well they actually did for being a full blown mmo....

 

its a 4 player lobby game, meaning they can almost be console level or at console level because there is not another 500 people on the instance lagging the game.. do you understand that kid? 

  Shauneepeak

Novice Member

Joined: 7/22/09
Posts: 426

8/21/13 2:32:34 AM#77
Originally posted by IfrianMMO

I find it funny how Tera is always applauded for it´s combat system and people claim it´s the best action combat of any online game ever made.

The phantasy star saga has been offering customizable, action combat since like 1999

The last two games, Phantasy Star Universe and especially the newer Phantasy Star Online 2 offer much smoother, fast, flashy and above all, customizable and editable combat system, combos and what not.

Tera´s combat is so 1995 it hurts.

And i say this as a current Tera player, i am not hating the game in any way.

I really wish the Phatasy Star games would become more popular the Phantasy Star Portable 2 beta was amazing on PSP but I never picked it up because it seemed no one else was buying it here in the U.S.(aside from the fans) and none of the major review sites were reviewing it which I found very, very odd, seeing how great the beta was.

 

The thing I loved about the Phantasy Star beta was that the grind was very fun with the amount of weapons with their different attributes you could receive and the combat was top-notch for what it was.

  Dreamo84

Defender of Worlds

Joined: 5/20/04
Posts: 3179

I actually still like MMORPGs

8/21/13 2:51:24 AM#78
Because Vanguard launched with only $3,000 computers being able to play it and even then it was a buggy mess. But instead of doing what SE did and shutting it down and fixing it they sold it to SoE who tried to fix it a bit.

Not every company has the balls or money to do what Square Enix did but it was a smart move.

  TheHavok

Advanced Member

Joined: 7/13/04
Posts: 2435

"Free crack and everybody gets laid."

8/21/13 3:01:04 AM#79
Originally posted by BadSpock

Is this a real question?

Vanguard - buggy, incomplete, one of the worst launches ever, 2003 graphics, uninspired and uninteresting gameplay, game world, lore...

If you were comparing FFXIV 1.0 to Vanguard I'd say they were much, much closer in comparison, but comparing FFXIV:ARR to Vanguard is just... asinine.

Apples to oranges.

Yeah - seriously OP, did you even think this through before you posted?  Vanguard had a shitty launch.  Vanguard barely made a splash in the MMORPG community, let alone the gaming community.  Vanguard is old as balls now.  And finally, Vanguard was not a prequel or a sequel of any kind.  Players new to Vanguard would have no idea whats it about.

Now lets take FF14.  Its new.  Its made by square enix who, to some people, are the gods of game development.  It has a slew of lore and backstory already established.  It has a very successful MMO prequel.  On top of that: players know that a ton of money was dumped into it to make it better.  Why wouldn't people be excited.

  Malvious

Apprentice Member

Joined: 10/21/04
Posts: 222

8/21/13 3:10:32 AM#80
because its Final Fantasy and people will white knight for it even if its a pile of rubbish.

Fine, we'll compromise. I'll get my way & you'll find a way to be okay with that.

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