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EverQuest Next

EverQuest Next 

General Discussion  » For the LOVE OF GOD..PLEASE NONE OF!

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70 posts found

Apprentice Member

Joined: 10/04/11
Posts: 568


6/04/13 6:51:34 AM#41



Omfg...   Everyone PLEASE print out a copy of this thread and mail it to EVERY mmo developer and game studio in the world.



Every point the OP makes and subsequent comments supporting it will breathe life back into what MMOs  WERE, and what they are SUPPOSED TO BE!



These fundamentals are what made the genre popular in the first place, and whiny main streamers are destroying what was once an awesome, social, immersive gaming experience.

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...


Hard Core Member

Joined: 10/02/11
Posts: 2950

The Critical Hit Pretzel!

6/04/13 6:54:52 AM#42

Not sure about that 'no quests' stuff. No offense, but sandboxes get extremely boring extremely quick without something to do. Quests WILL exist in some form or another, even if its in a different state then the normal.

Mobs attacks the telegraphing typically is due to the issue of lag and other factors. Its extremely difficult to see animations for some people as well depending where they are standing among other factors. Not sheer impossible but for sure a problem.


Novice Member

Joined: 4/10/04
Posts: 103

6/04/13 7:03:36 AM#43

I'll be honest. I miss old school EQ. I had more fun playing EQ then any other MMO out three to this day. The only MMO that ever came close to duplicating EQ was WoW and it fell short. Part of what made EQ fun was you wheren't lead by the heand you just found you're own adventure. The other thing that made EQ fun was grouping. Unlike MMO today you found a group picked a spot and pulled mobs to ya and fought but for most part it was sitting around socializing while you where in combat. 

I would love to see EQ next adopt a lot of the fundamentals that made the first EQ so much fun.


Hard Core Member

Joined: 9/21/10
Posts: 660

6/05/13 3:41:15 PM#44

None of the below:


- instant travel, no bells, no gnome translocators, no portals, no nothing!!!  If people want to instant travel then classes like druid/wizard should be the only source.

- quest hubs, it's cool to have quests if they are like they were in vanilla eq1.  No god damn WoW style questing.

- global auction house

- instances

- hand holding

- after thought pvp development

- combat being the only thing the game is centered around.  There is so much more to mmo's then stupid combat.

- game updates being funneled through cash shops

- day/night cycles being meaningless or non existent

- gear grind/gear score


Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.


Novice Member

Joined: 1/10/08
Posts: 718

PC is not political correctness, it means Political Cowardice!

6/05/13 3:49:41 PM#45
Originally posted by cybertrucker

The below!

1. Sparkly trails or circles on maps leading us by the hand to where our next piece of a quest might lie.

2. No pointless chores.. that developers like to call quests.

3.No Mobs Telegraphing their moves with giant red circles. Let the players figure out animations.

4. If your going to have traps, that should be kinda of hidden you know like the players either learn the hard way or have a skill that gives them a chance to see them. Please.. Dont put GIANT RED CIRCLES to show everyone where every single trap is.  Make it a perception check (character driven that will give just you a red circle to warn as you approach) or small subtle things that players (not characters) might notice. Like holes in the wall, or floor. Or maybe a trap door that has small seams in the floor, that if you look you see.

All this We are going to show you everything, so you dont have to worry about anything is so mind blowingly frustrating.  It is getting worse in every new game that comes out. and more prevelant.

Please SOE for the Love of God I beg you dont do any of these things I have listed.

Let the players actually Explore and attempt to learn the world. Instead of leading us by the hand.

Sorry bud, but the WoW generation of gamers can't play a game that doesn't do these things.  They would just get mad and rage quit calling this game an epic failure for not having basic features.  Oh wait... maybe you are on to something.  If EQN is more like EQ was back in the day (don't know current state of the game) then all those that can't play a game without major assistance will stay in WoW/whatever their game of choice is and us veterans can have a game that we've been waiting for for years.  Oh wait, then it would be a niche game and SOE would shitcan it.  We all know Smed would sell his own mother into slavery if he thought he would make a buck so I guess we vets will be disappointed yet again. 


Novice Member

Joined: 4/04/06
Posts: 409

Wizards First Rule: People are Stupid.

6/05/13 6:59:56 PM#46

No more daily's. I mean daily quest or job or whatever to get a token or coin to turn in for a piece of gear after doing the daily every day for a month or two. 

Give me something interesting to log in for except doing a daily


Novice Member

Joined: 6/05/13
Posts: 36

6/05/13 8:17:07 PM#47

I think we will see a return to the old way of Everquest and away from WoW. They specifically stated that restarted because they did not want to be too "me too" I believe is the world they used, recognizing that WoW clones failed. It seems that a large part of the content will also probably be player created and driven.

If they are truly putting out a sandbox game, it will be nothing like WoW as WoW is by definition a themepark mmo.

EverQuest Nexus -
Head of Social Media and part time writer/interviewer.


Advanced Member

Joined: 9/16/07
Posts: 88

6/05/13 8:47:03 PM#48

How about we just make it a level-less, skill based sandbox and to hell with all this gear-based raid progression anyway.  After all. isn't that the REAL problem here anyway?  Everyone says that the game doesn't start til max level, well I say why wait?  I thought you were the developers.  Start us off at max level. 


Here's an idea, rotate open world bosses in at random (similar to the way top quality resources used to rotate in SWG).  That way it can be a REAL server event complete with open cooperation between guilds, PvP where applicable, etc.  These are the things that make server heroes, NOT running LFG all day so you can get the new shiny and sit atop your ridiculously large flying rock monster of doom in the main city and ignore all the "cool gear man" tells you get in an effort to be cool all the while sitting back nodding your head with a smirk and crossed arms saying to yourself "yeah . . . I'm badass."  OK, sorry for the huge runon there :P


ahh, you guys get the point.  What ever happened to playing the damn game?  When did the most basic of tasks become this e-sport nonsense?  As long as EQN gets us back to what made this genre great in the first place --whatever incarnation that may be -- I'm happy.


Advanced Member

Joined: 6/08/12
Posts: 103

6/06/13 10:22:30 AM#49

Although advertising is good, please, for the love of God...

NO /PIZZA command!

* Meant to say that advertising for the game is good... advertising product IN the game is bad.


Novice Member

Joined: 3/08/07
Posts: 225

6/06/13 10:28:29 AM#50

No more quest cut screen voice dialogues.

No more stupid (?) and (!) for quests everywhere. If you want to do a quest, fine, hail an NPC and respond with chat window.

No more mini maps. I want to get lost in the world of Everquest, just like EQ1. I want to do something stupid, like try to run thru Kithicor forest at night as a level 12 druid, that didn't go well btw, but an impromptu guild event to retrieve my corpse was a VERY fond memory.



Apprentice Member

Joined: 2/10/13
Posts: 983

6/06/13 10:57:35 AM#51


pointless threads of the minority yet vocally unbearable for a group of MMO rejects which this site's population mostly consist of.


Novice Member

Joined: 7/13/04
Posts: 4

6/06/13 11:45:54 AM#52
Originally posted by ShakyMo
4 make crafted gear, THE GEAR. Have the high end materials for it available to many playstyles, e.g. raiding, pvp, refining.

I'd like to spin off of this a little.


Yes, make crafting THE GEAR. But put random properties in this gear so several people can have the same crafted item per say but each one has unique attributes assigned to it (maybe dependent on the crafter's skill level as to how good the random properties are)


Hard Core Member

Joined: 5/26/05
Posts: 760

This Rabbit stinks!

6/06/13 11:57:20 AM#53
I think you guys are putting too much faith in the hands of SOE and I hope you arent too let down when EQnext actually arrives.

Novice Member

Joined: 5/01/13
Posts: 115

"Keep dancing baby, it's the end of the world."

6/06/13 12:04:18 PM#54
Originally posted by Darth-Batman
I think you guys are putting too much faith in the hands of SOE and I hope you arent too let down when EQnext actually arrives.

EQ was my first MMO love.  I wasted literal months of my life in front of that game.  I really hope for the best and would LOVE to see a game such as EQ make a grand return to right all the wrongs precipitated by WoW. ...but I have my doubts.  I'll of course try it when it comes out.  It is F2P after all...


Till then, here's hoping Camelot Unchained will stand behind it's foundation principle and get something we want to play built.  

That's just, like, my opinion, man.


Novice Member

Joined: 1/08/05
Posts: 639


6/06/13 12:18:34 PM#55

I would love to see -

  • NO insta-travel unless its a spell like GG etc.
  • NO damn cars!!!!
  • NO ! or ? over NPC's heads
  • NO maps
  • NO TLC
  • NO leveling mobs i.e. GW2
  • NO instances
  • NO wep/armor binding thus allowing the sale of items you have used
Everyone has some great ideas and it seems to me what we want is eq1 with a splash of SWG. 

Government is not reason; it is not eloquent; it is force. Like fire, it is a dangerous servant and a fearful master.

George Washington


Novice Member

Joined: 6/27/05
Posts: 636

6/06/13 2:41:58 PM#56
Looks like most here would like DayZ in a fantasy world

Apprentice Member

Joined: 3/10/11
Posts: 255

6/06/13 3:12:34 PM#57
so many good ideas and thoughts here. i would love to see a game like that.  i am trying hard not to get hyped after reading these posts cause that kind of EQN would be great.  we'll just have to wait and see what we get.  i am hoping and praying SOE gets it right, but i have my doubts.

Hard Core Member

Joined: 9/21/10
Posts: 660

6/06/13 3:19:36 PM#58
Originally posted by adderVXI

I would love to see -

  • NO insta-travel unless its a spell like GG etc.
  • NO damn cars!!!!
  • NO ! or ? over NPC's heads
  • NO maps
  • NO TLC
  • NO leveling mobs i.e. GW2
  • NO instances
  • NO wep/armor binding thus allowing the sale of items you have used
Everyone has some great ideas and it seems to me what we want is eq1 with a splash of SWG. 

I totally forgot about this! Great point!

I forgot that back in the day gear didn't bind on equip or pickup bullshit that WoW started.  Which made the game better imo.  After I out leveled gear I would just sell it to someone or give it to a lowbie.

Or dropping gear on the ground for others to pick up when they happened upon it.  But I know damn well this feature will never come back to EQ, that is like a cemented staple of mmo's now.

Playing: Smite, Marvel Heroes
Played: Nexus:Kingdom of the Winds, Everquest, DAoC, Everquest 2, WoW, Matrix Online, Vangaurd, SWG, DDO, EVE, Fallen Earth, LoTRo, CoX, Champions Online, WAR, Darkfall, Mortal Online, Guild Wars, Rift, Tera, Aion, AoC, Gods and Heroes, DCUO, FF14, TSW, SWTOR, GW2, Wildstar, ESO, ArcheAge
Waiting On: Nothing. Mmorpg's are dead.


Apprentice Member

Joined: 7/14/05
Posts: 1132

INTJ, fun is fun except when it's not

6/06/13 3:22:46 PM#59
We can hope, there is always hope!


Novice Member

Joined: 1/31/12
Posts: 203

6/06/13 3:27:48 PM#60
Is it tab-target?
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