Trending Games | ArcheAge | World of Warcraft | Guild Wars 2 | Elder Scrolls Online

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,856,723 Users Online:0
Games:740  Posts:6,241,662
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Phoenix Edition LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Project Blackout Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of the Mad God Realm of the Titans Realms Online Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Total Domination Transformers Universe Transistor Traveller AR Travia Online Travian Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

General Discussion

General Discussion 

The Pub at MMORPG.COM  » PVP vs PVE, Themepark VS Sandbox. Let the polls decide!

6 Pages « 1 2 3 4 5 6 » Search
111 posts found
  Abrraham

Apprentice Member

Joined: 5/07/13
Posts: 142

7/11/13 5:36:55 AM#61
What about sandbox and themepark features in one? This would have been my vote.
  Buttdart

Novice Member

Joined: 4/27/12
Posts: 34

7/11/13 5:48:24 AM#62
Glad to see Sandbox Both winning. Smedley will redeem himself if EQNext joins the ranks of SWG (before they messed up) and EVE; and he'll potentially have a game that will have a loyal userbase for up to a decade or more, as EVE is, rather than another game that is wasted money followed by layoffs.
  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1804

7/11/13 7:27:03 AM#63

Sandbox PvE here. I just don't want ganks that are caused by various socio/psycho paths because they have got to feel supreme(psycho) or ruin someone's day(socio). I want none of those and PvP should be seperate from PvE imo.

My ideal sandbox(take a guess...)? Warhammer Fantasy where you can play all the "good" races(Asur, Asrai, Brettonia, Empire, ...) and you build communities and defend them from rampaging Orks, marauding norsemen, scheming Skaven, depraved Druchii or soulless creations of Nagash(vampires+undead). That would be awesome what with the enemies within, Dynamic Events, Winds of Chaos etc... If only :( <3! And then Ulthuan: :O :( >.< <3 <3! Damn! Imagine that in Skyrim's GFX :O

Also LoTR sandbox PvE. The same as above, but set in LoTR. Also awesome!

But it must be both sandbox(stop telling me what to do! Give me options and I'll have fun instead of these...quest/Dungeon/Battlegrounds/mob grinds) and PvE(I could live with the "both" option as long as incessant ganks were regulated and, failing that, PvP was seperate from PvE). I'd like pure PvE mmorpg because it allows more creativity with classes/abilities/etc. The second the PvP is introduced is the second that the interesting classes/abilities/... are shoved out the door because of incessant PvP crybaby wailing about imbalance(?). PvP hinders creativity imo.

In short: Warhammer Fantasy/LoTR sandbox PvE please! Thank you!

  niknais

Advanced Member

Joined: 7/29/09
Posts: 4

7/11/13 7:32:31 AM#64
Like both but Sandbox more, I hope someday there will be games like Runescape only in great 3D graphics.
  st3v3b0

Advanced Member

Joined: 7/09/04
Posts: 127

7/11/13 7:32:38 AM#65
Now those are some interesting results...
  exdeathbr

Novice Member

Joined: 4/10/05
Posts: 120

7/11/13 7:35:51 AM#66

This poll need to explain better what is means by both.

It means it have pve and but also have pvp on instancied zones, and or duels, and/or specific ares.

Or it means has pvp but it inst a pure rvr only  game, it also has pve elements.

  nerovipus32

Novice Member

Joined: 1/15/11
Posts: 2716

7/11/13 7:51:59 AM#67
why not have pve and pvp classes? choose your class for pve and a class for pvp.
  DAS1337

Advanced Member

Joined: 11/28/07
Posts: 2379

7/11/13 8:01:16 AM#68

I'm not voting in this because the description for the available options are in some cases, flat out wrong.  

 

For example, Darkfall has both, but is largely a PvP sandbox MMO.  Mortal Online is as close to both as you can get, as well as EVE.  Ultima Online had both, and reasons for doing so.  SWG, I believe was more PVE.  There are plenty to choose from.  

 

The best model for sustainable success, outside of WOW, is a PVE sandbox with limited PvP.  There are thousands of games that allow you to kill other players.  There are only a small handful of games with an array of fulfilling content that will keep all types of gamers engaged for a prolonged period of time.

 

I'm talking ocean mounts, flying mounts, regular mounts, housing, ships and naval warfare, sieges, all types of crafting, including fishing, deep sea fishing, blacksmithing, tailoring, tanning, alchemy, inscription, enchanting, poisons, tinkering, architecture, woodworking, and all of the harvesting skills attached to those professions.  We are talking deep player customization, house decorating, gardening, mini-games such as chess or checkers, being able to get yourself drunk, cooking, exhaustive guild functionality, guild tabards and cloaks, designer functions, treasure hunting, spellweaving (spell creation), skill based with a cap, and every type of archtype that you can possibly think of.  I'm talking skills for a necro, illusionist, priest, warlock, sorcerer, elementalist, ranger, archer, scout, druid, shaman, paladin, warrior, berserker, spellsword, thane, rogue, thief, assassin, and as many non-traditional classes that you can think of and all players to mix and match as they see fit.  Taming creatures, collecting rare non-combat items like in UO, where you could collect ropes, they had no function other than being very rare.  Holidays and special occasions can be good for that.  NPC vendor shops, a huge amount of clothing that is non-combat oriented, clothing dye's, armor dyes, weapon tinting, small things like being able to sit on chairs and benches, laying down in beds, camping,  a huge selection of emotes, playing instruments and making music like in LoTRO.  A vast achievement system with tons of things to do for all you completionists out there,   Rune or socket system to not only items, but spells and skills alike.  The ability to write books and leave notes, and to be able to display those things in bookshelves in your home.  Limited gate travel like in EQ and UO, where you sometimes had to pay people to get around.  A housing market like in UO.  These sub economies play a huge role in the success of a game.  (In UO, I played a real estate broker and made millions just by playing the market)  Any and all ideas to bring in community, because the more minds you have together, the more creative it can be.  Bazaars, allowing players to trade face to face.  A political system, where players can actually take office in one of the many cities within the game world.  Some people would love something like that.  Cities going to war, merc guilds being employed by said cities, backstabbing, intrique, drama.  Anyone remember AOC and how you could brawl in the pubs?  

 

I could go on for days.  There is a severe lack of true PVE sandboxes that focus on non-combat systems.  I'm not suggesting PvP be excluded, rather the opposite.  However, from my experience in playing all types of MMO's for the past few decades, PvP centered games just don't stand out in a crowd.  Literally every game has some sort of PvP, but very few have meaningful alternate activities that are completely separate.  You shouldn't always have to kill something to get ahead.

  botrytis

Hard Core Member

Joined: 1/04/05
Posts: 2527

7/11/13 8:17:21 AM#69
Originally posted by DavisFlight
Originally posted by botrytis
Originally posted by DavisFlight
Originally posted by whisperwynd
Originally posted by DavisFlight

All successful MMOs fill a niche. That's how business generally works. WoW has a monopoly on WoW players, no one is going to pry that away. Other MMOs carve out a niche and cater to that niche. Maybe its a big niche or a small niche, but there will never be a one size fit all MMO outside of WoW, which was a fluke and is an outlier.

A key part to being a niche is realizing you're niche. Themeparks could technically be successful as a niche, but that game design model doesn't sustain itself because it needs a massive marketing and development budget to replace the content people burn through, and keep players coming in. Themeparks don't retain players. So its hard to be both niche, and a themepark. It's possible, but the WoWclones/themeparks we've been getting for 8 years have all had budgets they require millions of subs to sustain.

 Then you'd have to define how many players comprise a 'niche'. They certainly don't use that term in marketing to target a certain group or demographic. Whether a game, be it sandbox or themepark retains players is irrelevant to whether it is niche. imo

 It is the game's end product and whether it satisfies what the players wanted in that game to begin with. Aside from the technical issues like bugs, lag, compatibility issues..the greatest letdown in alot of them are the high expectations of the players.

 

Standards in terms of MMOs have never been lower. Most of the disappointment nowadays is a product of the insanely inflated marketing schemes that promise the world.

Themeparks generally need a big budget to work at all, and that means publishers, and that means a broken game because publishers don't understand the market at all. The corporate structure gets in the way of actually making the product.

 

It's all a big bloody mess. The successful games know their audience, are transparent, and shoot for that audience.

It is nice that you understand marketing so well. Maybe you should try working for a game company and see how your attitude floats there. You might have a real surprise coming up for ya. You can think all your little intricate thoughts about why things are the way they are and you are more than likely wrong. WHY?  Games are about fun, who cares what they are. If people have fun, then they will play. If they don't have fun, there is no one to play the game. That is all it is. Who cares what style game it is.

I'm a public relations/marketing manager for a software company, but thanks for trying.

And your little diatribe about "fun" says next to nothing. The fun of themeparks derives from doing the linear scripted content. When it runs out, it stops being as fun, and people leave. Hence: SWTOR disaster.

Well, depends on your definition of scripting. All games have scripts, even sandbox games. If they didn't, then NPC's, mobs, etc. would not react in a defined manner. Even if you use a random number generator to determine what they do, it can still be figured out since it has been proven that RNG are not random (see http://www.math.utah.edu/~pa/Random/Random.html  - FYI). You are saying that Sandbox games are more fun becuae they are not scripted, but they are to some extent. They have to be.

 

Also, you are saying the fun runs out, when the linear story is over. Well, in GW2, I don't have to follow ANY linear story, I can explore, etc. without following a linear story. And people describe GW2 as a themepark and that destroys your theory right there.

 

SWTOR was a disaster, not because it was a linear themepark game but because they put more development time into the  voice-overs than they did the story,etc. That was the issue - players ran out of things to do BECAUSE the money was not spent on that. As a marketing person, one should know that. Blows your theory out of the water also, eh?

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  User Deleted
7/11/13 8:22:33 AM#70
Originally posted by botrytis
Originally posted by DavisFlight
Originally posted by botrytis
Originally posted by DavisFlight
Originally posted by whisperwynd
Originally posted by DavisFlight

All successful MMOs fill a niche. That's how business generally works. WoW has a monopoly on WoW players, no one is going to pry that away. Other MMOs carve out a niche and cater to that niche. Maybe its a big niche or a small niche, but there will never be a one size fit all MMO outside of WoW, which was a fluke and is an outlier.

A key part to being a niche is realizing you're niche. Themeparks could technically be successful as a niche, but that game design model doesn't sustain itself because it needs a massive marketing and development budget to replace the content people burn through, and keep players coming in. Themeparks don't retain players. So its hard to be both niche, and a themepark. It's possible, but the WoWclones/themeparks we've been getting for 8 years have all had budgets they require millions of subs to sustain.

 Then you'd have to define how many players comprise a 'niche'. They certainly don't use that term in marketing to target a certain group or demographic. Whether a game, be it sandbox or themepark retains players is irrelevant to whether it is niche. imo

 It is the game's end product and whether it satisfies what the players wanted in that game to begin with. Aside from the technical issues like bugs, lag, compatibility issues..the greatest letdown in alot of them are the high expectations of the players.

 

Standards in terms of MMOs have never been lower. Most of the disappointment nowadays is a product of the insanely inflated marketing schemes that promise the world.

Themeparks generally need a big budget to work at all, and that means publishers, and that means a broken game because publishers don't understand the market at all. The corporate structure gets in the way of actually making the product.

 

It's all a big bloody mess. The successful games know their audience, are transparent, and shoot for that audience.

It is nice that you understand marketing so well. Maybe you should try working for a game company and see how your attitude floats there. You might have a real surprise coming up for ya. You can think all your little intricate thoughts about why things are the way they are and you are more than likely wrong. WHY?  Games are about fun, who cares what they are. If people have fun, then they will play. If they don't have fun, there is no one to play the game. That is all it is. Who cares what style game it is.

I'm a public relations/marketing manager for a software company, but thanks for trying.

And your little diatribe about "fun" says next to nothing. The fun of themeparks derives from doing the linear scripted content. When it runs out, it stops being as fun, and people leave. Hence: SWTOR disaster.


Also, you are saying the fun runs out, when the linear story is over. Well, in GW2, I don't have to follow ANY linear story, I can explore, etc. without following a linear story. And people describe GW2 as a themepark and that destroys your theory right there.

 

Look up emergent gameplay and see where that type of gameplay crops up (hint: it's the main reason I left GW2).

  Elikal

Spotlight Poster

Joined: 2/09/06
Posts: 8067

“No path is darker then when your eyes are shut.” -Flemeth

7/11/13 9:11:11 AM#71

I have no doubt was THIS forum would decide, I am not so sure what a poll among all players of MMOs would vote. But, as Henry Kissinger used to say "That is a far too important question to leave it to majority votes."

Pure Themeparks are simply at the end of the road, and outdated dinosaur of a (hopefully) past era. What we need are PVE+PVP Sandboxes PLUS themepark-esque quest. What we do not need is a mere return to quest-less MMOs ala UO or vanilla SWG. MMOs need to be worlds again, not mere boring quest tunnels.

A forum is a place where people can discuss about different opinions. So what I don't get is, how people react offended when they come to a forum and then find... well different opinions. If a different opinion offends you, what are you even doing here?

  User Deleted
7/11/13 9:44:36 AM#72
Originally posted by Elikal

I have no doubt was THIS forum would decide, I am not so sure what a poll among all players of MMOs would vote. But, as Henry Kissinger used to say "That is a far too important question to leave it to majority votes."

Pure Themeparks are simply at the end of the road, and outdated dinosaur of a (hopefully) past era. What we need are PVE+PVP Sandboxes PLUS themepark-esque quest. What we do not need is a mere return to quest-less MMOs ala UO or vanilla SWG. MMOs need to be worlds again, not mere boring quest tunnels.

Good luck telling people that, most want a themepark with some sandbox elements.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2766

There... are... four... lights!

7/11/13 9:58:19 AM#73
Originally posted by Elikal

I have no doubt was THIS forum would decide, I am not so sure what a poll among all players of MMOs would vote. But, as Henry Kissinger used to say "That is a far too important question to leave it to majority votes."

And Winston Churchill said "The best argument against democracy is a five-minute conversation with the average voter"... ;-)

Pure Themeparks are simply at the end of the road, and outdated dinosaur of a (hopefully) past era. What we need are PVE+PVP Sandboxes PLUS themepark-esque quest. What we do not need is a mere return to quest-less MMOs ala UO or vanilla SWG. MMOs need to be worlds again, not mere boring quest tunnels.

I think indeed that's the future, with PvP being optional (aka not "forced") of course. Some games have already started on that path.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4824

Be Brief, Be Bright... Be Gone.

7/11/13 10:01:23 AM#74
I bet the Eve devs would love to be in wows shoes with almost 20 times eve's current population even if "terminally dying". In 20 years wow will still have a higher population than eve.

Quit worrying about other players in a game and just play.

  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1804

7/11/13 10:13:24 AM#75
WoW is losing its playerbase and rather rapidly. Unless you think 1.5 mil/quarter is nothing...

With that said, maybe I ought to change my mind. Maybe not PvE sandBOX, but rather a PvE sandPARK? Hmmm...

Both would rock as long as they're done properly and done in those two IPs(Warhammer Fantasy, LoTR).
  botrytis

Hard Core Member

Joined: 1/04/05
Posts: 2527

7/11/13 10:18:56 AM#76
Originally posted by Gorwe
WoW is losing its playerbase and rather rapidly. Unless you think 1.5 mil/quarter is nothing...

With that said, maybe I ought to change my mind. Maybe not PvE sandBOX, but rather a PvE sandPARK? Hmmm...

Both would rock as long as they're done properly and done in those two IPs(Warhammer Fantasy, LoTR).

But WoW is 8 years old.  That is a long time to keep it's player base up.

"In 50 years, when I talk to my grandchildren about these days, I'll make sure to mention what an accomplished MMO player I was. They are going to be so proud ..."
by Naqaj - 7/17/2013 MMORPG.com forum

  Xssiv

Hard Core Member

Joined: 2/18/10
Posts: 325

7/11/13 10:19:28 AM#77
If a sandbox typically relies on player driven content, what would players do in a PvE sandbox?  
  User Deleted
7/11/13 10:24:43 AM#78
The polls are a funny thing because they don't prove anything... need proof?  take a stat class.
  SnarlingWolf

Novice Member

Joined: 6/23/09
Posts: 2728

7/11/13 10:25:09 AM#79
Originally posted by Xssiv
If a sandbox typically relies on player driven content, what would players do in a PvE sandbox?  

 PvPers confuse the term sandbox with having anything at all to do with PvP. PvP is an option in either a theme park of a sandbox, it doesn't define either of them.

A sandbox is defined by players having tools to create their own fun/world. So players could build houses, maybe even whole towns. Players could create quests for other players. They could have true freedom in designing/crafting weapons and armors. They could change the actual landscape of the world, etc. etc.

You could put PvP into any of that, or you could leave it out. PvP is irrelevant to the term sandbox.

  VengeSunsoar

Elite Member

Joined: 3/10/04
Posts: 4824

Be Brief, Be Bright... Be Gone.

7/11/13 10:30:17 AM#80
Originally posted by SnarlingWolf
Originally posted by Xssiv
If a sandbox typically relies on player driven content, what would players do in a PvE sandbox?  

 PvPers confuse the term sandbox with having anything at all to do with PvP. PvP is an option in either a theme park of a sandbox, it doesn't define either of them.

A sandbox is defined by players having tools to create their own fun/world. So players could build houses, maybe even whole towns. Players could create quests for other players. They could have true freedom in designing/crafting weapons and armors. They could change the actual landscape of the world, etc. etc.

You could put PvP into any of that, or you could leave it out. PvP is irrelevant to the term sandbox.

Hear hear

Quit worrying about other players in a game and just play.

6 Pages « 1 2 3 4 5 6 » Search