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News & Features Discussion  » Guild Wars 2: Colin Johanson on the Future of GW2 Updates

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34 posts found
  Shainna

Advanced Member

Joined: 9/30/05
Posts: 44

7/02/13 8:16:42 PM#21
Could be quite interesting, i do hope that the "personal" story gets improvements with this as well, was really bummed by what's ingame.
  sodade21

Apprentice Member

Joined: 2/18/09
Posts: 342

7/03/13 1:39:55 AM#22

my issue with GW2 was always the carrot on the stick and the motivation.... you could do anything but without much of a reward.

Also the bugs mostly the skill bugs.

and lesser issue the triad missing... tank/healer/dps at first i loved the idea..but in action not so much....

plus to all the above their constant gold gaining nerfings so they can push their cash shop.

All the above were really turn off for me. I dunno if they have fixed anything or if it gets even worse. oh and the lack of people on the world..... i hardly see anyone on mid areas...everyone are on (propably) high level areas and Lion's Arch..all the rest world feel completely empty.

 

The amazing Graphics,lovely sceneries/artwork ,good animations,nice and rich sound system,no sub fee and the shallow constant free updates...

simply is not enough for me to go back

 
sodade21 Xfire Miniprofile
  nolic1

Elite Member

Joined: 10/01/07
Posts: 678

7/03/13 5:55:49 AM#23
I am glad to see them doing more to the game and adding so much at this rate is amazing. As for what the future holds dont know but I can't wait to see how much they add and or change the world thats there. The game has come along well in my opinion being there sense headstart till now and seeing the changes to the game has been some of the most fun things I have done in a long time and now I will get to enjoy even more with this news.
 
 
Also have not seen this posted but heres the new update coming on the 9th.
 


To me I enjoy gaming I dont play to be uber I play to have fun. If a game is not fun to me guess what I move on and play something else till I find one that is. When I find that great game and not sure if in my life time there will be one I hope it has everything I want in an mmo.

  k-damage

Novice Member

Joined: 12/27/11
Posts: 751

7/03/13 6:22:07 AM#24
Still no new gameplay change ......... aka  weapon skills, combat mechanics, traits, or talent trees rehaul ... The thing that matter is how you play, not what you consume. You can spit out tons of new content every day if you like, as long as we'll be consuming it the same way we were during last 10 monthes, it will still be boring.

***** Before hitting that reply button, please READ the WHOLE thread you're about to post in *****

  Coolit

Advanced Member

Joined: 11/22/10
Posts: 448

7/03/13 6:26:19 AM#25
Originally posted by Omnifish

Smart really. How they make their money's through the gem store and the metrics probably show a spike during these temporary event patches.  So what do you do? Offer more of that, or if the game is having some revenue stream issues create more so more potential sales.

Realistically that's what this is, same as any other cash shop game. Not sure this approach will address the core issues with the game but if it keeps being profitable, I'm sure ANET won't care what I think  :P

That will probably be quite a large part of why they do these temporary updates and most people won’t even realise this. There’s not been one update since launch that made me actually want to log back in and play because most of it has all be temporary. So it will be interesting to see if anything permanent and substantial is released in the future or whither they continue with these temporary events that have one aim in mind.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

7/03/13 7:38:03 AM#26
Originally posted by Coolit
Originally posted by Omnifish

Smart really. How they make their money's through the gem store and the metrics probably show a spike during these temporary event patches.  So what do you do? Offer more of that, or if the game is having some revenue stream issues create more so more potential sales.

Realistically that's what this is, same as any other cash shop game. Not sure this approach will address the core issues with the game but if it keeps being profitable, I'm sure ANET won't care what I think  :P

That will probably be quite a large part of why they do these temporary updates and most people won’t even realise this. There’s not been one update since launch that made me actually want to log back in and play because most of it has all be temporary. So it will be interesting to see if anything permanent and substantial is released in the future or whither they continue with these temporary events that have one aim in mind.

Compared to what? WoW and their raids, which they give you to do over and over and over again for months until they cough out the next raid that renders the prior ones obsolete? Yeah, it's permanent, but useless now so the old raids sit dead. I like the content coming and going, it keeps things fresh and removes the clutter old MMOs tend to suffer from over time. It also allows room for new things to indeed keep coming every couple weeks. 

Oderint, dum metuant.

  zimeron

Apprentice Member

Joined: 4/14/12
Posts: 15

7/03/13 8:14:59 AM#27
I can't keep up with the updates as is! Oh well I will get some here and there I suppose. Just wish I had more time to be serious about playing.
  Sciva

Novice Member

Joined: 9/08/07
Posts: 309

7/03/13 8:37:48 AM#28
Originally posted by k-damage
Still no new gameplay change ......... aka  weapon skills, combat mechanics, traits, or talent trees rehaul ... The thing that matter is how you play, not what you consume. You can spit out tons of new content every day if you like, as long as we'll be consuming it the same way we were during last 10 monthes, it will still be boring.

That sort of thing is usually reserved for expansions.

  NaMeNaMe

Novice Member

Joined: 8/24/09
Posts: 91

7/03/13 10:28:59 AM#29

So far the content has been severely underwhelming (Why isn't anyone ever whelmed) , GW2 dungeons bore me to tears and grinding achievements that require me to run around killing 300 specific mobs within a week is not my idea of content. 

 

Hopfully the content isn't just recycled achievements with different names and mob names. While the small things like Dragonball (could of been so much more) are fun, I want some real lasting content but i've given up with that in GW2.

"if u forcefully insert foriegn objects into my? body, i will die"

  User Deleted
7/03/13 12:03:29 PM#30
Originally posted by Sciva
Originally posted by mCalvert
Suppose I should just give up on hoping for any significant wvw changes. Gw2 is a great PVE game with WvW as a launch feature now forgotten.

Oh come on the changes have been coming patch after patch even if it is small. Getting back to the point, the 2 week updates is somthing thats really exciting  and i can't wait to see what they come out with.

Tweeks, not significant content. PVE gets weapons, dungeons, events, festivals, zones, mobs, etc etc etc, every month. WVW has the same maps, the same opponents, the same mechanics, month after month. It just one long sPVP match.

But like I said, I give up. There are other games to play with  more of a focus on open pvp.
 
  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 2106

May the game be ever in your favor.

7/03/13 3:40:24 PM#31
Yay, more RNG!

Smile

  saurus123

Advanced Member

Joined: 4/12/06
Posts: 569

7/03/13 5:37:34 PM#32
Originally posted by mCalvert
Originally posted by Sciva
Originally posted by mCalvert
Suppose I should just give up on hoping for any significant wvw changes. Gw2 is a great PVE game with WvW as a launch feature now forgotten.

Oh come on the changes have been coming patch after patch even if it is small. Getting back to the point, the 2 week updates is somthing thats really exciting  and i can't wait to see what they come out with.

Tweeks, not significant content. PVE gets weapons, dungeons, events, festivals, zones, mobs, etc etc etc, every month. WVW has the same maps, the same opponents, the same mechanics, month after month. It just one long sPVP match.

But like I said, I give up. There are other games to play with  more of a focus on open pvp.
 

yea becouse traps and wvw skills dont exist

  User Deleted
7/04/13 7:07:57 PM#33
Originally posted by saurus123
Originally posted by mCalvert
Originally posted by Sciva
Originally posted by mCalvert
Suppose I should just give up on hoping for any significant wvw changes. Gw2 is a great PVE game with WvW as a launch feature now forgotten.

Oh come on the changes have been coming patch after patch even if it is small. Getting back to the point, the 2 week updates is somthing thats really exciting  and i can't wait to see what they come out with.

Tweeks, not significant content. PVE gets weapons, dungeons, events, festivals, zones, mobs, etc etc etc, every month. WVW has the same maps, the same opponents, the same mechanics, month after month. It just one long sPVP match.

But like I said, I give up. There are other games to play with  more of a focus on open pvp.
 

yea becouse traps and wvw skills dont exist

Correct. Those are tweeks. +1% AC dmg. woopie.

  Semiel

Novice Member

Joined: 5/02/04
Posts: 89

7/05/13 9:07:50 AM#34

>That sort of thing is usually reserved for expansions.
There are not going to be any expansions.

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