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News & Features Discussion  » [Column] EverQuest Next: An EQ Noob’s Reaction to EverQuest Next

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72 posts found
  erictlewis

Advanced Member

Joined: 11/08/08
Posts: 3059

The definition of insanity is doing the same thing over and over while expecting different results.

8/07/13 4:35:01 PM#21
Originally posted by arieste

From a "quality" standpoint, the difference between EQ2 graphics and WoW graphics is that EQ2 graphics look dated after 9 years while WoW graphics have looked dated for 9 years.

 

Do EQ2 graphics have their issues?  Sure, lots.  They're poorly optimized the humanoid models have a bit of a plastic feel to them.   But I can't imagine that too many people would look at the two kerra images below (EQ2 and EQN) and honestly say that the EQN one is in any way superior (despite being 10 years newer):

 

I love you sig. 

I watched all the eqnext stuff via twich tv since I could not go to soe live.  I was sick to my stomach when I saw how stupid they made the kerra look.  I felt like I was looking at Toney the tiger, uggg.

 

I have this to say most of the folks that are in my eq2 guild have deep concerns about eqnext.  Several of them have outright said they would not play it.  Others are worried about the 8 button combat, others worried about no raids.

One thing we all agreed on.  EQnext will be it's on game. I don't think they intended EQ1, and EQ2 to feed into EQNEXT as they are aiming at totaly different agge ranges and play styles. 

What a shame. They should go ahead an pull the project now.  To many times we seen games that try to be all things to all people and fail on all accounts. 

 

  Megilindir

Novice Member

Joined: 8/14/09
Posts: 91

8/07/13 4:36:56 PM#22
Well just not kerra..I had high hopes of EQN until the videos came and BAM.WoD save us.

beLIEve

  Husvik

Novice Member

Joined: 6/21/05
Posts: 446

Having fun who cares.

8/07/13 4:58:19 PM#23

I believe you've missed the subtext of <Everquest NEXT> here is a clue it's not titled <Everquest CLONE>.

 

  ste2000

Apprentice Member

Joined: 2/28/04
Posts: 4736

8/07/13 5:02:07 PM#24

Why people keep saying that WoW Art-Style aged better than EQ2?

EQ2 graphics are awesome, problem is that in 2013 still few PC can run it at Max detail (and that's also one of the reason why EQ2 has never been that popular)

 

That's an EQ2 Warrior

 

WoW Warrior

It takes a blind man to say that WoW Warrior looks better than EQ2.....................

 

  Asamof

Apprentice Member

Joined: 9/19/04
Posts: 740

8/07/13 5:50:34 PM#25
Originally posted by ste2000

Why people keep saying that WoW Art-Style aged better than EQ2?

EQ2 graphics are awesome, problem is that in 2013 still few PC can run it at Max detail (and that's also one of the reason why EQ2 has never been that popular)

 

That's an EQ2 Warrior

 

WoW Warrior

It takes a blind man to say that WoW Warrior looks better than EQ2.....................

 

now show us the EQ2 warrior without the helm, zoom in on the face :)

realistic art style

  Ozivois

Novice Member

Joined: 4/17/10
Posts: 602

8/07/13 5:54:39 PM#26

Nice article

I think you're right about the soul of the game; I bet EQ is in there but they didn't talk enough about the game yet.

I hope you're right about the Kerran avatar. It would also be nice if they reworked the Firiona avatar -- the audience was in shocked silence when she was revealed.

The "soul of EQ" means different things to different people. For me it was the music, the huge zones, how difficult and long it was to level up, not wanting to die due to the corpse retrieval system, joining spawn-camping groups as the only efficient way to level up and get some loot drops, the two hour buffs or ports you would buy in social hubs, and a lot of mystery and secrecy with the rare-spawn camping for the really nice loot drops.

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

8/07/13 5:55:57 PM#27
Originally posted by Riposte.This
This game has no soul

There is absolutely no evidence to support this one way or the other.

You may be right, but with the amount they have focused on the lore as one positive indicator I would bet you are wrong.  But Im speculating just as much as you are.

 

  Thorqemada

Hard Core Member

Joined: 8/30/04
Posts: 1227

8/07/13 5:59:41 PM#28

Really MMORPG.com, do you look at actual pictures when you state obviously wrong things like WoW looks better than EQ2 ???

What is your jdugement based on?

Modelling, Texturing, Colouring is not involved i guess.

 

What is wrong about the femal mage?

It does not look like a mage - ist a female Ship Boy out of "Treasure Isle" or "Peter Pan".

I have also no clue what is wrong about the Eyesight of the Designer using this Colours they do - where is the fidelity?

 

EQ:N is EQ:N when they successfully transport the Lore of EQ into the Gameplay in a meaningfull way while avoiding to be mistaken for Disneyworld.

What they want to do with the world is impressive - now its about how they do it.

"Torquemada... do not implore him for compassion. Torquemada... do not beg him for forgiveness. Torquemada... do not ask him for mercy. Let's face it, you can't Torquemada anything!"

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  ninjagranny

Advanced Member

Joined: 9/26/06
Posts: 25

8/07/13 6:02:28 PM#29

Yes the graphics in eqn do look naff and comic like BUT thats what people want nowadays - people dont want great scenery or realistic vistas they want the soft edged comic strip things - Will it detract from the game - yes but lets be honest eq graphics weren't all that good :) but we loved it for the game play -

 

  Asamof

Apprentice Member

Joined: 9/19/04
Posts: 740

8/07/13 6:17:32 PM#30
Originally posted by Thorqemada

Really MMORPG.com, do you look at actual picutres when you state obviously wrong things like WoW Looks better than EQ2 ???

What is you jdugement based on?

Modelling, Texturing, Colouring is not involved i guess.

 

What is wrong about the femal mage?

It does not look like a mage - ist a female Ship Boy out of "Treasure Isle" or "Peter Pan".

I have also no clue what is wrong about the Eyesight of the Designer using this Colours they do - where is the fidelity?

 

EQ:N is EQ:N when they successfully transport the Lore of EQ into the Gameplay in a meaningfull way while avoiding to be mistaken for Disneyworld.

What they want to do with the world is impressive - now its about how they do it.

it's based on the fact that WoW, hate it or love it, has a confident and cohesive art direction. EQ2 decided they would rather have the best technical effects over good art direction, and now it suffers from some of the worst uncanny valley ever seen in a game 

  gavving

Advanced Member

Joined: 4/03/07
Posts: 51

8/07/13 6:31:17 PM#31

SOE is kinda hosed.  They use the Everquest name and release a new MMO under it to get lots of press and old Everquest players to give it a try.  Then those Everquest players will complain that it's not really Everquest and that it's something completely different.  If SOE releases a new MMO without calling it Everquest then everyone complains that they're not working on a re-do of EQ1 or 2.   

Someone mentioned the old class system in EQ and how it effected the entire game - and that's deeply true.  The new game systems to be floating towards a Rift/GW2 style of class/skills, and I just don't think that builds the same kind of character identification that you got in the old EQ days where a Cleric was a Cleric and a Monk was a Monk.  (oh and they better have Monks)  Being able to completely switch roles at the touch of a button cheapens, and complicates the investment in the character creation process.  I'd rather have a system which allows for moderate flexability within a class system, but doesn't allow a complete role shift at the press of a button. (in or out of combat) 

 

 

  User Deleted
8/07/13 6:32:09 PM#32
Im in the same category as Micheal Bitton, I tried to play eq when it first came out my pc was not good enough. I tried EQ2 once I got bored of WoW. It would be great if it was more responsive, but the lack thereof kills it for me especially compared to WoW. Now here come Eqnext and it looks like responsiveness is not going to be a problem and neither is wow clone, nor gw2 clone speaking of clones. The eq franchise has a nice core group for backing, but I am glad they arent calling the shots because I like what I have seen already and from the sounds of it, the core veteran group would have made a completely different game, one thats much like the old ones.
  Lateris

Apprentice Member

Joined: 12/29/05
Posts: 1805

~perspective~

8/07/13 6:36:05 PM#33
How can you say it has no soul- they didn't cover the depth of the game. They only presented a tiny molecular bit of the game. This is based on assumptions. Good journalism, realistic journalism is based on facts.  
  Asamof

Apprentice Member

Joined: 9/19/04
Posts: 740

8/07/13 7:06:39 PM#34
Originally posted by Rockniss
Im in the same category as Micheal Bitton, I tried to play eq when it first came out my pc was not good enough. I tried EQ2 once I got bored of WoW. It would be great if it was more responsive, but the lack thereof kills it for me especially compared to WoW. Now here come Eqnext and it looks like responsiveness is not going to be a problem and neither is wow clone, nor gw2 clone speaking of clones. The eq franchise has a nice core group for backing, but I am glad they arent calling the shots because I like what I have seen already and from the sounds of it, the core veteran group would have made a completely different game, one thats much like the old ones.

It's most certainly a GW2 + Minecraft clone. Did you watch them talk about the game during the debut????

  SavageHorizon

Apprentice Member

Joined: 1/14/13
Posts: 1580

8/07/13 7:18:38 PM#35
Originally posted by MondoA2J

 

I really really hope they deliver on this new AI for monsters. Really tired of static monsters who do the exact same shyt over and over.

 

Really you obviously haven't played Ryzom.

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  Lugors

Apprentice Member

Joined: 10/06/12
Posts: 179

8/07/13 7:20:05 PM#36

People have a hard time separating art design from graphics.  And further, graphics from an optimized engine.  EQ2 had poor art design, poor optimization, but a high polygon count (graphics).  SWTOR had really poor art design, horrible optimization, and sweet graphics.  WoW stuck with a consistent art design (love it or hate it), a game engine that runs on the average toaster oven.  

So will EQN try to impress with technical chops, ie high polygon count, but fail in the art design and optimization department as so many games have done lately?  A sweet looking screen shot is far different than running a game on "your" computer and trying to not have it become a frustrating slideshow. 

  Bcuda

Novice Member

Joined: 1/07/13
Posts: 60

8/07/13 7:26:39 PM#37
I wasn't thrilled with the character mold. Looks like wow. But I wanted to point out something that the round table was talking about . Armor worn by the character should be up to the maker...Not the person doning the Armor... Let the Crafter do it all. Let the resposibility of pleasing the buyer of the crafted goods be on the crafter... Let the Best crafters in the realm compete to build the best design for the armor. If they screw it up so be it... And the best will rise to the top. Armor dye should be very important and practice makes perfect..........
  Monamia222

Novice Member

Joined: 10/04/10
Posts: 52

8/07/13 7:28:07 PM#38
Originally posted by Asamof
Originally posted by Rockniss
Im in the same category as Micheal Bitton, I tried to play eq when it first came out my pc was not good enough. I tried EQ2 once I got bored of WoW. It would be great if it was more responsive, but the lack thereof kills it for me especially compared to WoW. Now here come Eqnext and it looks like responsiveness is not going to be a problem and neither is wow clone, nor gw2 clone speaking of clones. The eq franchise has a nice core group for backing, but I am glad they arent calling the shots because I like what I have seen already and from the sounds of it, the core veteran group would have made a completely different game, one thats much like the old ones.

It's most certainly a GW2 + Minecraft clone. Did you watch them talk about the game during the debut????

I watched it and got a totally different feeling than you did.  I like it and I played eq for 8 years before it morphed into something that was no longer everquest at heart.

  Margrave

Advanced Member

Joined: 11/10/06
Posts: 528

8/07/13 7:30:52 PM#39

EQN might not be for everyone, but I'm excited to try it out.

I loved EQ1 ... it will always be special. But time are changing, and I'm more than ready to try out this new EQN. Bring it on!

  Daaken

Apprentice Member

Joined: 8/01/13
Posts: 160

“It is better to fail in originality than to succeed in imitation.”

8/07/13 7:40:24 PM#40
Never played EQ1 or EQ2 because primarily I hated the rigid class design and the inability to do anything without having 700 of your closest friends to tag along.  I also didn't play them because I was too busy being engrossed in the best MMO of all time that allowed me to be what I wanted and do what I want, with friends or without.  That game was Asheron's Call.  IMO EQN is more reminiscent of AC then EQ and that is a good thing for me.

Random Forum Poster: I want an MMO that is different, original and fun.

Me: So you want something like EQN

Them: Nah dude, I want a Holy Trinity, Tab Target combat, Instanced Raiding, and Rigid classes.

Me: Double Facepalm.

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