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Elder Scrolls Online

Elder Scrolls Online 

General Discussion  » TESO more a MP online game than a MMO

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57 posts found
  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3053

6/08/13 12:14:40 PM#41
Originally posted by Arclan

 


Originally posted by Zairu

Originally posted by nariusseldon



'gameplay' does not just mean 'right hand, left hand combat mechanics'. ESO lacks many important TES gameplay features. aside from combat, nothing else is there. but if you were only looking at the combat, sure, it looks similar.
Like what? Riding horses? Linear main quests? VO for NPCs? Crafting? I bet some of those will be there.
i thought about NONE of those things when saying that.

 


Nice troll-swatting skills, Zairu. Makes them look silly.

Now then, Iselin, I'm sure you consider yourself a smart guy. Certainly smart enough to know how I, as someone who hasn't played ES, can say with confidence that ESO barely resembles it. Show us how smart you are by answering your own (rhetorical?) question.

WTF are you talking about? If you read many of the press play of the game (and leaked Beta Q&A), several said it had an ESO feel, not just the combat. Do your own research and stop baiting people with words like 'Im sure you consider yourself a smart guy'. Of course I can't draw a conclusion until I try it, so I suggest you 'smartly' do the same.

There Is Always Hope!

  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3053

6/08/13 12:23:24 PM#42
Originally posted by Adalwulff
Originally posted by Krimzin

Im starting to feel the same way. I was truly excited about TESO early on, but as more and more information is released my hopes are starting to waiver.
I think TESO will be a niche Game for the ES Crowd.

Same here

I cant believe another company is caving to the "game hopper" crowd. If they continue, TESO will be F2P either from the start with a massive cash shop, or it will go F2P within 6 months, as they bleed subs by the thousands.

There is still CCP and the World of Darkness.... I have hope!

So play something else. If niche means a healthy portion of the ESO crowd and a nice amount of MMO players, then that's fine with me on one mega server. Of course you two are probably comparing the game to WOW subs which will never happen anytime soon with any of your beloved games, like CCP and World of Darkness.

There Is Always Hope!

  Arclan

Spotlight Poster

Joined: 1/29/07
Posts: 1448

"Ideas are worthless. The only currency that holds any weight is the ability and drive to execute."

6/10/13 11:14:01 AM#43


Originally posted by keithian

Originally posted by Arclan

Originally posted by Zairu

Originally posted by nariusseldon



'gameplay' does not just mean 'right hand, left hand combat mechanics'. ESO lacks many important TES gameplay features. aside from combat, nothing else is there. but if you were only looking at the combat, sure, it looks similar.
Like what? Riding horses? Linear main quests? VO for NPCs? Crafting? I bet some of those will be there.
i thought about NONE of those things when saying that.
Nice troll-swatting skills, Zairu. Makes them look silly. Now then, Iselin, I'm sure you consider yourself a smart guy. Certainly smart enough to know how I, as someone who hasn't played ES, can say with confidence that ESO barely resembles it. Show us how smart you are by answering your own (rhetorical?) question.
...several said it had an ESO feel...


So with your l33t beta-leak newsgathering skills, all you can come up with is "several people said it has an ESO feel?" You can do better than that, I hope.

Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit

  Sovrath

Elite Member

Joined: 1/06/05
Posts: 17764

6/10/13 11:30:05 AM#44
Originally posted by Arclan

 




 


So with your l33t beta-leak newsgathering skills, all you can come up with is "several people said it has an ESO feel?" You can do better than that, I hope.

Actually it "does" sometimes have that Elder Scrolls feel.

Having said that, sometimes it feels like "an mmo" for good or bad.

The combat felt like a light version of skyrim/Oblvion combat, when I picked up books or found that "hidden" tower door it felt like an elder scrolls game.

I suspect that there won't be as many dungeons as an elder scrolls game (by the way). When I spoke to an NPC it felt like Oblvion.

When I looked at my map or "my skills" it felt like an mmo. When I saw an npc out beyond daggerfall yelling because of an issue with imps up ahead it felt like GW2,

When I went exploring there wasn't a lot so in that case it didn't feel like an Elder Scrolls game. I will assume that was because this is early beta but "we'll see".

  Betaguy

Apprentice Member

Joined: 12/31/04
Posts: 2657

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

6/10/13 11:33:24 AM#45
Originally posted by nariusseldon

http://massively.joystiq.com/2013/06/05/zenimax-views-teso-as-more-multiplayer-elder-scrolls-than-mmo/

"This is more a multiplayer Elder Scrolls game than an MMO"

"It's also soloable, you can solo almost the entire game. We wanted to get Elder Scrolls players who were unfamiliar with online games and MMO terms to get in, play, have fun and get introduced to the multiplayer aspects"

Looks like they remember the goal of a game is to have fun, and not according to some "original" MMO ideas. Hopefully they will have a LFD system in place.

 Perfect!  A TESO world that me and 4 or 5 of my buddy's could enjoy.

  Clywd

Novice Member

Joined: 8/28/10
Posts: 248

6/10/13 11:45:55 AM#46
Originally posted by Iselin
Originally posted by nariusseldon
Hopefully they will have a LFD system in place.

Confirmed. One for PvE and a second one for RvR in Cyrodiil. Will be in at release.

 

They have a dungeon finder? Doh. *pass*

Currently playing: EQ1
Ruptura Draconis
Waiting for Pantheon: Rise of the Fallen

  znaiika

Novice Member

Joined: 1/31/12
Posts: 203

6/10/13 11:46:46 AM#47

It is all about less then 10% of people who want FFA pvp, keep on crying and crying.

ESO stated from the start, that ESO is going to have three different game styles to choose from.

PVP:

RP:

And SOLO.

There is no need to panic.

 

  Distopia

Drifter

Joined: 11/22/05
Posts: 16213

"what a boring life, HATING everything" -Gorilla Biscuits

6/10/13 11:47:18 AM#48
Originally posted by Zairu
 

 

 

good job on having no points and only trying to put words in my mouth that i never said.

 

i can point out many gameplay elements that are not in ESO. can you counter my points? or only attempt to throw tangents at me?

 

good try though.

 Name them and we'll see, without actual hands on time with the game, not to mention where they go on the subject of additions, it's hard to say what will and will not be present now or in the future.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/10/13 11:50:02 AM#49
Who says its a wow style dungeon finder.

Warhammer style open groups / raids (with map marking) seems more likely for both cyrodil and the adventure zones.
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

6/10/13 11:52:51 AM#50
Oh and the open dungeons.

E.g. you enter a dungeon, find it a bit hard, you open your group, people see you on the map at that open dungeon and can click to join your party.
  Iselin

The Listener

Joined: 3/04/08
Posts: 4562

6/10/13 12:06:26 PM#51
Originally posted by Arclan

 


Originally posted by Zairu

Originally posted by nariusseldon



'gameplay' does not just mean 'right hand, left hand combat mechanics'. ESO lacks many important TES gameplay features. aside from combat, nothing else is there. but if you were only looking at the combat, sure, it looks similar.
Like what? Riding horses? Linear main quests? VO for NPCs? Crafting? I bet some of those will be there.
i thought about NONE of those things when saying that.

 


Nice troll-swatting skills, Zairu. Makes them look silly.

Now then, Iselin, I'm sure you consider yourself a smart guy. Certainly smart enough to know how I, as someone who hasn't played ES, can say with confidence that ESO barely resembles it. Show us how smart you are by answering your own (rhetorical?) question.

I'm sorry that pointing out the idiocy of saying, in the same paragraph, that you haven't played ES games but ESO is nothing like them annoys you. Simple solution... don't say shit about what you know nothing about... just a thought.

  TheJoda

Novice Member

Joined: 8/12/10
Posts: 492

"Yes...... that's a Duck Staff of D00M!!!"

6/10/13 12:10:12 PM#52
I feel this game will be like swtor......if they do not handle it correctly at launch.

....Being Banned from MMORPG's forums since 2010, for Trolling the Trolls!!!

  TheLizardbones

Advanced Member

Joined: 6/11/08
Posts: 10959

I think with my heart and move with my head.-Kongos

6/10/13 12:15:40 PM#53


Originally posted by nariusseldon
http://massively.joystiq.com/2013/06/05/zenimax-views-teso-as-more-multiplayer-elder-scrolls-than-mmo/

"This is more a multiplayer Elder Scrolls game than an MMO"

"It's also soloable, you can solo almost the entire game. We wanted to get Elder Scrolls players who were unfamiliar with online games and MMO terms to get in, play, have fun and get introduced to the multiplayer aspects"

Looks like they remember the goal of a game is to have fun, and not according to some "original" MMO ideas. Hopefully they will have a LFD system in place.




Summarizing the article:
* Limited UI, action based combat and solo content throughout most of the game.
* No group decisions like what SWToR had. Not sure how that's going to work out.
* Social interaction will hopefully be in the world, not in an interface. I'm guessing since they'll allow for interactions through the interface, that means they'll have a LFD tool. Except for the fact that they'll have (wait for it)
* Open World Dungeons!
* Customizable classes, so you can have an axe wielding Mage, maybe.

It does sound a lot like a multiplayer RPG. Good for them. I agree that it's better to make a fun game instead of trying to run down a list of check marks to make sure you have the "right" features.

I can not remember winning or losing a single debate on the internet.

  Iselin

The Listener

Joined: 3/04/08
Posts: 4562

6/10/13 5:07:52 PM#54
Originally posted by lizardbones

 

Summarizing the article:
* Limited UI, action based combat and solo content throughout most of the game
The skill bar UI element and even auto-hides when you're not in combat and so do the health, stamina and mana bars when they're full. I don't remember seeing that before in an MMO.
Yes, there will be lots of solo content but there will also be shared kills which encourages helping out random strangers (like GW2,) zone events (think GW2, WAR & Rift,) 4-man instances, 24-man PvE in Adventure Zones and in AvA PvP... lot's of different things.
* No group decisions like what SWToR had. Not sure how that's going to work out. Curious about this one too.

* Social interaction will hopefully be in the world, not in an interface. I'm guessing since they'll allow for interactions through the interface, that means they'll have a LFD tool. Except for the fact that they'll have (wait for it) The LFG tools are both for PvE and Cyrodiil AvA...especially looking forward to this 2nd one. Making it easy to group in the AvA zone means a better chance of having coordinated PvP.
 
* Open World Dungeons! Many of those and also a few instanced ones for 4-man groups.

* Customizable classes, so you can have an axe wielding Mage, maybe. Definitely axe-wielding mages :)

It does sound a lot like a multiplayer RPG. Good for them. I agree that it's better to make a fun game instead of trying to run down a list of check marks to make sure you have the "right" features.

 

It's shaping-up well.

  SoulStain

Novice Member

Joined: 9/07/12
Posts: 204

6/10/13 5:15:17 PM#55
Originally posted by Axehilt
Originally posted by dontadow
If this horrible mutation of a brilliant idea is called "MMOs" then I'm all for whatever TESO brings to the table that's new. THe MMORPG has mutated so much that in most circles its discarded the RPG part.  I think, in the begining, what most rpg fans wanted out of mmos was a multiplayer rpg.  I don't think it ever occured to me that I would want to kill party members or run the same dungeon to infinitive for 4 points more of toughness so i can do this dungeon and get the +6 toughness i need for the next dungeon. 

What MMORPGs aren't RPGs?

(Keep in mind your answer will reveal whether you understand the different between videogame RPGs and tabletop RPGs, which have separate genre definitions.)

Even early Commodore 64 RPGs I played like Ultima 3 (1983) and Sword of Fargoal (1982) were fundamentally the same progression-focused gameplay you're criticizing.  Neither had a particularly well-told story, and both had the same low (or nonexistent) twitch element to their combat.

Wow!..lol..I played Sword of Fargoal on a commodore cassette-drive. I remember it was so awesome at the time....then I got Ultima III : Exodus...on floppy. You're right though progression hasnt changed a bit.

  IridescentOrk

Novice Member

Joined: 5/27/13
Posts: 160

6/10/13 5:22:57 PM#56
i just wanna know if this game will have a monthly sub or not at this point.

gameplay > graphics

  Arclan

Spotlight Poster

Joined: 1/29/07
Posts: 1448

"Ideas are worthless. The only currency that holds any weight is the ability and drive to execute."

6/11/13 12:50:26 PM#57


Originally posted by Iselin

Originally posted by Arclan

Originally posted by Zairu

Originally posted by nariusseldon



'gameplay' does not just mean 'right hand, left hand combat mechanics'. ESO lacks many important TES gameplay features. aside from combat, nothing else is there. but if you were only looking at the combat, sure, it looks similar.
Like what? Riding horses? Linear main quests? VO for NPCs? Crafting? I bet some of those will be there.
i thought about NONE of those things when saying that.
Nice troll-swatting skills, Zairu. Makes them look silly. Now then, Iselin, I'm sure you consider yourself a smart guy. Certainly smart enough to know how I, as someone who hasn't played ES, can say with confidence that ESO barely resembles it. Show us how smart you are by answering your own (rhetorical?) question.
I'm sorry that pointing out the idiocy of saying, in the same paragraph, that you haven't played ES games but ESO is nothing like them annoys you. Simple solution... don't say shit about what you know nothing about... just a thought.


I doubt you limit your decision making to things you have personally experienced, so why insist that I do? Following your logic, you should jump off a cliff without a parachute because it is idiotic of you to think any harm would come from it since you've never experienced it. Sounds rediculous, right? Yes you do. Anyone who has researched the matter knows ESO gameplay will be vastly different than ES.

Luckily, i don't need you to like me to enjoy video games. -nariusseldon.
In F2P I think it's more a case of the game's trying to play the player's. -laserit

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