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EverQuest Next

EverQuest Next 

General Discussion  » Will it be full open-world PVP?

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250 posts found
  Dullahan

Advanced Member

Joined: 5/20/05
Posts: 754

Death to Themepark.

6/11/13 5:14:36 AM#161

Consensual pvp is an oxymoron.

If a game has pvp, and people choose to play it, they've given their consent by logging in.

This is probably why Age of Wushu has a reminder dialog every time you log in telling you the game has open world pvp.

Played EQ, UO, DAoC, AO, WoW, EQII, Vanguard, Ryzom, Darkfall, Warhammer, Rift, MO, Tera, DFUW, Age of Wushu, NW2, ESO and many others I don't remember or care to admit.
-
Awaiting The Repopulation, and Archeage.
-
Don't be ignorant. Get an MMO education!

  aspekx

Hard Core Member

Joined: 12/24/05
Posts: 2197

6/11/13 5:31:31 AM#162
Originally posted by Bidwood

 


Originally posted by jonrd463

Originally posted by fardreamer If it does not have Open world free pvp, it is not, and will not, can never be called sandbox. Open free form, player harrasment is part of a sandbox experience., Pve players can go play themepark games, it fits the "pve" crowd.
When I was a kid playing in the sandbox at the neighborhood park, I don't recall ever seeing anyone killing someone and taking their stuff. Societal mores prevented that from happening, because it just isn't something that's done, and if it ever DID happen, serious life-altering consequences would fall on the perpetrator. The problem with FFA, full loot PVP is that there is no real danger for the PKer in the game space. Societal mores take a back seat to internet sociopathy. There's no consequence, other than the off chance the victim has friends bigger and badder than the PKer. In the real world, we call that "law enforcement", and there's no analogue in an MMO. Archeage is tackling the problem in a curious way, and it'll be interesting to see how that pans out. When FFA PVP games provide a way for the lone player to level the playing field a bit against a gank squad, then I'll join the chorus. For now, as long as SOE includes a PVE server, preferably with enforced RP rules and the ability to engage in consensual PVP, I'll be happy.

 

Horrible analogy. Killing a player in a sandbox game is more equivalent to smashing another kid's sand castle in a sandbox or breaking one of their toys. We've all seen that happen and it's a natural part of what happens between kids on the playground.

exactly and those kids were corrected in their behavior and the ones who could not be corrected were deemed sociopaths. no one allowed that kind of silliness to go on between children because it is deemed improper to destroy that which is not yours. go back and read your John Locke. protection of person and property is the foundation of society, not the mutually assured destruction of person and property.

"There are at least two kinds of games.
One could be called finite, the other infinite.
A finite game is played for the purpose of winning,
an infinite game for the purpose of continuing play."
Finite and Infinite Games, James Carse

  kinido

Apprentice Member

Joined: 4/22/05
Posts: 339

6/11/13 5:35:59 AM#163

Then you never played on any of the Zek servers in EQ1....

Some of the most frustrating yet addicting PVP in any MMO I have ever played.

 

Having 40 people trying to take down a raid boss in one of the planes, then having your enemy guild come from nowhere in a swift motion, having everyone having to fight the raid boss, while kiting pvprs and trying to keep everyone alive?

 

Yeah, best pvp ever.

Hope they bring it back.

 

Vallon Zek for lifeee.

PS - All mammals have nipples.

Get over it already.


  emperorwings

Hard Core Member

Joined: 12/25/06
Posts: 1360

6/11/13 5:41:12 AM#164
Doubtful it will do PVP well. World full of scout classes sneaking up behind you and stun locking you. I like being proved wrong though.

This isn't a signature, you just think it is.

  Dullahan

Advanced Member

Joined: 5/20/05
Posts: 754

Death to Themepark.

6/11/13 8:21:57 AM#165
Originally posted by aspekx
Originally posted by Bidwood

 


Originally posted by jonrd463

Originally posted by fardreamer If it does not have Open world free pvp, it is not, and will not, can never be called sandbox. Open free form, player harrasment is part of a sandbox experience., Pve players can go play themepark games, it fits the "pve" crowd.
When I was a kid playing in the sandbox at the neighborhood park, I don't recall ever seeing anyone killing someone and taking their stuff. Societal mores prevented that from happening, because it just isn't something that's done, and if it ever DID happen, serious life-altering consequences would fall on the perpetrator. The problem with FFA, full loot PVP is that there is no real danger for the PKer in the game space. Societal mores take a back seat to internet sociopathy. There's no consequence, other than the off chance the victim has friends bigger and badder than the PKer. In the real world, we call that "law enforcement", and there's no analogue in an MMO. Archeage is tackling the problem in a curious way, and it'll be interesting to see how that pans out. When FFA PVP games provide a way for the lone player to level the playing field a bit against a gank squad, then I'll join the chorus. For now, as long as SOE includes a PVE server, preferably with enforced RP rules and the ability to engage in consensual PVP, I'll be happy.

 

Horrible analogy. Killing a player in a sandbox game is more equivalent to smashing another kid's sand castle in a sandbox or breaking one of their toys. We've all seen that happen and it's a natural part of what happens between kids on the playground.

exactly and those kids were corrected in their behavior and the ones who could not be corrected were deemed sociopaths. no one allowed that kind of silliness to go on between children because it is deemed improper to destroy that which is not yours. go back and read your John Locke. protection of person and property is the foundation of society, not the mutually assured destruction of person and property.

What about those little pricks throwing sand and talking about my momma?  I'd piss on his sand castle.

Played EQ, UO, DAoC, AO, WoW, EQII, Vanguard, Ryzom, Darkfall, Warhammer, Rift, MO, Tera, DFUW, Age of Wushu, NW2, ESO and many others I don't remember or care to admit.
-
Awaiting The Repopulation, and Archeage.
-
Don't be ignorant. Get an MMO education!

  noncley

Apprentice Member

Joined: 1/16/12
Posts: 635

6/11/13 10:33:25 AM#166
All good Sandboxes offer protection to those players who do not wish to participate in PVP - from SWG's overt/covert status to Eve's Low/Hi Sec Space - so please don't let your fear of PVP prevent you from participating in an MMORPG sandbox.
  Monamia222

Apprentice Member

Joined: 10/04/10
Posts: 52

6/11/13 7:24:50 PM#167
Originally posted by fardreamer

If it does not have Open world free pvp, it is not, and will not, can never be called sandbox. 

 

Open free form, player harrasment is part of a sandbox experience., 

 

Pve players can go play themepark games, it fits the "pve" crowd.

I don't know which sandbox you played in as a child, but the one I played in had rules against killing others and taking their stuff.  A world, even a virtual one, has to have rules or its just chaos.  If ffa pvp is so great, why don't you play one of the many games that have come out with it?  Its because the system sucks when you are not the very few that trash every one else. 

If they go open world, ffa pvp, I won't be playing it.  Period.

  Boneserino

Elite Member

Joined: 12/08/07
Posts: 794

6/11/13 7:44:30 PM#168
Originally posted by Rhonen

For a truely Open Destructable World in which any player can attack any player at will, loot their cold dead corpse of all the items they had accumulated and still had on them and on top of that destroy / loot any and all buildings they may have built up over the last several days sound just peachy...

If you truely wish to play in a game such as the aforementioned one I think the following must also be considered or you will have people screaming and whining about certain game aspects:

1) There should only be ONE Class type of character allowed on a particular PvP server.  It can be a Warrior, Rogue, Caster, Healer or what ever.  If there is ONLY one class on the server then there will be no such thing as one class being more over powered than another.

2) The maximum level for the PvP server would be level 1.  If levels were maxed out at 1 then there would be no rush to grind to max level in the least amount of time since you would already be max level soon as you spawnd your newly created character.  Each player on the PvP server would be on equal footing from the start and each player would have exactly the same stats so again, everyone would be exactly the same.

3) All armor and weapons may have different cosmetic features but the armor would give no stats, protection or abilities and the weapons which may look different would only do 1 point of damage per hit.

4) There would be a truely amazing character creation tool which would make every character awsome to behold be it either male or female just so you could identify every other person on the server by sight and not by the names floating above their heads.

5) All male characters would have a minimum of 500 pounds of highly exotic looking armor and their weapons would be at least 3 times the height of their character.  All female characters would be restricted to armor that had less material than one square of shere toilet paper (in the color of their choice) and again their weapons would be at least 3 times the height of their character.

6) The landscape would be low-rez so the player would not experience to much lag when thousands of awsome looking players hacked their fellow players into tiny bits.

7) There should be no banks and no auction houses.  Since this is a full loot PvP server, items have no worth so there is no need to keep anything or sell anything.  If a player wishes to store anything then they have to use player created chests which can only be placed in player created houses.  Which of course, the houses can be destroyed anytime another player so desires.

8) Only one character per account per player to prevent creating mules for storage.

9) All player created content like houses would have a set amount of "Hit Points".  Once enough damage was done the house or building would have a breach and at that time any player could go into the house and loot all the worthless stuff they desire.  To restore the house / building it would take enough new materials as to replace all the damage done by the attackers.

10) All player created content like houses / buildings would require various raw materials which the player would have to forage and then refine into basic parts to create what ever it is they desired to create.  While foraging materials the player would have to have equiped the proper tool to forage the particular items they desire.  If the player has to much material on them then they could be easily encombered and walk slower then normal and of course become easy targets for other would be crafters who could just kill the player with the crafting items on them and strip them of all their hard work.

The list could go on and on and on.... :) 

I say let the PvP'ers have their servers and let them enjoy them.  Personally I would not like to play in such a world.

 

Ratero.

 

 

Hmm I wonder why this post was summarily ignored by the posters here?

It bears rereading because this is exactly how Your PvP sandbox game will turn out to be.

Well done!!

 

FFA Nonconsentual Full Loot PvP ...You know you want it!!

  Hrimnir

Hard Core Member

Joined: 5/24/10
Posts: 1106

6/12/13 5:30:32 AM#169
Did a thread about open world pvp in a fucking EQ game actually make it to 17 pages?  For fucks sake.  If open world PVP makes it into EQ:Next ill slather my nuts in honey and teabag a bee hive.

"The surest way to corrupt a youth is to instruct him to hold in higher esteem those who think alike than those who think differently."

- Friedrich Nietzsche

  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1567

6/12/13 5:35:15 AM#170
Originally posted by Hrimnir
Did a thread about open world pvp in a fucking EQ game actually make it to 17 pages?  For fucks sake.  If open world PVP makes it into EQ:Next ill slather my nuts in honey and teabag a bee hive.

I wouldn't worry, anyone who is foolish enough to think that Smed is going to turn the EQ experience  into PVP love fest is delusional.

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  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/12/13 6:53:29 AM#171
You don't know that. Smed is a huge eve fan. Planetside 2 is pure pvp and their most successful game since eq1 (currently has more weekly players than any aoe game ever, bit obviously it ain't been running as long)

Personally I think they will do some sort of geographical divide between pvp and pve. E.g. have pve provinces, then have wild lands where ffa pvp takes place and drop rates / xp are slightly higher.
  Bidwood

Novice Member

Joined: 2/26/13
Posts: 555

 
OP  6/12/13 6:59:16 AM#172
You disbelievers are in for a huge surprise. This game is going to be radically different and doesn't replace EQ1 or EQ2 sovthe dinosaurs who dont want something new can still cling to the familiar.
  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1567

6/12/13 6:59:58 AM#173
Originally posted by ShakyMo
You don't know that. Smed is a huge eve fan. Planetside 2 is pure pvp and their most successful game since eq1 (currently has more weekly players than any aoe game ever, bit obviously it ain't been running as long)

Personally I think they will do some sort of geographical divide between pvp and pve. E.g. have pve provinces, then have wild lands where ffa pvp takes place and drop rates / xp are slightly higher.

Nah if anything he will separate the servers, Smed may be an EVE fan but that doesn't mean he is going to change the EQ experience into a EQN EVE experience lol.

I'll place any bet you like that PVP will take second place to PVE and RP.

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  Horusra

Advanced Member

Joined: 6/26/05
Posts: 2205

6/12/13 7:02:35 AM#174
Something truly different would be a mainstream PVE Sandbox.
  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1567

6/12/13 7:08:31 AM#175
Originally posted by Bidwood
You disbelievers are in for a huge surprise. This game is going to be radically different and doesn't replace EQ1 or EQ2 sovthe dinosaurs who dont want something new can still cling to the familiar.

He has already said the game is going to be very familiar  to EQ players, it's the way we interact with the world around us that is going to be different. He plans to give us plenty to do in between expansions plus kill the rinse and repeat cancer that has be part of mmo's since mmo's began.

 

He has also hinted at not being a big skill based system, again it's the actual world that is key to Smeds vision of EQN. All the rp elements of EQ are still their. They are chaging what AI means in mmo's and bring life to the world of Norrath.

The game will still have classes and all the things you would expect from an EQ game.

And we so called dinosaurs all all for new and keeping EQ familiar, so is Smed.

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  ice-vortex

Apprentice Member

Joined: 5/21/10
Posts: 921

6/12/13 7:13:38 AM#176
Originally posted by SavageHorizon
Originally posted by ShakyMo
You don't know that. Smed is a huge eve fan. Planetside 2 is pure pvp and their most successful game since eq1 (currently has more weekly players than any aoe game ever, bit obviously it ain't been running as long)

Personally I think they will do some sort of geographical divide between pvp and pve. E.g. have pve provinces, then have wild lands where ffa pvp takes place and drop rates / xp are slightly higher.

Nah if anything he will separate the servers, Smed may be an EVE fan but that doesn't mean he is going to change the EQ experience into a EQN EVE experience lol.

I'll place any bet you like that PVP will take second place to PVE and RP.

If by when Smedley says EQNext will be the largest sandbox, he means the actual world then there may not be more than one server.

  Slampig

Hard Core Member

Joined: 12/29/03
Posts: 2391

Whatever you do, do NOT speak ill of Asheron's Call 2...

6/12/13 7:19:39 AM#177

Here we go with the game must have full loot free for all PvP crap.

You guys already HAVE that game, it is called Darkfall. And I say this coming from the very first days of the Rallos Zek server and I had a BLAST with the PvP back then. Not every sandbox has to have PvP, let them come up with what they come up with.

That Guild Wars 2 login screen knocked up my wife. Must be the second coming!

  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1567

6/12/13 7:27:12 AM#178
Originally posted by ice-vortex
Originally posted by SavageHorizon
Originally posted by ShakyMo
You don't know that. Smed is a huge eve fan. Planetside 2 is pure pvp and their most successful game since eq1 (currently has more weekly players than any aoe game ever, bit obviously it ain't been running as long)

Personally I think they will do some sort of geographical divide between pvp and pve. E.g. have pve provinces, then have wild lands where ffa pvp takes place and drop rates / xp are slightly higher.

Nah if anything he will separate the servers, Smed may be an EVE fan but that doesn't mean he is going to change the EQ experience into a EQN EVE experience lol.

I'll place any bet you like that PVP will take second place to PVE and RP.

If by when Smedley says EQNext will be the largest sandbox, he means the actual world then there may not be more than one server.

Lol, a hybrid mmo doesn't have to have one server, save yourself  disappointment and don't take Smed definition of sandbox as literal.

A true sandbox game is Wurm Online and A Tail In The Desert, i would start thinking hybrid if i was you.

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  SavageHorizon

Advanced Member

Joined: 1/14/13
Posts: 1567

6/12/13 7:29:06 AM#179
Originally posted by Slampig

Here we go with the game must have full loot free for all PvP crap.

You guys already HAVE that game, it is called Darkfall. And I say this coming from the very first days of the Rallos Zek server and I had a BLAST with the PvP back then. Not every sandbox has to have PvP, let them come up with what they come up with.

I really wouldn't sweat it, i'll bet my yearly income that the PVP ffa full loot crowd are in for a shock lol.

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840 Series 250GB SSDs
Seagate Barracuda 2TB HDDs
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  KyngBills

Novice Member

Joined: 6/13/06
Posts: 452

6/12/13 7:42:24 AM#180
Originally posted by SavageHorizon
Originally posted by ShakyMo
You don't know that. Smed is a huge eve fan. Planetside 2 is pure pvp and their most successful game since eq1 (currently has more weekly players than any aoe game ever, bit obviously it ain't been running as long)

Personally I think they will do some sort of geographical divide between pvp and pve. E.g. have pve provinces, then have wild lands where ffa pvp takes place and drop rates / xp are slightly higher.

Nah if anything he will separate the servers, Smed may be an EVE fan but that doesn't mean he is going to change the EQ experience into a EQN EVE experience lol.

I'll place any bet you like that PVP will take second place to PVE and RP.

Agreed...It's either that or risk alienating over half of your core audience...It makes no sense to turn a franchise like EQ, with it's fan base, into a PvP dominated game...For a project this big that would be suicidal...

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