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EverQuest Next

EverQuest Next 

General Discussion  » Last 9 hour predictions: Predict biggest "omg yes" and biggest "omg no"

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47 posts found
  arieste

Advanced Member

Joined: 10/11/04
Posts: 3309

8/02/13 7:39:20 AM#21
Originally posted by Saxx0n

 heavy focus on pvp you pve peeps might want to make a stiff drink prior to the info dump.

I've seen multiple people refer to Smed as saying "EQN will have a heavy focus on PvP", but i don't remember ever seeing or hearing any such thing.  Do you happen to have a link to where he said this?   Multiple people are quoting it, so it's gotta be out there somewhere.

 

I remember last year at SOE live he said something along the lines of "We love sandbox content, like PvP in Planetside 2", but I wouldn't interpret that as saying "EQN will have a PvP focus".   Anyhow, not trying to be an ass or anything, just want to know the exact quote that everyone's talking about.

"I’d rather work on something with great potential than on fulfilling a promise of mediocrity."

- Raph Koster

Tried: AO,EQ,EQ2,DAoC,SWG,AA,SB,HZ,CoX,PS,GA,TR,IV,GnH,EVE, PP,DnL,WAR,MxO,SWG,FE,VG,AoC,DDO,LoTRO,Rift,TOR,Aion,Tera,TSW,GW2,DCUO,CO,STO
Favourites: AO,SWG,EVE,TR,LoTRO,TSW,EQ2
Currently Playing: EQ2, Firefall

  czombie

Novice Member

Joined: 4/11/12
Posts: 83

8/02/13 7:39:57 AM#22

omg yes: User-generated content will be a huge part of this game, allowing people who enjoy open-world PvP to create their own "zones" for this to happen in.  There will also be the ability to create many types of "games" within the game, a la LittleBigPlanet. Crafting will be as good as or better than Star Wars Galaxies, with lots of possible available professions, and crafted items will be meaningful and highly valued by players.

 

omg no: There will still be PvE themepark elements to the game.  This is Everquest, after all.  The continued success of WoW despite being decried by MMO purists as themepark hell nearly guarantees this.

  aspekx

Hard Core Member

Joined: 12/24/05
Posts: 2197

8/02/13 7:40:48 AM#23

omg no:

zones, not open world

phasing for groups and individuals in zones

(and that's how they will solved the conundrum of pvp-v-pve)

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  aspekx

Hard Core Member

Joined: 12/24/05
Posts: 2197

8/02/13 7:42:05 AM#24
Originally posted by TheBigDRC
Originally posted by MMOExposed
I can't wait to see how the PvP vs PvE debate that been going on here lately, strikes up after the reveal.

I can already smell the blood . . .

the REALmothaf'n pvp.

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  Saxx0n

Tipster

Joined: 10/15/10
Posts: 823

8/02/13 7:43:20 AM#25
Originally posted by arieste
Originally posted by Saxx0n

 heavy focus on pvp you pve peeps might want to make a stiff drink prior to the info dump.

I've seen multiple people refer to Smed as saying "EQN will have a heavy focus on PvP", but i don't remember ever seeing or hearing any such thing.  Do you happen to have a link to where he said this?   Multiple people are quoting it, so it's gotta be out there somewhere.

 

I remember last year at SOE live he said something along the lines of "We love sandbox content, like PvP in Planetside 2", but I wouldn't interpret that as saying "EQN will have a PvP focus".   Anyhow, not trying to be an ass or anything, just want to know the exact quote that everyone's talking about.

Smed tweeted this and I quoted it exactly I believe and I am not fishing thru his twitter postings to find it.

  Phelcher

Advanced Member

Joined: 6/01/09
Posts: 1133

8/02/13 7:43:49 AM#26

EQn will be the biggest non-linear game most of you will ever see...

Thus, most gamer's today, will become frustrated at no centralization and get nervous at the wild-wild-west openness of the game..

"No they are not charity. That is where the whales come in. (I play for free. Whales pays.) Devs get a business. That is how it works."


-Nariusseldon

  Graey

Apprentice Member

Joined: 4/22/10
Posts: 218

8/02/13 7:45:43 AM#27
Originally posted by Arcona
At the keynote speech they brought on a NVIDA guy on that said NVIDA is working close with SOE to make something incredible, that they didnt think possible at first :)

hahaha....just had to post. Love the signature...you can put so much dialog in that cat's head. HAHAHAHA!!!!

  Your-Mom

Apprentice Member

Joined: 12/12/12
Posts: 63

8/02/13 7:47:28 AM#28
omg no: forced OW pvp, wack-a-mole combat, bad character design/animations, static world, loading screen between zones. 
  WhiteLantern

Novice Member

Joined: 1/27/10
Posts: 2778

8/02/13 7:48:22 AM#29

The outrage when people discover that, not only will there not be chat bubbles, but you won't be able to climb trees either!

 

I want a mmorpg where people have gone through misery, have gone through school stuff and actually have had sex even. -sagil

  Saxx0n

Tipster

Joined: 10/15/10
Posts: 823

8/02/13 7:53:24 AM#30
Originally posted by Phelcher

EQn will be the biggest non-linear game most of you will ever see...

Thus, most gamer's today, will become frustrated at no centralization and get nervous at the wild-wild-west openness of the game..

 

Gamers will actually have to learn to play instead of this

 

 

edit - the WoW kids are gonna flip out

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2781

There... are... four... lights!

8/02/13 7:54:32 AM#31
Originally posted by Your-Mom
omg no: forced OW pvp, wack-a-mole combat, bad character design/animations, static world, loading screen between zones. 

They already said during last year's SoE Live that the world was seamless - so at least your last worry is not very likely to happen.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4773

8/02/13 7:57:10 AM#32
Originally posted by Saxx0n
Originally posted by Phelcher

EQn will be the biggest non-linear game most of you will ever see...

Thus, most gamer's today, will become frustrated at no centralization and get nervous at the wild-wild-west openness of the game..

 

Gamers will actually have to learn to play instead of this

 

 

edit - the WoW kids are gonna flip out

Which is exactly what SoE does NOT want.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  sayuu

Hard Core Member

Joined: 12/12/12
Posts: 111

8/02/13 7:57:41 AM#33

"OMG YES" =  At some point in time there will be a game called EQ Next that one can play.

 

"OMG NO" = Said game will be just like 90% of the current mainstream MMO market.

  Saxx0n

Tipster

Joined: 10/15/10
Posts: 823

8/02/13 8:01:43 AM#34
Originally posted by GeezerGamer
Originally posted by Saxx0n
Originally posted by Phelcher

EQn will be the biggest non-linear game most of you will ever see...

Thus, most gamer's today, will become frustrated at no centralization and get nervous at the wild-wild-west openness of the game..

 

Gamers will actually have to learn to play instead of this

 

 

edit - the WoW kids are gonna flip out

Which is exactly what SoE does NOT want.

Actually SOE seems to be making a stand on the issue. The WoW generation who have not been exposed to actual hardcore pre Wow gaming are themepark cripples and the cycle needs to be broken. The themepark WoW clones have the mmo industry in a tailspin. Hpoefully EQN will begin to correct this.

  aspekx

Hard Core Member

Joined: 12/24/05
Posts: 2197

8/02/13 8:12:32 AM#35
Originally posted by Saxx0n
Originally posted by GeezerGamer
Originally posted by Saxx0n
Originally posted by Phelcher

 

 

 

 

 

 

 

themepark cripples and the cycle needs to be broken. 

wow. someone needs to roll one and ctfd. these are games, not processes by which we may sort out the true aryan race from the weak.

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  GeezerGamer

Elite Member

Joined: 4/03/12
Posts: 4773

8/02/13 8:12:34 AM#36
Originally posted by Saxx0n
Originally posted by GeezerGamer
Originally posted by Saxx0n
Originally posted by Phelcher

EQn will be the biggest non-linear game most of you will ever see...

Thus, most gamer's today, will become frustrated at no centralization and get nervous at the wild-wild-west openness of the game..

 

Gamers will actually have to learn to play instead of this

 

 

edit - the WoW kids are gonna flip out

Which is exactly what SoE does NOT want.

Actually SOE seems to be making a stand on the issue. The WoW generation who have not been exposed to actual hardcore pre Wow gaming are themepark cripples and the cycle needs to be broken. The themepark WoW clones have the mmo industry in a tailspin. Hpoefully EQN will begin to correct this.

Well, it's true that a cycle needs to be broken. But at the same time, they can't just break the cycle and be left with a niche game. That's not breaking the cycle. That's just putting up some small scale alternative to mainstream. They have to break the cycle but retain the population. It's a task I don't envy. Frankly, I don't believe SoE/EQN is going to achieve this. The game will be different, but at the same time, not really.

While taking a different path, I predict this game will probably do exactly what GW2 did. I'm not saying it will be another GW2, but the pattern will be the same. Huge hype train. People Players watching a 5 minute youtube video will totally re invent their expectations around it. Etc etc. In the end, EQ:N will probably be a decent game, but will in no way, justify the hype it's going to get. There will be backlash and a fallout and then fall into it's own dedicated core.

It's the sad state of the genre. The next big title has as many threads discussing issues with it's business model than issues with the game itself.

  svann

Novice Member

Joined: 12/06/06
Posts: 1633

8/02/13 9:47:55 AM#37

The first round of beta will be restricted to those people that got registered while the beta app was "accidently" put up yesterday.

 

omg yes for some, omg no for others

  thedood123

Novice Member

Joined: 3/21/12
Posts: 149

8/02/13 9:52:02 AM#38

Omg Yes:

Massive crafting system

Auction House trading

Dark Nights

Stylized art style

PS4

Necromancers/Beastlord

Open world raids instead of traditional

 

 

Omg No:

Instances

Dungeon Finder

Flight Paths

4 actionbars on one screen

Perma-Death

Non-consensual pvp

  svann

Novice Member

Joined: 12/06/06
Posts: 1633

8/02/13 9:57:56 AM#39

omg yes: groundbreaking!

omg no: yawn same old same old

  krulux

Novice Member

Joined: 9/18/04
Posts: 228

8/02/13 10:01:03 AM#40

OMG YES!  - Old School, hardcore EQ game play.  FINALLY!

 

OMG NO! - More craptastic hand holding theme park bullshit. 

 

:p

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