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News & Features Discussion  » Elder Scrolls Online: Live Forum Q&A With Creative Director Paul Sage -- Tomorrow!

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35 posts found
  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 5449

 
OP  7/16/13 2:52:33 PM#1

Join us tomorrow at 7PM ET in our Elder Scrolls Online subforum for a live Q&A with The Elder Scrolls Online creative director Paul Sage.

If you've got questions for Paul on The Elder Scrolls Online this is an event you won't want to miss!

Please keep in mind that tomorrow's Q&A is NOT a discussion thread. Simply submit your questions in the thread (or follow-up questions to any of Paul's answers) and allow him a chance to answer.

Remember to be respectful and courteous with your questions. Disrespectful questions, comments, or outright trolling will be dealt with harshly by our moderation team.

If you have any questions about tomorrow's Q&A, feel free to drop 'em in the comments below.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  LordSneerg

Novice Member

Joined: 3/21/13
Posts: 121

7/16/13 3:31:14 PM#2
Very cool. Maybe we can get some good news
  zeusypoofs

Novice Member

Joined: 7/16/13
Posts: 24

7/16/13 6:32:55 PM#3
how do I join the subforum and ask my question? :D
  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17371

7/16/13 6:34:41 PM#4
Originally posted by zeusypoofs
how do I join the subforum and ask my question? :D

My guess i that they will pin a topic in the forum (it's just the general forum it seems) with an appropriate title and you will be able to open it and post a question and see the responses.

  Buje

Novice Member

Joined: 7/16/13
Posts: 3

7/16/13 8:21:51 PM#5

Yes please! Question here from an Elders Scrolls fan:

"MMORPG's are meant to be "massive" in design, an explorable world, free from "rails". How do you see the Elders Scrolls Online in regards to how massive it is? Is it explorable or predictable?"

Thanks MMORPG.COM & Paul!,

Buje

  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 5449

 
OP  7/16/13 8:56:26 PM#6
Originally posted by zeusypoofs
how do I join the subforum and ask my question? :D

Paul will create the thread in the subforum linked in the article here tomorrow at 7PM. We'll create a new news post linking to it once it is live.

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  MikeB

MMORPG.com Community Manager

Joined: 5/27/09
Posts: 5449

 
OP  7/16/13 8:56:56 PM#7
Originally posted by Buje

Yes please! Question here from an Elders Scrolls fan:

"MMORPG's are meant to be "massive" in design, an explorable world, free from "rails". How do you see the Elders Scrolls Online in regards to how massive it is? Is it explorable or predictable?"

Thanks MMORPG.COM & Paul!,

Buje

 

Please submit this in the thread tomorrow at 7PM ET. This thread is just the announcement. :)

Michael "MikeB" Bitton
Community Manager
Twitter: @eMikeB

  Buje

Novice Member

Joined: 7/16/13
Posts: 3

7/16/13 8:59:25 PM#8
Sure, will do! Thanks for the tip MikeB! :)
  MyTabbycat

Apprentice Member

Joined: 8/19/12
Posts: 304

7/16/13 9:41:47 PM#9

I'd almost be tempted to ask him how many times he's been asked if there will be dragons in the game. ;)

 

Thanks for the heads up. I'll definitely show up if only to watch and see what goes on.

  Dredphyre

Novice Member

Joined: 9/11/10
Posts: 609

fanboi of truth

7/16/13 9:44:26 PM#10
A point was raised in another article here about "nooks and crannies" and whether ESO will have them in the same density as typical of the ES series. I'd like someone to ask that since I can't be bothered to be here for the event.
  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1571

7/17/13 12:54:04 AM#11
Let's make sure we ask these people the right questions instead of the micky mouse question they seem to get asked, now's there chance to impress us over here.

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  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2798

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

7/17/13 12:58:42 AM#12
Originally posted by SavageHorizon
Let's make sure we ask these people the right questions instead of the micky mouse question they seem to get asked, now's there chance to impress us over here.

I really hope someone will have the balls to ask the questions but more importantly I hope Paul has the stomach to answer some of the negative concerns.

 

I plan on asking about the Exploration Based content and how right now it isn't as good as a TES game, I also intend to ask about endgame PvE and what kinds of systems are they designing to keep players playing past the usual point of when the "shine of a new game" wears off.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  zeusypoofs

Novice Member

Joined: 7/16/13
Posts: 24

7/17/13 2:02:57 AM#13

I recently just watched a video and he said you fight to claim a keep with like 200 people for pvp is this true I feel like the battle would never end, and in WoW I get laggy sometimes with 25 man raid, I cant imagine the lag with a 200 player pvp fight. wouldn't it be better to have a normal amount of people in a pvp fight, like 12 per team?

 

I would really love to see some 2v2, and 3v3 death match!!!

 
 
 
  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2798

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

7/17/13 3:32:41 AM#14
Originally posted by zeusypoofs

I recently just watched a video and he said you fight to claim a keep with like 200 people for pvp is this true I feel like the battle would never end, and in WoW I get laggy sometimes with 25 man raid, I cant imagine the lag with a 200 player pvp fight. wouldn't it be better to have a normal amount of people in a pvp fight, like 12 per team?

 

I would really love to see some 2v2, and 3v3 death match!!!

 
 
 

One of the good things (for people who enjoy PvP) is that there is no instanced battleground or E-sport PvP so no there's no 2's or 3's death match arenas.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  Shrilly

Apprentice Member

Joined: 3/24/11
Posts: 363

7/17/13 3:36:33 AM#15
Originally posted by azzamasin
Originally posted by SavageHorizon
Let's make sure we ask these people the right questions instead of the micky mouse question they seem to get asked, now's there chance to impress us over here.

I really hope someone will have the balls to ask the questions but more importantly I hope Paul has the stomach to answer some of the negative concerns.

 

I plan on asking about the Exploration Based content and how right now it isn't as good as a TES game, I also intend to ask about endgame PvE and what kinds of systems are they designing to keep players playing past the usual point of when the "shine of a new game" wears off.

thank god

  zeusypoofs

Novice Member

Joined: 7/16/13
Posts: 24

7/17/13 5:18:37 AM#16
Originally posted by azzamasin
 

One of the good things (for people who enjoy PvP) is that there is no instanced battleground or E-sport PvP so no there's no 2's or 3's death match arenas.

i'm sorry but I don't want to be in a big game of risk im not complaining but that's just my opinion.

  GreatArchitect

Apprentice Member

Joined: 7/17/13
Posts: 6

7/17/13 7:49:37 AM#17

Looking forward to the live interview!  I'm very glad to see that Zenimax and Paul Sage are remaining very active with the communities and getting new information out there.

 

Thank you,

Defatank

Great Architect Admin

  GreatArchitect

Apprentice Member

Joined: 7/17/13
Posts: 6

7/17/13 8:05:16 AM#18
Originally posted by zeusypoofs

I recently just watched a video and he said you fight to claim a keep with like 200 people for pvp is this true I feel like the battle would never end, and in WoW I get laggy sometimes with 25 man raid, I cant imagine the lag with a 200 player pvp fight. wouldn't it be better to have a normal amount of people in a pvp fight, like 12 per team?

 

I would really love to see some 2v2, and 3v3 death match!!!

 
 
 

Zeusypoofs,

It's True,  If you look at Guild Wars 2 you will find a very similar system in place called World vs World.  It puts 3 different servers against each other for 1 week.  It's nothing abnormal to see a group of 40+ vs 40+ and sure there is mass chaos while everyone is alive but you will eventually end up with one server prevailing over another and able to breach into a tower and take the tower or defend the tower keeping the opposing enemy out.  As far as an estimated time frame of how long a battle like that would last in GW2 I would say about 2 - 3 minutes.

 

Thank you,

Defatank

Great Architect Admin

  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1571

7/17/13 10:54:37 AM#19
Originally posted by GreatArchitect

Looking forward to the live interview!  I'm very glad to see that Zenimax and Paul Sage are remaining very active with the communities and getting new information out there.

 

Thank you,

Defatank

Great Architect Admin

Lol, are you joking?

They have been very closed with the information, this is there first live q&a on any forum with the general public. If you look at how the guys over at Carbine handle the general public you would understand my meaning.

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  GreatArchitect

Apprentice Member

Joined: 7/17/13
Posts: 6

7/17/13 11:11:08 AM#20
Originally posted by SavageHorizon
Originally posted by GreatArchitect

Looking forward to the live interview!  I'm very glad to see that Zenimax and Paul Sage are remaining very active with the communities and getting new information out there.

 

Thank you,

Defatank

Great Architect Admin

Lol, are you joking?

They have been very closed with the information, this is there first live q&a on any forum with the general public. If you look at how the guys over at Carbine handle the general public you would understand my meaning.

I suppose I could have chosen better wording over "live interview" being it's not an interview.  So I will correct myself in saying looking forward to the live Q&A.

As far as being very closed with their information, yes Zenimax has evaded alot of specific questions about the game and that is expected as it's still early in beta, but that is not to say that Zenimax hasn't said anything at all..... There are multiple interviews on the web if you look in which plenty of information has been given and no it's not just "There will be no dragons" and "There are no cookies in the game" -.- 

First Live Q & A on a forum, you're probably correct there I am not aware of any Live Q & A's that have been done else where on a forum but again there have been multiple Q & A Sessions Paul Sage has been apart of in which some have included some members of the general public.

Thank you,

Defatank

Great Architect Admin

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