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News & Features Discussion  » Elder Scrolls Online: Live Forum Q&A With Creative Director Paul Sage -- Tomorrow!

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35 posts found
  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1550

7/17/13 11:17:11 AM#21
Originally posted by GreatArchitect
Originally posted by SavageHorizon
Originally posted by GreatArchitect

Looking forward to the live interview!  I'm very glad to see that Zenimax and Paul Sage are remaining very active with the communities and getting new information out there.

 

Thank you,

Defatank

Great Architect Admin

Lol, are you joking?

They have been very closed with the information, this is there first live q&a on any forum with the general public. If you look at how the guys over at Carbine handle the general public you would understand my meaning.

 

As far as being very closed with their information, yes Zenimax has evaded alot of specific questions about the game and that is expected as it's still early in beta, but that is not to say that Zenimax hasn't said anything at all..... There are multiple interviews on the web if you look in which plenty of information has been given and no it's not just "There will be no dragons" and "There are no cookies in the game" -.- 

First Live Q & A on a forum, you're probably correct there I am not aware of any Live Q & A's that have been done else where but again there have been multiple Q & A Sessions Paul Sage has been apart of in which some have included some members of the general public.

Thank you,

Defatank

Great Architect Admin

Perhaps i need to elaborate, they have said many things but shown us hardly anything, just rehashed vids with must content that was shown over a year ago. Early beta or not, the game is six years in development, the same time ArenaNet started working on GW2.

Yeah some things may chance but there are things they could show us and talk about. We already know the game is instanced and non open world. Can i just walk into buildings without having to load in like in AOC? Can i go to another area without having to complete all the quest in a previous area, will it effect my game if i do?

Will RP be supported even with the mega server, when i say supported i mean like LOTRO, officially supported?

These things i want a straight answer on

Less talk and more action is needed.

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  GreatArchitect

Apprentice Member

Joined: 7/17/13
Posts: 6

7/17/13 11:25:28 AM#22
Originally posted by SavageHorizon
Originally posted by GreatArchitect
Originally posted by SavageHorizon
Originally posted by GreatArchitect

Looking forward to the live interview!  I'm very glad to see that Zenimax and Paul Sage are remaining very active with the communities and getting new information out there.

 

Thank you,

Defatank

Great Architect Admin

Lol, are you joking?

They have been very closed with the information, this is there first live q&a on any forum with the general public. If you look at how the guys over at Carbine handle the general public you would understand my meaning.

 

As far as being very closed with their information, yes Zenimax has evaded alot of specific questions about the game and that is expected as it's still early in beta, but that is not to say that Zenimax hasn't said anything at all..... There are multiple interviews on the web if you look in which plenty of information has been given and no it's not just "There will be no dragons" and "There are no cookies in the game" -.- 

First Live Q & A on a forum, you're probably correct there I am not aware of any Live Q & A's that have been done else where but again there have been multiple Q & A Sessions Paul Sage has been apart of in which some have included some members of the general public.

Thank you,

Defatank

Great Architect Admin

Perhaps i need to elaborate, they have said many things but shown us hardly anything, just rehashed vids with must content that was shown over a year ago.

Less talk and more action is needed.

I would agree with this statement 100%.  The general public has seen very little actual gameplay and in game capabilities / settings from Zenimax themselves.  In my opinion I do think Zenimax needs to ramp up hard proof rather than just statements because statements leads to individual interpretations which can differ for each person.  Showing hard video proof of gameplay and design leaves much less room for different opinions from people.  

 

Thank you,

Defatank

Great Architect Admin

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17001

7/17/13 11:32:29 AM#23
Originally posted by zeusypoofs

I recently just watched a video and he said you fight to claim a keep with like 200 people for pvp is this true I feel like the battle would never end, and in WoW I get laggy sometimes with 25 man raid, I cant imagine the lag with a 200 player pvp fight. wouldn't it be better to have a normal amount of people in a pvp fight, like 12 per team?

 

I would really love to see some 2v2, and 3v3 death match!!!

 
 
 

There have been older games where you could easily get 200 vs 200 (or more).

This isn't anything new.

You just have to turn down your settings.

  ragz45

Apprentice Member

Joined: 5/01/08
Posts: 482

7/17/13 11:45:28 AM#24
Originally posted by Buje

Yes please! Question here from an Elders Scrolls fan:

"MMORPG's are meant to be "massive" in design, an explorable world, free from "rails". How do you see the Elders Scrolls Online in regards to how massive it is? Is it explorable or predictable?"

Thanks MMORPG.COM & Paul!,

Buje

While I agree that that's how I also like my mmorpg's.

  • Saying that all MMORPG's are meant to be like that is totally your opinion.
  • They have said that TESO isn't an MMORPG on several occasions.  (this will continue to be their cop-out)

  zeusypoofs

Novice Member

Joined: 7/16/13
Posts: 24

7/17/13 1:29:22 PM#25
well I think the battles for keeps will get old fast, I just don't like the fact that PvP only consists of fighting for a keep. But I will be happy to do some healing in dungeons instead. :)
  HoiPoloi

Advanced Member

Joined: 2/26/12
Posts: 85

7/17/13 2:45:33 PM#26

My Question:

Will Cyrodill provide enough opportunity for those who like small group PvP to be satisfied?  (The reason I ask is that GW2 promised this for their WvW, and our guild has been sorely disappointed, as Zerg vs Zerg crowded out almost every other gameplay style).

 

Thrumdi of the TTC

  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2653

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

7/17/13 3:35:31 PM#27
Originally posted by zeusypoofs
Originally posted by azzamasin
 

One of the good things (for people who enjoy PvP) is that there is no instanced battleground or E-sport PvP so no there's no 2's or 3's death match arenas.

i'm sorry but I don't want to be in a big game of risk im not complaining but that's just my opinion.

 Then play a game that suits your style, plenty of instanced garbage to satiate your appetite.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  ScriptZ

Novice Member

Joined: 1/25/08
Posts: 75

7/17/13 3:50:10 PM#28
Originally posted by SavageHorizon
Originally posted by GreatArchitect
Originally posted by SavageHorizon
Originally posted by GreatArchitect

Looking forward to the live interview!  I'm very glad to see that Zenimax and Paul Sage are remaining very active with the communities and getting new information out there.

 

Thank you,

Defatank

Great Architect Admin

Lol, are you joking?

They have been very closed with the information, this is there first live q&a on any forum with the general public. If you look at how the guys over at Carbine handle the general public you would understand my meaning.

 

As far as being very closed with their information, yes Zenimax has evaded alot of specific questions about the game and that is expected as it's still early in beta, but that is not to say that Zenimax hasn't said anything at all..... There are multiple interviews on the web if you look in which plenty of information has been given and no it's not just "There will be no dragons" and "There are no cookies in the game" -.- 

First Live Q & A on a forum, you're probably correct there I am not aware of any Live Q & A's that have been done else where but again there have been multiple Q & A Sessions Paul Sage has been apart of in which some have included some members of the general public.

Thank you,

Defatank

Great Architect Admin

Perhaps i need to elaborate, they have said many things but shown us hardly anything, just rehashed vids with must content that was shown over a year ago. Early beta or not, the game is six years in development, the same time ArenaNet started working on GW2.

Yeah some things may chance but there are things they could show us and talk about. We already know the game is instanced and non open world. Can i just walk into buildings without having to load in like in AOC? Can i go to another area without having to complete all the quest in a previous area, will it effect my game if i do?

Will RP be supported even with the mega server, when i say supported i mean like LOTRO, officially supported?

These things i want a straight answer on

Less talk and more action is needed.

I dunno where you got the idea that the whole world was instanced and not open. I guess in a way it is since there is phased channels and most likely opposite factions won't see each other in leveling areas, but for the most part it's open world similar to GW2. Walking into buildings I believe will be there since that leaked video showed a guy walk out of a huge boat into the open world with no load screen I'm gonna say there will probably be a lot of buildings players can just walk into does that mean there will be solo dungeons like you see in a single player TES games that you can walk right into I doubt that, but we will see. As for the RP they have said that there is a matchmaking system where you can state that your an RP lover and it will place you in a channel with players that like to RP, so it will be up to the players on that channel to RP.

 
 
  zeusypoofs

Novice Member

Joined: 7/16/13
Posts: 24

7/17/13 4:00:49 PM#29
I totaly agree with you hoipoloi!
  zeusypoofs

Novice Member

Joined: 7/16/13
Posts: 24

7/17/13 4:08:22 PM#30
With the information i have come across i do t thi.k this is goi.g to much of a PvP game in my opion.
  ScriptZ

Novice Member

Joined: 1/25/08
Posts: 75

7/17/13 4:11:17 PM#31
Originally posted by HoiPoloi

My Question:

Will Cyrodill provide enough opportunity for those who like small group PvP to be satisfied?  (The reason I ask is that GW2 promised this for their WvW, and our guild has been sorely disappointed, as Zerg vs Zerg crowded out almost every other gameplay style).

 

I'm gonna say I hope so also, but the way players are and how players will always take the easy route to victory Instead of the most fun. I doubt this will be much different. The way the pvp system has been talked about I guess you protect the farm, so that the npc guards get buffs, labor mill gives wood to fix keeps which you always have to do and I'm guessing the mine will do something like provide metal to maybe make weapons not sure there. All this is helping the players protect the keep better, so I guess the small groups can protect those sorta like WoW AB BG while the bigger zerg groups protect the keep. But again it all depends on how players play it will most likely still be possible for the other factions to just zerg the keeps over and over without even caring about the farm etc. Unless they make the buff the npcs get from the farm super OP that not even a zerg can break thru easy.

  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 5410

 
OP  7/17/13 4:30:43 PM#32
Originally posted by HoiPoloi

My Question:

Will Cyrodill provide enough opportunity for those who like small group PvP to be satisfied?  (The reason I ask is that GW2 promised this for their WvW, and our guild has been sorely disappointed, as Zerg vs Zerg crowded out almost every other gameplay style).

 

Just to remind you all again -- this isn't the place to ask questions! Paul will post a thread in ESO general discussion at 7PM ET tonight. Ask your questions there!

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  zeusypoofs

Novice Member

Joined: 7/16/13
Posts: 24

7/17/13 4:40:50 PM#33
Im just gonna say one more thing and thats, that p p has a big part of a games longevity and when i reach cap i do t want to be fighting to keep the keeps. Lol
  FatalHit

Novice Member

Joined: 7/17/13
Posts: 2

7/17/13 5:12:25 PM#34
yay 1 hour to go
  Betaguy

Elite Member

Joined: 12/31/04
Posts: 2565

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

7/17/13 5:17:07 PM#35
Originally posted by FatalHit
yay 1 hour to go

Caught in a time warp? Riddle me this "Third word in the OP's original sentence"?

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