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Guild Wars 2

Guild Wars 2 

Reviews & Impressions  » Review.. If your unsure about purchase, here it is.

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30 posts found
  Kenaoshi

Advanced Member

Joined: 1/21/09
Posts: 990

8/05/13 1:49:42 PM#21
Originally posted by TheRealDarkeus

I just bought this yesterday.  I had been interested in the game since it launched.  It started out slow but I was up until past 5 in the morning playing it hardcore.

 

It is different.  The story is kind of bad.  It definitely is deeper than it seems at the beginning.  I am enjoying it personally and looking forward to playing again today.  I like it so far.  But I must suck at the game right now because I have gotten my butt kicked quite a few times with my Necromancer.  Then again, that may be coming from learning weapon swap and getting some focus on what I want my character to do skill-wise.

 

It seems that GW2 is sort of a polarizing MMO game.  But it seems pretty cool so far. 

MAN, lemme just warn you.

Necro is Beast on PVP but underappreciated on PVE.

Its hard to master but once done its pretty cool.

now: GW2
80 : (Warrior/Norn) - (Necromancer/Human) - (Guardian/Human) - (Ranger/Norn) - (Elementalist/Norn) -
(Thief/Human)
future: Dark Souls 2 - Mount&Blade 2 BannerLord.
"Bro, do your even fractal?"
Recommends: Guild Wars 2, Dark Souls, Mount&Blade: Warband, Kingdoms of Amalur: Reckoning.

  crasset15

Advanced Member

Joined: 12/12/12
Posts: 126

8/05/13 2:21:48 PM#22

I've tried to pick up this game on about 6 different characters over the past year. The highest level I've reached is 48.

My problem with the 1-80 progression is, each zone feels exactly the same as the one before it. You do your hearts (kill x, fetch y, interact with z) and the exploration objectives (vistas, POIs, waypoints). The only enjoyment I get from going into a new zone is checking out the environments, since they are mostly very nice in this game. But other than that, there is very little variety in what you can do or what you experience.

I don't feel any connection or commitment to the world around me. The story and lore is all around generic and lacks 'character'.

 

  TheRealDarkeus

Apprentice Member

Joined: 6/26/13
Posts: 229

“I thought what I'd do was, I'd pretend I was one of those deaf-mutes.

8/05/13 4:28:22 PM#23
Originally posted by Kenaoshi
Originally posted by TheRealDarkeus

I just bought this yesterday.  I had been interested in the game since it launched.  It started out slow but I was up until past 5 in the morning playing it hardcore.

 

It is different.  The story is kind of bad.  It definitely is deeper than it seems at the beginning.  I am enjoying it personally and looking forward to playing again today.  I like it so far.  But I must suck at the game right now because I have gotten my butt kicked quite a few times with my Necromancer.  Then again, that may be coming from learning weapon swap and getting some focus on what I want my character to do skill-wise.

 

It seems that GW2 is sort of a polarizing MMO game.  But it seems pretty cool so far. 

MAN, lemme just warn you.

Necro is Beast on PVP but underappreciated on PVE.

Its hard to master but once done its pretty cool.

I am starting to notice that. 

  observer

Novice Member

Joined: 2/17/05
Posts: 2008

First came pride, then envy.

8/05/13 8:38:34 PM#24
Originally posted by Mothanos

A true mmorpg will force you to group with other people or you dont make progress.
GW2 you dont speak to people around you, you dont party or group up.
You just do you thing and leave without saying a word.....

This sounds like a true mmo to you buddy ?
WoW not a true mmo rpg ?
Ever played Vanila wow ? there were quests you needed a party for.
There were class quests you needed a party or a 40 men raid for.


You can see the new generation of mmo players live here at MMORPG.

 

A true mmorpg?  What constitutes a true one?

  • Massively:  A large scale environment that can contain as many people as possible, within the context of a video game.
  • Multi-player:  More than one person, within the context of online games; such as FPS and RTS genres.
  • Online:  Connected via internet connection.
  • Role:  Acting as a different persona than oneself.
  • Playing: Actively participating within the environment.
  • Game:  A generally broad word used in many different contexts; used in the sense of video games.
The RPG initials is what's important here.  The traditional RPG games evolved from pen & paper, into a video game environment.
 
In short, the rules were changed.  There are now many other people, on a massive scale, to interact with.  You do not need to be forced to group or participate, to experience all content, and i can't think of one MMO where this is true.  You think a true MMO consists of group content only, such as, questing, dungeons, and raids.  This is far from the truth, since there are so many other aspects of MMOs.  We are given options now, which is a great thing.
  Toxia

Novice Member

Joined: 7/25/09
Posts: 1264

8/05/13 8:56:30 PM#25
Originally posted by TheRealDarkeus
Originally posted by Kenaoshi
Originally posted by TheRealDarkeus

I just bought this yesterday.  I had been interested in the game since it launched.  It started out slow but I was up until past 5 in the morning playing it hardcore.

 

It is different.  The story is kind of bad.  It definitely is deeper than it seems at the beginning.  I am enjoying it personally and looking forward to playing again today.  I like it so far.  But I must suck at the game right now because I have gotten my butt kicked quite a few times with my Necromancer.  Then again, that may be coming from learning weapon swap and getting some focus on what I want my character to do skill-wise.

 

It seems that GW2 is sort of a polarizing MMO game.  But it seems pretty cool so far. 

MAN, lemme just warn you.

Necro is Beast on PVP but underappreciated on PVE.

Its hard to master but once done its pretty cool.

I am starting to notice that. 

Necro's went from alright to flat out amazing in the recent patches. I've been a warrior player since day 1(well, i have all classes leveled but warrior has been my favorite) and i've recently started moving to get my necro dressed up for my main. 

I don't even play it as a condition build, but straight DPS and man, tis awesome! Think i'm loving it more than my war now.

But, for anyone coming into the game wanting a little help, drop me an ingame mail, my name is Taaz.

I'd love to show you around!

The Deep Web is sca-ry.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3443

8/05/13 9:00:52 PM#26

I agree with almost all your review OP except for the single player mmo. It is no different than any other MMORPG out there. WoW, Rift, even SWToR! If you want to group then just go ahead and ask to group with others. In fact, if you don't even like to socialize with others you can get into a group without even saying a thing.

This is the best game for the buck out! 

edit: Popcorn trail? This is one of the best games to play and you don't have to follow a single quest hub. Just start exploring and damn the torpedoes! No need to do hearts or find Points of Interest in a set order if you don't want to! 

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3443

8/05/13 9:13:39 PM#27
Originally posted by Mothanos

A true mmorpg will force you to group with other people or you dont make progress.
GW2 you dont speak to people around you, you dont party or group up.
You just do you thing and leave without saying a word.....

This sounds like a true mmo to you buddy ?
WoW not a true mmo rpg ?
Ever played Vanila wow ? there were quests you needed a party for.
There were class quests you needed a party or a 40 men raid for.


You can see the new generation of mmo players live here at MMORPG.

 

What makes you think an mmorpg forces folks to group in order for it to be a true mmorpg? 

And who's fault is this? I played Mists of Pandaria from level 1 to level cap, no guild, and no grouping. GW2 is no different than any other mmorpg! Ask in chat and people will join you. /shrug

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  winter

Hard Core Member

Joined: 8/08/03
Posts: 2150

8/05/13 9:41:33 PM#28
Originally posted by Gaia_Hunter
Originally posted by Mothanos

A true mmorpg will force you to group with other people or you dont make progress.
GW2 you dont speak to people around you, you dont party or group up.
You just do you thing and leave without saying a word.....

This sounds like a true mmo to you buddy ?
WoW not a true mmo rpg ?
Ever played Vanila wow ? there were quests you needed a party for.
There were class quests you needed a party or a 40 men raid for.


You can see the new generation of mmo players live here at MMORPG.

 

A true MMORPG is about playing with other people.

GW2 fits the bill.

Probably you play with other people much more time in GW2 than in other MMORPGs since it isn't a pain to play with - they don't take your xp, no fighting for drops, no fighting for resource nodes.

 

 You mean play around other people don't you? Not really so much play with them, talk to them, plan, stick together etc.

 Assuming your not in a guild, if you took out all the other players in GW2 and replaced them with NPC's given player type names and had them on a AI to run around doing quests how long would it take you to notice the difference?

 

   Sure their are many people playing in GW2 at the same time. However many of GW features make it FEEL like your playing a solo game as the OP pointed out. No one ever needs to talk, there's a real lack of sense of group as everyone is just running around doing their own thing which may or may not at times be the same as what your doing. A More anti-social MMORPG of loners is hard to find.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3443

8/05/13 9:46:07 PM#29
Originally posted by winter
Originally posted by Gaia_Hunter
Originally posted by Mothanos

A true mmorpg will force you to group with other people or you dont make progress.
GW2 you dont speak to people around you, you dont party or group up.
You just do you thing and leave without saying a word.....

This sounds like a true mmo to you buddy ?
WoW not a true mmo rpg ?
Ever played Vanila wow ? there were quests you needed a party for.
There were class quests you needed a party or a 40 men raid for.


You can see the new generation of mmo players live here at MMORPG.

 

A true MMORPG is about playing with other people.

GW2 fits the bill.

Probably you play with other people much more time in GW2 than in other MMORPGs since it isn't a pain to play with - they don't take your xp, no fighting for drops, no fighting for resource nodes.

 

 You mean play around other people don't you? Not really so much play with them, talk to them, plan, stick together etc.

 Assuming your not in a guild, if you took out all the other players in GW2 and replaced them with NPC's given player type names and had them on a AI to run around doing quests how long would it take you to notice the difference?

 

   Sure their are many people playing in GW2 at the same time. However many of GW features make it FEEL like your playing a solo game as the OP pointed out. No one ever needs to talk, there's a real lack of sense of group as everyone is just running around doing their own thing which may or may not at times be the same as what your doing. A More anti-social MMORPG of loners is hard to find.

Compared to what if any mmorpg? They are all the same! There isn't an mmorpg out that you have to group in right now. Level cap can be acquired solo by you in Rift, WoW, or any of them. 

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  discord235

Advanced Member

Joined: 9/11/11
Posts: 100

8/05/13 9:58:15 PM#30
In my personal experience (which is a lot with MMOs), I just decide which MMO I want to play and then dedicate my time to it. Once you "get sucked in" to playing every day it is no longer boring. The more you play, the more you find to do and the more you want to do. For example, once I got 2 characters up to level 80 in GW2 I decided to go for World Completion, which took about 4-5 months...now with all the new content being released every 2 weeks and (slowly) working on my Legendary Weapon stuff, I find that I do not get bored with the game. Plus, GW2 really is the best MMO out right now (why do you think EQN is copying so much from them?)

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