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General Gaming  » Gamers are destroying the industry.

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101 posts found
  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

8/17/13 1:28:12 PM#21

To all *geniuses* blaming gamers for industry problems:  There wouldn't be an industry without gamers.  You can't blame your customers for the shortcomings of your products.

There has always been jerks out there, and if you take their negative comments to heart, you need to grow up.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  stayBlind

Novice Member

Joined: 4/19/06
Posts: 511

8/17/13 1:29:36 PM#22
Originally posted by LeGrosGamer

 Are gamers destroying the gaming industry?  That depends on how wide you're capable of seeing things.    Take MMORPG's since WoW , without a doubt 90 out of a 100 released MMORPG look a lot like WoW and to each other.  The problem is that people keep believing that the next WoW-a-like release will be the next big thing when in fact it is only a scam, a duplicate of past releases. Yet, time and time again people get drawn into buying a title and then flames on forums that the game sucks and brings nothing new.  Helloooooo, mind checking out game play previews on YouTube of a new release before even thinking of buying the new title in the first place?  Most people that praise a new release MMORPG are fanbois with nothing better to do. Before buying the next "Big shot MMORPG" do your homework on the title and determine for yourself if the game is worth playing or not. If you need guidance of other people to decide, then you really need help and do no belong in the gaming universe in the first place.

 

  As long as people keep buying duplicate releases of past failures and feeding money to crappy Devs, we will keep getting non stop releases of such garbage MMORPG's.   So in the end, most of you are just playing right into the hands of the Devs.

Yes, I do not doubt there are developers out there that do this purposefully. However, if you look at the numbers of the situation, consumer give their money to theses releases, so obviously these releases are what the consumers want. I can see where a developer could make that mistake.

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  stayBlind

Novice Member

Joined: 4/19/06
Posts: 511

8/17/13 1:30:55 PM#23
Originally posted by MindTrigger

To all *IDIOTS* blaming gamers for industry problems:  There wouldn't be an industry without gamers.  You can't blame your customers for the shortcomings of your products.

There has always been jerks out there, and if you take their negative comments to heart, you need to grow up.

Yes, but you can blame the customers for funding products that have shortcomings. I think that both parties are partly to blame. If you can not have an industry without gamers, then is it not logical to assume that the current state of the industry exists in part BECAUSE of the gamers?

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  Sabas

Apprentice Member

Joined: 8/26/05
Posts: 203

This is the sound of me

8/17/13 1:32:07 PM#24
Originally posted by stayBlind
 I can see where a developer could make that mistake.

Damn those metrics! *tongue in cheek*

  Mendel

Hard Core Member

Joined: 7/22/11
Posts: 623

8/17/13 1:32:23 PM#25
Originally posted by Quizzical

The only thing worse than being talked about is not being talked about.

If you want to develop games that people care about, you have to accept that, no matter what you do, you're going to get some wildly unfair and completely over the top criticism.  (And also some more reasoned criticism, but that's easier to handle.)

Still, death threats are way over the top, and those who make them ought to face consequences for it.

Death treats are one of the areas where 'Free Speech' doesn't apply.  If a threat is reported, the authorities will investigate and, if necessary, instigate appropriate legal actions against the perpetrator.  So, there are real-world consequences in place.

Sadly, these types of transgressions tend to be unreported, and the authorities tend to be overworked.   So, a 10 year old is not held accountable for their bad behavior, there's no correction and no chance to learn.  Eventually, society finds itself with another uncivil citizen.

Logic, my dear, merely enables one to be wrong with great authority.

  Drakynn

Novice Member

Joined: 3/02/08
Posts: 2051

8/17/13 1:35:13 PM#26

So as I read the article the Industry is being destroyed because of anonymous posts on the internet by idiots and  the childish,thin skinned developers who getting their feelings hurt reading them.

Well if the industry is that fragile maybe it deserves to be destroyed...

  Mr.Kujo

Advanced Member

Joined: 5/23/12
Posts: 390

“Discussion is impossible with someone who claims not to seek the truth, but already to possess it.”

8/17/13 1:47:16 PM#27

Originally posted by stayBlind

Originally posted by saker

This thread title made me LoL, yes this is definitely the attitude of some "devs" in general, it's the gamers fault that our games suck! Ha!

We vote with our wallets, so essentially we are part of the reason that games suck !

So I guess you haven't bought any mmo in the last few years as an act of fight against that quality decrease? Or are you a part of the problem you are already aware of?

Originally posted by Pandamin

No, greed and profit is what is killing some parts of this industry.

As a game developer, I would like to see you in my place with that money, and see how good samaritan would you be.

Even if I earned 100k$ a month I'd rather give it to my family or charity than to sacrifice it for a bunch of unthankful pricks that gamers are.

 

  MindTrigger

Advanced Member

Joined: 12/19/07
Posts: 2628

8/17/13 1:48:27 PM#28
Originally posted by stayBlind
Originally posted by MindTrigger

To all *IDIOTS* blaming gamers for industry problems:  There wouldn't be an industry without gamers.  You can't blame your customers for the shortcomings of your products.

There has always been jerks out there, and if you take their negative comments to heart, you need to grow up.

Yes, but you can blame the customers for funding products that have shortcomings. I think that both parties are partly to blame. If you can not have an industry without gamers, then is it not logical to assume that the current state of the industry exists in part BECAUSE of the gamers?

No.  I do not agree with this at all.  From a business standpoint, it's a suicidal position to take as well.  First off, there's a difference between a few vocal jerks out there spewing bile all over the internet, and customers who are not satisfied with boring/lackluster games.  The jerks don't matter when the games are otherwise living up to others expectations.  Selling your game isn't a problem if it's a game people enjoy playing.  

The thing about morons throwing threats around, is that this has become the culture of the internet in general.  You can go to any unmoderated or under-moderated site on the net and see the exact same behavior.  This comes from perceived anonymity, where people feel free to act like internet bullies with no concern about recourse.  Unfortunately, this is a dark aspect of human nature.  I used to think that the only thing that could curb this would be making people use their real names, but over the last couple years on Facebook, I've seen people using their real names and saying the exact kind of crap I see where user names are used.  

My take on what is wrong with the gaming industry is that games are not evolving at the pace they need to in order to keep up with the evolution of consumers.  Now that may not be the fault of all of the game developers out there, but some of them have been spending the last several years spitting out the same games over and over again, and wondering why people are bored and/or angry about it.

The industry is ripe for some new excitement, and I believe devices like the Oculus Rift are exactly what it needs.  This whining about consumer comments is an excuse, in my opinion.  Anyone who has to interface with the public knows that jerks are always there, and they always will be.  If you take their comments to heart, you are only empowering them.

A sure sign that you are in an old, dying paradigm/mindset, is when you are scared of new ideas and new technology. Don't feel bad. The world is moving on without you, and you are welcome to yell "Get Off My Lawn!" all you want while it happens. You cannot, however, stop an idea whose time has come.

  User Deleted
8/17/13 1:59:06 PM#29
  Sabas

Apprentice Member

Joined: 8/26/05
Posts: 203

This is the sound of me

8/17/13 2:02:30 PM#30
Originally posted by Mr.Kujo

 

Originally posted by Pandamin

No, greed and profit is what is killing some parts of this industry.

As a game developer, I would like to see you in my place with that money, and see how good samaritan would you be.

Look random anonymous dude on the internet,

I'm a composer in real life, I know all about selling out and dancing with the devil.

 

If you can accept the cash be prepared to deal with the consequences.

  stayBlind

Novice Member

Joined: 4/19/06
Posts: 511

8/17/13 2:04:14 PM#31
Originally posted by Mr.Kujo

Originally posted by stayBlind

Originally posted by saker

This thread title made me LoL, yes this is definitely the attitude of some "devs" in general, it's the gamers fault that our games suck! Ha!

We vote with our wallets, so essentially we are part of the reason that games suck !

So I guess you haven't bought any mmo in the last few years as an act of fight against that quality decrease? Or are you a part of the problem you are already aware of?

Correct: I do not buy games that implement features that I do not enjoy. To do otherwise would only be supporting features that I do not enjoy.

That is not to say that I enjoy 100% of every game I play, but the features I enjoy have to outweigh the features that I do not enjoy.

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  Sabas

Apprentice Member

Joined: 8/26/05
Posts: 203

This is the sound of me

8/17/13 2:05:48 PM#32
Originally posted by MindTrigger
 Now that may not be the fault of all of the game developers out there, but some of them have been spending the last several years spitting out the same games over and over again, and wondering why people are bored and/or angry about it.

 

You know, 

I've been consuming single player games like crazy the past few weeks.

Most of it were horrible ports.

No custom key binds, often no options in the graphic settings department.

From what I gathered there were 3 decent pc only titles this year.

 

You bet I can understand where the anger is coming from.

  stayBlind

Novice Member

Joined: 4/19/06
Posts: 511

8/17/13 2:07:57 PM#33
Originally posted by MindTrigger
Originally posted by stayBlind
Originally posted by MindTrigger

To all *IDIOTS* blaming gamers for industry problems:  There wouldn't be an industry without gamers.  You can't blame your customers for the shortcomings of your products.

There has always been jerks out there, and if you take their negative comments to heart, you need to grow up.

Yes, but you can blame the customers for funding products that have shortcomings. I think that both parties are partly to blame. If you can not have an industry without gamers, then is it not logical to assume that the current state of the industry exists in part BECAUSE of the gamers?

No.  I do not agree with this at all.  From a business standpoint, it's a suicidal position to take as well.  First off, there's a difference between a few vocal jerks out there spewing bile all over the internet, and customers who are not satisfied with boring/lackluster games.  The jerks don't matter when the games are otherwise living up to others expectations.  Selling your game isn't a problem if it's a game people enjoy playing.  

The thing about morons throwing threats around, is that this has become the culture of the internet in general.  You can go to any unmoderated or under-moderated site on the net and see the exact same behavior.  This comes from perceived anonymity, where people feel free to act like internet bullies with no concern about recourse.  Unfortunately, this is a dark aspect of human nature.  I used to think that the only thing that could curb this would be making people use their real names, but over the last couple years on Facebook, I've seen people using their real names and saying the exact kind of crap I see where user names are used.  

My take on what is wrong with the gaming industry is that games are not evolving at the pace they need to in order to keep up with the evolution of consumers.  Now that may not be the fault of all of the game developers out there, but some of them have been spending the last several years spitting out the same games over and over again, and wondering why people are bored and/or angry about it.

The industry is ripe for some new excitement, and I believe devices like the Oculus Rift are exactly what it needs.  This whining about consumer comments is an excuse, in my opinion.  Anyone who has to interface with the public knows that jerks are always there, and they always will be.  If you take their comments to heart, you are only empowering them.

Yet, they would not spit out the same games over and over again if there was no potential of profit. That is where I think the gamers are to blame. These gamers that you speak of are the ones continually buying the same thing over and over and then get mad about it? Maybe they should not be funding products that they do not like ...

Say that I only like chocolate ice cream and nothing else. If an ice cream company continues to produce vanilla ice cream, and I continue to buy the vanilla ice cream *wishing* that it was chocolate, whose fault is that? The producer or the consumer? To the ice cream company it looks as if I REALLY like to buy vanilla ice cream; so vanilla ice cream is what they will continue to make.

I will state again that I do not think all of the blame can be pinned on one or the other. I imagine there is a guy that works at that ice cream company that says:

"Hey! There is an untapped market in chocolate ice cream! Why do we not make some chocolate flavors?"

However, the numbers show that people are perfectly happy with buying vanilla ice cream (because you, as the consumer, still buy it even though you do not like it). 

Yet, every once and awhile, a company will be smart enough or decide to take a risk and actually attempt to tap into the chocolate market. It is very hard to justify the potential money loss from this simply because the company is making enough profit by producing vanilla ice cream (again, because the consumers buy vanilla even though they do not like it).

Now, if the consumers who do not like vanilla ice cream were to stop buying the vanilla ice cream, the company would HAVE to start looking at other avenues of profit gain (if the sales of vanilla ice cream dropped enough).

Whether you want to believe it or not, I believe that we, the consumers, dictate the quality of products that are produced by companies.

Thus, we vote with our wallets.

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  NaughtyP

Novice Member

Joined: 12/02/11
Posts: 795

8/17/13 2:11:16 PM#34

Bad people exist. What else is new? I bet other industries get just as many threats, if not more. Don't use extreme cases to generalize. Most gamers are pretty decent people.

Enter a whole new realm of challenge and adventure.

  Mr.Kujo

Advanced Member

Joined: 5/23/12
Posts: 390

“Discussion is impossible with someone who claims not to seek the truth, but already to possess it.”

8/17/13 2:25:27 PM#35
Originally posted by Pandamin
Originally posted by Mr.Kujo

 

Originally posted by Pandamin

No, greed and profit is what is killing some parts of this industry.

As a game developer, I would like to see you in my place with that money, and see how good samaritan would you be.

Look random anonymous dude on the internet,

I'm a composer in real life, I know all about selling out and dancing with the devil.

 

If you can accept the cash be prepared to deal with the consequences.

I don't know how this has anything to do with what I wrote, but you must have really wanted to shine here, so I won't take that pleasure away from you.

I have no problem dealing with consequences. It doesn't even matter who I am if it bothers you so much. I can rephrase myself like this: Try to imagine yourself not in my shoes but in some real not annonymous game developer, and try to think how good samaritan would you be. I want to see you lowering your paycheck for some random people in any industry.

  Iselin

The Listener

Joined: 3/04/08
Posts: 3776

8/17/13 2:31:31 PM#36
Psycho assholes use the internet? Who knew!
  stayBlind

Novice Member

Joined: 4/19/06
Posts: 511

8/17/13 2:37:30 PM#37
Originally posted by Pandamin
Originally posted by MindTrigger
 Now that may not be the fault of all of the game developers out there, but some of them have been spending the last several years spitting out the same games over and over again, and wondering why people are bored and/or angry about it.

 

You know, 

I've been consuming single player games like crazy the past few weeks.

Most of it were horrible ports.

No custom key binds, often no options in the graphic settings department.

From what I gathered there were 3 decent pc only titles this year.

 

You bet I can understand where the anger is coming from.

Did you purchase these titles? 

Little forum boys with their polished cyber toys: whine whine, boo-hoo, talk talk.

  maplestone

Novice Member

Joined: 12/10/08
Posts: 3109

8/17/13 2:46:48 PM#38

In the end, no matter who we are as individuals, we add up to statistical noise and every bell curve of reactions has a tail end.  No matter what the industry you are in, the more people who are aware of you and your work, the larger and longer those tails are going to be. You need to be honest with yourself about the limits of what you can handle and ensure you keep the distance and filters to prevent that tail end of reactions from wrecking you.

  Sabas

Apprentice Member

Joined: 8/26/05
Posts: 203

This is the sound of me

8/17/13 2:52:16 PM#39
Originally posted by Mr.Kujo
 

I don't know how this has anything to do with what I wrote, but you must have really wanted to shine here, so I won't take that pleasure away from you.

 

Seriously?

 

I was only pointing out that with actions come consequences.

Since you mentioned your profession, I mentioned mine.

 

Both dealing with the same subject, trading art for money. I thought that was quite obvious.

  GrayKodiak

Novice Member

Joined: 11/15/12
Posts: 576

8/17/13 3:41:39 PM#40
Originally posted by maplestone

In the end, no matter who we are as individuals, we add up to statistical noise and every bell curve of reactions has a tail end.  No matter what the industry you are in, the more people who are aware of you and your work, the larger and longer those tails are going to be. You need to be honest with yourself about the limits of what you can handle and ensure you keep the distance and filters to prevent that tail end of reactions from wrecking you.

I think gamers take the nerd rage competition to other areas of life, this forum is often an example of it. Hell the knee jerk reaction in this single thread is probably an example of it.

 

The generally idea behind the article is you are not going to get people to interact with the customer, get into this area of business and attract future quality workers if they can expect Death threats, rape threats, threats against children on a regular basis for doing their job by a bunch of anonymous clowns with no sense of social norms.

One guy had 70 death threats, or so he says, on his xbox live account, it doesn't matter that 70 people is a small percentage of the player base it is still seventy death threats which is probably 69 1/2 more death threats than he should have gotten for doing his job.

The only reason someone would deal with that kind of stuff is money and then we get mad at games for following the money instead of some idealistic vision of where mmorpg's should be going.

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