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Guild Wars 2

Guild Wars 2 

General Discussion  » Enjoyed this amazing game that is... until today

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351 posts found
  SnarkRitter

Novice Member

Joined: 11/28/10
Posts: 337

6/21/13 5:22:22 AM#321

The lack of holy trinity is one of the main reasons I'm still hooked to this game, probably because I'm a logic freak.

Regarding the traditional trinity, think about this: You've got uber intelligent villlains who masterminded uber complex , uber efficient strategy to destroy entire uber powerful races, and they uberly succeeded in doing so. Yet for some uber strange reason, apparently their intelligence is not uber enough to prevent them from keep pounding on uber big piles of meat and metal that do no damage to them, while they ignore the uber squishies that do uber damage to them and healing the uber pile of meat and metal that they keep pounding on. It makes my eyes roll.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2738

There... are... four... lights!

6/21/13 5:34:57 AM#322
Originally posted by SnarkRitter

The lack of holy trinity is one of the main reasons I'm still hooked to this game, probably because I'm a logic freak.

Regarding the traditional trinity, think about this: You've got uber intelligent villlains who masterminded uber complex , uber efficient strategy to destroy entire uber powerful races, and they uberly succeeded in doing so. Yet for some uber strange reason, apparently their intelligence is not uber enough to prevent them from keep pounding on uber big piles of meat and metal that do no damage to them, while they ignore the uber squishies that do uber damage to them and healing the uber pile of meat and metal that they keep pounding on. It makes my eyes roll.

Well said, that's my opinion about the trinity too. It's a highly non realistic way to deal with MMORPG combat, but very convenient for the developers since it makes encounters so easy to design for them. Trinity = way to go for lazy developers.

Mind you, games with the trinity can be fun, I played WoW for years, but all the time the whole agro/taunt mechanics always felt weird and made even the most fantastic raid opponents looks dumb as a rock.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  GroovyFlower

Apprentice Member

Joined: 5/12/11
Posts: 1252

Skyrim

6/21/13 6:04:10 AM#323
Originally posted by Jean-Luc_Picard
Originally posted by BadSpock

The dungeons disappointed me, but I haven't played any since the patches.

You NEED to give Fractals a chance before you dismiss dungeons altogether. Those have some of the most fun and original Dungeon fights I've experienced in a MMO, including the trinity based ones.

Fractals is one of reasons why i quit playing i thought guild wars 2 was about open world pve and dynamic events but when fractals was introduced and people starting to grind that its was over empty worlds and treadmill grind started.

It took me month before i fanally quit but constantly seeing people in lion arch looking for fractals groups and i was alone in almost all out door maps i thought what the hell im doing here, majority don't even understand the game with downscale but still alot fun playing lower lvl maps, i eventually quit.

Almost all world bosses or champions where abandon never been challenge again you all where way to occupied with instance.

That was for me not the GW2 i thought it would be.

 

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

6/21/13 6:10:32 AM#324
Originally posted by Jean-Luc_Picard
Originally posted by SnarkRitter

The lack of holy trinity is one of the main reasons I'm still hooked to this game, probably because I'm a logic freak.

Regarding the traditional trinity, think about this: You've got uber intelligent villlains who masterminded uber complex , uber efficient strategy to destroy entire uber powerful races, and they uberly succeeded in doing so. Yet for some uber strange reason, apparently their intelligence is not uber enough to prevent them from keep pounding on uber big piles of meat and metal that do no damage to them, while they ignore the uber squishies that do uber damage to them and healing the uber pile of meat and metal that they keep pounding on. It makes my eyes roll.

Well said, that's my opinion about the trinity too. It's a highly non realistic way to deal with MMORPG combat, but very convenient for the developers since it makes encounters so easy to design for them. Trinity = way to go for lazy developers.

Mind you, games with the trinity can be fun, I played WoW for years, but all the time the whole agro/taunt mechanics always felt weird and made even the most fantastic raid opponents looks dumb as a rock.

 

What the trinity allows for, for good or ill, is a completely scripted encounter. The developers can effectively hard code who's going to do what when during the encounter for it to be successful. The tank must be doing this, at this point in time the tank or off tank must do this, the dps must do this from here and at that point in time they must move there and to this to something else... WoW is the greatest example of this, and they don't even hide it. WoW raids, before they see the light of day, are beta tested by a few of the top guilds in the game. When these guilds go to test them they're given the script and allowed to master the script. When they do, they create "how to" videos for the raid fights in order to teach everyone else the script on the encounter. If you have the right gear and follow the script you will succeed. 

 

Without the trinity you can still have complex mechanics, but you allow for chaos to be a factor as well. Even though at a certain time "X" may happen it's ultimately up to the party and their make-up as to how they deal with it and move on.

Oderint, dum metuant.

  Naqaj

Apprentice Member

Joined: 7/24/09
Posts: 1681

6/21/13 6:10:49 AM#325
Originally posted by GroovyFlower

Fractals is one of reasons why i quit playing i thought guild wars 2 was about open world pve and dynamic events but when fractals was introduced and people starting to grind that its was over empty worlds and treadmill grind started.

It took me month before i fanally quit but constantly seeing people in lion arch looking for fractals groups and i was alone in almost all out door maps i thought what the hell im doing here, majority don't even understand the game with downscale but still alot fun playing lower lvl maps, i eventually quit.

Almost all world bosses or champions where abandon never been challenge again you all where way to occupied with instance.

That was for me not the GW2 i thought it would be.

 

You should pop in for a hour or two over the weekend, just to have a look. The player dynamics have changed dramatically since then.

  Grahor

Apprentice Member

Joined: 5/08/11
Posts: 854

6/21/13 6:12:36 AM#326
I've read first 20 posts in the thread, and I just want to say: you are all insane, people. Get some help please.
  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

6/21/13 6:15:01 AM#327
Originally posted by GroovyFlower
Originally posted by Jean-Luc_Picard
Originally posted by BadSpock

The dungeons disappointed me, but I haven't played any since the patches.

You NEED to give Fractals a chance before you dismiss dungeons altogether. Those have some of the most fun and original Dungeon fights I've experienced in a MMO, including the trinity based ones.

Fractals is one of reasons why i quit playing i thought guild wars 2 was about open world pve and dynamic events but when fractals was introduced and people starting to grind that its was over empty worlds and treadmill grind started.

It took me month before i fanally quit but constantly seeing people in lion arch looking for fractals groups and i was alone in almost all out door maps i thought what the hell im doing here, majority don't even understand the game with downscale but still alot fun playing lower lvl maps, i eventually quit.

Almost all world bosses or champions where abandon never been challenge again you all where way to occupied with instance.

That was for me not the GW2 i thought it would be.

 

 

Here's where a lot of people screwed up, not just you. Fractals never started a treadmill grind. Yes, you can get ascended rings in there, but the design is such that the rings don't represent a significant increase as you'd find with a treadmill based progression system. The only reason you would "need" ascended rings is to get agony resistance in order to go deeper into the Fractals levels. The stat increase is so marginal that in, for example, WvW you can't tell who has them and who doesn't. 

 

From the sounds of it you must have quit quite a long time ago as well. If you want ascended gear you can get it, including rings, simply by doing dailies. No need to step into Fractals at all. 

Oderint, dum metuant.

  geremady

Advanced Member

Joined: 11/16/11
Posts: 36

6/21/13 7:46:56 AM#328

How did he screw up?

Never does he mention wanting xxx-loot.

He complains all the other people are endlessly running fractals leaving the world empty.

A bit over to the top  imo but he has a point.

  Volkon

Novice Member

Joined: 9/14/10
Posts: 3813

Facts do not require fiction for balance.

6/21/13 8:14:06 AM#329
Originally posted by geremady

How did he screw up?

Never does he mention wanting xxx-loot.

He complains all the other people are endlessly running fractals leaving the world empty.

A bit over to the top  imo but he has a point.

 

Confusing Fractals with a treadmill grind is what I'm talking about. The rest about the world being empty and all that is factually incorrect as well, but thinking there's a treadmill grind based on Fractals is where a lot of people screwed up.

Oderint, dum metuant.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2738

There... are... four... lights!

6/21/13 8:15:16 AM#330
Originally posted by geremady

How did he screw up?

Never does he mention wanting xxx-loot.

He complains all the other people are endlessly running fractals leaving the world empty.

A bit over to the top  imo but he has a point.

Thing is, the world is not empty.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  geremady

Advanced Member

Joined: 11/16/11
Posts: 36

6/21/13 9:24:55 AM#331

There are a lot of places which are empty. Some are packed like Lions Arch, Queensdale and a few more.

I mostly play in the mornings which wont be the busiest time.

This morning I played for 2 hours (10 to 12 AM) in Harathi Hinterlands and I have seen 2 people in that time.

Might have been the same one twice lol.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2738

There... are... four... lights!

6/21/13 9:29:08 AM#332
If you only play during off hours, when other "normal" people are having real life occupations like "work", it's kinda normal you don't meet many people online... and that's the same in any MMORPG, not only GW2.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  geremady

Advanced Member

Joined: 11/16/11
Posts: 36

6/21/13 9:47:38 AM#333

I am not complaining.

Just telling what I see.

  p4ttythep3rf3ct

Advanced Member

Joined: 5/01/13
Posts: 100

"Keep dancing baby, it's the end of the world."

6/21/13 9:57:27 AM#334

No, you aren't nuts.  Pretty much why I stopped playing GW2, the emptiness.  After GW2 I deleted all my MMO games actually.  None of them live up to what I'm looking for in a game.

 

And 800 hours, wow.  Imagine what you could have done for your life with 800 hours.  That's sooo much wasted time on pixelated nothingness that could have been spent doing all kinds of productive stuff that would have made you feel much happier and content.

That's just, like, my opinion, man.

  stevebombsquad

Elite Member

Joined: 3/20/13
Posts: 605

6/21/13 1:49:57 PM#335
Originally posted by Volkon
Originally posted by geremady

How did he screw up?

Never does he mention wanting xxx-loot.

He complains all the other people are endlessly running fractals leaving the world empty.

A bit over to the top  imo but he has a point.

 

Confusing Fractals with a treadmill grind is what I'm talking about. The rest about the world being empty and all that is factually incorrect as well, but thinking there's a treadmill grind based on Fractals is where a lot of people screwed up.

That depends on the server. Some of the servers it is true. There are some really barren ones......

James T. Kirk: All she's got isn't good enough! What else ya got?

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2738

There... are... four... lights!

6/21/13 6:18:50 PM#336
Originally posted by p4ttythep3rf3ct

And 800 hours, wow.  Imagine what you could have done for your life with 800 hours.  That's sooo much wasted time on pixelated nothingness that could have been spent doing all kinds of productive stuff that would have made you feel much happier and content.

Let's not wonder what you could have done instead of creating this "l33t" spelled account name on a website named MMORPG.COM, which makes it kinda obvious it's a website about a waste of time activity which is MMORPG games. Or were you not smart enough to realise what the web site name was meaning?

Because if you dislike "pixelated nothingness", this forum is the last place you want to be. And there's only one person wasting his/her time, and that is YOU.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

  shava

Novice Member

Joined: 3/09/05
Posts: 278

6/21/13 6:29:14 PM#337
Originally posted by GroovyFlower

Quiting over somthing you describe is typical of todays generation if its not going your way even as little as you describe you ragequit, rediculous but i think there is more to it then you saying here this is no reason to quit the game.

This has been done for years on forums, first praise something and then start trashing it down lol.

Hope you find what your looking for but pls dont be so demanding over such little things.

bump.

Add clue:  You may never find what you are looking for, because what you are looking for is inner peace, grasshopper.  They will all suck, eventually.  

Come to peace with that, and they are also all good if the company of friends you are playing with is good, and the game company isn't screwing you too badly (which, at least so far, isn't the case in GW2).

At least you aren't one of these people who buys a game, rushes to level cap, says it sucks and rushes to buy the next game immediately.  

But, uh, yeah.  The problem may not be with the game entirely...  See if it doesn't follow you, like you know, you see the same girlfriend issues can follow some of your friends from relationship to relationship...;)

  VincerKaden

Novice Member

Joined: 8/12/06
Posts: 460

6/21/13 7:12:09 PM#338

I might be in the minority, but I just don't like the Holy Trinity. I like games that let me build up my own template. That's part of the experience I'm after in an MMO. Otherwise, my character building skills would really just be me googling the (for example) "How To Tank in Game X" guide and following along. Rather boring. Just my opinion.

  Amjoco

Elite Member

Joined: 9/15/10
Posts: 3763

6/21/13 7:24:13 PM#339
Originally posted by Vayman

I might be in the minority, but I just don't like the Holy Trinity. I like games that let me build up my own template. That's part of the experience I'm after in an MMO. Otherwise, my character building skills would really just be me googling the (for example) "How To Tank in Game X" guide and following along. Rather boring. Just my opinion.

You are not the only one. I like GW2s system better for the reasons described.

Plus, 90% of most PVE is played solo. This system allows you to have the entire holy trinity in each class. 

If GW2 had come out before EQ and WoW, it would be the norm, and the holy trinity system would seem odd.

@OP. The entire genre of players has slowly been slipping into action gaming. Play the game as an RPG and you will enjoy it much more. The weapon selection is what the GM has designed for the current game, play it to those rules. /shrug

Death is nothing to us, since when we are, Death has not come, and when death has come, we are not.

  Jean-Luc_Picard

Elite Member

Joined: 1/10/13
Posts: 2738

There... are... four... lights!

6/22/13 4:07:42 AM#340
Originally posted by PaRoXiTiC

The only difference is that I wanted to play a healing/support class so I tried Guardian and it was just an epic fail. I wanted to take care of my teammates, but it really wasn't much help since they don't actually need me. Once Guardian failed I bounce out of the game.

Either you were bad with a guardian, or the people playing with you were not the smartest of the pack.

People saying they don't need a guardian are definitely not smart.

Playing now: Archeage, WoW, Landmark, GW2

Top 3 MMORPGs played: UO, AC1 and WoW

Honorable mentions: AO, LotRO and GW2.

"The ability to speak doesn't make you intelligent" - Qui-gon Jinn. After many years of reading Internet forums, there's no doubt that neither does the ability to write.

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