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Final Fantasy XIV: A Realm Reborn

Final Fantasy XIV: A Realm Reborn 

General Discussion  » Hmm. Not so great.

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237 posts found
  SnarkRitter

Novice Member

Joined: 11/28/10
Posts: 337

6/23/13 12:20:22 PM#221
Originally posted by Wizardry

The game is still offering as any other game is ,housing will come.They laid out a year long plan for development,do not expect it to stop,Square is famous for creating new ideas instead of just maps and instances.

I will agree the initial classes are a bit bland,it will never match FFXI for depth how ever once you mix and match other classes it opens up a lot.

That is Square's version of creating longevity or as some call it grind.They have you spend a lot of time building your player and imo that is a good thing.You can do everything on that one player,so you never have to shelve it for an alt and toss all that hard work you spent on your main player.

Even when this game releases again,it will not be finished,Free companies and housing still need to be worked on.There will be a lot more content coming.Even for those that just want simple quests,they have added more in each patch.

Bottom line for this and every game,you won't fully enjoy it unless you open up and begin to group play.You don't need large guilds to enjoy the game at least until we find out more on Free Companies.IMO even a nice core of 5-8 can do most everything on hard level but even 2-3 can get by in the game.

Problem is other games offer just as much, but for free, FF XIV is asking for a box price plus subscription.

  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5415

6/23/13 12:26:46 PM#222
Originally posted by poyozo
Originally posted by colddog04
Originally posted by SnarkRitter
Oh please since when did slow tab-targeting combat equal strategic combat?  Fast paced actions combat can't be strategic?

People say that all the time on this site. I have no clue where they get that idea. Just look at Starcraft for an extremely strategic and tactical game and check out top player's actions per minute. Action combat, turn based combat and tab targeted long global cooldown combat can all require great strategy for top level play.

I will stipulate that all types of combat can be strategic. 

However,from my perspective, a more reasonable comparison would be how Dragon Age Origins combat is slower and more strategic, while Dragon Age 2's is more action oriented and less so on the strategy side. I think this comparison holds more similitude than with MOBAs or RTS.

I know that Dragon Age 2 faults with the combat system doesn't have to do with the fact that it is action oriented instead of slower and more strategical like its predecessor. But you can't argue with the fact that the shift completely changed the vision for the game and the franchise, for the worse.

When I see these action MMOs (NWO, TERA, etc.) they have fast paced, arguably exciting combat, but are generally F2P throwaway games which I would not care to invest more than a month or two, certainly not a year, because apart from the combat they have nothing else to offer long term. It's not how I like to play MMOs.

Yeah, but your opinion of the games doesn't really have anything to do with how much strategy and tactics it takes to be really good at them. The amount of strategy required to be successful doesn't change with the cooldown timer. The cooldown timer only requires you to make strategic decisions faster. You could get specific and say why you think one game involves more strategy than the other, but the cooldown timer is not what determines how much strategic planning and foresight one must develop in order to be successful.

SWTOR is the greatest mmo ever!

  Murugan

Novice Member

Joined: 4/18/08
Posts: 1567

6/23/13 12:27:15 PM#223
Originally posted by SnarkRitter
Originally posted by Wizardry

The game is still offering as any other game is ,housing will come.They laid out a year long plan for development,do not expect it to stop,Square is famous for creating new ideas instead of just maps and instances.

I will agree the initial classes are a bit bland,it will never match FFXI for depth how ever once you mix and match other classes it opens up a lot.

That is Square's version of creating longevity or as some call it grind.They have you spend a lot of time building your player and imo that is a good thing.You can do everything on that one player,so you never have to shelve it for an alt and toss all that hard work you spent on your main player.

Even when this game releases again,it will not be finished,Free companies and housing still need to be worked on.There will be a lot more content coming.Even for those that just want simple quests,they have added more in each patch.

Bottom line for this and every game,you won't fully enjoy it unless you open up and begin to group play.You don't need large guilds to enjoy the game at least until we find out more on Free Companies.IMO even a nice core of 5-8 can do most everything on hard level but even 2-3 can get by in the game.

Problem is other games offer just as much, but for free, FF XIV is asking for a box price plus subscription.

I think you should recommend specific games which offer just as much, rather than making vague statements.

 

Rift, Neverwinter, LoTRO, TERA

 

All these games offer "just as much" and are free, I think many of us here have played them.  Yet we are playing FFXIV, to me that means that those games didn't offer just as much for free.  I don't think throwing money away is what attracts people to one game over another (unless you can throw your money at the game to get stuff because that is part of the game design like in f2p then you could make the argument that people play those games specifically so they can throw RL cash at it)

 

But maybe you know of a f2p MMO that is better than this game and we just don't know about it.  You would do us a favor by showing us why we shouldn't bother paying for what we can get better in a f2p MMO. 

http://xivpads.com/?1595680
http://guildwork.com/users/murugan

  Asm0deus

Elite Member

Joined: 9/06/10
Posts: 638

6/23/13 12:37:40 PM#224
Originally posted by DAOWAce
Originally posted by dontadow

??? Ignore other games to prove your point. Look at other games. You convinently forgot  forgot TSW, Darkfalls, Rift and of course Final Fantasy.  Out of those you mentioned I wouldn't call them "action" anymore than final fantasy 12 was an action based system. 

Forgot about TSW.  I originally thought it had action combat, but unfortunately it's target and hotkey based. Completely ruined the game's enjoyment for me. The story wasn't going to carry it.

Darkfall I've never played and have no interest in, so I can't comment.

Rift is NOT new and a complete WoWclone in every aspect.

Final Fantasy what?  Look at the new one, 15, it's full on action combat. ;)

And to argue a point, 12 kind of was action based, though it still used the age old ATB system in the action environment, which made it feel like auto attack.  But no, that's a single player game and far more action than the traditional single player FF games that came before it.

 

Originally posted by Asm0deus

Just because companies go towards something new doesn't mean it's "better". Take all those games you have mentioned there are crowds that love em and some that hate em. I was a big fan of Neverwinter but frankly the combat is kind of sucky and so is the game imo.

 I mean it's great if you like the arcade style crap like from the 80s but not everyone does. I personally like the old traditional non twitch combat. The combat you seem to enjoy isn't a second coming, it's just a newish flavor.

It's better because it's more fun, it's more involving, it's more reaction, and to a degree, twitch based.

The sole reason I enjoyed Neverwinter was because of the combat.  Originally I thought it was going to be trash because it was designed to root you in place when you attacked, but I had fun with it for some reason.  The rest of the game was absolute trash though and an insult to D&D; though I guess 4E is an insult to D&D as well..

Arcade style crap from the 80s? What?

What MMORPGs were there that had non auto-attack based combat?  Very, very few, and if they did they sacrificed other elements to do so because the technology wasn't there yet.

The action based systems of today are so much better and much more prevalent because the technology has improved to the point where it can be supported on a massive scale.  This is the golden era of MMORPGs; things can be done that couldn't be done before (or done far, far better).

FFXIV after sweeping design changes is an exception to this rule.  They really did make a wrong decision by moving back to the auto-attack system, though honestly, the amount of lag due to the server hosting location (no regional servers in this day and age is ludicrous) pretty much ruined any hope the game had of supporting an action combat system.. outside of Japan at any rate.

EH what lol?

Fun is subjective so I repeat if you like twitchy combat it may be "better" for you but if you don't, like me it isn't. See how that goes. Just because you like one  type of combat over another doesn't make it the golden age of MMOs.

I think they did a great move to move away from "action combat" every other mmo and his dog this last year wants" action combat. One of the great things about rpgs was the fact you didn't need mario bros skills to play them. You could level up and become stronger that way etc.

 

As for lagg thats funny I didn't lagg once this weekend and I live in north america. Guess it because I joined one of the many north american servers they had instead of one the many jp servers!!!!

 

I say good on you SE traditional isn't always bad!

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  SnarkRitter

Novice Member

Joined: 11/28/10
Posts: 337

6/23/13 12:37:41 PM#225
Originally posted by Murugan

I think you should recommend specific games which offer just as much, rather than making vague statements.

 

Rift, Neverwinter, LoTRO, TERA

 

All these games offer "just as much" and are free, I think many of us here have played them.  Yet we are playing FFXIV, to me that means that those games didn't offer just as much for free.  I don't think throwing money away is what attracts people to one game over another (unless you can throw your money at the game to get stuff because that is part of the game design like in f2p then you could make the argument that people play those games specifically so they can throw RL cash at it)

 

But maybe you know of a f2p MMO that is better than this game and we just don't know about it.  You would do us a favor by showing us why we shouldn't bother paying for what we can get better in a f2p MMO. 

I would recommend having a look at ArcheAge, recently gone F2P in Korea and most likely will also be F2P in the West. Yes I know it's sandbox but it offers many things that is similar to FF XIV and much more. And general reception so far has been nothing less than acclaim.

Oh btw admit it, many of  you are here mainly because it's Final Fantasy and not because this game offers more than others,you Murugan for example, you've been here fanboying this game since the game's still 1.0, when it was completely garbage and quite different from what it is today.

  poyozo

Hard Core Member

Joined: 5/11/13
Posts: 30

6/23/13 12:43:44 PM#226
Originally posted by colddog04
Originally posted by poyozo
Originally posted by colddog04
Originally posted by SnarkRitter
Oh please since when did slow tab-targeting combat equal strategic combat?  Fast paced actions combat can't be strategic?

People say that all the time on this site. I have no clue where they get that idea. Just look at Starcraft for an extremely strategic and tactical game and check out top player's actions per minute. Action combat, turn based combat and tab targeted long global cooldown combat can all require great strategy for top level play.

I will stipulate that all types of combat can be strategic. 

However,from my perspective, a more reasonable comparison would be how Dragon Age Origins combat is slower and more strategic, while Dragon Age 2's is more action oriented and less so on the strategy side. I think this comparison holds more similitude than with MOBAs or RTS.

I know that Dragon Age 2 faults with the combat system doesn't have to do with the fact that it is action oriented instead of slower and more strategical like its predecessor. But you can't argue with the fact that the shift completely changed the vision for the game and the franchise, for the worse.

When I see these action MMOs (NWO, TERA, etc.) they have fast paced, arguably exciting combat, but are generally F2P throwaway games which I would not care to invest more than a month or two, certainly not a year, because apart from the combat they have nothing else to offer long term. It's not how I like to play MMOs.

Yeah, but your opinion of the games doesn't really have anything to do with how much strategy and tactics it takes to be really good at them. The amount of strategy required to be successful doesn't change with the cooldown timer. The cooldown timer only requires you to make strategic decisions faster. You could get specific and say why you think one game involves more strategy than the other, but the cooldown timer is not what determines how much strategic planning and foresight one must develop in order to be successful.

I agreed with you, any type of combat can achieve a high level of strategy play. I never argued about what it takes to be good at a game or cooldown timers though so I don't really know what you are talking about after the first sentence.

I think we are all arguing opinions here. So mine has everything to do with it just as yours. We are all explaining why we like or dislike certain features of these games. The only facts in our arguments is in the mentioning of these features and systems. I happen to think that management of things like cooldowns and resources is one of the things that makes combat more strategic, and so I enjoy it more than a more action oriented combat like TERA's for instance. But me saying it is doesn't make it a fact, nor does you saying it isn't. Its just tastes and preferences, and our perspective on things.

 

 

  Asm0deus

Elite Member

Joined: 9/06/10
Posts: 638

6/23/13 12:44:56 PM#227
Originally posted by Shauneepeak
Originally posted by Omgz
zones and loading screens everywhere... and porno looking characters. lackluster combat and ez mode transportation everywhere. cant beleive anyone would play this tbh. Happy for those that like though, gratz!

The loading screens are not that bad and the Zones are quite large also I wouldn't say porno but I was a bit shocked when I noticed Yda had a cameltoe lol damn her shorts are tiny.

This  IS one thing I found annoying is the loading screens. I have a HDD and am guessing a ssd would fix that though, be nice to hear some feedback from someone with a ssd.

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  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5415

6/23/13 12:50:04 PM#228
Originally posted by poyozo

I agreed with you, any type of combat can achieve a high level of strategy play. I never argued about what it takes to be good at a game or cooldown timers though so I don't really know what you are talking about after the first sentence.

I think we are all arguing opinions here. So mine has everything to do with it just as yours. We are all explaining why we like or dislike certain features of these games. The only facts in our arguments is in the mentioning of these features and systems. I happen to think that management of things like cooldowns and resources is one of the things that makes combat more strategic, and so I enjoy it more than a more action oriented combat like TERA's for instance. But me saying it is doesn't make it a fact, nor does you saying it isn't. Its just tastes and preferences, and our perspective on things.

Oh, well, when you said, "FF14's vision is different in this regard, hence the slower paced tab targeting strategic combat," I thought that slower was referring to the 2.5 second cooldown which makes it slower than your typical tab target game. And personally I don't really care whether a game is more actiony or tab target as long as I find it enjoyable. I only intended to talk about how we often see the same argument that slow = strategic while fast = not strategic. It's just not true at all.

SWTOR is the greatest mmo ever!

  poyozo

Hard Core Member

Joined: 5/11/13
Posts: 30

6/23/13 1:10:45 PM#229
Originally posted by colddog04
Originally posted by poyozo

I agreed with you, any type of combat can achieve a high level of strategy play. I never argued about what it takes to be good at a game or cooldown timers though so I don't really know what you are talking about after the first sentence.

I think we are all arguing opinions here. So mine has everything to do with it just as yours. We are all explaining why we like or dislike certain features of these games. The only facts in our arguments is in the mentioning of these features and systems. I happen to think that management of things like cooldowns and resources is one of the things that makes combat more strategic, and so I enjoy it more than a more action oriented combat like TERA's for instance. But me saying it is doesn't make it a fact, nor does you saying it isn't. Its just tastes and preferences, and our perspective on things.

Oh, well, when you said, "FF14's vision is different in this regard, hence the slower paced tab targeting strategic combat," I thought that slower was referring to the 2.5 second cooldown which makes it slower than your typical tab target game. And personally I don't really care whether a game is more actiony or tab target as long as I find it enjoyable. I only intended to talk about how we often see the same argument that slow = strategic while fast = not strategic. It's just not true at all.

When I said "FF14's vision is different in this regard, hence the slower paced tab targeting strategic combat," I was referring to that the game's vision is different in that it is subscription based, long term play, tab targeting instead of not. And I argue that this type of combat (tab targeting) favors the long term goals of this game, especially when you compare it to its opposite (free to play, short term, action combat). This is, in turn, is how producer Yoshi-P explains the decision to go with this type of combat.

If interested at all in the game, or just curious (and if you haven't already), I invite you or anyone to read this post http://www.mmorpg.com/gamelist.cfm/game/446/view/forums/thread/388196/yoshida-explanations.html.

Yoshi-P explains his thought process and decision making and vision for the game rather well. It's refreshing to see this openness from a developer and instills faith in the product.

  Dfix

Novice Member

Joined: 4/18/12
Posts: 255

6/23/13 3:00:38 PM#230
Originally posted by SnarkRitter
Originally posted by Wizardry

The game is still offering as any other game is ,housing will come.They laid out a year long plan for development,do not expect it to stop,Square is famous for creating new ideas instead of just maps and instances.

I will agree the initial classes are a bit bland,it will never match FFXI for depth how ever once you mix and match other classes it opens up a lot.

That is Square's version of creating longevity or as some call it grind.They have you spend a lot of time building your player and imo that is a good thing.You can do everything on that one player,so you never have to shelve it for an alt and toss all that hard work you spent on your main player.

Even when this game releases again,it will not be finished,Free companies and housing still need to be worked on.There will be a lot more content coming.Even for those that just want simple quests,they have added more in each patch.

Bottom line for this and every game,you won't fully enjoy it unless you open up and begin to group play.You don't need large guilds to enjoy the game at least until we find out more on Free Companies.IMO even a nice core of 5-8 can do most everything on hard level but even 2-3 can get by in the game.

Problem is other games offer just as much, but for free, FF XIV is asking for a box price plus subscription.

You forgot to add in the cash shop and the PTW items form those other "free" MMOs. 

 

On a different note. After playing GW2 just under a year I welcome the change that FFXIV brings. I did not realize how much I even missed the trinity until I played a few dungeons in ARR. I think this game will be a great addition to my library of MMOs and it's easily worth a sub as long as they push out new content.

 

I probably still spend more per month playing GW2 than the 14.95 sub that FFXIV has (mainly because I think GW2 is great and want to support it).

 

 

Vivik-Cerberus

  Cod_Eye

Apprentice Member

Joined: 9/04/09
Posts: 996

6/23/13 3:13:47 PM#231
Originally posted by Ehllfhire
Originally posted by Cod_Eye
Originally posted by Ehllfhire
Originally posted by Razeekster
Originally posted by Razeekster

People saying the combat doesn't involve tactics, clearly haven't gotten to the harder missions or dungeons. Some of the quests I've had to repeat 5+6 times before I figure out what to do. For one quest I needed to use antidote to not die from poison, and as Thaumaturge I could only use sleep 3 times on the black mages minion before the minion adapted and it became completely useless on him. That's when I had to hope using thunder for damage over time and then blizzard for a heavy effect on the minion would work well enough so I could run and use skills while it ran after me until the NPC showed up to help me when enough of it's health was gone. It was no easy fight that's for sure and I was swearing quite a bit.

 

So yeah, some of the fights are not easy at all and require quite a bit of tactical thinking so people saying the opposite have no clue what they're talking about.

Also, I still have not been able to beat this. Like, I've had to give up on it after 2 & a half hours due to complete frustration.

I was able to beat it first time on my marauder

Why have you put "Playing the FFXIV ARR demo." under your Avatar? it isnt a Demo, though granted it gives you an insight.  goes to show how ill informed you are.

I was invited into the Demo in phase 3 because I owned 1.0. They are trying to get us back playing so yes for us 1.0 players who were burned this is a demo, SE's second chance at impressing us. If you can't see the importance of bringing these players back.......

This is a problem for letting players like you into a beta test.  They don't know the difference.


[video]http://xivpads.com/?Cod-Eye-Ragnarok[/video]

  Murugan

Novice Member

Joined: 4/18/08
Posts: 1567

6/23/13 3:14:37 PM#232
Originally posted by SnarkRitter
Originally posted by Murugan

I think you should recommend specific games which offer just as much, rather than making vague statements.

 

Rift, Neverwinter, LoTRO, TERA

 

All these games offer "just as much" and are free, I think many of us here have played them.  Yet we are playing FFXIV, to me that means that those games didn't offer just as much for free.  I don't think throwing money away is what attracts people to one game over another (unless you can throw your money at the game to get stuff because that is part of the game design like in f2p then you could make the argument that people play those games specifically so they can throw RL cash at it)

 

But maybe you know of a f2p MMO that is better than this game and we just don't know about it.  You would do us a favor by showing us why we shouldn't bother paying for what we can get better in a f2p MMO. 

I would recommend having a look at ArcheAge, recently gone F2P in Korea and most likely will also be F2P in the West. Yes I know it's sandbox but it offers many things that is similar to FF XIV and much more. And general reception so far has been nothing less than acclaim.

Oh btw admit it, many of  you are here mainly because it's Final Fantasy and not because this game offers more than others,you Murugan for example, you've been here fanboying this game since the game's still 1.0, when it was completely garbage and quite different from what it is today.

Okay Archeage, i haven't played it.  I'm not particularly interested but I may give it a shot.  I wouldn't say it has been nothing less than acclaim though as I HAVE read up on it quite a bit (being interested in MMORPG's and not having one to play for the last eight months). 

http://massively.joystiq.com/2013/03/07/dont-believe-the-archeage-hype-lengthy-fan-review-warns/

http://www.lovesandboxes.com/2013/02/commentary-on-archeage-review.html

http://alttabme.com/forum/index.php?threads/archeage-don%E2%80%99t-believe-the-hype.2702/

http://www.aionsource.com/topic/135076-review-archeage/

http://www.gamespot.com/forums/topic/29363442/archeage-crashes-and-burns-on-the-independant-review-scene

I personally don't completely discount a game based on others perspectives.  I actually prefer to get reviews from "fanboys" because I play games to try and enjoy them rather than be grumpy.  I don't know if I'll give archeage a try because I will probably be playing FFXIV, but all of these people seem to give it a fairer review, much more detailed criticisms, and actually have their hands on the entire game.  Whereas you are already on the blind "fanboy" argument to prove why FFXIV fails after having played a limited beta and loaded your posts with assumptions that I don't see being based in any evidence.

 

I could call you an archeage fanboy but then we'd just be going back and forth.  I'm sure you disagree with these people about your game, I disagree with you about mine.  I do think though that Archage had its chance, and now it is getting a "localization" shopped out to Trion for the west which I think is sad.  I wish that the creators of that game had let people in the west play their game at its height rather than its downward spiral into F2P Korean MMO death (see TERA/Aion) while I'm sure they work on their next title.  I still probably wouldn't have played it, but it would have been so much better for fans like you if they cared as much about international audiences as Square Enix does with the worldwide release date for FFXIV in four languages from the start.

 

Also as for your personal attack on me as a fanboy because I have been playing this game since the original beta.  I liked many things about the game originally, I disliked some heavily.  I stuck it out because I have a wonderful group of friends to play with,a nd also because I enjoyed many aspects of the game.  I DISLIKED many of the changes they made to the game, but they won me over and now I wouldn't want to go back to the original.

 

I am a fan, but not a Final Fantasy fan, and not a person who doesn't have opinions of his own.  I may not even agree with many of the things I said a 1-2 years ago, but at least when I read my posts I can look at my reasoning since I try to explain myself.  If I wasn't me I could then make a decision to give the game a try or not.  But a lot of people on this forum did give FFXIV a try after Yoshida took over, I played with some of them, some of them sent me PM's on this site and elsewhere thanking me for turning them onto the game.

 

I don't post because I want Square Enix to be #1!!! I post because like many of us here I have been without an MMORPG and I want people to find a game they can enjoy, I enjoy this one so I post on this sub forum.  That makes me a fanboy to you, but to someone with an open mind they might read my posts and say "here is someone who actually plays the game and enjoys it, here is his reasons for enjoying it, I think I might give it a try.. or not".

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http://guildwork.com/users/murugan

  saiweed

Novice Member

Joined: 6/13/12
Posts: 52

here to counter

6/23/13 3:19:16 PM#233

  saiweed

Novice Member

Joined: 6/13/12
Posts: 52

here to counter

6/23/13 3:20:02 PM#234
Originally posted by Murugan
Originally posted by SnarkRitter
Originally posted by Murugan

I think you should recommend specific games which offer just as much, rather than making vague statements.

 

Rift, Neverwinter, LoTRO, TERA

 

All these games offer "just as much" and are free, I think many of us here have played them.  Yet we are playing FFXIV, to me that means that those games didn't offer just as much for free.  I don't think throwing money away is what attracts people to one game over another (unless you can throw your money at the game to get stuff because that is part of the game design like in f2p then you could make the argument that people play those games specifically so they can throw RL cash at it)

 

But maybe you know of a f2p MMO that is better than this game and we just don't know about it.  You would do us a favor by showing us why we shouldn't bother paying for what we can get better in a f2p MMO. 

I would recommend having a look at ArcheAge, recently gone F2P in Korea and most likely will also be F2P in the West. Yes I know it's sandbox but it offers many things that is similar to FF XIV and much more. And general reception so far has been nothing less than acclaim.

Oh btw admit it, many of  you are here mainly because it's Final Fantasy and not because this game offers more than others,you Murugan for example, you've been here fanboying this game since the game's still 1.0, when it was completely garbage and quite different from what it is today.

 

arche age looks like fuckinggg shit for an mmo no quality at all just wayy too many features not properly worked out IMO also very UN IMMERSIVE have you fuckingg seen the screenshots of people  building completely modern stuff like that fake starbucks? the fuck? completely un immersive in a medieval MMORPG.  

 

looks absolutely horrible I would not play the game even if I got paid to do it It looks like absolutely no fun at all. and I have seen a lot of videos I wanted to like it but I just can not deny all the things that are and will go wrong with it.

not to mention the fucking cash shop we can expect holy fuckingg shit I can not believe you can claim either of these to offer the same things or even more for free but dont get me started on f2p and their crap quality and god damned cash shops

  tommygunzII

Novice Member

Joined: 9/26/11
Posts: 309

6/23/13 3:21:05 PM#235
I think many aspects of the game are very well done. If they stayed with the combat in the final v1.23 it would be almost perfect to me. Being a huge fan of FFXI, I like building TP and using skillchains in battle. Other than that it seems to be a good foundation for future development.
  SnarkRitter

Novice Member

Joined: 11/28/10
Posts: 337

6/23/13 6:17:27 PM#236
Originally posted by Murugan

Okay Archeage, i haven't played it.  I'm not particularly interested but I may give it a shot.  I wouldn't say it has been nothing less than acclaim though as I HAVE read up on it quite a bit (being interested in MMORPG's and not having one to play for the last eight months). 

http://massively.joystiq.com/2013/03/07/dont-believe-the-archeage-hype-lengthy-fan-review-warns/

http://www.lovesandboxes.com/2013/02/commentary-on-archeage-review.html

http://alttabme.com/forum/index.php?threads/archeage-don%E2%80%99t-believe-the-hype.2702/

http://www.aionsource.com/topic/135076-review-archeage/

http://www.gamespot.com/forums/topic/29363442/archeage-crashes-and-burns-on-the-independant-review-scene

If you've read all these links you'd have know that only 2 of them are original reviews, the rest are more or less re-posts of the same reviews. I'd give you the benefit of doubt that you've not read them and just grabbed them off base on the titles, otherwise you were being less than honest.

I personally don't completely discount a game based on others perspectives.  I actually prefer to get reviews from "fanboys" because I play games to try and enjoy them rather than be grumpy.  I don't know if I'll give archeage a try because I will probably be playing FFXIV, but all of these people seem to give it a fairer review, much more detailed criticisms, and actually have their hands on the entire game.  Whereas you are already on the blind "fanboy" argument to prove why FFXIV fails after having played a limited beta and loaded your posts with assumptions that I don't see being based in any evidence.

And you assumed that positive reviews were not written from people who've played the games thoroughly? I can assure you that for every negative reviews of ArcheAge there are 10 positive ones. Pity that I have to go soon and don't have the time to give you the links. But they're not hard to find anyway.

 

I could call you an archeage fanboy but then we'd just be going back and forth.  I'm sure you disagree with these people about your game, I disagree with you about mine.  I do think though that Archage had its chance, and now it is getting a "localization" shopped out to Trion for the west which I think is sad.  I wish that the creators of that game had let people in the west play their game at its height rather than its downward spiral into F2P Korean MMO death (see TERA/Aion) while I'm sure they work on their next title.  I still probably wouldn't have played it, but it would have been so much better for fans like you if they cared as much about international audiences as Square Enix does with the worldwide release date for FFXIV in four languages from the start.

 

Also as for your personal attack on me as a fanboy because I have been playing this game since the original beta.  I liked many things about the game originally, I disliked some heavily.  I stuck it out because I have a wonderful group of friends to play with,a nd also because I enjoyed many aspects of the game.  I DISLIKED many of the changes they made to the game, but they won me over and now I wouldn't want to go back to the original.

I am a fan, but not a Final Fantasy fan, and not a person who doesn't have opinions of his own.  I may not even agree with many of the things I said a 1-2 years ago, but at least when I read my posts I can look at my reasoning since I try to explain myself.  If I wasn't me I could then make a decision to give the game a try or not.  But a lot of people on this forum did give FFXIV a try after Yoshida took over, I played with some of them, some of them sent me PM's on this site and elsewhere thanking me for turning them onto the game.

Nevermind that both TERA and Aion were bleeding subs heavily and on the before being saved by "spiraling into F2P Korean MMO death". AA wasn't even bleeding sub nor had any server merge before it went F2P, it was actually the 7th most played game in Korea, it was a combination of unrealistic expectation (They expected the game to overtake Aion) plus definitely input from Trion that led to it going F2P.

You have an unhealthy prejudice toward F2P, and toward "freeloaders".

Also if by your definitions I am not an AA fanboy because I have many major quirks about the game, namely: the lack of full-loot PvP, tab targeting combat, cat girls....etc....

 

 

  Asm0deus

Elite Member

Joined: 9/06/10
Posts: 638

6/24/13 12:31:46 AM#237
Originally posted by DAOWAce

 


Originally posted by Asm0deus
Just because you like one  type of combat over another doesn't make it the golden age of MMOs.


[mod edit]

 

It's better because it's more fun, it's more involving, it's more reaction, and to a degree, twitch based.

That's what I mean by arcade style crap because that was what most arcade stuff was DuH! 

 

Its not wrong to like this kiind of game play anymore than it wrong to like gameplay that isn't reliant on  any of this. Fun is subjective therefore your "golden age of gaming or mmos" will be vastly different to mine  which in turn can can be different to other people etc etc. If you can't see this well..

Logic isn't your strong point is it.  You have grown bored of the old type of tab combat and keep going on and on and on about "action mmos". That's okay its your right to like or prefer one thing or type of game play over another but blindly claiming "action mmos" are the wave of the future and the "golden age of mmos" is just funny.

 

If you like action mmos all the more power to you but  please stop blowing smoke up our arses and try and tell us because we don't we are "wrong" and out dated or whatnot, take the damn crusade elsewhere and btw 

Neverwinter sucks badly, its adds adds and more adds at endgame. Anyone promoting that sad fail of game as an example of anything  needs his head examined. Crafting  is a sad joke made up by someone that doesn't know simple math, pvp is a farce, they're messing up pve game play for the sake of pvp and all the whine threads and can't even get content out without it being grossly and incompetently over bugged, helh they even had to turn off gauntlegrym as it so not ready like the rest of the game. Lets not even talk about all the exploits that we reported in the betas and they didn't do jack about.

It's one of those games you run through, get to endgame run that a few weeks then eff off to another game out of boredom.

 

Oh and the forums here work just fine if you know wth you are doing.

 

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