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Elder Scrolls Online

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General Discussion  » So... 10,000,000+ box sales?

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58 posts found
  zaylin

Novice Member

Joined: 4/11/06
Posts: 792

6/11/13 5:49:24 PM#41

Sales

XBox 360 59 %
Playstation 3 27 %
PC 14 %

From Feb. 4, 2012 on a total of 10 million

and another

http://www.vgchartz.com/gamedb/?name=skyrim

  superconducting

Advanced Member

Joined: 4/21/13
Posts: 710

6/11/13 6:34:44 PM#42
Originally posted by jtcgs

Skyrim = SINGLE PLAYER RPG.

TESO = MMORPG

TESO may top 2 or even 3 million in sales, half of those sales will come from people thinking they are buying another SRPG or thinking they are getting a multiplayer TES RPG, and will leave once they realize the game is nothing like SKYRIM outside of graphics and names. Then, once the remaining people realize they are playing DaoC in a TES skin and that they wont be able to even walk into 2/3rds of the games lands with the players of those lands, they will leave. The game will go F2P just like SWTOR.

Massive game design limitations only made greater because it now has console MMO limitations as well, limits I knew was coming by actually LISTENING to what the developers were saying, and their complete disconnection from reality. They have done nothing to actually target TES players other than using TES graphics and names and TES fan page and official forums PROVE it.

Some will buy because of the name without actually looking into it, that's they little they gain by going to console...something that does nothing to actually bring more TES fans in...to stay.


Although it's painful to say it, I would have to agree with you sir.

Did you see that game trailer from E3 (http://www.youtube.com/watch?v=VHj5VvFWbtE)? Yeah it may look pretty BUT it's just not Elder Scrolls. Looks more like something taken out of the WOW universe.

Now watch the Skyrim trailer (http://www.youtube.com/watch?v=PjqsYzBrP-M). See the difference there? See how much more captivation there was with adventurous story, deep lore, engaging music, etc. That's precisely what defines Elder Scrolls games.

 

And therein lies the major problem. This is unfortunately more and more looking to be an Elder Scrolls imitation than an authentic TES game. And all I can say is, people are not fooled easily. Release on whatever platform you wish, but if it does not evoke that same emotion that Skyrim/ Oblivion/ all the greats did, I just can't see it working.

  redcapp

Novice Member

Joined: 5/13/11
Posts: 733

6/11/13 6:41:30 PM#43
I think it's a bit naive to assume they'll exceed Skyrim's sales "easily".  Sure it's possible, but the game actually has to be better than Skyrim.. or at least, they have to make people think it is.  Easier said than done.
  BeansnBread

Elite Member

Joined: 9/19/06
Posts: 5553

6/11/13 6:49:21 PM#44
Originally posted by redcapp
I think it's a bit naive to assume they'll exceed Skyrim's sales "easily".  Sure it's possible, but the game actually has to be better than Skyrim.. or at least, they have to make people think it is.  Easier said than done.

Yeah, that's how I view it as well. When comparing hype for both games, ESO has a lot of negative stuff floating around and people seem generally unsure about it. Compare that to a year before Skyrim came out. This is an Elder Scrolls game in name only and people know it. Now we just have to find out if they will actually buy into it.

SWTOR is the greatest mmo ever!

  Vannor

Advanced Member

Joined: 8/11/03
Posts: 2997

6/11/13 6:51:35 PM#45
Originally posted by Iselin

I'm even more curious now about the financial model. Both Sony and Microsoft require a monthly fee for on-line play of anything. Could they really ask people for another monthly fee on top of that?

They did it with FFXI. no reason they can't do it again.

  User Deleted
6/11/13 7:08:49 PM#46
Originally posted by Iselin
Originally posted by jtcgs
Originally posted by Iselin

No. Only you and a couple of other equally confused posters think this is a WOW killa thread. MMOs on consoles are coming... this is just the first of many to announce it.

10 mil + on PCs only was a one of a kind thing that just ain't going to happen again. 10mil+ PC+console MMOs will probably be just average by the end of 2014.

There's something happening here but you can't see it, can you?

No. Only you think a couple people here are laughing at your 10 million prediction.

There really is something happening here.

But you were talking about WOW killers weren't you?

Whatever... stupid people laugh at all kinds of shit they don't understand. Some don't even know they're stupid. 

I am not picking anyone's side but you do realise that stupid people also don't realise half the time that they are, to quote a favourite youtuber of mine, "window licking retards" in regards to certain subjects, right? You both are pulling predictions out of your... intellect which have absolutely no foundation, yes it's the TES IP which had Skyrim and yes it is an MMO on a console but neither of em makes the game good or bad so simmer down and wait to see if the game's any good, if it is it will sell well, if not it won't and arguing about it now will just prove neither of you are smart enough to see that.

  Arcticnoon

Novice Member

Joined: 4/20/13
Posts: 146

6/11/13 7:23:38 PM#47

This post is so funny to me. People said I was crazy for posting that FFXIV ARR would be the biggest mmo since WoW, especially considering that it would be the only mmo on both pc and console at time of release. Now you all think ESO will sell 10-20 million copies.

My question is what seperates ESO from Skyrim? The devs have openly come out and said this game IS NOT SKYRIM, and if you want that experience then go play Skyrim. This game is a mmo, with very little seperating it from other current and future mmos, other than then elder scrolls name.

People who are raving over this and next gen consoles arent raving about ESO or FFXIV ARR. They are raving about FFXV, Destiny, The Devision, GTA 5, Batman Arkam Origins and CoD Ghost. Only true mmo players really follow these mmo games.

I have a close friend who turned me on to Skyrim, and months later when I tried to get him to join me in WoW, he refused saying "I have a job and I'm a single father, I play casual console games in my little free time. I dont have time to get hooked on one of those other games."

A different kind of gamer plays Skyrim. Skyrim was very special and attracted fans and non fans from across different genre. This is the reason for its huge numbers. ESO is niche, its a mistake to compare its potenial numbers for Skyrim.

A perfect example of this is Final Fantasy. The FF franchise is number 8 all time in video games sales with over 100 million units sold.  FF7 and FF8 have sold 10 and 8 million copies respectively. Even FFXIII which many considered a bad game sold 10 million copies by 2012. Meanwhile both of their mmo games FFXI and FFXIV sold only 2 million and 650k respectively.

Mmo games wth the exception of WoW will never sell like single player console games. Dont get your hopes to high.

  zaylin

Novice Member

Joined: 4/11/06
Posts: 792

6/11/13 7:51:05 PM#48

people are just reading into this to much again. This happens EVERY time a new mmo comes out. Just let the game come out , play or dont play, but all these speculations dont mean krap til it goes gold and is playable.  

I could not stand playing The Secret World, at first. But once I got use to the mechanics of the game, I was loving the shit out of it!!.   Either way If a game is to different from main stream people complain about the UI and controls being clunky, but in actuallity (not in every case though) its gamers not wanting to learn something new, and i was one of them...unknowingly lol.

I honestly dont think Games/MMOs should even announce a release date or much info on the game til about 3months from release date. To prevent the flood of all this assumption and negitive hoopla

  zaylin

Novice Member

Joined: 4/11/06
Posts: 792

6/11/13 7:53:05 PM#49
Originally posted by Vannor
Originally posted by Iselin

I'm even more curious now about the financial model. Both Sony and Microsoft require a monthly fee for on-line play of anything. Could they really ask people for another monthly fee on top of that?

They did it with FFXI. no reason they can't do it again.

Again people not being knowledgeable about what they are saying.

FF11 on the Xbox 360 only required a SILVER account, witch is FREE. so it was no different than playing it on PC and paying your usual monthly sub.

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/11/13 7:57:42 PM#50
Ah I remember when gw2 was a wow killa
  zaylin

Novice Member

Joined: 4/11/06
Posts: 792

6/11/13 8:16:33 PM#51
Originally posted by ShakyMo
Ah I remember when gw2 was a wow killa

Ya we dont need a killer, Just another FUN game, that the developers are passionate about. You can drop the they only care about money line all day, but at the end of the day, this is their JOB, making games , so they HAVE to make money if the game is to survive. everything these days revolves around money even F2P games, its on how its approched.

  gervaise1

Elite Member

Joined: 1/17/07
Posts: 1317

6/13/13 8:27:58 AM#52
Originally posted by Arcticnoon

This post is so funny to me. People said I was crazy for posting that FFXIV ARR would be the biggest mmo since WoW, especially considering that it would be the only mmo on both pc and console at time of release. Now you all think ESO will sell 10-20 million copies.

My question is what seperates ESO from Skyrim? The devs have openly come out and said this game IS NOT SKYRIM, and if you want that experience then go play Skyrim. This game is a mmo, with very little seperating it from other current and future mmos, other than then elder scrolls name.

snip

I think asking what seperates ESO from Skyrim is a good question.

For sure the devs have said it is not Skyrim - if you haven't bought Skyrim yet they would like you to. For that matter the devs said the same about Skyrim though: it wasn't Oblivion. They have also gone to great lengths to say that ESO is not a "full blown mmo" however.

So what will separate ESO from Skyrim? As I say a good question.

I think it could be as little as co-operative on-line play. The ability to group and take on encounters designed for more than 1 person. Just like Assassin's Creed or BF3 or Halo or ... long list.

Now in the fullness of time it might develop into an mmo but on day 1 I think all the people who bought skyrim are firmly in the devs sights.

 

  Nanfoodle

Hard Core Member

Joined: 5/23/06
Posts: 3495

6/13/13 1:33:15 PM#53
If they market it as a console game they should make the payment model fit that. 59.99 + tax done. After that it should only charge for DLC and expansions. Anything outside that this is a failed effort. If they do that, I can see 10 mill in sales and TES fans alone would try it with no monthly fee. If it has a monthly fee I can see many taking a pass after seeing how this game is being made and marketed. 
  zaylin

Novice Member

Joined: 4/11/06
Posts: 792

6/14/13 1:56:25 AM#54
They should do nothing but Make the game they feel in their hearts is right WHY were the games back in the day SO successful..hmm. Because they made a game THEY would play as GAMERS TOO!....but now that the web is around. games honestly for the most part have gone to shit. I mean realy do you all expect a company/dev team to please each and every one of us. At least im willing to take it with a grain of salt.
  azzamasin

Elite Member

Joined: 6/06/12
Posts: 2773

We live in a fantasy world, a world of illusion. The great task in life is to find reality.

6/14/13 2:12:05 AM#55
Originally posted by Fearum
9,999,999 because I'm not buying it. :) Had me sold when they announced the plan they had set out, but these last few months have shut me off to this game. Its funny they are now going after the console market also, but who couldn't see this coming.

Pure cash grab.  I wouldn't be surprise to see that their metrics for a PC only game was way off as everyone and their mother has been putting the game down in recent months and now knowing the game would flop they go all out for the next gen consoles.  Poor move on their part and they lost a very loyal follower in me for it.  I'll never even look at the game now, could care less what it does.  I'll be waiting on EQNext and Wildstar. 

If your idea of a Sandbox is open FFA Full Loot PvP, full crafted world with minimal support for anything combat then your sandbox ideas are bad! Sandbox means open world, non-linear gaming PERIOD!

  User Deleted
6/14/13 2:27:35 AM#56
Originally posted by Nanfoodle
If they market it as a console game they should make the payment model fit that. 59.99 + tax done. After that it should only charge for DLC and expansions. Anything outside that this is a failed effort. If they do that, I can see 10 mill in sales and TES fans alone would try it with no monthly fee. If it has a monthly fee I can see many taking a pass after seeing how this game is being made and marketed. 

Nan.. they've lost a good, good chunk of the TES fanbase when they made it a themepark MMO and those people won't be coming back because it doesn't have a monthly fee. If this game was anything like Archage people would've actually been happy with it but by what I heard it's more themepark than anything else ergo the community will have at best TES lore hounds running around and a mishmatch of people who got there for any reason (they liked a trailer, their friends play, etc). Will it push 10 mil units in the first year of launch? Doubtful, even if they launch it close to the holiday season in say 2014, they might in time of course but I doubt that's worth bragging about.

  ragz45

Novice Member

Joined: 5/01/08
Posts: 482

6/14/13 2:52:04 AM#57
since when is it good news to be stuck with a console limited UI for an MMO?  Every mmo i've ever played that was also available on a console has sucked balls.

  GroovyFlower

Apprentice Member

Joined: 5/12/11
Posts: 1252

Skyrim

6/14/13 3:16:02 AM#58
Originally posted by zaylin

Sales

XBox 360 59 %
Playstation 3 27 %
PC 14 %

From Feb. 4, 2012 on a total of 10 million

and another

http://www.vgchartz.com/gamedb/?name=skyrim

7.4million xbox

4.62million ps3

2.89million pc

14.75million total

This offcorse is not included the legendary version and copys sold in last 3 months.

Prolly more near 15+million copys sold.

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