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The Pub at MMORPG.COM  » WOW is a clone.

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50 posts found
  KiddZero

Novice Member

Joined: 5/18/13
Posts: 6

5/18/13 8:29:58 PM#21
Originally posted by Ivylena
Originally posted by KiddZero
I believe they are called wow clones because WoW was so revolutionary, no other mmorpg (Including the ones you mentioned that where released before WoW) have even come close to the magnificent big bang mmo. WoW was a prodigy of its genera and because no other mmo can compete, they are automatically labeled "WoW Clones". 

WoW copied aspects from other MMOs, namely Everquest and improved on it.

Please educate yourself before typing uneducated opinions.

 

PS. Welcome to the Forums

Where from this do you get that i was disagreeing with wow being a clone? i was simply saying that it did it better than other mmos thus being idolized as the best one out there taking credit for the ideas they stole. Which is why all other mmorpg's are called wow clones.

so please..

learn to comprehend before responding uncomprehendingly. 

  JVasquez

Novice Member

Joined: 3/17/07
Posts: 20

5/18/13 9:05:44 PM#22

Only thing WoW did better then other games was make it more geared towards children. They lowered the skill level needed to be good at the game which opened up a lot of new customers, casual people, parents and their kids who can now play with each other. The main games before WoW required skill to be good at it.

If you played those games you would understand.

Also WoW had a lot of bugs when it first came out. It was no where near a polished game when released. It also was not as popular. This was because it was harder. It followed the games before it like EQ and DAOC where things were not easy and you had to be good. Then at some point they nerfed everything. Things could now be done well half paying attention. If you had good gear you no longer had to be a good player.

Then addons came out. Now the skill was completely out the door. Years of playing this way has made it so people can not survive in any game other then WoW. They play a new game, can't heal because they do not have heal bot. Can't keep aggro because they do not have something telling them when they need to increase aggro. Pretty much there aren't things holding their hand making it easy mode. They try to switch games. End up not able to handle the skill level needed and go back to WoW.

WoW was very popular. It brought MMOs into the mainstream spotlight. It also ended all hope for MMOs as the new online players today need the WoW crutch in order to play them.

 

 

 

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12274

Currently playing EVE, SMITE, Project Gorgon, and Combat Arms

5/18/13 9:19:47 PM#23
Originally posted by filmoret
I always laugh when someone calls a game wow clone.  It is very odd because these gamers don't realize that WOW is a clone itself.  Before WOW existed there was Everquest, Knight Online, Dark Age of Camelot.  WOW has things from all three of these games and more from others as well.  Look at Everquest 2 and how similar it is to WOW and you see that they both came out the same time frame and both have a lot of similar things.  It is clear that WOW is just a part of a genre of gaming and a clone of older and better games in some cases.  Remember, it isn't what kind of dog you are but who's dog you are that really counts.  The very reason that some awesome games are fail and other horrible games are packed with players.  It all has to do with the hype and advertising.  Just make a decent game and you got a ton of players because you are Blizzard and you advertise on television.  So next time you call anything a WOW clone, it would be better to give the credit where it is truly due.  WOW is a copycat.

I cherish your every post, filmoret.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fivoroth

  Aldous.Huxley

Apprentice Member

Joined: 5/04/13
Posts: 443

5/18/13 9:22:40 PM#24
WoW was the first MMO.
  ZombieKen

Novice Member

Joined: 3/30/10
Posts: 4410

Zombie - Dead but still moving.

5/18/13 9:24:54 PM#25

WoW was a clone of what?

 

MSOTSG with PPE : Massively Single-player Online Task-driven Storyline Game with Purchasable Performance Enhancements *grin*

  TheHavok

Apprentice Member

Joined: 7/13/04
Posts: 2426

"Free crack and everybody gets laid."

5/18/13 9:27:14 PM#26
Originally posted by filmoret
Originally posted by CalmOceans

WoW isn't a clone of Everquest in any way. 

WoW is a completely different game from EQ, if you don't know why you haven't played the games.

EQ is a grind game - WoW is a quest hub game

EQ is a PVE game - WoW uses battlegrounds and PVP advancement

EQ is a zoned world - WoW is an open world

EQ has free mobs - in WoW every mob is on a leash

EQ uses an AA system for progress - WoW uses a spec system

EQ forces you to group - WoW allows you to solo on every class

 

they're both MMO, and WoW borrowed some things from EQ, but clones..not by a long shot

 

What planet are you from? First, read my post again.  Second, read my post again.

 

So far the only ideas that I saw first on WOW is the matchmaking dungeons and pvp battlegrounds.  I'm not sure if these came from other games or not.

 

The only reason WOW was soo successful was because it was the only game advertised on television aside from Everquest.  They had millions to pour into their setup that other games did not.  Yes they did leave a huge mark but only because they had the money to move forward not because they were a superior game.

Oh please.  Why can't people just accept the fact that Blizzard released a highly polished and fun mmo?  The game works the way its suppose to work.  Its mmorpg101 to the core.  It offers something for everybody.  And its made by a great developer.  How does that not make it a superior game?

If people weren't having fun, then they wouldn't have stuck around.  SWTOR, lotro, and Warhammer are just as big IPs (if not bigger) but they failed to attract the same success because the games, while having some cool ideas and fun aspects, had either some glaring problems, shoddy service, or poor system designs.  And don't think for a second that millions of people haven't tried out those games, because they have and decided not to keep on playing.

But going back to the original topic - I think the word 'clone' is a little overused, especially on this forum.  But I would say that if people are going to say 'mmo X'  is a clone of WoW, then they might as well use the same mindset and realize that WoW is a clone of EQ.  Rob Pardo and Jeff Kaplan can attest to that.

  User Deleted
5/18/13 9:32:30 PM#27
Hey guys, I just had an epiphany. I think that Call of Duty: Black Ops is a clone of Wolfenstein 3D.
  BadOrb

Advanced Member

Joined: 1/11/13
Posts: 750

5/18/13 10:25:23 PM#28
Originally posted by KiddZero
I believe they are called wow clones because WoW was so revolutionary, no other mmorpg (Including the ones you mentioned that where released before WoW) have even come close to the magnificent big bang mmo. WoW was a prodigy of its genera and because no other mmo can compete, they are automatically labeled "WoW Clones". 

Even though he and you didn't even mention PSO and neither does this website , lol . noobs.

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  filmoret

Apprentice Member

Joined: 4/29/13
Posts: 119

 
OP  5/18/13 11:02:29 PM#29
I dunno how they beat Everquest 2.  They both came out in the same month.  I am thinking that the hype over Diablo 2 set a stage for tons of people to see what Blizzard was coming up with next.  Many people never played Everquest because of the subscription, however everyone played Diablo 2 because it was free once you paid for the game.  So ultimately you ended up with millions of more people playing Diablo 2 then Everquest.  So when it was time for the second round they were willing to pay and see what this new generation of gaming was gonna do.  The reason WOW beat all the other competetors was because they could advertise.  Someone said something about international, but that is not true because we had tons of international mmorpgs before WOW showed up.  Before 2005 how many mmorpg's have you seen advertised on television?  There was only two, Everquest and World of Warcraft.  And even today you rarely see anyone advertising on television like they did.  The reason SWTOR and LOTRO haven't been as successful is because they showed up on the scene too late.  The damage was already done so no matter how good of a game you come up with, it won't beat WOW.  The only way to beat them is to come up with the next generation of gaming.  Tera style combat didn't quite do it.  I'm thinking we are gonna have to wait for VR to see another game top WOW.
  Magiknight

Apprentice Member

Joined: 4/10/09
Posts: 744

5/18/13 11:18:56 PM#30
Originally posted by filmoret
I always laugh when someone calls a game wow clone.  It is very odd because these gamers don't realize that WOW is a clone itself.  Before WOW existed there was Everquest, Knight Online, Dark Age of Camelot.  WOW has things from all three of these games and more from others as well.  Look at Everquest 2 and how similar it is to WOW and you see that they both came out the same time frame and both have a lot of similar things.  It is clear that WOW is just a part of a genre of gaming and a clone of older and better games in some cases.  Remember, it isn't what kind of dog you are but who's dog you are that really counts.  The very reason that some awesome games are fail and other horrible games are packed with players.  It all has to do with the hype and advertising.  Just make a decent game and you got a ton of players because you are Blizzard and you advertise on television.  So next time you call anything a WOW clone, it would be better to give the credit where it is truly due.  WOW is a copycat.

Believe that if you want. Sine WoW several characteristics of MMOs have changed.

  Arcona

Apprentice Member

Joined: 3/30/04
Posts: 1192

5/19/13 3:52:22 AM#31

WoW is the most succesful MMO to date, and the reference for all future MMOs.

Blizzard had huge fanbase, but their fanbase was not used to pay monthly fee. So their archivement is historical, and will probably never be surpassed.

Deal with it.

  Ekaros

Novice Member

Joined: 4/25/08
Posts: 365

5/19/13 4:37:38 AM#32
Originally posted by WhiteLantern

Ah yes, the weekly "WoW is a clone" thread.

 

Doom was a clone

Command and Conquer was a clone

Final Fantasy Tactics was a clone

Ect, ect, ect.

 

I thought Doom was a sequel in alt universe. Same for C&C, they just didn't nail the franchise thing back then but did some new assets too...

Ekaros Xfire Miniprofile
  Antiquated

Novice Member

Joined: 3/08/13
Posts: 479

5/19/13 4:41:27 AM#33
Originally posted by WhiteLantern

Ah yes, the weekly "WoW is a clone" thread.

It is a tried-and-true.

Ever notice all you need is a sizable fanbase (any title works, as long as there's enough fans), and creating emotional responses is just that easy?

  ereyethirn

Novice Member

Joined: 10/23/11
Posts: 79

5/19/13 4:43:25 AM#34
Originally posted by Reserton
Originally posted by Zorgo
Finally a thread bold enough to tackle this topic.

Finally? You mean for the 10000th time, Op please take your ridiculous topic elsewhere. Do you seriously think this has not been covered thousands of times already? 

^^This

  saurus123

Hard Core Member

Joined: 4/12/06
Posts: 524

5/19/13 4:51:56 AM#35
Originally posted by JVasquez

Only thing WoW did better then other games was make it more geared towards children. They lowered the skill level needed to be good at the game which opened up a lot of new customers, casual people, parents and their kids who can now play with each other. The main games before WoW required skill to be good at it.

If you played those games you would understand.

Also WoW had a lot of bugs when it first came out. It was no where near a polished game when released. It also was not as popular. This was because it was harder. It followed the games before it like EQ and DAOC where things were not easy and you had to be good. Then at some point they nerfed everything. Things could now be done well half paying attention. If you had good gear you no longer had to be a good player.

Then addons came out. Now the skill was completely out the door. Years of playing this way has made it so people can not survive in any game other then WoW. They play a new game, can't heal because they do not have heal bot. Can't keep aggro because they do not have something telling them when they need to increase aggro. Pretty much there aren't things holding their hand making it easy mode. They try to switch games. End up not able to handle the skill level needed and go back to WoW.

WoW was very popular. It brought MMOs into the mainstream spotlight. It also ended all hope for MMOs as the new online players today need the WoW crutch in order to play them.

^ this

 

now these players stick to wow becouse other, new mmos are too hard dont have addons that do everything for them (like more action based combat where you need to look around your character and not to look at different numbers on your screen)

  rawfox

Advanced Member

Joined: 12/03/09
Posts: 618

5/19/13 4:53:44 AM#36
Originally posted by filmoret
I always laugh when someone calls a game wow clone.  It is very odd because these gamers don't realize that WOW is a clone itself.  Before WOW existed there was Everquest, Knight Online, Dark Age of Camelot.  WOW has things from all three of these games and more from others as well.  Look at Everquest 2 and how similar it is to WOW and you see that they both came out the same time frame and both have a lot of similar things.  It is clear that WOW is just a part of a genre of gaming and a clone of older and better games in some cases.  Remember, it isn't what kind of dog you are but who's dog you are that really counts.  The very reason that some awesome games are fail and other horrible games are packed with players.  It all has to do with the hype and advertising.  Just make a decent game and you got a ton of players because you are Blizzard and you advertise on television.  So next time you call anything a WOW clone, it would be better to give the credit where it is truly due.  WOW is a copycat.

While that is true, you should not underestimate the facts, that WoW was pretty much the first game, where it all fitet together.

For me, WoW always had - compared to other MMOs from that time - an excellent software quality.

The game itself was never really for me, my max char is 55 i think, but it was always technically a nice game.

 

The other MMOs from that time ran pretty choppy ..

  fivoroth

Spotlight Poster

Joined: 11/10/06
Posts: 2745

5/19/13 4:55:14 AM#37

WoW copied a lot of stuff from other MMOs. But WoW copied from everywhere not just EQ. They made a much more compelling package than any of the MMOs before WoW. The vast majority of WoW features were improved significantly or have been changed radically. It's not just a blind copy paste. WoW did this brilliantly.

And please point me to one MMO which had a way to level solely through quests? Give me one example! WoW had unique quests each with its own story and the game had thousands of them AT LAUNCH! No other MMO had that. Also I don't think any MMO had talent trees. Although talent trees are copied from Diablo. However, DIablo is a Blizzard game so I guess it was their idea in the first place. 

WoW had a seamless world. Correct me if I am wrong but EQ was anything but seamless. WoW made leveling to max level solo on ANY class viable. Rested xp bonus was completely new I think. 

If we want to argue about clones, EQ is a clone of RPGs as every single concept in that game is taken from singleplayer/multiplayer RPGs.

WoW was light years ahead of its generation in terms of polish and the smoothness of its engine. I mean EQ series have always run like crap. EQ2 was horrendous! EQ2 and EQ1 starting copying ideas from WoW after its success hehe.

 

Originally posted by JVasquez

Only thing WoW did better then other games was make it more geared towards children. They lowered the skill level needed to be good at the game which opened up a lot of new customers, casual people, parents and their kids who can now play with each other. The main games before WoW required skill to be good at it.

Don't make me laugh. WoW made MMOs accessible to people who couldn't spend their entire lives playing 1 videogame like EQ. What kind of skill did EQ required? The willingness to persevere in the face of ultimate boredom? But I guess the definition of skill in this genre is skill = time. Before WoW most people thought that MMOs were for basement dwellers and that wasn't entirely not true. Those games required for you to sacrifice your life to play them.

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  Antiquated

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Joined: 3/08/13
Posts: 479

5/19/13 5:04:03 AM#38
Originally posted by fivoroth

And please point me to one MMO which had a way to level solely through quests? Give me one example! WoW had unique quests each with its own story and the game had thousands of them AT LAUNCH! No other MMO had that.

City of Heroes.

(not really dipping a toe into the direction of your argument, but there were a lot of MMOs rolling out within the same ~2 year-ish period that were heavy on quest content. At least one (CoX) beat wow to press.)

Didn't EQ2 beat wow out of the gate (by a week or so) too?

  Nikopol

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Joined: 11/21/08
Posts: 627

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5/19/13 5:06:30 AM#39
Originally posted by CalmOceans
Originally posted by filmoret
Originally posted by CalmOceans

WoW isn't a clone of Everquest in any way. 

WoW is a completely different game from EQ, if you don't know why you haven't played the games.

EQ is a grind game - WoW is a quest hub game

EQ is a PVE game - WoW uses battlegrounds and PVP advancement

EQ is a zoned world - WoW is an open world

EQ has free mobs - in WoW every mob is on a leash

EQ uses an AA system for progress - WoW uses a spec system

EQ forces you to group - WoW allows you to solo on every class

 

they're both MMO, and WoW borrowed some things from EQ, but clones..not by a long shot

 

What planet are you from? First, read my post again.  Second, read my post again.

 

 

The only reason WOW was soo successful was because it was the only game advertised on television aside from Everquest.  

A planet that makes sense.

 


First, that's a classy comeback, so kudos. :)

Second, I think you might be right. I guess we tend to say WOW walked in the footsteps of EQ, because among the then reigning MMO models, it was probably closest to EQ instead of UO, DAOC or AC. But it did draw from those games, too. Especially in terms of usabilty, UI, etc, I can't help but see some DAOC and AC2 influence.

Though in the end, while WOW was not exactly a beacon of originality, it'd be going too far to call it a clone. I know I went from those other games to WOW, and it didn't feel like one at all.

 

  fivoroth

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Joined: 11/10/06
Posts: 2745

5/19/13 5:07:26 AM#40
Originally posted by Antiquated
Originally posted by fivoroth

And please point me to one MMO which had a way to level solely through quests? Give me one example! WoW had unique quests each with its own story and the game had thousands of them AT LAUNCH! No other MMO had that.

City of Heroes.

Games were released at roughly the same time. How many of city of heroes quests were repeatable>?

Mission in life: Vanquish all MMORPG.com trolls - especially TESO, WOW and GW2 trolls.

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