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News & Features Discussion  » [Column] Elder Scrolls Online: Racial & Guild Skills

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53 posts found
  rygard49

Novice Member

Joined: 3/22/11
Posts: 985

8/15/13 11:48:39 AM#21
I thought this was going to be a detailed list of the racial and guild skills.
  Salenger

Novice Member

Joined: 11/29/04
Posts: 509

The true character of a man can be seen when they are given power.

8/15/13 12:03:10 PM#22

I feel most of the comments here are made by people who didnt watch the video or much of it :P.

I was somewhat impressed with the combat, world, pve etc...i mean its not that far off from skyrim and appears to be very flexible in what you choose to do, like all TES games.

It might not be a sandbox, but it looks like it will be fun.

I think MMO gamers just love to post negativity all the time, i mean what games out there actually interest you guys? lol

  zellmer

Novice Member

Joined: 8/30/09
Posts: 452

8/15/13 12:40:15 PM#23

That crowd..

"Fast travel"

WHOOOOO

"Easy weapon switching"

WHOOOOO

"Grass on the ground"

WHOOOOOOOO

 

Jesus, lol.

  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3000

8/15/13 1:07:06 PM#24

A lot of childish posts here with people who have no clue what they are talking about. Anyway, good article teasing just how diverse a characters build can be, much more diverse than just about any MMO available today whether these people admit it or not. When I played Guild Wars 2, which I liked, one thing that it suffered from was a feeling that you weren't progressing because it gave you most of your prime skills right away and the points you get really weren't all that exciting or enough toward the later levels. This game allows you to raise skills in just about everything and  allows you to basically play any play style you want.

People should be excited about this, not troll post. Whats funny is that some of them are begging for more info or criticizing for what they perceive as lack of info, but then salivate over EQnext where they have basically seen zero proof of anything, just concepts. Amazing lol.

Oh boy, we can change the whole world.../polymorphs out of sheep form back to reality....I'll believe it when I see it, even though I'm excited about that game.

By the way, regarding Vampire and Werewolf form at the same time, The Vampire Diaries allows for it. Why not this game? hehehe.

 

There Is Always Hope!

  MMOrty

Novice Member

Joined: 7/29/13
Posts: 13

8/15/13 2:03:37 PM#25

My only concern is that everyone will eventually be the same toon with the same skills.  Who wouldn't eventually train in healing, nuking, fighting, bow ... if you can.

I'm not trying to be a downer, but you would be limiting yourself if you didn't train in everything eventually, so there will be a LOT of people in the end game with the exact same skills.

Am I wrong?  I am hoping to stir up good conversation, because I am a little worried.\

MMOrty
MMOrty.com

  vmoped

Novice Member

Joined: 3/07/04
Posts: 1722

8/15/13 2:15:31 PM#26
Originally posted by MMOrty

My only concern is that everyone will eventually be the same toon with the same skills.  Who wouldn't eventually train in healing, nuking, fighting, bow ... if you can.

I'm not trying to be a downer, but you would be limiting yourself if you didn't train in everything eventually, so there will be a LOT of people in the end game with the exact same skills.

Am I wrong?  I am hoping to stir up good conversation, because I am a little worried.\

Yes you can eventually have access to all the skills, but you can only have so many active at one time, and they have stated some skill trees are mutually exclusive.  You can only have two sets of weapons available during any one combat sequence as well.  You also can morph skills to alter their affects as well.  It is more about how you combine the skills you have access to, on top of how you use them.  I fail to see how more options and freedom are a bad thing to some people.

Cheers!

MMO Vet since AOL Neverwinter Nights circa 1992. My MMO beat up your MMO. =S

  TsaboHavoc

Novice Member

Joined: 11/01/11
Posts: 340

8/15/13 2:36:32 PM#27
Originally posted by keithian

A lot of childish posts here with people who have no clue what they are talking about. Anyway, good article teasing just how diverse a characters build can be, much more diverse than just about any MMO available today whether these people admit it or not. When I played Guild Wars 2, which I liked, one thing that it suffered from was a feeling that you weren't progressing because it gave you most of your prime skills right away and the points you get really weren't all that exciting or enough toward the later levels. This game allows you to raise skills in just about everything and  allows you to basically play any play style you want.

People should be excited about this, not troll post. Whats funny is that some of them are begging for more info or criticizing for what they perceive as lack of info, but then salivate over EQnext where they have basically seen zero proof of anything, just concepts. Amazing lol.

Oh boy, we can change the whole world.../polymorphs out of sheep form back to reality....I'll believe it when I see it, even though I'm excited about that game.

By the way, regarding Vampire and Werewolf form at the same time, The Vampire Diaries allows for it. Why not this game? hehehe.

 

cant w8 to see everybody as a werewolf-vampire and nobody using first person view ( why i would gimp myself), prepare to meet a lot of Edwards and the imature 13 years ol kid as the emperor pwnyou.

  shalissar

Advanced Member

Joined: 3/04/10
Posts: 173

8/15/13 2:45:00 PM#28
Originally posted by TsaboHavoc

cant w8 to see everybody as a werewolf-vampire and nobody using first person view ( why i would gimp myself), prepare to meet a lot of Edwards and the imature 13 years ol kid as the emperor pwnyou.

Already prepared after having been deluged by the recent waves of female characters in mmo's named "khaleesi" or some variant thereof.

 
  IridescentOrk

Novice Member

Joined: 5/27/13
Posts: 160

8/15/13 2:45:24 PM#29
 this game better be fun in Cyrodiil

gameplay > graphics

  Ryowulf

Advanced Member

Joined: 8/28/05
Posts: 671

8/15/13 2:49:25 PM#30
The more that racial skills matter the more that race locks on factions seems like an issue.
  Iselin

The Listener

Joined: 3/04/08
Posts: 3905

8/15/13 3:04:44 PM#31
Originally posted by Ryowulf
The more that racial skills matter the more that race locks on factions seems like an issue.

You say issue, I say feature.

One of the things I always liked about DAoC (that WAR tried to copy...but badly) is some uniqueness for the different factions. Even WOW did that in the vanilla days: e.g. only Alliance could have Paladins and only Horde could have Shaman.

I like that and miss the variety and distinct flavor each side had. I wish they would go further and make them even more different.

  Ryowulf

Advanced Member

Joined: 8/28/05
Posts: 671

8/15/13 3:28:32 PM#32

The problem is, the races skills aren't going to be equal and with its pvp focus people will go for the best race/faction combo.  This creates faction unbalances and a host of other problems.

 

  jerlot65

Novice Member

Joined: 7/05/08
Posts: 802

8/15/13 3:32:27 PM#33
Originally posted by Ryowulf

The problem is, the races skills aren't going to be equal and with its pvp focus people will go for the best race/faction combo.  This creates faction unbalances and a host of other problems.

 

So making a dark elf necromancer would be better than a dwarf necromance.. Something like that?  I dont see the problem there.

  Iselin

The Listener

Joined: 3/04/08
Posts: 3905

8/15/13 3:35:28 PM#34
Originally posted by Ryowulf

The problem is, the races skills aren't going to be equal and with its pvp focus people will go for the best race/faction combo.  This creates faction unbalances and a host of other problems.

 

Must be a modern day problem because in the old days those differences existed and people had more of a sense of having fun in games than to just go blindly following the herd to whichever alliance was declared most uber on reddit.

In DAoC I played a Theurgist in Albion - neither Hibernia nor Midgard had a class that was in any way like my class. That was a good thing and part of what gave Albion an identity that wasn't just a cookie cutter version of Midgard with new clothes.

  BelegStrongbow

Novice Member

Joined: 11/10/08
Posts: 286

8/15/13 3:58:07 PM#35
Originally posted by zellmer

That crowd..

"Fast travel"

WHOOOOO

"Easy weapon switching"

WHOOOOO

"Grass on the ground"

WHOOOOOOOO

 

Jesus, lol.

THIS hahahaha

I probably wont be playing because its softlock.  Skyrim was never softlock and I could shoot any arrow as far as I wanted and snipe a headshot.  That's the kind of MMO combat I want.   Darkfall Online 1 did it.  Why cant anyone else?

Although Firefall Online has also don't it pretty well.  Long distant Headshot ftw. 

  quseio

Apprentice Member

Joined: 4/18/07
Posts: 222

8/15/13 4:20:44 PM#36
raids is NOT a wow term is a everquest term
  Ratero

Hard Core Member

Joined: 5/19/04
Posts: 322

8/15/13 4:28:14 PM#37

"Oh, and one last thing.  If you listen to the video above, you might have heard something said in a very public setting that’s only been teased before: Werewolves and Vampires will be in Elder Scrolls Online, and even they will get their own skill trees should you choose to become one.  I wonder if they’ll let us be both?  I hope so..."

Nothing new in this post if you have been keeping up with the information releases.

BTW you cannot be a Vampire and a Wearwolf at the same time.

Ratero.

  MMOrty

Novice Member

Joined: 7/29/13
Posts: 13

8/15/13 5:43:11 PM#38

My other concern is the Vampire and Werewolf ... If there is any advantage in becoming either, players will feel forced to do one or the other in order to compete.

I am still excited to play this game.  Beta was awesome.  I just wonder what they will do about people feeling forced to become a Vampire or Werewolf just so they can compete in PVP.

MMOrty
MMOrty.com

  Pinkpuncher

Apprentice Member

Joined: 8/14/13
Posts: 2

8/15/13 7:04:22 PM#39
Originally posted by newbinator
I don't know that I'll play TESO (well, if it's F2P I will), but having racial skills that actually matter is very appealing to me. Too many games these days seem to make races just an aesthetic choice... which I find incredibly boring.

I'd rather this be P2P or Pay once like GW2's model, not both or F2P. Reason being is that I'm more comfortable playing a game where I know the dev team is getting paid for their work and not just hoping they might, but not out-right stealing from me.

Some subscription modeled games that turned F2P, turned F2P, because they were losing money and needs that income to fund their team and the game. ESO wont be that game IMO because:

1. Its a brand. Elder scroll is not just a title anymore, its a franchise with huge enough fanbase, and with that fanbase comes word of mouth. Also, with the release of skyrim on 2011 it caught even the casual gamers. Gamers = players = money, simple.

2. Mature community. Lets face it, the last thing we want is baby sitting a raid member because they can't straight up act mature and do their roles. Also, this is ESO, under aged should not even be playing this, or atleast have someone decent to parent them  -- this should atleast give/teach them idea on how to play as a community.

3. Zenimax. The Publisher, with a huge publisher like them, its all about fixed income. They would want to know when they get paid and how much. They can still put micro transaction here for their variable income -- as long as its not on subscription models because thats just stealing.

Now, all this is My speculation and hopes, some of what I wrote my be conflicting but to sum things up: I'm pro "pay once to play" with microtransaction or subscription without microtransaction. I'm not full-on aginst F2P,if its there for free why not, but if they can miss it totaly that would be just fine. Basically, all this comes down to is content, content, and more, content.

 

 
  Brynn

Advanced Member

Joined: 12/17/03
Posts: 344

8/15/13 7:36:15 PM#40
Wow, what a bunch of jaded gamers. Too many game choices, I guess. Jeez, this game is way in the future. Everything is still being planned, nothing probably set in stone.
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