Trending Games | World of Warcraft | Landmark | Villagers and Heroes | Guild Wars 2

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,920,032 Users Online:0
Games:760  Posts:6,310,655
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

EverQuest Next

EverQuest Next 

General Discussion  » Are we happy that its free to play? What about Buy to Play?

6 Pages « 1 2 3 4 5 6 » Search
110 posts found
  Burntvet

Hard Core Member

Joined: 11/16/07
Posts: 2800

7/11/13 11:17:49 AM#61
So called "F2P" is an invitation to botters, cheaters, and gold sellers. The game will get over run with scumbag players of every type that can not be gotten rid of. Has SOE learned nothing from PS2? Apparently not. That game was loaded with hackers from beta and the vast majority were never removed, or simply returned on another acct after being banned/suspended. To me "F2P" is a huge turn off and is just another way of saying "not worth paying for".
  Gallus85

Apprentice Member

Joined: 3/13/11
Posts: 1115

7/13/13 3:15:03 AM#62
Originally posted by Hokie

My biggest fear and one of the main reason I dislike F2P is that it encourages companies to start charging for everything.

Well maybe not charging for everything. But it encourages them to limit things in game so that you have to buy it instead.

"Want more storage space, well we (the devs) were going to give you 40 slot backpack and a 100 slot bank, but we decided to give you a 20 backpack and you can spend 2.99 per 10 slots added. And your bank tab, you can have 50 slots and then buy extra slots at 1.99 per 10. And if you want an extra bank tab its 9.99 but each 10 row is only .99 for the second and third tabs."

"Want a riding mount, no problem. You can get one without using RL money (or currency that can only be purchased with RL money), but it only increases speed by 25%. want to got 50% faster than run speed well thats only 2.99. Want to got 100% well its only another 2.99 after you purchase the 50% boost."

 

This is what has always worried me about F2P games. And they will do it, because they have to have a source of income. And then there is the problem of what happens when the people have bought all the convience purchaces?  They'll have to come up with more expensive ones, or start charging for every little thing.

My main question when people bring up the cash shops is "What's the difference between $60 for the box +$15 a month.... and spending $15 - $20 a month on a f2P MMO cash shop?

At least with F2P you can...

1. Try it before you buy it.

2.  Buy the cash shop items that mean the most to your experience.

I've found that I spend about the same amount of money in F2P games I enjoy as I did with original subscriptions.

So I don't mind either model.  I've come to prefer F2P, since I don't enjoy every single MMORPG and being able to try it first at any time in it's lifespan is a real money saver.

Legends of Kesmai, UO, EQ, AO, DAoC, AC, SB, RO, SWG, EVE, EQ2, CoH, GW, VG:SOH, WAR, Aion, DF, CO, MO, DN, Tera, SWTOR, RO2, DP, GW2, PS2, BnS, NW, FF:XIV, ESO, EQ:NL

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1839

"I shall take your position into consideration"

7/13/13 4:04:10 AM#63

For me, F2P indicates that the game may not be as awesome as some major MMO sites try to sell.

Why?

Because based on some analysis they made, they most likely came to a conclusion that there would not be sufficient demand for their product with an actual price tag (e.g. 15 USD / month) for the P2P revenues to exceed potential F2P revenues.

If they really thought that they have a product which will be played by millions of players then they would go with P2P as in such case it would be more profitable than F2P.

Basically for me it means that the game is not as ambitious as Smedley pushes on his twitter.

Currently playing: L2 Chronicle 4

  User Deleted
7/13/13 4:10:45 AM#64
Originally posted by Burntvet
So called "F2P" is an invitation to botters, cheaters, and gold sellers. The game will get over run with scumbag players of every type that can not be gotten rid of. Has SOE learned nothing from PS2? Apparently not. That game was loaded with hackers from beta and the vast majority were never removed, or simply returned on another acct after being banned/suspended. To me "F2P" is a huge turn off and is just another way of saying "not worth paying for".

Having a crappy game architecture leads to cheating in games (IE: if you don't have all your operations server side people will find a way to cheat, really game design 101 here).

 

Botters and gold sellers exist due to demand, not due to game payment models, if you believe otherwise there are a few hundred chinese political prisoners, that are known of of course, who'll tell you just how painful sitting in front of a computer for 18 hours a day to farm gold in World of Warcraft to meet a quota is (and yes if they didn't meet their quota they would get beaten).

  Shana77

Apprentice Member

Joined: 5/24/07
Posts: 185

7/13/13 4:15:49 AM#65
Originally posted by coretex666

For me, F2P indicates that the game may not be as awesome as some major MMO sites try to sell.

Why?

Because based on some analysis they made, they most likely came to a conclusion that there would not be sufficient demand for their product with an actual price tag (e.g. 15 USD / month) for the P2P revenues to exceed potential F2P revenues.

If they really thought that they have a product which will be played by millions of players then they would go with P2P as in such case it would be more profitable than F2P.

Basically for me it means that the game is not as ambitious as Smedley pushes on his twitter.

 

  • Free-to-play MMO games take 47% of all money spent on MMO games in the US, up from 39% in 2010
  • The total US F2P MMO market has grown from $1.0bn to $1.2bn: +24%
  • Free-to-play MMO games gross more revenues than Pay-to-play MMOs in Asian (51%), European (53%) and Emerging markets (59%)

  • Read more at http://www.newzoo.com/trend-reports/mmo-trend-report/#GRS4jvjRSzSqwPey.99

 

  User Deleted
7/13/13 4:15:58 AM#66

Personally I prefer B2P, but SoE is a big fan of F2P now so that is the most likely result.

I think The Secret World has handled B2P well, but I am not a fan of how GW2 has handled it. TSW gives nice chunks of content for a small fee, while GW2 gives it for free, but its all temporary and linked heavily to the cash shop. It just feels too pressured, while with TSW you can buy that content at any time and enjoy it for as long as you like.

F2P is hit and miss. While I don't mind the convenience aspect (faster levelling or skill gain for paying customers), when you deliberately turn the game into a RNG nightmare or massive grind (Neverwinter) to get the items without paying, it just loses its appeal. Or gating off content behind constant temporary ticketing (SWTOR and AoC). I think the best F2P models have been Aion and TERA, where it is purely cosmetic / convenience.  Rift is fine, but the purchasing real gear aspect is a bit of a let down.

  Sorien88

Apprentice Member

Joined: 10/28/12
Posts: 15

7/13/13 4:30:39 AM#67
Originally posted by coretex666

For me, F2P indicates that the game may not be as awesome as some major MMO sites try to sell.

Why?

Because based on some analysis they made, they most likely came to a conclusion that there would not be sufficient demand for their product with an actual price tag (e.g. 15 USD / month) for the P2P revenues to exceed potential F2P revenues.

If they really thought that they have a product which will be played by millions of players then they would go with P2P as in such case it would be more profitable than F2P.

Basically for me it means that the game is not as ambitious as Smedley pushes on his twitter.

You're an idiot if you think that SoE isn't putting everything they've got into EQN. EQ is their flagship product and the game that gave them their name. It's the one game they have that truly matters, every other FTP piece of crap they have released is just that a FTP POS.

They know that this is their big ticket item and the only hope they will have for the next 10 years to stay relevant (or take the lead) in the MMO market. You're assumption is based off of the games that have been released as FTP over the last couple years. Name me one AAA MMO (aside from PS2 but come on who counts that shit) that has been released as a FTP game. I can't think of one.

SoE is really the first of the big companies (blizz,trion,ect,ect,) to make a HUGE AAA title and release it as FTP right off the bat. SoE believes in the FTP model because it works, and it works well if implemented right...

All that said I really don't have much of any faith in SoE. With their track record it will be a PoS but as a original 1999 EQ player I hope to god they pull off a miracle.

  Gallus85

Apprentice Member

Joined: 3/13/11
Posts: 1115

7/13/13 4:45:07 AM#68
Originally posted by coretex666

For me, F2P indicates that the game may not be as awesome as some major MMO sites try to sell.

Why?

Because based on some analysis they made, they most likely came to a conclusion that there would not be sufficient demand for their product with an actual price tag (e.g. 15 USD / month) for the P2P revenues to exceed potential F2P revenues.

If they really thought that they have a product which will be played by millions of players then they would go with P2P as in such case it would be more profitable than F2P.

Basically for me it means that the game is not as ambitious as Smedley pushes on his twitter.

It's a sales trick, is basically what we're trying to tell you.

F2P works like advertising on crack (it brings in more players),  more players makes game feel more alive for the players in it and it breeds more players.  Then you got a lot of people who actually pay more than $15 a month on the cash shop.

So in the end, it brings in more customers and the spending customers tend to spend the same/more money.

As shown by another person on this thread with his links to marketing statistics, F2P is just the superior model.

The days where F2P equated to low budget or substandard quality are long past. F2P is the new industry standard in AAA products, despite what F2P brings to mind in your head.

Another thing is the the fact that $15 subs are restrictive.  Many people don't have time to play the game for a month or two and see that they just "lost $15 -$30".  Which weights on people as a negative (Spent money and got nothing from it).

With free2play, you can take a break and return hassle free.  When you spend money you get something tangible for your cash.

It's the difference between paying $15 to get into a mall, and paying $15 to buy something in the mall.  The latter is psychologically more appealing to many people.  I personally didn't mind $15 a month, and $60 for the box, but F2P is a superior business model and has zero indication on the quality of the product.

There have been plenty of terrible pay to play games, there have been many good F2P games.

 

 

Legends of Kesmai, UO, EQ, AO, DAoC, AC, SB, RO, SWG, EVE, EQ2, CoH, GW, VG:SOH, WAR, Aion, DF, CO, MO, DN, Tera, SWTOR, RO2, DP, GW2, PS2, BnS, NW, FF:XIV, ESO, EQ:NL

  muffins89

Apprentice Member

Joined: 10/15/12
Posts: 1255

7/13/13 5:36:07 AM#69
if we had the choice of f2p or b2p,  why would anyone want to pay for the box? 

I think the prostitute mod corrupted your game files man. -elhefen

  ice-vortex

Novice Member

Joined: 5/21/10
Posts: 921

7/13/13 6:35:21 AM#70
Originally posted by Dihoru
Originally posted by Burntvet
So called "F2P" is an invitation to botters, cheaters, and gold sellers. The game will get over run with scumbag players of every type that can not be gotten rid of. Has SOE learned nothing from PS2? Apparently not. That game was loaded with hackers from beta and the vast majority were never removed, or simply returned on another acct after being banned/suspended. To me "F2P" is a huge turn off and is just another way of saying "not worth paying for".

Having a crappy game architecture leads to cheating in games (IE: if you don't have all your operations server side people will find a way to cheat, really game design 101 here).

 

Botters and gold sellers exist due to demand, not due to game payment models, if you believe otherwise there are a few hundred chinese political prisoners, that are known of of course, who'll tell you just how painful sitting in front of a computer for 18 hours a day to farm gold in World of Warcraft to meet a quota is (and yes if they didn't meet their quota they would get beaten).

There has been a single game to my knowledge that had all operations server side: Final Fantasy XIV. I would tell you to go see how that turned out, but they scrapped it.

  Whesky

Novice Member

Joined: 8/31/04
Posts: 125

7/13/13 6:40:52 AM#71

I think a lot of players who really love EQN will subscribe no doubt.

I liked what brasse and dave said in this video regarding F2P.

http://www.youtube.com/watch?v=wVIIIZ6ETtY

SWG, Eve, Planetside 2, EQN, Star Citizen

  User Deleted
7/13/13 6:47:08 AM#72
Originally posted by ice-vortex
Originally posted by Dihoru
Originally posted by Burntvet
So called "F2P" is an invitation to botters, cheaters, and gold sellers. The game will get over run with scumbag players of every type that can not be gotten rid of. Has SOE learned nothing from PS2? Apparently not. That game was loaded with hackers from beta and the vast majority were never removed, or simply returned on another acct after being banned/suspended. To me "F2P" is a huge turn off and is just another way of saying "not worth paying for".

Having a crappy game architecture leads to cheating in games (IE: if you don't have all your operations server side people will find a way to cheat, really game design 101 here).

 

Botters and gold sellers exist due to demand, not due to game payment models, if you believe otherwise there are a few hundred chinese political prisoners, that are known of of course, who'll tell you just how painful sitting in front of a computer for 18 hours a day to farm gold in World of Warcraft to meet a quota is (and yes if they didn't meet their quota they would get beaten).

There has been a single game to my knowledge that had all operations server side: Final Fantasy XIV. I would tell you to go see how that turned out, but they scrapped it.

Try again lad, any game that doesn't have a gameguard (or similar anti-hack/anti-cheat) system has most critical functions on the server. I was not referring to actually rendering the game or such, merely to all the operations regarding the outcomes of your actions in-game.

  Kurzed1

Novice Member

Joined: 1/25/13
Posts: 2

7/13/13 7:00:44 AM#73

I would like to see SOE attempt "innovation" in regards to the payment model as well as all the other new things they are bringing to the table.

It can't be argued that there are plenty of people on all three sides of this issue, preferring Sub, B2P, and F2P.

I would like to see SOE cater to all of us personally, with separate servers for all three, I know it might take a bit more time, to release, but it would put some of this bickering about whats better to rest, and everyone could have the payment model with the benefits they feel that model brings to them.

Personally, I prefer sub based games. I feel the community is more invested in the game, it can keep the gold spammers from overrunning the chat, It saves me from having to play with every person that wants to wear their ass for a hat because they think its amusing ( at least to them) and then just make a new account, when people start to blackball them, and I also feel it leads people to feeling more entitled to try and push boundaries with their toons, because they pay for their time, so not as much need to conform to min/max ideas.

Just my opinions, perfect for me, probably not so much for you :)

  Muke

Hard Core Member

Joined: 1/04/07
Posts: 1637

7/13/13 7:05:07 AM#74
Originally posted by giga1000

future games will be F2P because that's how the market has shifted gamer's want to try a game before they buy into it and that's that.

couldn't be more wrong, it just means the devs notice the flaws in their product and need something to pull doubters over the line.

Introduce the cashcow, the F2P option.

a GOOD mmo can have a sub model without problems as players will see the quality.

F2P means devs have no confidence in a long life for their mmo with a sub model, and want to milk it as long as possible with a pay-to-win model.

"going into arguments with idiots is a lost cause, it requires you to stoop down to their level and you can't win"

  Mothanos

Hard Core Member

Joined: 10/20/10
Posts: 1885

7/13/13 7:08:09 AM#75

I hope they go with a GW2 buying and cash shop style instead of fully free to play with retarded cash shop items and prices.

I think GW2 has the perfect middle road, or perhaps the Eve Online subscription method, but that requires a full scale player build market and thats unique to Eve Online and it would require subs in the market to buy with ingame currency.
This might be very complicated to build inside a mmo as it needs to be fully player driven.


The easiest way is just o copy GW2 payment method i think ?
Anyway free to play is not realy my thing :P

  Purutzil

Advanced Member

Joined: 10/02/11
Posts: 2908

The Critical Hit Pretzel!

7/13/13 7:09:41 AM#76
Well if Guildwars 2 or Secret World both show, B2P doesn't really do all that much except add a cash price to pay for the game before jumping in and paying more from the in game cash shop (Yes, stop denying the games don't have one cause they are there to milk you AFTER you buy). A B2P model honestly would just milk the consumer quicker, particularly those who buy it only to find they don't like it. While I'm sure B2P can do things if its done in a less greedy way, but just the set up of it all with the recent examples shows that its more likely they will try and capitalize on it further to generate increased funding while yes, its good for the company but for the consumer, raking in cash from those who buy and end up quitting  since it isn't that great or isn't for them, and taking more for the dedicated who then buy from the cash shop on top of what they paid for the game.
  Adalwulff

Apprentice Member

Joined: 1/18/10
Posts: 1191

"I am not the light, or the darkness, but the twilight in between"

7/13/13 7:16:19 AM#77
Originally posted by Iadien
Originally posted by Battlerock
Originally posted by Iceman8235
I think F2P will work fine for EQ next.  It'll help keep the servers full longer.  Having a stable income, if I enjoy the game I'll most likely sub to it if there are time saving bonuses involved in subbing.

 

 

F2p does not provide stable income. It provides a quick in rush and then in 2 months the income is gone. That's what the devs want not what the players want.

SoE clearly disagrees with you. Maybe you should alert them, and tell them that their numbers are wrong and to switch back to their old business model.

Also, League of Legends (AKA money machine) disagrees. =p

There are many examples of F2P being a huge success.

 

Did you just compare LoL to a MMO?

He is right tho, F2P MMOs do not generate stable income over years. Its a quick way to make some money, and that is exactly the problem.

That's why we keeping getting crappy MMos, one after another.....

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1839

"I shall take your position into consideration"

7/13/13 7:22:59 AM#78
Originally posted by Shana77
Originally posted by coretex666

For me, F2P indicates that the game may not be as awesome as some major MMO sites try to sell.

Why?

Because based on some analysis they made, they most likely came to a conclusion that there would not be sufficient demand for their product with an actual price tag (e.g. 15 USD / month) for the P2P revenues to exceed potential F2P revenues.

If they really thought that they have a product which will be played by millions of players then they would go with P2P as in such case it would be more profitable than F2P.

Basically for me it means that the game is not as ambitious as Smedley pushes on his twitter.

 

  • Free-to-play MMO games take 47% of all money spent on MMO games in the US, up from 39% in 2010
  • The total US F2P MMO market has grown from $1.0bn to $1.2bn: +24%
  • Free-to-play MMO games gross more revenues than Pay-to-play MMOs in Asian (51%), European (53%) and Emerging markets (59%)

  • Read more at http://www.newzoo.com/trend-reports/mmo-trend-report/#GRS4jvjRSzSqwPey.99

 

Total numbers are completely irrelevant.

We are not talking about market, we are talking about one game.

For one game, above certain level of demand, it is more profitable to use P2P business model. If they expected there would be sufficient demand for this product, they would go with P2P as it would lead to higher profit.

It is why many games start as P2P, but only after they discovered that the demand is below the expected level, they switch to F2P as at the actual level of demand, F2P is more profitable for them.

So instead of suggesting I should read something about total F2P numbers for the market, go learn some basic microeconomic principles.

Currently playing: L2 Chronicle 4

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1839

"I shall take your position into consideration"

7/13/13 7:27:29 AM#79
Originally posted by Sorien88
Originally posted by coretex666

For me, F2P indicates that the game may not be as awesome as some major MMO sites try to sell.

Why?

Because based on some analysis they made, they most likely came to a conclusion that there would not be sufficient demand for their product with an actual price tag (e.g. 15 USD / month) for the P2P revenues to exceed potential F2P revenues.

If they really thought that they have a product which will be played by millions of players then they would go with P2P as in such case it would be more profitable than F2P.

Basically for me it means that the game is not as ambitious as Smedley pushes on his twitter.

You're an idiot if you think that SoE isn't putting everything they've got into EQN. EQ is their flagship product and the game that gave them their name. It's the one game they have that truly matters, every other FTP piece of crap they have released is just that a FTP POS.

They know that this is their big ticket item and the only hope they will have for the next 10 years to stay relevant (or take the lead) in the MMO market. You're assumption is based off of the games that have been released as FTP over the last couple years. Name me one AAA MMO (aside from PS2 but come on who counts that shit) that has been released as a FTP game. I can't think of one.

SoE is really the first of the big companies (blizz,trion,ect,ect,) to make a HUGE AAA title and release it as FTP right off the bat. SoE believes in the FTP model because it works, and it works well if implemented right...

All that said I really don't have much of any faith in SoE. With their track record it will be a PoS but as a original 1999 EQ player I hope to god they pull off a miracle.

First off, I am a big 4 auditor, so that business and finance is actually what makes my living. I am not making up some crazy conspiracy theories, I am simply using knowledge gained during studying economics at university and then auditing approximately 50 companies from various industries.

I have not said that they are not putting everything into EQN. Where exactly did you read that? I am saying that despite the fact that they are putting everything into EQN, making their game F2P indicates that they do not expect sufficient level of demand for the game to generate maximum revenues with P2P business model. Calling me an idiot is not really an adequate reaction I would expect from an intelligent adult.

Currently playing: L2 Chronicle 4

  coretex666

Advanced Member

Joined: 1/03/12
Posts: 1839

"I shall take your position into consideration"

7/13/13 7:31:35 AM#80
Originally posted by Gallus85
Originally posted by coretex666

For me, F2P indicates that the game may not be as awesome as some major MMO sites try to sell.

Why?

Because based on some analysis they made, they most likely came to a conclusion that there would not be sufficient demand for their product with an actual price tag (e.g. 15 USD / month) for the P2P revenues to exceed potential F2P revenues.

If they really thought that they have a product which will be played by millions of players then they would go with P2P as in such case it would be more profitable than F2P.

Basically for me it means that the game is not as ambitious as Smedley pushes on his twitter.

It's a sales trick, is basically what we're trying to tell you.

F2P works like advertising on crack (it brings in more players),  more players makes game feel more alive for the players in it and it breeds more players.  Then you got a lot of people who actually pay more than $15 a month on the cash shop.

So in the end, it brings in more customers and the spending customers tend to spend the same/more money.

As shown by another person on this thread with his links to marketing statistics, F2P is just the superior model.

The days where F2P equated to low budget or substandard quality are long past. F2P is the new industry standard in AAA products, despite what F2P brings to mind in your head.

Another thing is the the fact that $15 subs are restrictive.  Many people don't have time to play the game for a month or two and see that they just "lost $15 -$30".  Which weights on people as a negative (Spent money and got nothing from it).

With free2play, you can take a break and return hassle free.  When you spend money you get something tangible for your cash.

It's the difference between paying $15 to get into a mall, and paying $15 to buy something in the mall.  The latter is psychologically more appealing to many people.  I personally didn't mind $15 a month, and $60 for the box, but F2P is a superior business model and has zero indication on the quality of the product.

There have been plenty of terrible pay to play games, there have been many good F2P games.

 

 

You are making conclusion related to one game using certain business model based on total numbers for the market which is not correct.

I am not saying anywhere that F2P games are subpar. You guys seem to read between the lines quite a lot.

I am talking about the connection between expected level of demand for a product derived from the analysis done by the SOE finance department and the decision made by their board of directors regarding business model used.

I am saying that if they expected that the demand for the product would be really strong at price of e.g. 15 USD / month, they would go with this business model instead of using F2P.

Currently playing: L2 Chronicle 4

6 Pages « 1 2 3 4 5 6 » Search