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The Pub at MMORPG.COM  » List of Sandbox MMOs - Sticky Please

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99 posts found
  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2660

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

6/29/13 6:13:25 PM#61
Originally posted by Jean-Luc_Picard
Originally posted by azzamasin
 

AC is a sandbox because yo ucan do anything go anywhere and progress, not only that you can progress how you want or not progress at all and still play the game.  Total freedom.

Anyone who played AC1 knows this is totally wrong. Go to the obsidian plains at level 1, and you won't even touch the mobs, if you ever make it there. You'll be bashed so hard that your lifestone will flinch.

But that has nothing to do with what a sandbox is anyway. UO is a sandbox, yet you can't get into Hyloth and kill a dragon with a new character either, you'll get your ass handed to you properly and end a roasted newbie dragon meal. Sandbox never meant lack of progression, lack of character power increase.

I'm a big AC1 fan, but I won't try to turn the game into what it never was. You don't build anything in AC1 (except crafting, like in all other MMOs). You don't alter the world, the developers do that. A sandbox is a place where players alter the world actively, without developer intervention. They mold the sand.

AC1 is not a sandbox for the same reasons Age of Wushu or Guild Wars 2 aren't sandboxes.

 And yet the powers that be call it one.  I wonder why that is?  Could it be because sandbox means something other then building?  Perhaps so. I'll not delve into this matter any more but suffice it to say AC is a sandbox, although a different type of sandbox then say UO.  Games like Just Cause 2 are also called a sandbox but that is for a different genre.

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

6/29/13 6:25:24 PM#62
Originally posted by mCalvert

 

 

All obvious sandbox MMORPGs have some things in common:

freedom - the player is given tools and a general nudge in the right the direction to start but can then basically do whatever they want

open world - limited instancing and walls

massive number of players possible in one logical space

role playing - a general lore or story which sets the background

competition of some form

 

 

If this is the criteria than Everquest 1 is a sandbox.

 

But I think ability for the players to alter the world is a defining sandbox feature.

 

Some of the stuff on here is not remotely sandbox defining, such as limited walls, number of people, roleplaying, and especially competition.   

  legendsolo

Apprentice Member

Joined: 11/03/11
Posts: 77

6/30/13 4:06:09 AM#63
Originally posted by strangiato2112
Originally posted by mCalvert

 

 

All obvious sandbox MMORPGs have some things in common:

freedom - the player is given tools and a general nudge in the right the direction to start but can then basically do whatever they want

open world - limited instancing and walls

massive number of players possible in one logical space

role playing - a general lore or story which sets the background

competition of some form

 

 

If this is the criteria than Everquest 1 is a sandbox.

 

But I think ability for the players to alter the world is a defining sandbox feature.

 

Some of the stuff on here is not remotely sandbox defining, such as limited walls, number of people, roleplaying, and especially competition.   

True, but we are talking about sandbox MMORPGs.

  User Deleted
 
OP  6/30/13 10:29:45 AM#64
Originally posted by strangiato2112
Originally posted by mCalvert

 

 

All obvious sandbox MMORPGs have some things in common:

freedom - the player is given tools and a general nudge in the right the direction to start but can then basically do whatever they want

open world - limited instancing and walls

massive number of players possible in one logical space

role playing - a general lore or story which sets the background

competition of some form

 

 

If this is the criteria than Everquest 1 is a sandbox.

 

But I think ability for the players to alter the world is a defining sandbox feature.

 

Some of the stuff on here is not remotely sandbox defining, such as limited walls, number of people, roleplaying, and especially competition.   

If you think it qualifies, I can add it. Ive never played it.

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

6/30/13 10:33:54 AM#65
Originally posted by mCalvert
Originally posted by strangiato2112
Originally posted by mCalvert

 

 

All obvious sandbox MMORPGs have some things in common:

freedom - the player is given tools and a general nudge in the right the direction to start but can then basically do whatever they want

open world - limited instancing and walls

massive number of players possible in one logical space

role playing - a general lore or story which sets the background

competition of some form

 

 

If this is the criteria than Everquest 1 is a sandbox.

 

But I think ability for the players to alter the world is a defining sandbox feature.

 

Some of the stuff on here is not remotely sandbox defining, such as limited walls, number of people, roleplaying, and especially competition.   

If you think it qualifies, I can add it. Ive never played it.

Its not.  Your criteria allows for it though, which means you need to rethink your criteria.  FFXI fits your criteria as well.

  User Deleted
 
OP  6/30/13 10:43:57 AM#66
Originally posted by strangiato2112
Originally posted by mCalvert
Originally posted by strangiato2112
Originally posted by mCalvert

 

 

All obvious sandbox MMORPGs have some things in common:

freedom - the player is given tools and a general nudge in the right the direction to start but can then basically do whatever they want

open world - limited instancing and walls

massive number of players possible in one logical space

role playing - a general lore or story which sets the background

competition of some form

 

 

If this is the criteria than Everquest 1 is a sandbox.

 

But I think ability for the players to alter the world is a defining sandbox feature.

 

Some of the stuff on here is not remotely sandbox defining, such as limited walls, number of people, roleplaying, and especially competition.   

If you think it qualifies, I can add it. Ive never played it.

Its not.  Your criteria allows for it though, which means you need to rethink your criteria.  FFXI fits your criteria as well.

If FFXI meets the critera, then I can add it too. It seemed pretty much on rails though.

  VengeSunsoar

Advanced Member

Joined: 3/10/04
Posts: 4720

Be Brief, Be Bright... Be Gone.

6/30/13 1:25:46 PM#67

 

Quit worrying about other players in a game and just play.

  MMOExposed

Spotlight Poster

Joined: 6/17/10
Posts: 5931

6/30/13 3:08:32 PM#68
How about sticky into the LFG forum

  Mtibbs1989

Hard Core Member

Joined: 12/17/10
Posts: 2501

6/30/13 3:10:16 PM#69
Originally posted by mCalvert

Theres no way to filter for Sandbox type games in the game list, so thought I would start making one. Apologies if there is one somewhere. Maybe the Devs can sticky that one instead.

Whats a sandbox?  Argue about it there... Ill will stick to the obvious ones, but I haven't played every sandbox yet, so feel free to point out what I missed.

 

The List

  • EVE Online
  • Darkfall
  • WURM
  • Perpetuum
  • Ultima Online
  • Anarchy Online
  • Xsyon
  • Mortal Online
  • Ryzom
  • Age of Wushu
  • Entropia
  • Asherons Call
Edit - since there was some confusion.
 

All obvious sandbox MMORPGs have some things in common:

freedom - the player is given tools and a general nudge in the right the direction to start but can then basically do whatever they want

open world - limited instancing or walls

massive number of players possible in one logical space

role playing - a general lore or story which sets the background

competition of some form

 

If you feel any of these games don't include this, Im happy to remove them. I am most interested in collecting a list of purist sandbox MMORPGs.

 

lol you missed runescape.


Somebody, somewhere has better skills as you have, more experience as you have, is smarter than you, has more friends as you do and can stay online longer. Just pray he's not out to get you.

  Squeak69

Novice Member

Joined: 1/21/13
Posts: 959

cheese cheese wheres da bloody cheese

6/30/13 4:18:46 PM#70

I dislike this form of definition for a sandbox because all it is, is a complex description of a open world MMO with no content.

in my opinion this is less of a step forwards and more of a lazy design.

I don't understand why people think the term sandbox means that, the term sandbox hasn't even been around for more then a few years and it first really started getting used in applications to games that where about building or changing the world.

but no one is ever going to agree on this subject, which is why I ignore the term when it is applied to games cause even gaming companies cant seem to agree on a set term for what it means and several have started just slapping it on there cause they know it makes gamers rush for it in droves.

 

people are free to hold their own opinion but I would like people to stop calling others idiots  or other such thing cause they don't agree with you, just because someone dose not agree with you dose not mean they are stupid, and stating what you think something means is not concrete proof, of what it is.

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  someforumguy

Advanced Member

Joined: 1/25/07
Posts: 3477

7/01/13 6:52:13 AM#71

You chose Anarchy Online and Asheron's Call , but not Fallen Earth. This list is all bias. Asking for a sticky while you are not allowed to discuss first what a sandbox is and the OP simply decides what makes the list is laughable.

A sticky would be a list that most of the readers here on these forums would agree about.

  someforumguy

Advanced Member

Joined: 1/25/07
Posts: 3477

7/01/13 7:08:07 AM#72
Originally posted by strangiato2112
Originally posted by mCalvert

 

 

All obvious sandbox MMORPGs have some things in common:

freedom - the player is given tools and a general nudge in the right the direction to start but can then basically do whatever they want

open world - limited instancing and walls

massive number of players possible in one logical space

role playing - a general lore or story which sets the background

competition of some form

 

 

If this is the criteria than Everquest 1 is a sandbox.

 

But I think ability for the players to alter the world is a defining sandbox feature.

 

Some of the stuff on here is not remotely sandbox defining, such as limited walls, number of people, roleplaying, and especially competition.   

Yeah and Vanguard and Fallen Earth too. There are a lot of MMO's that fit those criteria. This is the problem with this thread. It always goes back to what people see as a sandbox. Ultima Online , WURM and SWG come closest as far as I've seen. Other's you could debate if they are even RPG's (MMO yes MMORPG no). Some even debate that having no quests means it is a sandbox. Lol.

I think there are only singleplayer/multiplayer sandboxes. Minecraft, Terraria, those kind of games.

  Lugors

Hard Core Member

Joined: 10/06/12
Posts: 170

7/01/13 7:21:55 AM#73
I find it interesting that I have only heard of 5 of the games on that list, and played none of them.  Having played EQ, EQ2, WoW, Rift, TSW, FFXI, LotRO, and SWTOR, either I'm stuck on a theme park rut, or your sandbox type titles have poor marketing, limited appeal, or mix of both.   Not trying to throw spears, but is the niche like appeal of sandbox titles because of the gameplay, or the lack of a quality game meeting the criteria?
  Apraxis

Elite Member

Joined: 9/28/05
Posts: 1440

7/01/13 8:44:52 AM#74
Originally posted by Lugors
I find it interesting that I have only heard of 5 of the games on that list, and played none of them.  Having played EQ, EQ2, WoW, Rift, TSW, FFXI, LotRO, and SWTOR, either I'm stuck on a theme park rut, or your sandbox type titles have poor marketing, limited appeal, or mix of both.   Not trying to throw spears, but is the niche like appeal of sandbox titles because of the gameplay, or the lack of a quality game meeting the criteria?

It is rather simple. Up to now just only 3 AAA sandbox mmorpgs have been released, and all of them a long time ago. To name it its UO, SWG and EvE. And from that list EvE did not start as a AAA mmo. SWG was more or less converted into a more themeparkish game and shut down later. So there is indeed a lack of quality in sandbox mmorpgs in the recent years.

But with the sandbox revival thankfully through Minecraft we may soon see a lot more AAA sandbox mmos, and so the picture may change. Like games such as ArcheAge, Everquest Next, World of Darkness and more. But also a lot of indy sandbox games coming like Repopulation, Pathfinder Online and even more.

On the other side this list http://www.mmorpg.com/discussion2.cfm/thread/349518 is most probably the better one. At least i would not consider Anarchy Online nor Asheron Call sandbox games.. they are classic open world games, but not really a lot of tools to change or influence the game world. (or to be exactly no tools at all)

 

  User Deleted
 
OP  7/01/13 10:59:34 AM#75
Originally posted by someforumguy

You chose Anarchy Online and Asheron's Call , but not Fallen Earth. This list is all bias. Asking for a sticky while you are not allowed to discuss first what a sandbox is and the OP simply decides what makes the list is laughable.

A sticky would be a list that most of the readers here on these forums would agree about.

Which is why im modifying it based on consensus. I haven't played every game so Im ralying on yall to make a case that something should or shouldn't be on the list.

  User Deleted
 
OP  7/01/13 11:02:32 AM#76
Originally posted by Lugors
I find it interesting that I have only heard of 5 of the games on that list, and played none of them.  Having played EQ, EQ2, WoW, Rift, TSW, FFXI, LotRO, and SWTOR, either I'm stuck on a theme park rut, or your sandbox type titles have poor marketing, limited appeal, or mix of both.   Not trying to throw spears, but is the niche like appeal of sandbox titles because of the gameplay, or the lack of a quality game meeting the criteria?

They are typically niche games due to their difficulty. They aren't supposed to appeal to everyone like a themepark does. Its the difference between going to an actual themepark, or exploring some city youre new to.

  User Deleted
 
OP  7/01/13 11:06:15 AM#77
Originally posted by Apraxis
Originally posted by Lugors
I find it interesting that I have only heard of 5 of the games on that list, and played none of them.  Having played EQ, EQ2, WoW, Rift, TSW, FFXI, LotRO, and SWTOR, either I'm stuck on a theme park rut, or your sandbox type titles have poor marketing, limited appeal, or mix of both.   Not trying to throw spears, but is the niche like appeal of sandbox titles because of the gameplay, or the lack of a quality game meeting the criteria?

It is rather simple. Up to now just only 3 AAA sandbox mmorpgs have been released, and all of them a long time ago. To name it its UO, SWG and EvE. And from that list EvE did not start as a AAA mmo. SWG was more or less converted into a more themeparkish game and shut down later. So there is indeed a lack of quality in sandbox mmorpgs in the recent years.

But with the sandbox revival thankfully through Minecraft we may soon see a lot more AAA sandbox mmos, and so the picture may change. Like games such as ArcheAge, Everquest Next, World of Darkness and more. But also a lot of indy sandbox games coming like Repopulation, Pathfinder Online and even more.

On the other side this list http://www.mmorpg.com/discussion2.cfm/thread/349518 is most probably the better one. At least i would not consider Anarchy Online nor Asheron Call sandbox games.. they are classic open world games, but not really a lot of tools to change or influence the game world. (or to be exactly no tools at all)

 

Again, Im listing sandbox MMORPGs, not just sandboxes. I do not require tools to modify the world. Just the freedom to make youre own entertainment within the general theme. In EVE you can not modify the base of the game, but you have a lot of freedom to place objects, open combat, loot, explore, change the politics of the game. Most of the games Ive listed have the same options.

  Theocritus

Advanced Member

Joined: 7/15/08
Posts: 3613

7/01/13 7:34:23 PM#78
Add Faldon to your list...It is a little known game that is heavily influenced by UO but clearly a snadbox.....
  Darhamm

Apprentice Member

Joined: 11/10/09
Posts: 64

7/03/13 5:22:55 PM#79
No Fallen Earth? I am disappoint.
  madazz

Apprentice Member

Joined: 10/07/03
Posts: 1300

7/03/13 8:54:44 PM#80

You know, I think fallen earth is pretty neat, but I never got the sandbox vibe fully. Some of it was there though. The thing that turned me off was the cash shop. And to be quite honest, I don't even know how bad it is (ie; P2W, cosmetics, what? lol)

 

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