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News & Features Discussion  » [Preview] ArcheAge: Making the Jump from East to West

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103 posts found
  Dakirn

Advanced Member

Joined: 2/16/04
Posts: 370

6/13/13 2:01:50 PM#41

I'm sure there will be a market for it.. just not me.

 

Planting and harvesting trees? Man, I have a job already that keeps me busy. I play games to have fun. That's a little too much realism for me.

  Knavemare

Novice Member

Joined: 12/02/12
Posts: 7

6/13/13 2:33:11 PM#42
Welll well well archage is going F2P in the east... O.O;
  Knavemare

Novice Member

Joined: 12/02/12
Posts: 7

6/13/13 2:34:51 PM#43
On july 3
  redcapp

Novice Member

Joined: 5/13/11
Posts: 733

6/13/13 2:40:48 PM#44
Sounds cool as we all know.. was hoping for some info regarding our version in particular, though.  Will have to see how they handle certain things that, to me, seem pretty immersion breaking.  Mainly the importing of whatever textures and making.. coca cola vending machines, like in the other article.  Loving the sandbox features, though, as always.
  Holyfleadip

Advanced Member

Joined: 5/15/10
Posts: 65

6/13/13 2:51:31 PM#45

I didn't mind the pvp when they said it was up north.  However, if it's all out pvp after 30, then forget it.  I don't need a gank fest.  I liked WOW (before they made the game so lame) where it had pvp, rp, and pve servers.  You had a choice if you wanted to face the gank fest or if you wanted it with instanced restrictions.

 

Eve could've been greater than it is.  It's a great game, but has only gathered a small portion of the players it could've had.  You can't leave the low lvl safe zones without a slaughter. 

 

Korean AA is showing that you can't leave the safe zones without a high seas slaughter.  1v1 I'll fight you.  5 or more is just stupid.  Getting robbed is not fun.  Getting smacked by packs of "sociopaths" is just a pile of steaming S##T.  Don't need it and don't want to smell it.

 

Give me a start to endgame safe zone, or a PVE server w/options.  Otherwise forget it.

 

F2P, B2P, Sub, I don't care.  As long as it's not P2W.  Type of play makes a bigger issue with me over type of pay.  GW2 B2P works fine, but it's a reallllly boring game. IMHO.

 
  Naral

Hard Core Member

Joined: 1/07/10
Posts: 753

6/13/13 2:55:27 PM#46

They lost me with steam hot rods, aviator mirror shades, and Hawaiian shirts.

Building a consistent theme through a game is important. If you want the world to feel "real" then you have to keep it consistent. I know this seems like a little thing to a lot of people, but it will kill the mood for me if I keep getting griefed by Magnum PI.

  Fusion

Old School

Joined: 5/21/03
Posts: 1368

6/13/13 3:32:35 PM#47
I'm already laughing at my hearts content how many kids are already crying about losing their stuff, even before trying the game! :D
 

Currently playing: -

Waiting for: Class4.

Dead and Buried: ESO, NWO, GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, FFXIV, SWG, WoW, and billions of eastern junks!

  xAPOCx

Apprentice Member

Joined: 10/25/12
Posts: 893

6/13/13 3:42:33 PM#48
Originally posted by Kumapon

 


Originally posted by blohm86
I cant figure out why people are hyped about this game, it adds NOTHING new to the genre, its just another ripoff with horrible visuals and dated gameplay.

 

F2P is again a wasted concept, its just absurd. Wish em good luck becouse their gonna need it for sure! Iam staying away from this game becouse of the huge hype that will result in utter dissapointment in the West.

And mmorpg.com staff should stop hyping this game, this is just horrible.


 


Yes the visuals are just horrible..lol

http://youtu.be/1JpQMBtlddY

Hater gonna hate! AA looks AMAZING! if it plays half as good as it looks, AA will have me on board for the long haul.

  XilentStorm

Novice Member

Joined: 3/11/10
Posts: 213

Games are epic.

6/13/13 3:44:54 PM#49
Originally posted by Xiaoki

 


Originally posted by bbbb42
wow style combat eewwww


Yeah, the combat is by FAR the worst aspect of ArcheAge.

 


Free to play is quite disappointing. Free to play game MMOs are very "drop in, drop out" oriented, while sandbox MMOs are very "long term goals" oriented.


Kinda hard to build a community based on long term goals when people have the mind set of "I can stop for a week or so if I want, it doesnt matter, its Free to play afterall".

I LOVE free to play, however, WoW style combat is disgusting, even more so for the saving grace of a game like this, I really want them to at least GW2 the combat, PLEASE, do that.

Veteran MMORPG Player -

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  Ladrann27

Novice Member

Joined: 5/18/13
Posts: 43

6/13/13 3:45:31 PM#50

I am very much looking forward to this game. It looks like a real place to call home, and not just travel from quest hub to quest hub, get max level and grind gear.

 

It seems that this game has a lot of possibilities and could get me hooked for the long run.

  SirBalin

Warmonger

Joined: 11/22/06
Posts: 1079

6/13/13 3:45:53 PM#51
amazing they try to pass this as a sandbox at all...I guess they can try the new term sandpark...but definently not a sandbox.  Instanced sieges, pvp restrictions...sandboxes are totall free.  Not saying this is a bad thing as I'm sure many are okay with this...but the true sandbox gamer will lol at the attempt to call this a sandbox

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  Gabiru

Novice Member

Joined: 1/21/05
Posts: 56

6/13/13 3:46:41 PM#52
Originally posted by BearKnight

@TRION:

Don't mess this up. Sandbox games are NOT compatible with the "F2P" model. If you want to have an "infinitely free" server that has a level cap of like, the first 10hrs of gameplay with limited geography exploration (ie: only the noob center isle) then do that, and then offer free transfers to the real servers once someone decides to move off Free-To-Try, and move to Pay-To-Play.

 

ArcheAge will FAIL in the US & Europe if you force it F2P or B2P.

 

You are right, till now on the day a mmo goes f2p is the day I quit
 
  xAPOCx

Apprentice Member

Joined: 10/25/12
Posts: 893

6/13/13 3:49:33 PM#53
Originally posted by XilentStorm
Originally posted by Xiaoki

 


Originally posted by bbbb42
wow style combat eewwww


Yeah, the combat is by FAR the worst aspect of ArcheAge.

 


Free to play is quite disappointing. Free to play game MMOs are very "drop in, drop out" oriented, while sandbox MMOs are very "long term goals" oriented.


Kinda hard to build a community based on long term goals when people have the mind set of "I can stop for a week or so if I want, it doesnt matter, its Free to play afterall".

I LOVE free to play, however, WoW style combat is disgusting, even more so for the saving grace of a game like this, I really want them to at least GW2 the combat, PLEASE, do that.

I find GW2 combat Disgusting. So where does that leave us? All games need to be made the way YOU want them to be made? I happen to like the combat of AA.

  xAPOCx

Apprentice Member

Joined: 10/25/12
Posts: 893

6/13/13 3:51:02 PM#54
Originally posted by SirBalin
amazing they try to pass this as a sandbox at all...I guess they can try the new term sandpark...but definently not a sandbox.  Instanced sieges, pvp restrictions...sandboxes are totall free.  Not saying this is a bad thing as I'm sure many are okay with this...but the true sandbox gamer will lol at the attempt to call this a sandbox

HAs anyone done any fucking research on this game!

 

BTW. True sandbox gamer? What like perma death and full loot pks? good luck with this one.

 

You want a real sandbox game? Open your front door and take 2 steps forward.

  Ramonski7

Spotlight Poster

Joined: 5/21/03
Posts: 2700

"A wise man has something to say, but a fool just has to say something."

6/13/13 4:10:56 PM#55
Originally posted by SirBalin
amazing they try to pass this as a sandbox at all...I guess they can try the new term sandpark...but definently not a sandbox.  Instanced sieges, pvp restrictions...sandboxes are totall free.  Not saying this is a bad thing as I'm sure many are okay with this...but the true sandbox gamer will lol at the attempt to call this a sandbox

I've played UO, SWG and AC. Those are the type of real sandbox gamers I'm looking forward to playing with. But I get the distinct feeling your version of true sandbox gamers played Shadowbane, MO and DF. That type of degenerate FFA combat eccentric , too lazy to work for it so I'd rather loot it, true sandbox gamer you're referring to really will never understand that combat is only one tool in the arsenal of a real sandbox gamer's skillset. So keep your true sandbox gamers with their limited mind sets and give me some real sandbox gamers who can do that and much, much more.


"Small minds talk about people, average minds talk about events, great minds talk about ideas."

  Loke666

Elite Member

Joined: 10/29/07
Posts: 16773

6/13/13 4:18:37 PM#56
Originally posted by BearKnight

@TRION:

Don't mess this up. Sandbox games are NOT compatible with the "F2P" model. If you want to have an "infinitely free" server that has a level cap of like, the first 10hrs of gameplay with limited geography exploration (ie: only the noob center isle) then do that, and then offer free transfers to the real servers once someone decides to move off Free-To-Try, and move to Pay-To-Play.

ArcheAge will FAIL in the US & Europe if you force it F2P or B2P.

B2P could actually work as long as you don't become too greedy. Selling bankslots, extra character slots and fluff wouldn't hurt the game the least.

F2P alá EQ2 and TOR on the other hand would be a disaster. You cant sell actual advantages for real money in a PvP oriented game, it just kills the fun.

  Fros7bite

Novice Member

Joined: 7/20/08
Posts: 33

6/13/13 4:36:51 PM#57
Originally posted by pmiles

Novelty of that will wear thin... I mean, unless you are a heavy role player... and most gamers are not... none of that is anything more than a novelty.

 

Personally I wonder what they are going to do about the legal implications of some player uploading some picture to be used as a texture map that is copyrighted or prohibited material.  Blizzard has the largest GM base of any game and they can't even police their own game.  I see lawsuits coming... OR... a completely less freedom to do what you want in the western version... to quash that possibility.

 

 

Second Life doesn't seem to have a problem with such things.

  Torvaldr

Elite Member

Joined: 6/10/09
Posts: 5939

6/13/13 4:47:18 PM#58
Originally posted by Loke666
Originally posted by BearKnight

@TRION:

Don't mess this up. Sandbox games are NOT compatible with the "F2P" model. If you want to have an "infinitely free" server that has a level cap of like, the first 10hrs of gameplay with limited geography exploration (ie: only the noob center isle) then do that, and then offer free transfers to the real servers once someone decides to move off Free-To-Try, and move to Pay-To-Play.

ArcheAge will FAIL in the US & Europe if you force it F2P or B2P.

B2P could actually work as long as you don't become too greedy. Selling bankslots, extra character slots and fluff wouldn't hurt the game the least.

F2P alá EQ2 and TOR on the other hand would be a disaster. You cant sell actual advantages for real money in a PvP oriented game, it just kills the fun.

There is no level playing field, ever.  People with more time currency will have an advantage.  Why should cash shop advantages be excluded but massive time advantages be okay?  I remember back in Lineage those with a lot of extra time had a clear and distinct advantage over those who didn't.  There was no recourse for the latter, now there could be.

If the advantages sold in a sub-free game aren't direct combat advantages then shouldn't be a problem.  XP and reputation boosters could be an advantage that doesn't directly tip the scales of advantage.  Transportation (mounts) is another way they could monetize without a direct advantage as long as the mounts don't provide a direct offensive or defensive buff.

Curse you AquaScum!

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1939

6/13/13 5:24:48 PM#59
Originally posted by Fusion
I'm already laughing at my hearts content how many kids are already crying about losing their stuff, even before trying the game! :D
 

To each their own.  Here's to laughing at your ignorance.

  Vorthanion

Elite Member

Joined: 7/02/11
Posts: 1939

6/13/13 5:27:42 PM#60
Originally posted by Torvaldr
Originally posted by Loke666
Originally posted by BearKnight

@TRION:

Don't mess this up. Sandbox games are NOT compatible with the "F2P" model. If you want to have an "infinitely free" server that has a level cap of like, the first 10hrs of gameplay with limited geography exploration (ie: only the noob center isle) then do that, and then offer free transfers to the real servers once someone decides to move off Free-To-Try, and move to Pay-To-Play.

ArcheAge will FAIL in the US & Europe if you force it F2P or B2P.

B2P could actually work as long as you don't become too greedy. Selling bankslots, extra character slots and fluff wouldn't hurt the game the least.

F2P alá EQ2 and TOR on the other hand would be a disaster. You cant sell actual advantages for real money in a PvP oriented game, it just kills the fun.

There is no level playing field, ever.  People with more time currency will have an advantage.  Why should cash shop advantages be excluded but massive time advantages be okay?  I remember back in Lineage those with a lot of extra time had a clear and distinct advantage over those who didn't.  There was no recourse for the latter, now there could be.

If the advantages sold in a sub-free game aren't direct combat advantages then shouldn't be a problem.  XP and reputation boosters could be an advantage that doesn't directly tip the scales of advantage.  Transportation (mounts) is another way they could monetize without a direct advantage as long as the mounts don't provide a direct offensive or defensive buff.

Some gamers can't stand the very thought of casuals having access to any kind of advantage, let alone anything that might make them competitive and without having to invest stupid amounts of time to get.  If it wasn't about cash shops, it would be about casual content that is too easy and too quick to reward.  If it isn't raid or pvp attained, it isn't legit.  They always give some spiel about earning it, but only if you earn it the way they think everyone should, which of course is their way.

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