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News & Features Discussion  » [Column] Elder Scrolls Online: First Person Concerns

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83 posts found

Elite Member

Joined: 5/23/06
Posts: 5281

6/05/13 9:42:08 AM#61
Originally posted by Vorthanion
Originally posted by Nanfoodle
Originally posted by Vorthanion
Originally posted by Leiloni
Originally posted by Nanfoodle
One feature I dont get why they are spending money on. 1st person works great for somethings in a MMO but not combat. This is one area TES fans did not do anything good by pushing this into production. This has taken quality dev time that could have been used on MMO content, as this is a MMO.

The devs are more to blame than the fans honestly. Fans always ask for things that are bad ideas. It's up to the Devs to be able to differentiate between good ideas that should be pushed through to make fans happy, and bad ideas that will hurt the game. It certainly doesn't bode well for the future of the game - I wonder what other silly fan requests they'll give in to. Fans don't know what they want until they see it in action and it either fails or succeeds and then two months down the line they realize it was good/bad.

If enough people demand or request the changes, they'd be stupid not to comply.  These are not only the paying customers, they're the biggest part of the advertising campaign.  Word of mouth has killed more than one MMO.


No they should not. We see a small % of the game design and not the whole picture. From there we start yelling what features we want without knowing, really knowing how all the parts of the MMO work together and what will happen if we get what we request. MMOs are like giant organic living games. Anything you add impacts everything else and what seem like a small change gives an entirely different outcome. 


Looks at games like WoW, EQ1, SWG and they all were made in a age of MMOs where players knew very little and the devs got to build their vision before we played it. When we saw it as a whole we made suggestions that were educated. Now we live by a different process and often many a new MMO change direction of the game even before launch to try and please players. IMO and many on this forum is the fans are as much to blame for the bad games that have come out because of our mob mentality on subjects till we force devs hands to listen. 


EQN IMO have made a smart move keeping the game in a blackbox almost to release. Same with Blizzards Titan. More MMOs need to do that. Think Im wrong? How much bad press does Titan or EQN have vs anything else in development? 


Then what you are implying is that the developers who do see the whole picture are stupid and lack professionalism and pride in their work by complying with consumer demand?  What's the point then if everyone in your book is too stupid to know what they want and what is good for the game.

I think the developers know more about what they're doing than most gamers and if they find an idea or request from the player base solid enough to implement, then they probably know exactly what they're doing and I'll take that over your biased armchair analysis any day.

ESO has been manhandled by "Fans" from the games announcement. Its been on the level I could call it mob flaming. Some things I get... this is not one of them. A new 1st person view means rebuilding the combat system from spell effects to tells to deal with getting attacked from behind and many other things. This is a HUGE undertaking. For what? Something Im guessing even the so called fans that are asking for it wont use very often once they see they are gimped playing 1st person in a MMO. So much more better things this time and money could have been spent on. Like end game systems. 

=-D Only on a forum can optimism be called the bad thing and pessimism is the good thing =-D


Novice Member

Joined: 12/31/04
Posts: 2668

Some folks are like Slinkies, totally useless but great fun to watch when pushed down stairs

6/05/13 9:47:17 AM#62
Originally posted by WellzyC


I don't understand the issue, If you like first person for certain situations, use it.  If you don't then stay in 3rd person. Players don't like options?


You can go in and out with a quick scroll of the wheel.


I don't understand why this is even a debate?

I agree, I think people just like to spread bad press.


Novice Member

Joined: 8/02/11
Posts: 43

6/05/13 9:53:34 AM#63
Heres a great idea: First person view only server. An entire PvP server locked in first person mode, call it a classic server

The Listener

Joined: 3/04/08
Posts: 5569

6/05/13 10:32:00 AM#64

I'm not a fan of FPV and it boggles my mind why people think it's more realistic or more immersive. If everyone had 9 monitors that allowed a realistic simulation of peripheral vision and everyone had a really well-tuned surround speaker or headphone set-up and the games had much better sound localization than they actually currently do, then FPV would be worthwhile.


As it stands, even the very best FPV implementations have a limited binocular FOV. Put your hands next to your eyes to block peripheral vision. Have someone else put their hands on your forehead and the bridge of your nose... now move the front edges of all 4 hands inward a bit to restrict even some of your forward vision... that's FPV. It's a digital simulation of limited forward vision that anyone in real life would consider a handicap... add sketchy sound localization to that and you would instinctively turn your body left and right constantly to try to compensate for the missing spatial awareness...sort of like the awkward way we all play when forced to use FPV.


3rd person view may not be as "realistic" but ironically, it provides you with a sense of what is all around you that is in fact much closer to what we experience in real life with our peripheral vision and ability to localize sound.

Given the choice, I always go for 3rd person view. It feels more comfortable and my awareness feels more, not less, life-like. About the only times I use FPV is when the 3D game geometry and occlusions prevent you from seeing properly with 3rd person, with games where that's the only option (and I'm not a fan of those games) and with games like Skyrim where the 3rd person view implementation is piss-poor and makes it almost impossible to target anything more than 2 feet away from you.

Hey, but the "ESO gots to be just like the single player TES games" crowd needs this feature to feel like they're special snowflakes loved  and listened to by the developer... just be careful what you ask for. Sometimes you get it and it sucks.


Hard Core Member

Joined: 4/19/08
Posts: 2143

6/05/13 2:32:23 PM#65
I just hope 1st person is not only option. I will never again play anything but 3rd person view. Then second most important ability to move avatar with both mouse buttons. 

Novice Member

Joined: 10/04/11
Posts: 568


6/05/13 3:55:25 PM#66
Originally posted by daltanious
I just hope 1st person is not only option. I will never again play anything but 3rd person view. Then second most important ability to move avatar with both mouse buttons. 


you don't have to hope.


...It is not the only option.  It has both, per every single article and information about first person gameplay in eso

The way mmo's were: Community, Exploration, Character Development, Conquest.

The way mmo's are now : Cut-Scenes,Cut-Scenes, solo Questing, Cut-Scenes...


Novice Member

Joined: 7/22/12
Posts: 1694

"But it was so artistically done..." - Grand Admiral Thrawn's final words

6/05/13 4:12:06 PM#67

I never play MMOs in first person. It's great for single player games.

It's good that they have it optional, though I doubt I will play it that way.

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Novice Member

Joined: 6/09/07
Posts: 67


6/05/13 7:14:33 PM#68

I think it's great to have both options. You can have two different experiences at your leisure if you want a better immersion and/or challenge. If you don't like one, use the other.  No biggie.


Hard Core Member

Joined: 4/19/08
Posts: 2143

6/06/13 4:47:12 AM#69
Originally posted by WellzyC
Originally posted by daltanious
I just hope 1st person is not only option. I will never again play anything but 3rd person view. Then second most important ability to move avatar with both mouse buttons. 


you don't have to hope.


...It is not the only option.  It has both, per every single article and information about first person gameplay in eso

Thanks a lot for info, because I'm really looking forward to try. And it is disaster for me with any game discovering this after spending i.e. 50€ for. Some clearly state but not all.


Advanced Member

Joined: 2/10/07
Posts: 1005

6/06/13 6:05:46 AM#70

I wont buy ESO unless it offers both Third Person, and First Person as well as unique story content and so on.

The Graphics also do not look that great I would like it a lot of ESO would have open support for customizeable content like people do with skyrim mods.


Novice Member

Joined: 3/14/13
Posts: 216

6/06/13 9:39:59 AM#71

This game is a multiplayer game in the ESO universe. Those who are here for the pvp are lucky to have anything in the game at all. The game is designed to be ESO with other players, not copy/paste pvp bullshit. 


Novice Member

Joined: 4/16/13
Posts: 67

6/06/13 9:42:46 AM#72
i dont see where the concern is...since the game will have both and you will be able to switch between either the people that dont like the 1st person view, they will never use it, to the people that like the 1st person view, they will use it...and to the people that like both will use both..where is the concern??

Apprentice Member

Joined: 1/20/12
Posts: 75

6/06/13 10:28:38 AM#73

All I get from reading this, is a big fat QQ. 

Why so much whining about this? First people have to whine about the first person view NOT being in the game and then people whine about it when IT IS in the game....for christ's sake. 


Hard Core Member

Joined: 7/03/04
Posts: 548

6/06/13 10:31:02 AM#74

Originally posted by 1vald2
All I get from reading this, is a big fat QQ. 


First Person.. Third Person.. Who Cares, play it how you want to.

Just because I'm a gamer doesn't mean I drive a Honda.

It's an Orange thing


Novice Member

Joined: 4/11/06
Posts: 793

6/06/13 3:40:57 PM#75
Bottom Line, Personal Preference. end post.

Apprentice Member

Joined: 4/21/13
Posts: 848

6/09/13 7:39:26 PM#76

I take it we are all sick of the arguments for/against 1st vs. 3rd person view. I have trouble believing this article would intentionally fuel this debate YET again...

As others have said, It will have BOTH options. So both camps should be pleased. End of story. There is absolutely no reason for anyone to make the case for why their preference is better.


Apprentice Member

Joined: 12/05/10
Posts: 14

6/10/13 1:47:50 AM#77

I thought the whole idea of MMO's was for people to interact with one another, people will get pretty pissed off grouping if the healer can't see they need help cause they aren't looking in the right direction, not everyone has or enjoys voice chat whilst playing or it may disturb others in where they are (or in my case the neighbours will think I am talking to myself). Whilst I think the fps in the solo game is fine and adds to some level or realisim, I don't think it'll work in the same way in a multiplayer game, it'll be a hindrance in a lot of ways.

In real life you may hear someone/thing behind you and you'll be able to turn to face it, you won't have that sort of realisism in the game to hear the same sort of thing to let you know you're being stalked.


Advanced Member

Joined: 2/08/05
Posts: 3079

Stand up for what you believe; Even if you stand alone.
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6/10/13 2:00:14 AM#78
Originally posted by Elbone

Make it so in 3rd person, people behind you are not visible to the player and appear as they get in front of you.

Yeah it's actually pretty simple. Just because your character is in third person doesn't mean THEIR field of view is behind them. Have them appear based on the amount of noise them make - awareness they cause to themselves. And if they've snuck up successfully, they're not on screen at all unless they mess up a pickpocket or something or actually attack.


Personally, in the TES games I use both 1st and 3rd depending on the situation.


For outdoor combat, I generally use 3rd only because in real life, I know I WOULD have better awareness of my surroundings than the game is able to provide in first person. It is a game and with it come limitations so... some fourth wall breaking is in place to make up for that.

Why do I write, create, fantasize, dream and daydream about other worlds? Because I hate what humanity does with this one.

BOYCOTTING EA / ORIGIN going forward.


Apprentice Member

Joined: 6/11/13
Posts: 1

6/11/13 6:24:19 AM#79
I hate first person, never used it in any eldersclls game. I like looking at all the animations, sword swings armor and all that.  With that said if they wana make it more competitive between the 2 mods.  I not sure  how many would like this. you  see it in a lot of First person games and some times 3ard, its just not elderscrolls.   Some kind of rader system, its fantasy based but if they can haveballs and lighting shooting out of there hand, i amsure they can create some kind of lore consept for it to make sense.  Sorry if some one said something like this already, i not read all the comments.  

Novice Member

Joined: 6/13/13
Posts: 2

6/13/13 8:52:40 AM#80
First view will separate nubs from other players. You should have six sense to feel enemy behind you and turn in right moment to hit them quick. Third view is just unreal, and I'm personally against unreal things.

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