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News & Features Discussion  » [Preview] EverQuest Next: Making the New World Feel Authentic

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97 posts found

Spotlight Poster

Joined: 9/21/12
Posts: 1566

8/09/13 3:51:04 PM#21
Originally posted by Vivasvan
The only thing that will make this feel like EQ is if they actually make it look like EQ??

And not like WoW.

So far it looks like WoW 2.5.

No ounce of EQ In this at all.

I dont see much of a resemblance to WoW at all.  Not even in art style.  I cant think of a single aspect of the game that reminds of WoW.  now GW2 on the other hand...

True, i dont see the resemblance to EQ yet either, but Norrath =/= an art style.  it remains to be seen if EQN feels like EQ.  There needs to be enough similarities with the races, classes, places, spells, etc.  Plenty of room for difference, but i want to see Druids casting their swarm DoTs, SKs harm touching, and Rangers needing lots of rezzes.


Apprentice Member

Joined: 8/19/10
Posts: 334

8/09/13 4:04:32 PM#22
Originally posted by Deolus
Originally posted by HighMarshal

I would like the lore people to explain how they can say that there is only one race of Elves in the new game when we have seen pictures of Elves and Dark Elves.

The only thing I can think of is that the Dark Elves are not really Elves and are only called that by the uninformed based on how they look. They may be more Tiefling in origin.

I won't pretend to be well-versed in EQ lore but there is only one race of elves but there are three different sects (for want of a better word) of elf: the Fier'Dal (wood elves), the Koada'Dal (high elves) and the Tier'Dal (dark elves).

EQN is set at an earlier time than the previous two titles when the elves were part of the Combine (an alliance of various races). I think the different sects of the elves split after this era.

From what they have said thus far it isn't a casee of this being set earlier this is more a case of an alternate reality (if it must be tied into the other titles), or just a flat out reimagining with no regard to prior titles (only keeping the EQ IP to save time in development and draw in those loyal to the franchise).

The Koada'dal and Feir'dal in this imagining are pretty much the same.  The Koada'dal in this was more a movement of the highborn elves to prevent the other 'lesser' races from eventually doing what the Shissar had tried by subjegating them.  The Feir'dal seem to be those who opposed this view who formed the Combine when the dragons had crushed the elven empire.  Likewise the Teir'dal in this are more a warrior caste than a seperate culture.

There was equally no intervention of the gods, or history of the gods using the races as pawns in their aims.  No Green mist for the Shissar, no invasion of the plane of Earth for the followers of Rallos Zek (no Rallos Zek even!!).  This is not the same Combine from EQ and EQ2.


Defender of Worlds

Joined: 5/20/04
Posts: 3480

I actually still like MMORPGs

8/09/13 4:16:07 PM#23
Originally posted by erictlewis


So saying that they are aiming at the 13 year old demographic,  this is not you fathers eq2 kids. 


Why does everyone think 13 year olds like cartoons? When I was 13 I was listening to Snoop Dog pretending I was gangsta and trying to watch porn on Cinemax when my parents when to bed.

What 13 year old is like "Yaaay cartoons!!!!!! I love cartoons!!" like really?!?! If anything teenagers become more receptive to cartoons around 16 or so when they might get into Anime or something.

But we need to stop this nonsense that 13 year old love cartoons. 13 year olds play Call of Duty all day lol.


Apprentice Member

Joined: 6/13/06
Posts: 878

8/09/13 6:29:06 PM#24

Seems like they are doing exactly what SWTOR did with timelines and story etc .  Of course we know how SWTOR turned out.


And tbh those stories in SWTOR didn't effect the game much or make it feel more authentic.


While having all that stuff is good I think the game needs to be authentic within the game itself .





Also the games characters look like cartoons so I hope they don't make the game too serious because how can you take a cartoon serious ? It needs to be funny and witty . See Wildstar .


Or make the characters look serious and have a serious game which most people want.


Apprentice Member

Joined: 4/18/07
Posts: 223

8/09/13 7:19:04 PM#25
horrible lore this isnt  eq  imo  but ill probably pay i eman noi rallos    marr is the god of war ??? herasy

Apprentice Member

Joined: 5/22/04
Posts: 400

Blessed are the forgetful: for they get the better even of their blunders - Friedrich Nietzsche

8/10/13 1:10:13 AM#26

I am a HUGE fan of EQ lore, I loved it in EQ, got to dig even deeper in EQ2, and then got to see the past in EQOA, and I have to say that more than almost any other game out there, save LoTRO or SWTOR, the lore of EQ is extremely deep and detailed. One of the main reasons I like the EQ games so much is the common, shared history and how it was all nearly universal across the three games, and how each game presented a different part of that rich world.


I knew going into all this that it was a reboot, but I literally cringed when I read that SoE had mentioned the J.J. Abrams "reboots" of Star Trek. I had really hoped they were going to keep the foundation of the lore, history, world, and it's various cultures, races, and creatures alone, while changing what happened going forward from a certain point in the history. Kind of like if the day EQNext went online, was the same point in the settings, lore, and history as when EQLive went online. I didn't expect them to mess w/ the lore so much, and I am really quite disapointed.


Not to mention that they seem to have gotten rid of my favorite gods....Tunare (Nature, and patron goddess of the High and Wood Elves), Innoruuk (god of Hate, and twisted the first High Elven Kind and Queen into the progenitors of the Dark Elves), Bristlebane (Kind of Thieves), and Cazic Thule (god of Fear). Not to mention the dozen or so others that haven't been mentioned. I am seriously hoping they are withholding info on the lore, particularly about the pantheon of gods, and that more will be revealed, or even (re)discovered during the course of the game.


This isn't a deal-breaker for me, but I certainly don't like what I've heard about the lore so far.



Hard Core Member

Joined: 8/07/13
Posts: 75

8/10/13 1:36:21 AM#27
i never cared about story in mmo.. 

Novice Member

Joined: 6/28/12
Posts: 137

8/10/13 1:56:30 AM#28
One word... AWESOME!!!

Novice Member

Joined: 1/22/09
Posts: 139

8/10/13 2:18:53 AM#29
Originally posted by Grailer


Also the games characters look like cartoons so I hope they don't make the game too serious because how can you take a cartoon serious ? It needs to be funny and witty . See Wildstar .



Pretty easily actually.


Novice Member

Joined: 2/23/04
Posts: 36

8/10/13 2:35:14 AM#30
Not sure why people have such a hard time with the art style of EQ Next... I've been a long time fan since EQ1 and have played and enjoyed every EQ game there ever was (Console and PC) so it cant be a veteran thing because I absolutely love the art direction they went with... It reminds me of ElfQuest (Most of you probably don't know what that is as its been long forgotten). I'll never understand. I have been seeing plenty of references to EQ1 and EQ2 "realistic" models and I can't help but laugh. Both of those game's character models were FAR from realistic or life-like. They were video game models... Maybe I just like to game and I'm not so anal or simple minded as to favor one art style. Anyway, Its a shame I come here to share in excitement and need to deal with comments from people who believe they are owed something.  Anyway... Awesome article, and thank you!

Novice Member

Joined: 4/12/12
Posts: 161

"Reality is but a figment of our collective imaginations." -N.E.S.

8/10/13 3:01:39 AM#31
no mention of Tunare, Cazic Thule or Innoruuk?! :(

Advanced Member

Joined: 8/14/09
Posts: 94

8/10/13 3:46:33 AM#32
Dont make a story. make people make the story.Like UO.Like you can write a note about some treasure you've buried and hid it on some random drawer or chest in somewhere.THATS how you make the story not writing imaginary repetitive bullcrap.Enough with "heroes" and "dragons" and some tenmillion thousand ages which's been told in one sloppy-authored book.



Advanced Member

Joined: 8/07/13
Posts: 64

8/10/13 3:55:09 AM#33
"Having a fresh take on an old story like this also makes the game that much more accessible to new players"
I think this is a very important point. It's a good thing that SOE is developing the lore this in way for EQN. New players to the world won't feel they are being 'left behind', 'not as important' or 'not as valuable to the community'  by not having experienced/known the lore from EQ/EQ2.
Similarly it will also go some ways to to removing a schism from the community I've seen at times in other games. In sequel MMOs and the like, sometimes players are categorised by their peers based on whether or not they've played the previous games in the series, or know the lore from them. As a result (if they haven't or don't) sometimes they're thought less of by the community, or themselves think they don't the 'right' to contribute to RP or similar. Whilst not common, it's very unfortunate when this happens.
I'm glad for the fresh lore spin for EQN.

Advanced Member

Joined: 4/27/05
Posts: 619

Shit Happens!!

8/10/13 4:00:07 AM#34

It's hard to make a cartoon authentic.



Hard Core Member

Joined: 10/10/03
Posts: 5731

8/10/13 4:18:35 AM#35
It is good to see that even if the graphics is for kiddies the lore will not be.
  User Deleted
8/10/13 4:39:00 AM#36
They delivered everything I was looking forward to see in the next Everquest iteration, but those graphics killed me. I'm out!!!!! Everquest 1's lore was way BETTER!

Novice Member

Joined: 8/02/13
Posts: 6

8/10/13 6:29:19 AM#37
Originally posted by Grailer

Seems like they are doing exactly what SWTOR did with timelines and story etc .  Of course we know how SWTOR turned out.


And tbh those stories in SWTOR didn't effect the game much or make it feel more authentic.


While having all that stuff is good I think the game needs to be authentic within the game itself .





Also the games characters look like cartoons so I hope they don't make the game too serious because how can you take a cartoon serious ? It needs to be funny and witty . See Wildstar .


Or make the characters look serious and have a serious game which most people want.

I will use this example because this is what the Kerran reminds me of....


Well, the lion king was a cartoon, and within the first 20 or 30 minutes of that movie, you get to see the main character's father (Mufasa) fall off a cliff and get trampled to death by a stampede.  I'm pretty sure everyone in the theater was crying on that one, parents included. 

Its not so hard for cartoons to be serious... even if they're goofy looking.  It's all about mood, plot, and setting (or in one word... Lore).

Also, i'm pretty sure you don't speak for "most people"... not everyone is so shallow that they can't  look a little deeper into the game without passing judgement on the graphics.

OH yeah... and i feel like I should note I'm not a HUGE fan of the character graphics, but I definitely agree that stylized art ages better than realistic graphics do, so i can understand it from a developer perspective.  The way they've pieced it together, it's a beautiful world from everything I've seen so far.




Joined: 11/22/06
Posts: 1170

8/10/13 6:36:09 AM#38
I read Mos Eisley and smiled :)

"You're either with us or against us"


Apprentice Member

Joined: 7/22/04
Posts: 70

8/10/13 7:00:21 AM#39
How can you create an Everquest game that has no connection to all the lore we already know about the world?  They should have just called this something other than Everquest.

Hard Core Member

Joined: 8/08/03
Posts: 2383

8/10/13 7:18:31 AM#40
Well that pretty much answers the question on start up areas. Seems there will only be one area where everyone starts Qeynos. Seems pretty limited compared to both EQ and EQ2
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