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The Pub at MMORPG.COM  » What is your personal favorite zone/area of all-time in an mmo?

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123 posts found

Spotlight Poster

Joined: 2/06/09
Posts: 1668

7/30/13 5:46:55 PM#41

Darklight Wood - EQ2 - Just blew me away with the creepy atmosphere the Francophile music of the weird fair, the pagan rituals, the nasty and foreboding Neriak City Of Hate, a really great starter zone and helped me fall in love with EQ2.

Neriak City Of Hate

Orc starter zone and Giran - Lineage 2 - Again such great atmosphere with the great big stone buildings and the huge open mountain zones to grind in its was cold and menacing. Giran was just the lifeblood of Lineage 2 all the player shops were there.

Orc Starter Zone

Giran theme.

This doom and gloom thread was brought to you by Chin Up™ the new ultra high caffeine soft drink for gamers who just need that boost of happiness after a long forum session.


Novice Member

Joined: 10/01/09
Posts: 2045

7/30/13 5:51:50 PM#42
Originally posted by Karteli

I'll throw in a dungeon to the mix, since it is technically an area.

Blackrock Spire in WoW, including both lower and upper, which were still 1 zone.  Pretty epic non-linear design, open ended, alternate routes, complex layout.

That was back in the day though, when dungeon design was about expanding someones mind through 3D orientation, instead of the current toothpaste squirter style; linear .

I freaking loved vanilla dungeons.  BC heroics were pretty decent too, based purely on their actual difficulty, but nothing compared to vanilla WoW dungeons.  I never understood why Blizzard got away from that design.  From Scholomance to Stratholm to Dire Maul to UBRS, LBRS and BRD, they were all so huge and cavernous and open.  Part of the difficulty and part of the skill it took to run them was being able to properly navigate through the maze-like lairs.  If you knew your way around, and especially if you had extensive knowledge of the mobs and were able to mark them efficiently, you were automatically an asset to your group as a leader, even if you never pressed a button in combat.  Because players relied on leadership like this for guidance and successful runs, they were more polite, focused more on working together, and forged stronger bonds.  

It was such a great dungeon era, in my opinion, one that was pretty much destroyed with the advent of speed runs, aoe tank and spank, and finally, the queue+teleport dungeon finder.  


Apprentice Member

Joined: 6/02/13
Posts: 317

7/30/13 5:52:59 PM#43
Originally posted by Epicent
Some of you may laugh at me but my personal favorite was  Ashenvale from WoW (pre-cata). It  may be because I was younger but it gave me a feeling of awe and wonder that I have not often gotten from an mmo. What about  you guys? What is your favorite place in an mmo. Could be a dungeon or zone  or town or whatever. I'm just curious to see what answers I'll get.

All of my favorite places were in Vanilla WoW.  I played many mmos, I had a lot of fun in many of them, but still my best places are in WoW. I still play Vanilla WoW and visit these places often.

1) Teldrassil

2) Darkshore

3) Ashenvale

4) The Hunterlands

5) Tirisfal glades



1) Sunken temple

2) Scarlet Monistary

3) Shadowfang Keep






Advanced Member

Joined: 10/14/06
Posts: 50

7/30/13 5:59:05 PM#44

Tough one, but I'd have to choose Ak'Anon in EverQuest. I know it's weird that I picked a starting city, but it still gives me nostalgia.

My first EQ character was a gnome and my human cleric main (second character) used to hang out in Steamfont Mountains buffing newbies. At least until my friend got angry with me for spending too much time there and not leveling. I enjoyed it though.

I even once attempted to build a replica of  Ak'Anon as a counterstrike map when I couldn't afford a subscription to EQ. It didn't turn out as well as I would have hoped though.


Novice Member

Joined: 7/15/13
Posts: 59

7/30/13 6:03:05 PM#45

Tyr's Hand.

was cool farming some gold/open pvp while waiting for queue :)


Apprentice Member

Joined: 2/28/06
Posts: 51

7/30/13 6:03:08 PM#46

I'd start by saying EQ, almost every zone up until PoP.

Some highlights though,

Velk's lab, vertical ice dungeon ftw, kedge keep, underwater dungeon, omg. Kitty Forest, no zone has me freaked out so much as that zone, as young halfling you are educated to stay out of that zone at night. Lake of Ill Omen. Only the walk to the zone was a challange to start with. You had to walk passed these Driders. Usually one or two had see invis/stealth on them, so you had to get a SOW from your local druid/ranger or run with a group. Many groups died to them in the end. And LOIO, I remember spending so much time there. And well everything related to the dwarf, giant, dragon factions.

To make it good, Vanguard showed up and had some great adventures for me as well. Ancient Port Warehouse was already mentioned. Great dungeon with so much space, if they spend a bit more time on fixing the code, 6+ raids would easily be able to simultaniously do the dungeon and most wouldn't run into eachother at all. 

But Ruins of Vol Tuniel showed us that open dungeons had a place in modern MMO's. A big dungeon, where you would get lost, again could wander in a direction and never find another group, easily could hold 3+ groups, not counting the salamander wing that was hiding beneath the surface. Man I loved and hated that place for getting completely lost. And when you were done there you would enter Thelaseen, lair of the dragon riders. This was a dungeon in the trees, a complete society of evil guys living and walking around above ground. It's a dungeon, but it has a lot of open air. CC was really important. Last I want to mention Nusibe Necropolis. It's one of the best dungeons I've seen in years. Getting lost was easier than finding the way. Dragged corpses around with rez stones for people, had to mezz as a rogue or I couldn't get passed them. It took a lot of skill and adventuring in there with a group was super awesome as well. Really great dungeon.

I would say Nusibe was my best experience in the past years.


Hard Core Member

Joined: 10/28/06
Posts: 4557

7/30/13 6:10:37 PM#47

Valkrum Dunes in Final Fantasy 11 because of how busy with players it was and its the place where people first start grouping and really socializing.  Plus the beaches looked nice.

Yughtunga Jungle in FF11 cuz you really could get lost in there and its dangerous as hell.



Novice Member

Joined: 10/01/09
Posts: 2045

7/30/13 6:12:53 PM#48
Originally posted by lafaiel
At the end of the Chains of Promathia missions in FFXI, you ended up at an overlook in lufaise meadows that had a view that was second to none, to this day, its still one of the most beautiful scenes I've seen in a game  even though its an 11 year old MMO.

I can remember the awesome feeling of victory after emerging from the abyss of the 3rd promyvion to look over the new territories (and the fun trek to Tavnazian Stronghold), but unfortunately I just never found any zones in FFXI remotely beautiful.  Every zone, Lufaise Meadows included, just felt so barren, desolate, drab, and bland to me.  


Novice Member

Joined: 4/12/12
Posts: 161

"Reality is but a figment of our collective imaginations." -N.E.S.

7/30/13 6:14:50 PM#49

Plane of Mischief in Everquest is by far my favorite area of all time of any mmo I've played to date. The entire zone was a trip with all its sercret passageways and doors, fake walls, having to click on seemingly normal objects like a torch on the wall or a book on a table to teleport to other areas in order to even be able to navigate the place made it one hell of an adventure to go through. Then you the different areas themselves like the hedge maze, the chessboard, the upside down area that changed from small to giant size as you went through it and more. The named mobs and bosses in there were pretty fun to. Also having to find the little dollhouse and click on it just to enter Plane of Mischief to begin with was pretty unique.


Best of all was when the dollhouse to enter PoM was actually located a good ways into North Temple of Veeshan (a highlvl area full of raid mobs). I'll never forget the first time I tried to make the mad dash through a fully spawned NToV to get into PoM for the first time. I had studied maps to get a good idea of where to go but otherwise had never been into NToV before. Being a ranger I invised my way as far as I could and ran like all hell soon as got to the see invis mobs who broke it. Ended up with a massive train of tons of mobs including at least 2 or 3 of the big raid boss dragons after me, my god the adrenaline rush was nuts. Unfortunately I made one wrong turn down into a dead end and when I turned around I was greeted by the maws of a whole lot of really hungry dragons lol. Had to get my corpse summoned but it was still a blast and I did make it in after that hehe. Was always my favorite zone to hang out in from there on, not only because of how unique it was and how much I enjoyed it but the fact that back then it was always so quiet because not many people cared to try and get to it let alone figure out how to navigate their way around inside of it.



Joined: 11/22/06
Posts: 1170

7/30/13 6:15:59 PM#50
Originally posted by Epicent
Some of you may laugh at me but my personal favorite was  Ashenvale from WoW (pre-cata). It  may be because I was younger but it gave me a feeling of awe and wonder that I have not often gotten from an mmo. What about  you guys? What is your favorite place in an mmo. Could be a dungeon or zone  or town or whatever. I'm just curious to see what answers I'll get.

Well...I'm not a wow fan, I like hadcore mmos.  However, STV in wow was pretty epic as a rogue.

"You're either with us or against us"


Novice Member

Joined: 12/15/08
Posts: 557


7/30/13 6:16:14 PM#51
Guild Wars' pre-Ascalon :-) That place bring me very good memories...

"EVE is likely the best MMORPG that you've never really understood or played" - Kyleran


Novice Member

Joined: 7/11/13
Posts: 160

7/30/13 6:24:13 PM#52
Originally posted by tkreep

Valkrum Dunes in Final Fantasy 11

Ah yes, the Dunes. Where tanks were tanks and people who werent tanks were also tanks.



There was these two zones, I don't recall the names but one had an amazing beach with mountains in the background, and the other was like a blue swamp. Loved them both.



Vanilla - Silverpine/Tarren Mill,

BC - Zangarmarsh, The Isle, Tranquillien

Wrath - Storm Peaks

Cata - Deepholm

Pandaland - Jade Forest



Voss was nice, thats about it.




Advanced Member

Joined: 3/21/04
Posts: 205

7/30/13 7:19:37 PM#53

Aww that Ashenvale music brings me back. I found it so relaxing just hanging out in that zone and wandering around.

Other WoW favorites: Feralas, Tanaris, Eastern Plaguelands, Nagrand, Crystal Song Forest

EQ Favorites: West Karana, Surefall Glade, Rivervale, Firiona Vie, Lake of Ill Omen, Crystal Caverns

DAoC: Silvermine Mountains, Tir na Nog, Salisbury Plains.


I remember them all either because of landmarks, mobs, music or people.  Ahh good times.


Hard Core Member

Joined: 12/24/11
Posts: 307

7/30/13 7:30:24 PM#54

Much like Lays Potato chips, I can't have just 1. So here we go...

- Crushbone - EQ

- Crystal Caverns - EQ

- Kithicor Forest - EQ

- Stranglethorn Vale - WoW



Novice Member

Joined: 1/26/06
Posts: 476

-Beer is proof that God loves us and wants us to be happy. - Ben Franklin

7/30/13 8:25:34 PM#55
Originally posted by SirBalin
Originally posted by Epicent
Some of you may laugh at me but my personal favorite was  Ashenvale from WoW (pre-cata). It  may be because I was younger but it gave me a feeling of awe and wonder that I have not often gotten from an mmo. What about  you guys? What is your favorite place in an mmo. Could be a dungeon or zone  or town or whatever. I'm just curious to see what answers I'll get.

Well...I'm not a wow fan, I like hadcore mmos.  However, STV in wow was pretty epic as a rogue.

I had forgotten about STV....I remember loving that zone as a Hunter once I found Nesingwary's Safari. Fun stuff.


Apprentice Member

Joined: 6/11/08
Posts: 10959

I think with my heart and move with my head.-Kongos

7/30/13 8:28:55 PM#56

The area that sticks out the most to me is the Isle of Kel'Danas in WoW. When that area opened up, and we were able to actually run through and gradually unlock the area, something about all those people there, and the PvP that would occasionally break out was awesome. Even after the area was completely unlocked and the daily quests were what you did there, it was still really cool.

Overall, I think WoW had the best zones of any of the MMORPG I've played. I can't go back now because I'm just done with the game, but I still compare every new game's zones to WoW's zones. Not the graphics, just the thought that went into the zones, the expansive feeling that the zones had and the way they all lead into each other. It was done really well.

I can not remember winning or losing a single debate on the internet.



Joined: 7/26/03
Posts: 11863

7/30/13 9:37:28 PM#57

Sebilis public dungeon - EQ1

I never got sick of that place


Apprentice Member

Joined: 4/14/06
Posts: 250

7/30/13 9:43:07 PM#58
Originally posted by Nadia

Sebilis public dungeon - EQ1

I never got sick of that place

Good pick. I also enjoyed Karnors Castle for many hours.


Novice Member

Joined: 6/26/13
Posts: 96

7/30/13 9:59:59 PM#59
SWG -- Myyydril caverns, Once you got the the bottom you could fight a clone of general grievous.  Or The corellian corvette, or at the end I was doing the  meatlump park.

Played:SWG(pre NGE/CU sucked)Yep its true, anyone who quit SWG because of the NGE/CU missed out on a much better combat system. DCUO, Fallen Earth, STO, The Secret World. Battlefield series. Planetside 2. Still playing SWG.


Novice Member

Joined: 9/25/12
Posts: 2604

7/30/13 10:11:13 PM#60

My favorite zone was never impressive. Returning to it today, it's sparse, even by 2001 standards. But it also feels very real.


I'm referring to Humberton, a starting zone in Dark Age of Camelot for those who chose the Highlander race.


Every time you enter the village there is an incredibly catchy/mournful tune played on bagpipes. The village is little more than a couple of shacks, some tents with venders under it, at the base of a valley. Up the valley on one side is an impressive dark age style castle. On all surrounding sides are dark forests and fields of monsters.

It felt very real to me because to get any orientation, I had to talk to a town crier who directed me to go up to the castle. In the castle there were a ton of NPCs holding a scripted conversation/debate about the politics and dooms of the realm. I found the guy I needed, talked to him, typed some words to him, and he sent me off into the forest to kill a wolf. In the woods were the first aggressive mobs of the game, I was terrified. I did finally manage to kill the wolf (though I got chased by poachers and outlaws) and brought it back to the castle for proof. My reward was a wolfskin cloak that gave me +1 constitution, and -1 charisma.


It all felt very natural and immersive, down to every last detail. Going back to that zone and hearing that music reminds me of those terror filled first levels, and how organic MMOs used to feel, before they became more games than virtual worlds.

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