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News & Features Discussion  » [Interview] Warhammer 40.000: Eternal Crusade: There Is Only WAR

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169 posts found
  terrant

Novice Member

Joined: 3/16/07
Posts: 1685

6/14/13 9:11:03 PM#141

Wait....ONLY Orks for free to play? OK, if Marines or the other races can be bought with one relatively inexpensive micropay, maybe.

 

If they want a sub for the other races, Fuck. That.

 

Heck if you're gonna make F2P the gimp race, at least put the Guard in.

  Dahkoht

Novice Member

Joined: 4/03/13
Posts: 289

6/14/13 10:00:41 PM#142
Can't wait for this game - being a WH fan from early days and a hater of F2P I can suit up and chop down the unclean hordes of those who want everything free.

Will be glorious.
  M1sf1t

Novice Member

Joined: 4/15/06
Posts: 1599

6/14/13 10:50:52 PM#143

This game summed up in one line.

 

"Hope is the first step on the road to disappointment." 

Games I've played/tried out:WAR, LOTRO, Tabula Rasa, AoC, EQ1, EQ2, WoW, Vangaurd, FFXI, D&DO, Lineage 2, Saga Of Ryzom, EvE Online, DAoC, Guild Wars,Star Wars Galaxies, Hell Gate London, Auto Assault, Grando Espada ( AKA SoTNW ), Archlord, CoV/H, Star Trek Online, APB, Champions Online, FFXIV, Rift Online, GW2.

Game(s) I Am Currently Playing:

GW2 (+LoL and BF3)

  Gusoyn

Apprentice Member

Joined: 6/15/13
Posts: 1

6/15/13 10:11:47 AM#144

OMEG ;p

WH40K fanboy here and long time mmo player, obviously interested.

I'm not fond of premium games, having been vaccinated with lotro (loved the game until mirkwood, came back for ftp rohan, urgh!), but i think they have a nice twist on the concept/payment model of the game.

Perhaps it would have been more acceptable if they had presented it as "B2P for your race and with a free/endless trial version with orks".

As said before ftp orks fits the lore very nicely, Ork chat should be consistent with Ork slang with all the mmo kiddies and a few btp Nobz trying to rein in some "order". 

Hope they can had a ftp for each race: SM/IG, ChaosSM/heretics, Eldar (aspect, seer)/Guardians, Nobz (mek, pain, weird,...)/OrkBoyz. And Necrons as alternative bad guys.

Also the 3 month campaign system is a great idea for renewing the content of the game and giving some purpose to this endless war.

sidenote, I'd like to play a Dark angel but as a fallen Oo and Iron warrior Techmarine should be badass.

  Evaida

Apprentice Member

Joined: 6/02/13
Posts: 13

6/15/13 11:27:07 AM#145
Originally posted by Vlacke
Originally posted by goofy3k
Excited for this glad to see someone else taking on a war 40k MMO. Also I think the free to play Ork Boyz idea is great. And they said its a premium free to play mmo, ie - premium stuff you pay for. Stop complaining and expecting everything to be free and given to you, the same mentality as people who play mmos and expect to be given everything for nothing.

We have a first fanboy of this game, congratulations.

Aside the fact that nobody in this thread said anything about expecting everything to be handed to them for free (so your little rant about that is misplaced and therefore irrelevant) you should know that in a WH40k universe Space Marines aren't considered premium stuff, they are practically the CORE, last time i checked Warhammer 40k didn't gain it's reputation and popularity because people were dazzled by Ork Boyz.

I couldn't help reply given your snide tone towards the person you replied to.

You will find that Space Marines are actually the elite, of the elite, of the elite, of the elite in the Warhammer 40k universe. You obviously have no idea what you are talking about. The "core" are things like Ork boyz, normal humans (Imperial Guard), Eldar Guardians (their plebs with guns), etc.

So maybe get your geek facts straight before snapping at fellow posters for absolutely no reason.

  Evaida

Apprentice Member

Joined: 6/02/13
Posts: 13

6/15/13 11:33:54 AM#146
Originally posted by Gudrunix

I am cautiously optimistic.  Interestingly, the model they are proposing is actually very similar to what I had hoped they would do with the WH40k world; PvP centered, distinct classes, strategic objectives, orders and chains of command, etc., etc.

What I really like about what they are doing is putting the essence of the WH40k world ahead of the stock MMORPG model.  To the extent that the MMORPG model works with WH40k they are keeping it, but to the extent that it doesn't, they are dropping it.  That shows a real commitment to the world they are building, which I see as a very positive sign.

One of the most dramatic decisions along those lines is the decision that not all classes will be equal.  In the WH40k world, they aren't.  Space Marines are far more powerful than Orks, that's how the WH world works.  Instead of sticking to the standard MMORPG script (all classes must be perfectly equal!) they started with the WH40k world (Space Marines easily dominate Orks, at least in small numbers), and then tried to figure out how to make it work.

What I find to be astonishing, though, is the reactions here.  So many people on these forums claim to be looking for that breakout game that will give up the worn-out WoW model, yet the second a new game deviates from the formula, they complain bitterly.  Whether it's the PvP orientation, or a business model that's anything other than a subscription, or an innovative approach to class design, if it deviates from the formula, the complain long and loud.

If you don't start off the game as a level 1 damage-dealer or tank or healer with a 3 DPS sword (whoops, 3 DPS blaster!) and a quest to kill 10 giant rats (whoops, giant *space* rats!), they're not interested.  As if there aren't enough reskinned WoW clones out there already . . .

Would I rather play a game with a strong WH40k flavor - even if it means that there are challenges, like most of the content being PvP, classes not being balanced, etc. - than one that looks suspiciously like an outer-space themed WoW reskin?  Yes.  And I hope I'm not the only one.

 

Agree entirely. I must say the idea of a few Marines tooled up to the eyeballs holding off hordes of Orks played also by humans sounds like a total blast - for both sides potentially.

On the other hand, I'm not sure how much fun it will be being an Ork and getting blown to pieces by a Space Marine with little realistic possibility of fighting back. Although the balance will be different, they will have to get it right aswell as Space Marine players may end up playing in God Mode.Only time will tell but its an interesting idea.

  cybertrucker

Spotlight Poster

Joined: 1/08/07
Posts: 1135

Freeloading mooches are the scourge of the gaming community.

6/16/13 9:02:04 AM#147

I love this model let all the F2P mooches die in hordes to righteous bolter fire

 

  Vlacke

Advanced Member

Joined: 11/15/11
Posts: 159

6/16/13 9:51:09 AM#148
Originally posted by Evaida
Originally posted by Vlacke
Originally posted by goofy3k
Excited for this glad to see someone else taking on a war 40k MMO. Also I think the free to play Ork Boyz idea is great. And they said its a premium free to play mmo, ie - premium stuff you pay for. Stop complaining and expecting everything to be free and given to you, the same mentality as people who play mmos and expect to be given everything for nothing.

We have a first fanboy of this game, congratulations.

Aside the fact that nobody in this thread said anything about expecting everything to be handed to them for free (so your little rant about that is misplaced and therefore irrelevant) you should know that in a WH40k universe Space Marines aren't considered premium stuff, they are practically the CORE, last time i checked Warhammer 40k didn't gain it's reputation and popularity because people were dazzled by Ork Boyz.

I couldn't help reply given your snide tone towards the person you replied to.

You will find that Space Marines are actually the elite, of the elite, of the elite, of the elite in the Warhammer 40k universe. You obviously have no idea what you are talking about. The "core" are things like Ork boyz, normal humans (Imperial Guard), Eldar Guardians (their plebs with guns), etc.

So maybe get your geek facts straight before snapping at fellow posters for absolutely no reason.

Geek facts, good one, i actually laughed, even though you are apparently a bit of a hypocrite talking about snide tones and snapping while doing the same in the process with that condescending tone of yours, try a different approach next time when accusing others of the very same things you seem to be doing as well.

Let me break it down to you since i obviously made a mistake of not being entirely clear on the subject and it hinders the likes of you who have a hard time understanding things.

When i said core i was referring to video games, the thing we talk about the most on these boards, i wasn't referring to books or tabletop games of the vast WH universe, shocking i know.

Fact of the matter is that IN GAMES Space Marines are actually the core, most popular and most used by far, because a very few (if any) would buy or play a WH40k game starring regular humans, plebs with guns or Boyz, maybe you would, which is just fine of course, but the majority wouldn't, therefore it wouldn't make any money which is the prime reason these games are made in the first place.

  User Deleted
6/16/13 10:59:52 AM#149

First thing: Only Ork Boyz are F2P, the rest of the Ork progression tree is purchase unlock to play so the 5 to 1 is strictly referring to F2P players IE Ork Boyz.

Second off: Where do people get off demanding things? Ork Boyz come in many shapes and sizes from the slugga to the shoota to the flyboy to the warbika to the stik bomma, to the 'ard boy (which is an ork boyz attempt at copying space marine armour and weapons, mind you it's not even close but it will still be better than 5 of those vs 1 space marine, it could even be 3 vs 1 and the ork 'ard boyz have heavy chainguns and heavy choppas so they could, with skill, even take on a terminator and have a prayer of winning) and we also have the madboyz and the spanna boyz ( mad boyz are exactly as their name suggests: mad, even by ork standards so they could have higher amounts of hit points and god knows what other perks and the spanna boyz are crafters which work under a Big Mek). So that's exactly how many progression paths open for free? And how much do we know about the item progression? Give the system a chance, see what they're gonna do.

Third off: 1k orks vs a smaller number of players using space marines or whatnot... consider the fact that out of that 1k most will be boyz and most of those boyz will be World of Tanks level special...ists so the space marines/eldar/chaos space marines need only apply their numbers in smarter fashion to even out the odds... use the geography, build fortifications, make sure the orks do not close to close quarters where their inaccuracy and deadly choppas can tip the tide before their numbers are taken down to a more manageable level.

Originally posted by TsaboHavoc
Originally posted by Postal13
Oh man, there is going to be a SHITLOAD of Ork Boyz!!!  

oh yes just imagine the epicness of shoving ur chainsaw sword in the Freeloaders and kids asses. 

Shoving your chainsword up a kid's ass sounds... disturbing... don't let Bladestorm see you...

  tokyo121

Apprentice Member

Joined: 3/26/11
Posts: 7

6/17/13 4:13:18 AM#150
Well, I'm already intrigued. Especially since they are going with the Dark Angels chapter and not one of more over used chapters such as Blood Ravens and Ultramarines. Iron Warriors for the Chaos Marines is also a good choice. Will be interesting to find out which Craftworld and which Ork tribe they choose to use.
  manio22

Novice Member

Joined: 9/03/10
Posts: 36

6/17/13 6:15:05 AM#151

As excited as big open world PVP through capturing objectives, a little PVE, and ultimately planetary dominance may sound, i really dislike their 5 to 1 approach (5 free to play players needed to kill 1 subscriber ) . Behaviour must forget that there are a lot of "Freeloaders" out there that like to play alone,meaning they have no chance of winning when they encounter a subscriber. Another thing , why only Ork Boyz  for Free players? Doesn't make any sense.

Also the three month time limit for planetary dominance will bring a lot of problems (due to competition aka forcing players going subed) and will bring erratic behaviour in-game. If people want to compete in ladders and tournaments there are a lot of MOBAs out there that doing exactly that.

I don't want a second (third?) Planetside 2. I want more like an MMO with deep story and lore, lots of PVE and PVP, many Chapters for each fanction and NO ALLEGIANCE to eachother. Will have it on my radar, but nothing Miguel said managed to convince me that this is the much-wanted Warhammer 40k that i am waiting for .

I may not agree with what you say but I will defend to the death your right to say it
--Voltaire

  manio22

Novice Member

Joined: 9/03/10
Posts: 36

6/17/13 6:18:07 AM#152
I feel you bro...can i have your shoulder to cry?

I may not agree with what you say but I will defend to the death your right to say it
--Voltaire

  Beowulfsam

Advanced Member

Joined: 8/24/11
Posts: 101

6/17/13 10:39:05 AM#153

Sounds nice, but the 2nd paragraph sets the sail to fail....unfortunately.

Ah well, long way to go till release, maybe they'll figure out the sweet sport for F2P.

  DocBrody

Hard Core Member

Joined: 4/24/13
Posts: 1638

6/17/13 5:04:03 PM#154

Hmmm I want this

 

excitement 9/10

  jtravis

Novice Member

Joined: 8/24/10
Posts: 20

6/17/13 6:46:28 PM#155
Originally posted by soundsonic
Dark eldar rulz :))  and you've got a favorite faction?

Article only mentions Eldar, not Dark Eldar... yet. But I'd be with you on that when/if they add them.  :D

  Scot

Elite Member

Joined: 10/10/03
Posts: 5394

6/18/13 4:00:25 AM#156
I think its great freeloaders will only play Orks, we should see that more in F2P MMO's :D
  User Deleted
6/18/13 5:03:53 AM#157
Originally posted by Scot
I think its great freeloaders will only play Orks, we should see that more in F2P MMO's :D

Only ork boyz out of the ork roster, read the whole thing before commenting... also as someone who will be freeloading quite a bit in it before I decide if I should buy:

I luff stompin on humies... deyz always gots da shiniest bits!

  SteinarB

Novice Member

Joined: 12/15/12
Posts: 46

6/18/13 5:20:33 AM#158
Originally posted by Stumperson

It's already flawed from the start.

 

People who don't want to play orks will obviously buy their way to the faction of their choice...I.E. Space Marine. The ratios will be DESTROYED from day one. When you give one faction the OBVIOUS advantage over the other...people will PLAY THAT FACTION. It's not rocket science...plus people want to play the Space Marines or Chaos or Eldar. While the idea of F2P Orks was great and all it was great on paper not in  practice. People will buy themselves out of Orks and into the most powerful factions and in the end orks will be the obvious underpowered and pointless race and will die out. 

I don't think orks will die out in the game with this model at all, because as I understand it there will be F2P orks (the basic ork boyz who need to gang up against a space marine to take it down) and the Premium orks, your bigger and badder nobz and other veterans who would be more than capable of going up against a marine (just like an experienced eldar aspect warrior would, for example, even if a basic Guardian should not stack up against a basic Space Marine).

 

If anything the orks will have an advantage over the other races with _both_ premium players _and_ F2P boyz filling out the horde.

  User Deleted
6/18/13 5:27:02 AM#159
Originally posted by SteinarB
Originally posted by Stumperson

It's already flawed from the start.

 

People who don't want to play orks will obviously buy their way to the faction of their choice...I.E. Space Marine. The ratios will be DESTROYED from day one. When you give one faction the OBVIOUS advantage over the other...people will PLAY THAT FACTION. It's not rocket science...plus people want to play the Space Marines or Chaos or Eldar. While the idea of F2P Orks was great and all it was great on paper not in  practice. People will buy themselves out of Orks and into the most powerful factions and in the end orks will be the obvious underpowered and pointless race and will die out. 

I don't think orks will die out in the game with this model at all, because as I understand it there will be F2P orks (the basic ork boyz who need to gang up against a space marine to take it down) and the Premium orks, your bigger and badder nobz and other veterans who would be more than capable of going up against a marine (just like an experienced eldar aspect warrior would, for example, even if a basic Guardian should not stack up against a basic Space Marine).

 

If anything the orks will have an advantage over the other races with _both_ premium players _and_ F2P boyz filling out the horde.

Don't forget that they didn't say basic ork boyz, they said ork boyz with the option to progress horizontally which means potentially the following roles/progression free of charge: shootas, sluggas, flyboyz, warbikas, 'ard boyz, madboyz and spanna boyz. That gives you quite allot of play room and a taste of every possible role in the game at a basic level (shootas = crappy ranged, sluggas = crappy melee but with deadly choppas, flyboyz = ramshackle fightabommas or fightas, warbikas get access to light vehicles, 'ard boyz are pseudo-heavy infantry with heavier armour than sluggas or shootas and heavier weapon choices than both but are slower, madboyz could give you a taste of how khornate berzerkers and other fearless units play and spanna boyz are starter mechs).

  rpg-maniac

Advanced Member

Joined: 5/25/13
Posts: 17

6/18/13 1:28:21 PM#160
The fact that u must pay to play Space Marines & that from the dozens Space Marines chapters the only playable one is Dark Angels make me to stop care about this game for good, this game is no longer in my radar.
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