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The Pub at MMORPG.COM  » I am SICK and TIRED of WoW clones

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209 posts found
  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1805

 
OP  6/04/13 5:24:02 AM#141
Or it is too PvP oriented al.

Most of the games that are different than WoW tend to be too PvP focused. Why this has to be, I don't know.
  Wizardry

Elite Member

Joined: 8/27/04
Posts: 6732

Perhaps tomorrow will be better.

6/04/13 5:26:29 AM#142
Originally posted by nerovipus32
TSW is as much a WOW clone as the other games you mentioned, yet you seem to give that game a free ride.

Yep quest markers,hand holding,they even highlight the object you need to find,how childish is that?Might as well have the game play itself.Also the narrow corridors leave nothing to exploration,you pretty much have NO open ended game play,more like a single player game having you unlock the next map/zone.Even though i don't think much of Wow it does some things better than TSW.

What i mainly don't like about Wow and it's clones is the hand holding,there is nothing realistic about yellow markers over NPC heads or markers on maps telling you exactly where to go.Might as well completely toss out exploration if the game hand holds you to every area.Then to make it worse they actually reward you for going to an area the quest took you to anyhow ..lol ../sad.

What makes those quests even worse is when they are designed in a linear fashion,that just puts the icing on the cake for poor game design.You SHOULD have a feeling of exploration and of discovering things for yourself.Quests should never feel lined up to follow each other,that is very unrealistic.

Dumbest design i have seen with quests?Experience.... that is the worst cloned idea i have seen over and over and just makes me lol.There is no way your Warrior is a more experienced Warrior just because he ran some errand.You become a great Warrior by fighting practicing the use of your sword and thinking versus combatants and various types of enemy.

Point is there are games that look nothing like Wow but still play as badly as Wow.

http://www.youtube.com/user/Napolianboo#p/u/15/rCYLLQCNc1w
Samoan Diamond

  Signex

Apprentice Member

Joined: 10/06/07
Posts: 70

6/04/13 5:28:32 AM#143

Sigh, there are NO WoW clones.

Get over it, WoW is better then any other MMO out there.

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 3191

Tomorrow's just a future yesterday...

6/04/13 5:32:40 AM#144


Originally posted by Gorwe
Or it is too PvP oriented al.Most of the games that are different than WoW tend to be too PvP focused. Why this has to be, I don't know.

There are lots of reasons.

May I ask if you could give examples of these "WoW Clones" and why you think they are? There is just so much to cover with that blanket statement it might help if people understood what exactly you think make a game a "WoW Clone."

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1805

 
OP  6/04/13 5:33:08 AM#145

Lol, yeah, the XP. Just...lol!

How can a mage become a better mage just by killing a Wolf? Maybe his spells CAN become more powerful, but how can he learn new spells out in the field? Is he carrying a library with him lol? Even one tome would be too much, let alone 4-5.

edit: what games you ask? Well, that's bloody visible. WoW clones would be the games like LoTRO, Aion, Rift, WAR, AoC, Tor and their ilk. Furthermore, all of the games that forsake good ideas just because and therefore come out mediocre can(and only can, they aren't) be considered WoW clones(in another, less obvious fashion). This category would entail GW 2, STO, Neverwinter and the like.

 

  Squeak69

Novice Member

Joined: 1/21/13
Posts: 960

cheese cheese wheres da bloody cheese

6/04/13 5:34:00 AM#146

this thread is just to funny, i mean come on WoW is medicore really !? no offense but while WoW is indeed dated and not everyones cup of tea but it is not medicore, that game has had more stuff put into it over the years then any other MMO.

here is the big thing that no one ever seems to want to admit WOW IS A GOOD GAME.

saying WoW is medicore just cause you dont ike it is saying EVE is medicore just cause you dont like it, you need to learn how to see a game for what it is and if its good or bad not based on your preferences but based on what is put into it.

after all in the end the FACT that it still is the dominent MMO out there should be more then enogh to atest to that, you can whine and complain and say anything you want but the simple FACT that it still has more subs running then most F2P games have account speaks for itself.

P.S. this reminds me of people who hate on older cars cause they dont have eletric windows.

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  Squeak69

Novice Member

Joined: 1/21/13
Posts: 960

cheese cheese wheres da bloody cheese

6/04/13 5:38:23 AM#147
Originally posted by Wizardry
Originally posted by nerovipus32
TSW is as much a WOW clone as the other games you mentioned, yet you seem to give that game a free ride.

Yep quest markers,hand holding,they even highlight the object you need to find,how childish is that?Might as well have the game play itself.Also the narrow corridors leave nothing to exploration,you pretty much have NO open ended game play,more like a single player game having you unlock the next map/zone.Even though i don't think much of Wow it does some things better than TSW.

What i mainly don't like about Wow and it's clones is the hand holding,there is nothing realistic about yellow markers over NPC heads or markers on maps telling you exactly where to go.Might as well completely toss out exploration if the game hand holds you to every area.Then to make it worse they actually reward you for going to an area the quest took you to anyhow ..lol ../sad.

What makes those quests even worse is when they are designed in a linear fashion,that just puts the icing on the cake for poor game design.You SHOULD have a feeling of exploration and of discovering things for yourself.Quests should never feel lined up to follow each other,that is very unrealistic.

Dumbest design i have seen with quests?Experience.... that is the worst cloned idea i have seen over and over and just makes me lol.There is no way your Warrior is a more experienced Warrior just because he ran some errand.You become a great Warrior by fighting practicing the use of your sword and thinking versus combatants and various types of enemy.

Point is there are games that look nothing like Wow but still play as badly as Wow.

back when WoW was made this was revolitinary, and people enjoyed it, also i just dont understand the hate for games wth quest markers, ya it great and all to say you need to explor until you spend hours and hours trying to find the one damn spot you need tto complete the quest oly to find out you have been walking past it the whole time.

you want realism go outside and play, join a larp or find something to do, im sorry but my sence of immersion while looking at a screen only gose so far. and this is comeing form a person who RPs in most games and has been a avid table top RPer and LARPer for as long as i can rember.

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  faxnadu

Advanced Member

Joined: 3/28/08
Posts: 955

6/04/13 5:39:27 AM#148
wont happen cause its not developers that are to blame but communities and players. developer's create what majority wants and asks that is how the cookie crumple's.
  timtrack

Spotlight Poster

Joined: 10/03/06
Posts: 404

6/04/13 5:42:13 AM#149
What i read when i see these threads: "I don't like MMO's"
  Greymoor

Spotlight Poster

Joined: 12/30/10
Posts: 812

6/04/13 5:42:18 AM#150
DFUW. Easy...
  Vesavius

Old School

Joined: 3/08/04
Posts: 7194

Players come for the game, but they stay for the people- Most Devs have forgotten this.

6/04/13 5:47:17 AM#151
Originally posted by Greymoor
DFUW. Easy...

 

I am sure the OP has 10 excuses not to play or support this game, as I am sure he has 10 reasons for each of the others that are obviously not WoW clones.

It's just easier to focus on what you don't like and whine I guess.

  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1805

 
OP  6/04/13 5:47:38 AM#152

It's not what we want fax. It's what MASSES want. Unfortunately, this is the truth and the only thing that concerns suits. Not quality. Only quantity.

That's because we have a faulty payment system. I'd love pay per hour to get ported over to the west. So we can finally see which games are truly profitable and which are not. We'd also see which buyer is just a noise(saw the AD on tv and then played the game for what? 10 hours tops?) and which is a true gamer. That's why I propose for all the games to be pay per hour(even singleplayers!). Because then and only then the quality could trump the quantity.

What an utopia right ;)?

DF's too PvP-y for me, so Thank you but no Thank you. 

  LoverNoFighter

Novice Member

Joined: 9/05/12
Posts: 334

SWG pre cu > all

6/04/13 5:49:13 AM#153

SWG pre cu was a proper MMORPG.

Simple as.

 

  Squeak69

Novice Member

Joined: 1/21/13
Posts: 960

cheese cheese wheres da bloody cheese

6/04/13 5:49:55 AM#154
Originally posted by Gorwe

It's not what we want fax. It's what MASSES want. Unfortunately, this is the truth and the only thing that concerns suits. Not quality. Only quantity.

That's because we have a faulty payment system. I'd love pay per hour to get ported over to the west. So we can finally see which games are truly profitable and which are not. We'd also see which buyer is just a noise(saw the AD on tv and then played the game for what? 10 hours tops?) and which is a true gamer. That's why I propose for all the games to be pay per hour(even singleplayers!). Because then and only then the quality could trump the quantity.

What an utopia right ;)?

id still rather my flat monthly rate, those pay per hour thing is actully MMO lounges where the lounge own the account and rents them out via the hour, this is not actully the game itself in most cases.

its kinda like a internet lounge exept your paying for the rental of the game account as well.

F2P may be the way of the future, but ya know they dont make them like they used to
Proper Grammer & spelling are extra, corrections will be LOL at.

  AlBQuirky

Spotlight Poster

Joined: 1/24/05
Posts: 3191

Tomorrow's just a future yesterday...

6/04/13 5:55:27 AM#155


Originally posted by Gorwe
edit: what games you ask? Well, that's bloody visible. WoW clones would be the games like LoTRO, Aion, Rift, WAR, AoC, Tor and their ilk. Furthermore, all of the games that forsake good ideas just because and therefore come out mediocre can(and only can, they aren't) be considered WoW clones(in another, less obvious fashion). This category would entail GW 2, STO, Neverwinter and the like.

The "forsaking of good ideas" makes a game a WoW Clone? Really?

You are still speaking in very general terms and making a lot, I mean a lot of assumptions based solely upon your personal preferences. The use of the term "mediocre" is what I am basing that statement on. That is a personal thing, not a provable fact. For example, you (1 person + the handful of people agreeing with you) call WoW "mediocre" while 8 million or more players play the game, indicating (and I could very well be wrong here) that they disagree with your assessment.

Personally, I view any game with easy to get to end game similar to WoW, but never a "WoW Clone."

I have a feeling that if you really thought about it, made a list of every game you think is a "WoW Clone" and listed their features side-by-side, you may be surprised.

- Al

Personally the only modern MMORPG trend that annoys me is the idea that MMOs need to be designed in a way to attract people who don't actually like MMOs. Which to me makes about as much sense as someone trying to figure out a way to get vegetarians to eat at their steakhouse.
- FARGIN_WAR

  Mors.Magne

Advanced Member

Joined: 3/02/07
Posts: 1428

6/04/13 5:56:05 AM#156
Originally posted by Icewhite
Originally posted by darthbuh

I want carburetors back.

Some things just aren't going to happen.

Waiting for Nelson Eddy & Jeannette MacDonald to return to the top of the charts.

Oh...wait...they are both dead, that could be a problem.

 

Carburetors are most certainly still used !!!

 

They are used in motorbikes because of their simplicity.

  User Deleted
6/04/13 5:59:19 AM#157

I've tried a lot of titles in the past few months, and I am currently enjoying Darkfall quite a bit, it makes me be really invested and involved in my character.

Yet, is that odd?, I also miss the TAB-targeting and hotbar button cycling of old... Seems almost all new MMOs have "action combat"... Well, Neverwinter has "action combat" but it felt more repetitive than a WoW Shaman combatting...

  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1805

 
OP  6/04/13 6:07:32 AM#158

Ok. There is no need to be sensational anymore :). We're on the page 16!

Anyhow forsaking of good ideas for a potential increase in profits does nothing for me as a gamer. Exactly the opposite in fact. Now, if the increase in profit was guaranteed, I wouldn't complain. But for potential?

And no. Not a WoW clone, but more of a WoW's subgenre of MMOs. Many of games are like that and I don't necessarily like them(or don't like them). It's just that I want the essence to be fun instead of monotonous grind. And has been said, very few true MMORPGs have been made ever since the SWG. Many were MMOs, sure, but MMORPGs?

And as always, a good Community helps tenfold!

Now imagine gameplay of Skyrim with the community of, say, Vanguard's calibre. Add some more MMO things(the ability to be anything-from pauper to king) and that's what I call a right and proper mmorpg(I can only hope that it's the same with you others).

  Gorwe

Elite Member

Joined: 9/16/11
Posts: 1805

 
OP  6/04/13 10:09:55 AM#159
Don't attack anything(apart from bad games/products/etc).

I did that because I knew I could. LoL Tribunal experience :)

Say what you want, but in less vitriolic way. It's ok to disagree with me. I am but a man after all and everyone's got their views/thoughts/etc. But you did use an i word(and that's why you got the warning).

Take care.
  Destai

Hard Core Member

Joined: 8/31/09
Posts: 496

6/04/13 10:15:52 AM#160
Originally posted by Gorwe

In the genre plagued by uncreative games and by the drive to clone WoW's success, I am looking for good and creative games.

What an oxymoron!

I just can't stand tab target, bland quests, Dungeon grinds, reputation grinds, shallow stories, WoW combat, WoW animations, stand to cast, focus on the endgame, gameworld so bland that players have to bring it to life with an actual Heavy RP, "crafting", ... I mean this has got to end at some point or the other. We've sacrificed Conan, Warhammer, Star Trek, Star Wars, The Elder Scrolls(soon), DnD(Neverwinter- it should've been NWN 3!), LoTR(almost forgot this one lol!)... WHERE DOES THIS STOP???

I agree that we are seeing movement towards both sandboxes and hybrids, but currently we are in the gutter with all the shits, excrements and stuff. Woe be upon this genre...

(I think I'll play TSW+singleplayers until these suits{whose ties are so tight around their necks that they can't think-not enough O2} wake up and realise that you CAN'T REPLICATE WoW's success! Hell, even Blizz can't replicate that "perfect storm", let alone others.)

Is this a good idea? Is anyone else tired of current "MMOs"?

I want MMORPGs back, damn it!!!

What exactly is it you do want?

Current MMOs: Wildstar, Guild Wars 2, the Secret World, World of Warcraft

Past Loves: Guild Wars, Lord of the Rings Online, Everquest

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