Trending Games | Wizard101 | Elder Scrolls Online | World of Warcraft | ArcheAge

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,899,287 Users Online:0
Games:751  Posts:6,267,819
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

EverQuest Next

EverQuest Next 

General Discussion  » People hate innovation and change!

4 Pages « 1 2 3 4 Search
80 posts found
  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3925

8/04/13 10:47:25 AM#61
Originally posted by mikuniman
What I'm seeing mostly is people get all hyped with all the cool things EQN is bringing to the table then to finally see it all wrapped up with disney tangled graphics. It's not the gamers fault it's the marketing train ride you're led on.

I have to agree. Everything they are bringing to the table is going to be awesome except the character models and youthful combat system. ie spinning warriors crashing through walls and steps. The world itself looks amazing and I'm all for it!  The demographics show that the fans aren't 15 anymore, (no I don't have a link this is my own assessment) and imho deserve something more towards their age group! They are what most would have thought SoE was shooting for.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Thane

Hard Core Member

Joined: 8/14/03
Posts: 1919

I'm a leaf on the wind. Watch how I soar.

8/04/13 10:48:58 AM#62
Originally posted by arieste

There has been a lot of criticism of EQN over the last couple of days and inevitably in response to every criticism is this statement that "it's new and innovative, and you don't like it because you can't handle change".

 

Here is the thing though.  The innovative pieces of EQN - Rally Calls, Voxel World, Landmark, Dynamic Content - these ARE NOT what are "hating" on.   Even the "hater" threads tend to like some or all of these innovative and new things. 

 

What people are criticizing is stuff that's been done in multiple other games and that people have hated.

The WoW-meets disney character models - there is nothing innovative about them. It is an inappropriate choice for the EQ franchise.  It has nothing to do with it being new, it has to do with them being ugly and just wrong.

The GW2 action-combat and removal of the trinity - this sucked in GW2 and resulted in extremely trivial easy-mode encounters, no reliance on other people, poor socialization (no one ever talked in GW2 raids) and general boredom.     There are other action-combat game (NW, TSW - that do a better job designing complex encounters with action-combat, but only GW2 has totally tossed out the trinity and their encounters are crap.)

 

So yeah, before you blame people for hating change, consider that it's not change they hate, it's bad or inappropriate features that they've seen before and did not like.   I don't see too many people talking about how "Rally Calls are a bad idea" or "being able to build anything via landmark is stupid".   Poeple LIKE the new and innovative ideas.  It's stuff copied from WoW and GW2 that people are hating on.

uh look, another WoW hater. so newwwwwww......

 

seriously, without wow we would be playing with 400 people per server. try finding groups on that dude.

"I'll never grow up, never grow up, never grow up! Not me!"

  ThomasN7

Apprentice Member

Joined: 3/17/07
Posts: 6671

"Had to be me. Someone else might have gotten it wrong.” - Mordin Solus

8/04/13 10:52:45 AM#63
Well said OP. If SOE doesn't change the Walt Disney models and do away with the GW2 combat the game will be headed for failure long term. I doubt SOE will change these things, just look what happened to SWG.
  arieste

Advanced Member

Joined: 10/11/04
Posts: 3310

 
OP  8/04/13 10:58:42 AM#64
Originally posted by Bigmamajama

Agree totally, when I saw a room full of adults cheering when the doe eyed Disney characters made cutesy emotes I almost punched my computer. 

People were laughing at funny emote.  When they showed the in-game version of the most iconic EQ character - Firiona Vie - there was stunned silence and not a single person clapped.  It was quite sad.

"I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

- Raph Koster

Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2
Currently Playing: EQ2, Firefall

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3925

8/04/13 11:05:07 AM#65
Originally posted by Thane
Originally posted by arieste

There has been a lot of criticism of EQN over the last couple of days and inevitably in response to every criticism is this statement that "it's new and innovative, and you don't like it because you can't handle change".

 

Here is the thing though.  The innovative pieces of EQN - Rally Calls, Voxel World, Landmark, Dynamic Content - these ARE NOT what are "hating" on.   Even the "hater" threads tend to like some or all of these innovative and new things. 

 

What people are criticizing is stuff that's been done in multiple other games and that people have hated.

The WoW-meets disney character models - there is nothing innovative about them. It is an inappropriate choice for the EQ franchise.  It has nothing to do with it being new, it has to do with them being ugly and just wrong.

The GW2 action-combat and removal of the trinity - this sucked in GW2 and resulted in extremely trivial easy-mode encounters, no reliance on other people, poor socialization (no one ever talked in GW2 raids) and general boredom.     There are other action-combat game (NW, TSW - that do a better job designing complex encounters with action-combat, but only GW2 has totally tossed out the trinity and their encounters are crap.)

 

So yeah, before you blame people for hating change, consider that it's not change they hate, it's bad or inappropriate features that they've seen before and did not like.   I don't see too many people talking about how "Rally Calls are a bad idea" or "being able to build anything via landmark is stupid".   Poeple LIKE the new and innovative ideas.  It's stuff copied from WoW and GW2 that people are hating on.

uh look, another WoW hater. so newwwwwww......

 

seriously, without wow we would be playing with 400 people per server. try finding groups on that dude.

I'm not really seeing how he said he hated WoW. IMHO he was merely stating that EQ is not, and should not be like WoW.

WoW is an awesome game but isn't EQ, and EQ isn't WoW. /shrug

Simply stating someone is a WoW hater because they don't like the art style being used in EQN makes no sense. 

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  ckeeton999

Novice Member

Joined: 3/20/13
Posts: 58

8/04/13 11:37:00 AM#66
I like how everyone is judging a game before it comes out and think they know better then the people actually creating the game. . Lol
  Aceshighhhh

Novice Member

Joined: 3/20/11
Posts: 187

8/04/13 11:49:07 AM#67
Originally posted by leoo88556

Read? You need to watch the QA in that panel if you haven't...

One of the dev, Jeff I think, talked a lot about the subject since so many people is asking questions related to the trinity. The focus in EQN combat is not about removing trinity and streamlining every character build, but to remove the bad things that happened in the old system in the last 15 years while maintaining the feel and need to have certain "roles" in a combat situation, dungeon, or guild. It's not going to be easy, and they'll be arrogant to say that they will make everything perfect on their first try, but they're definitely not going to stop trying to find the middle ground between trinity and action combat just because someone else tried and failed.

This.

Everyone seems to be complaining that the combat may be similar to Guild Wars 2, but why should SOE copy the same boring and overused combat system we've seen in every MMO over andover?

The developers said during the panels that they are aware of the problems that have occurred in Guild Wars 2 and they will try to create a better game.

SOE IS NOT MAKING EQ 2.5

  gatheris

Apprentice Member

Joined: 9/09/06
Posts: 985

8/04/13 11:53:51 AM#68

Pity MMORPG doesn't adopt a thumbs up or down system (or any kind of voting) for posts

Big thumbs up to OP anyway

 

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3925

8/04/13 12:11:42 PM#69
Originally posted by Aceshighhhh
Originally posted by leoo88556

Read? You need to watch the QA in that panel if you haven't...

One of the dev, Jeff I think, talked a lot about the subject since so many people is asking questions related to the trinity. The focus in EQN combat is not about removing trinity and streamlining every character build, but to remove the bad things that happened in the old system in the last 15 years while maintaining the feel and need to have certain "roles" in a combat situation, dungeon, or guild. It's not going to be easy, and they'll be arrogant to say that they will make everything perfect on their first try, but they're definitely not going to stop trying to find the middle ground between trinity and action combat just because someone else tried and failed.

This.

Everyone seems to be complaining that the combat may be similar to Guild Wars 2, but why should SOE copy the same boring and overused combat system we've seen in every MMO over andover?

The developers said during the panels that they are aware of the problems that have occurred in Guild Wars 2 and they will try to create a better game.

SOE IS NOT MAKING EQ 2.5

I think some would believe they aren't even making Everquest.

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  C3llTherapy

Novice Member

Joined: 2/11/13
Posts: 15

8/04/13 1:41:32 PM#70
Awesome post.
  niceguy3978

Advanced Member

Joined: 6/14/06
Posts: 1995

8/04/13 2:04:19 PM#71
Originally posted by Aceshighhhh
Originally posted by leoo88556

Read? You need to watch the QA in that panel if you haven't...

One of the dev, Jeff I think, talked a lot about the subject since so many people is asking questions related to the trinity. The focus in EQN combat is not about removing trinity and streamlining every character build, but to remove the bad things that happened in the old system in the last 15 years while maintaining the feel and need to have certain "roles" in a combat situation, dungeon, or guild. It's not going to be easy, and they'll be arrogant to say that they will make everything perfect on their first try, but they're definitely not going to stop trying to find the middle ground between trinity and action combat just because someone else tried and failed.

This.

Everyone seems to be complaining that the combat may be similar to Guild Wars 2, but why should SOE copy the same boring and overused combat system we've seen in every MMO over andover?

The developers said during the panels that they are aware of the problems that have occurred in Guild Wars 2 and they will try to create a better game.

SOE IS NOT MAKING EQ 2.5

Action combat is now the same boring and overused combat system that we are seeing in every new mmo over and over.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3925

8/04/13 3:46:24 PM#72
Originally posted by niceguy3978
Originally posted by Aceshighhhh
Originally posted by leoo88556

Read? You need to watch the QA in that panel if you haven't...

One of the dev, Jeff I think, talked a lot about the subject since so many people is asking questions related to the trinity. The focus in EQN combat is not about removing trinity and streamlining every character build, but to remove the bad things that happened in the old system in the last 15 years while maintaining the feel and need to have certain "roles" in a combat situation, dungeon, or guild. It's not going to be easy, and they'll be arrogant to say that they will make everything perfect on their first try, but they're definitely not going to stop trying to find the middle ground between trinity and action combat just because someone else tried and failed.

This.

Everyone seems to be complaining that the combat may be similar to Guild Wars 2, but why should SOE copy the same boring and overused combat system we've seen in every MMO over andover?

The developers said during the panels that they are aware of the problems that have occurred in Guild Wars 2 and they will try to create a better game.

SOE IS NOT MAKING EQ 2.5

Action combat is now the same boring and overused combat system that we are seeing in every new mmo over and over.

I agree! They need to put the RPG back into MMORPG. We need a new genre! RPGMMO

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Whiskey_Sam

Advanced Member

Joined: 1/13/12
Posts: 275

Nemo me impune lacessit.

8/04/13 8:15:23 PM#73
Originally posted by niceguy3978
Originally posted by Aceshighhhh
Originally posted by leoo88556

Read? You need to watch the QA in that panel if you haven't...

One of the dev, Jeff I think, talked a lot about the subject since so many people is asking questions related to the trinity. The focus in EQN combat is not about removing trinity and streamlining every character build, but to remove the bad things that happened in the old system in the last 15 years while maintaining the feel and need to have certain "roles" in a combat situation, dungeon, or guild. It's not going to be easy, and they'll be arrogant to say that they will make everything perfect on their first try, but they're definitely not going to stop trying to find the middle ground between trinity and action combat just because someone else tried and failed.

This.

Everyone seems to be complaining that the combat may be similar to Guild Wars 2, but why should SOE copy the same boring and overused combat system we've seen in every MMO over andover?

The developers said during the panels that they are aware of the problems that have occurred in Guild Wars 2 and they will try to create a better game.

SOE IS NOT MAKING EQ 2.5

Action combat is now the same boring and overused combat system that we are seeing in every new mmo over and over.

I found this to be the great irony in the presentation.  They said they didn't want to make the same game they had been making for years...so they make the same combat everyone has been making for the last couple of years.

___________________________
Have flask; will travel.

  chilly15450

Novice Member

Joined: 3/04/11
Posts: 11

8/04/13 9:04:25 PM#74

"Guys" they basically said that AI is too smart for a holy trinity. You can't just have tank just standing or moving around and the AI just targets him all the time. It won't work like that. If AI sees that the taket is not dieing he will go after the healer who's healing the tank. The smart AI destroys the holy trinity. This is why you can't have holy trinities while they're are smart AI's.

 

They also pointed out the problems that the holy trinity brings out. It doesn't bother me if they do action-combat game. I fuckin hate that almost every MMORPG has the exact same combat. For the last 20 years!

  Dullahan

Novice Member

Joined: 5/20/05
Posts: 754

Death to Themepark.

8/04/13 9:13:38 PM#75
Originally posted by chilly15450

"Guys" they basically said that AI is too smart for a holy trinity. You can't just have tank just standing or moving around and the AI just targets him all the time. It won't work like that. If AI sees that the taket is not dieing he will go after the healer who's healing the tank. The smart AI destroys the holy trinity. This is why you can't have holy trinities while they're are smart AI's.

 

They also pointed out the problems that the holy trinity brings out. It doesn't bother me if they do action-combat game. I fuckin hate that almost every MMORPG has the exact same combat. For the last 20 years!

Saying something is "too smart" for a role thats sole purpose is to hinder, block, distract, annoy and create threat is just an excuse to remove the role.  You simply don't have an MMO ROLE playing game when you destroy the role system by taking out the mechanic that allows them and everyone else to play their part.

Played EQ, UO, DAoC, AO, WoW, EQII, Vanguard, Ryzom, Darkfall, Warhammer, Rift, MO, Tera, DFUW, Age of Wushu, NW2, ESO and many others I don't remember or care to admit.
-
Awaiting The Repopulation, and Archeage.
-
Don't be ignorant. Get an MMO education!

  Theocritus

Apprentice Member

Joined: 7/15/08
Posts: 3616

8/04/13 9:41:34 PM#76
There is still too little information to know if what they are saying is even true....Also most of the things they have mentioned have been done in other games......I dont really want to do mental masturbation on this game for months on end.....When we see some real gameplay footage and hear some beta info then we can debate...until  then, we are just wasting our time.
  Grimula

Novice Member

Joined: 7/26/08
Posts: 199

8/04/13 9:45:40 PM#77

I love Innovation and change....just don't mess with the CORE RACES OF NORRATH  come on !! Core races being the ones that shipped with Everquest 1    They should at least add every single race from the original game  WHAT THE HELL ARE YOU DOING TO US SONY

 

why are they not having gnomes a Playable race ?  it is soo retarted if this is true

  Mardy

Novice Member

Joined: 9/01/06
Posts: 2222

8/05/13 12:15:39 AM#78

People like innovation, but many are resistant to change.  This applies to everything else in real life as well.  iPhones, great innovation.  Windows 8 OS, bad change.   Microsoft may have mistaken their Windows 8 as good innovation, but it's simply a change people are saying no to.  They misread their base, windows users don't want sliding blocks, we want our standard desktop look with that darn start button (yes they've put that back in thank god).

 

With regards to EQN, I don't think SOE is innovating anything other than perhaps the multi-depth design of their zones.  Everything else, it's mostly putting together pieces from other games, and changing how people are used to play their games.  Whether their changes will work, it remains to be seen.  They have a loyal fanbase from Everquest 1 and Everquest 2, people like me who would gladly play an Everquest 3 with revamped engine and graphics.   But the changes this time are rather drastic even for me.                             

 

So here's EQN, SOE wants to yet again forget about their fanbase, and reach out to the mass market younger audience.  Whether that'll work, I don't know.  But I'm willing to bet EQN will go through several revamps.  Remember when they launched EQ2, and EQ1 fans back in in 2004 played it and went WTH?  Then SOE spent the next 2 years revamping EQ2 so it would actually cater to their fanbase more.  EQ2 turned out to be a decent game, but it wasn't without revamps and changes away from what it was initially.  I'm going to predict right now that EQN will be revamped when SOE sees the backlash they're getting from their fanbase.

 

But who knows, if their reach to mass market succeeds this time around, everything will change.  But if their reach to mass market fails like it failed with EQ2, or how it failed with Planetside 2, then expect lots of changes back the other direction.

EQ1-AC1-DAOC-FFXI-L2-EQ2-WoW-DDO-GW-LoTR-VG-WAR-GW2-ESO

  grimjakk

Novice Member

Joined: 1/01/06
Posts: 195

8/05/13 12:30:47 AM#79
Originally posted by -Ellessar-

That is a lucid, intelligent and well thought out post.  I agree with all of it.

I love you.

 

-Ellessar-

 Lucid, intelligent, and well thought out... just not accurate in its central premise:  EQN has not "eliminated the trinity". 

 

(According to the response to a question at the end of the Classes panel.)    

The real trinity of group combat  (Offense, Defense, and Support) will be supported by classes that are inclined in those directions, and players WILL have to take responsibility for filling those roles and reacting to the more fluid battles with the tools those classes bring to the field.

What the devs DID say was that the old, simplistic DIKU-style taunt-tanking usually wouldn't work with the new mob AI. 

  JDogg126

Novice Member

Joined: 8/16/08
Posts: 44

You've ruined your own lands, you'll not ruin mine!

8/05/13 12:32:35 AM#80
Originally posted by arieste

What people are criticizing is stuff that's been done in multiple other games and that people have hated.

The WoW-meets disney character models - there is nothing innovative about them. It is an inappropriate choice for the EQ franchise.  It has nothing to do with it being new, it has to do with them being ugly and just wrong.

The GW2 action-combat and removal of the trinity - this sucked in GW2 and resulted in extremely trivial easy-mode encounters, no reliance on other people, poor socialization (no one ever talked in GW2 raids) and general boredom.     There are other action-combat game (NW, TSW - that do a better job designing complex encounters with action-combat, but only GW2 has totally tossed out the trinity and their encounters are crap.)

So yeah, before you blame people for hating change, consider that it's not change they hate, it's bad or inappropriate features that they've seen before and did not like.   I don't see too many people talking about how "Rally Calls are a bad idea" or "being able to build anything via landmark is stupid".   Poeple LIKE the new and innovative ideas.  It's stuff copied from WoW and GW2 that people are hating on.

I think it's a smart and sexy move to abandon the photo realism path of EQ2/Vanguard and make use of the cartoonish style that can make this game really pop and stay modern for a long time.  The stuff they are doing with the expressions that you can do with your characters is very much innovative and something alot of people I know are really looking forward to.  And besides, going with photo realism in EQ2/Vanguard was a huge tactical error when you look at the big picture.  In summary, It's 100% appropriate to use any art style you want.  It's highly advisable to pick something that will work on as many computers as possible to give yourself the biggest opportunity for a player base as you can.  This was true in 2004 and is true to this day.

They did not say they were going to use the class mechanics of GW2 so your concern and that of others is premature ejaculation.  Yes GW2 was horrible in group content.  Absolutely.  If you want to talk about why you don't like GW2 it's completely appropriate.  But you simply cannot say that you have enough information to make an informed comment on anything that will happen with EQN in this regard you simply do not know any information that would make your opinion mean anything.  Speculation is just that.. speculation.  It has no baring at all on the actual reality of the game.  I do not understand why you would give yourself so much pain over something you don't even know.  Seriously let's talk about what we DO know, not what some in the community are speculating.  It's such a waste of time to speculate.

So yeah, there is a great deal of things to be excited about with EQN based on what we DO know.  Unclinch the butt cheeks a little bit and give yourself a chance to actually hear what they have to say about those other things you are concerned about.  Several people tried to get them to talk more about the classes and combat and grouping but SOE said time and again that they were not ready to talk about it yet but expressed time and again that they TOO had known that no trinity was a problem in other games like GW2 but that they had found a way forward that they think works and we'll like when we hear about it.  Give the pro's a chance to talk before you shout them down and maybe you'll be surprised!

 

4 Pages « 1 2 3 4 Search