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General Discussion

General Discussion 

News & Features Discussion  » [General Article] WildStar: Revenue Model Revealed

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488 posts found

Hard Core Member

Joined: 1/29/12
Posts: 659

8/19/13 7:50:18 AM#41

Bold move by NCSoft and Carbine. They took the high risk high reward route and I hope it will pay off for them (and us players too).

The way I see it is: they have created a challenging game (call it hardcore if you like) and are very confident in their product. Easy casual theme park games and sub fee don't go well together any more

I'm having my fingers crossed for this one.



Joined: 6/15/08
Posts: 2193

Posts deleted: 12589457

8/19/13 7:53:46 AM#42

I'm going to buy and support it just for the P2P move. And to p*** off Mr. Aihoshi.




Advanced Member

Joined: 10/28/07
Posts: 375

Lvl 40 in the MMO called "Life"

8/19/13 7:54:44 AM#43
Originally posted by Psion33
Originally posted by plescure
Originally posted by BillMurphy
I'm surprised there's so little talk about the 2014 release date delay... :)

i was always a little dubious about a 2013 release tbh



Ha, ha. He said "dubious."


If someone is talking in general chat in a language you dont understand, chances are they're not talking to you. So chill out and stop bitching about it!


Advanced Member

Joined: 3/05/04
Posts: 375

8/19/13 7:55:51 AM#44
noooooo no good mmo to look forward to in 2013. Wildstar and ESO together in spring 2014. zzzzz

Advanced Member

Joined: 5/23/09
Posts: 883

8/19/13 7:56:48 AM#45
Originally posted by Scalpless

Interesting. I must say I still don't see the target audience of this game. People who want a WoW-that's-not-WoW? Is there enough of them? Personally, I attribute WoW's decline in subs to people getting tired of the whole model, not the game itself.

I thought they were going to make a sub-free WoW with some nice additional features, but I guess not. Maybe I'm just not interested in the whole "quest to endgame and raid" model and don't understand what the people who are want, but... eh. Right now FFXIV seems to be a better choice for group-focused content, unless you're someone who loves raiding.

This is nonsense, FFARR is sub based for a start. Secondly. WoW's decline isn't related to to it's payment model. It is coming up to being a decade old, it has made poor choices with it's expansions and it has had to deal with increasing compitition in what is a saturated market. The only real surprise is that despite it's shortcomings WoW is still by any measure the most successful MMO out in the market in the west. Rather than being a reason for it's decline it may be a reason for it's continued success. But this is all post hoc ergo propter hoc.

However, people are willing to pay for a quality product and $10 - $15 is a small price to pay.

<p align=center><a target=_blank href=><img border=0 src=></a></p>RL][/CENTER]


Spotlight Poster

Joined: 2/05/11
Posts: 1564

8/19/13 7:57:07 AM#46
Originally posted by Angerina
Originally posted by Scalpless

Interesting. I must say I still don't see the target audience of this game. People who want a WoW-that's-not-WoW? Is there enough of them? 

The target audience are people who played Vanilla and Burning Crusade, people who had to manage their mana, who used CC and discussed every trash mob group in heroic dungeons. The kind of players who crave a challenge, not accessibility. 

I hope the game is difficult.  That may give it some hope on my radar.  However, it being a linear quest hub themepark are huge negatives.  


I don't care too much about payment model.  However, $60 and then a sub means the game better be outstanding.  You would think they would at least do $40 and a sub...$60 is way over the top.


I imagine the game will be freemium after  6 - 12 months anyway.  Being a linear quest hub themepark doesn't bod well for game longetivity.


Advanced Member

Joined: 8/23/05
Posts: 1034

8/19/13 7:59:28 AM#47

All I can say is F@*!@&@ you ( to those who said that his will be F2P 10029921% ).

In other notes, I am VERY happy that WS will be P2P, like VERY. I so hate F2P games. 

About the 2014 delay? Well, I have FF XIV right now, so it's all good. Really ... all good :)

Reporter: What's behind Blizzard success, and how do you make your gamers happy?
Blizzard Boss: Making gamers happy is not my concern, making money.. yes!


Advanced Member

Joined: 8/25/06
Posts: 1371

8/19/13 8:00:03 AM#48

Heres the thing (Howard stern voice)


With Eve online Pay sub works.

WoW pay sub also works, but detiriating fast...why?

well beign different in the mmo market or a pioneer gives you that title togo Sub.


yes, you will have tons of people saying yay to sub-now real players will join the game etc etc...but i guarantee you it will not support the game 100%  on all 4 legs.

tons of games come and go and now that its beign pushed to 2014 along with other mmos due at that date- they have alot to compete agaisnt-including F2p and B2p.

yes, itll be awsome at first, but  your bank account wont think so.


Novice Member

Joined: 2/27/13
Posts: 1

8/19/13 8:01:38 AM#49

very bad....ppl who cant spend monthly feees cant  play it..or ppl like me who have the cash but cant pay online ...cant play it.........very bad.....



Hard Core Member

Joined: 12/25/06
Posts: 1571

8/19/13 8:02:26 AM#50
I don't mind. It means everyone pays the same and gets the same and it filters out alot of unpleasant people you get with the f2p crowd. It's still like buying gold or w/e and hope the measures they take don't screw up the economy which it will but hey it's way better than any f2p option out there and suits me fine.

This isn't a signature, you just think it is.


Apprentice Member

Joined: 5/20/11
Posts: 677

8/19/13 8:02:31 AM#51

I'm not interested in subscriptions. Bad decision.

If it were B2P or F2P i would be interested but now it's off the map.


Advanced Member

Joined: 3/16/12
Posts: 151

8/19/13 8:05:29 AM#52

Well i won't play Wildstar in that way. The game won't give me back all the money in my hours played (lately i have little time to play games), but p2p model gives an opportunity for good updates, support and a lot of content.


I personaly doubt that Wildstar will keep p2p very long. Players are divided into many MMOs and not everyone is Bill Gates to pay monthly fee for every game they play :). I'm afraid that p2p in Wildstar will last untill they earn money that they invested into production.


Novice Member

Joined: 12/18/11
Posts: 1197

8/19/13 8:05:51 AM#53

If the can produce a QUALITY game they will do fine.

Still hating on NC myself though from the closing of CoX.


Elite Member

Joined: 6/17/11
Posts: 7802

8/19/13 8:06:47 AM#54

So what this really means they don't have a platform ready that can handle microtransactions. Also no monetization team to implement it correctly.

It is 10 times easier just going p2p route, as you just have a platform that process monthly payments and multi-month packages - microtrans take a huge additional team and robust platform to run (usually around $10 mil of additional Dev cost to put in microtrans)


Elite Member

Joined: 10/10/03
Posts: 5666

8/19/13 8:07:37 AM#55

Wildstar is only the second P2P/B2P MMO to come out this year, we are half way thorough August and only two so far. I welcome this news as it shows they must have has more funding prior to launch which equals a better MMO.

As for players who want everything in the world of gaming to be free...get real.


"usually around $10 mil of additional Dev cost to put in microtrans" - Come on it can't cost that much! It's a bloody cash shop not a new mini game. :)


Advanced Member

Joined: 4/03/12
Posts: 5659

8/19/13 8:11:10 AM#56

I am thrilled there is no cash shop, but at the same time, The cash Shop isn't what I disliked about GW2. It was the fact that the entire economy of the game revolves around the value of Gems and very few items have any value so players can't become wealthy enough to never need to buy gems. I'd prefer a GW2 like Cash Shop if only it wasn't for real money conversions. I will probably not be paying a Sub for a game where I can buy in-game currency


EVE has 2 advantages that make this model work that I am very curious to see here.

1. EVE had 5 years to mature it's game economy before introducing PLEX. The game was a sandbox and the economy was very strong. This allowed for the value of ISK to grow on its own for 5 years without any influence from the real world's economy. So when it was finally introduced, the value of real currency was exceedingly week against the value of EVE's money. So while it's technically possible to "pay to win" in EVE, the amount of real money to do it would be insane. And that's even assuming the amount invested into the PLEX system would be enough to do it. 

Wild Star will not have this advantage. The value of Credd will be set against real money from the get-go and will never be allowed to grow beyond it. Fortunately it's a Theme Park. But I still have to wonder what will happen to the game's economy and all the metagames that surround it.


2. It's advantageous within EVE for players to have multiple accounts and CCP was brilliant in figuring out how to subsidize that across the "mediocre" player base to allow the more invested players to leverage their in-game success so those under them can pay for it. I'd have to wonder how successful PLEX would be if EVE players ever only needed or wanted a single account. not saying it wouldn't work, there'd just be less commodity to trade.

Wild Star does not look like a game players will want multiple accounts in.


Apprentice Member

Joined: 8/28/05
Posts: 675

8/19/13 8:12:14 AM#57
Its going to have to be one hell of a game for me to pay to play with all the ftp/btp options out there.  Kind of a disappointment, but it will go ftp at some point so I can just wait if the game is good but not great.

Novice Member

Joined: 2/23/13
Posts: 36

8/19/13 8:12:14 AM#58
Your gonna run out and pay 60 bux for a game you do not own, and in 6 months to a year, they will give away what you paid 60 bux for... cuse its happend over and over and over.. and people keep falling for it , there are more people who prefer f2p/b2p than there is people who enjoy a sub...

Novice Member

Joined: 12/09/04
Posts: 128

8/19/13 8:14:17 AM#59

Huge mistake.  Number of AAA MMOs released in the latter half of the naughties that have survived on that model.  0.

The player base has voted with their wallets, they prefer the B2P or F2P models.

Not just another pretty color.


Advanced Member

Joined: 5/28/04
Posts: 675

8/19/13 8:15:00 AM#60
Good -- it's been a bit since a decent sub-based game will launch. Now I can support the developers properly rather than have to use a cash shop. Kudos to Carbine!
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