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The Pub at MMORPG.COM  » Do you think a high sub fee would keep out the unwanted ?

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135 posts found
  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

5/17/13 2:50:22 PM#41
Originally posted by Quizzical
Originally posted by Loktofeit
Originally posted by Redcor

I have noticed that as more games go F2P there are more asshats around than ever before. Even my favorite shooter (CounterStrike) is so jacked up with hackers these days its no fun to play. I see more and more hacking and more punk-ass kids talking trash in chat and greifing guilds popping up.

Do you think a rated M game with say a $25. a mo. sub fee would curb these losers ?  Would you pay that a month to be in a better more mature community ? I would probably pay more to be honest with you but I have $$ to burn.

What do you think ? 

It would probably be a great thing for MMOs as a whole, because it would keep a pocket of the unwanted out of the everyone else's game.

I'm guessing that you're alluding to what I was going to explicitly say before I read your reply:  an M-rated game would be likely to attract exactly the bad elements more so than most other games.

An M rating and a $25 fee would need a good amount of justification in either features or spin in order to attract people actually looking for a higher quality game experience. What would these features be, and would it attreact anything more than just people looking to be elitists among their own kind?

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  Iselin

The Listener

Joined: 3/04/08
Posts: 3778

5/17/13 2:52:28 PM#42
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

  Redcor

Novice Member

Joined: 5/14/10
Posts: 439

Your not in traffic you are traffic.

 
OP  5/17/13 2:56:41 PM#43
Originally posted by Iselin
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

If you look at the edit on my original post I really like the idea of the server with a higher cost that offers perks that appeal to community driven members. I find that most wealthy people I meet are not the kind of people I would want to hang out with but thats not my point. I believe a server for a more mature and helpful playerbase would be a nice addition.

Civilized men are more discourteous than savages because they know they can
be impolite without having their skulls split, as a general thing.
-Robert E. Howard

  Redcor

Novice Member

Joined: 5/14/10
Posts: 439

Your not in traffic you are traffic.

 
OP  5/17/13 3:02:59 PM#44
Originally posted by Arclan

 


Originally posted by Redcor

Originally posted by Razeekster Sounds like an MMO for high-class whores.
That's why your a spotlight poster. Such insight and constructive criticism.

 

ROFL oh yes the cream rises to the top here at MMORPG. Or Not.


O.P., yes, of course a sub-based game would keep out the majority of IDBs. That goes without saying. $25 is a bit high, but I would pay it for a decent title, which the industry has not seen in a LONG time.


O.P. you should retitle this thread to Asshat-bait. Since you seem to have attracted all the asshats on MMORPG to this thread.

But then they may not take the bait. This is helping to reaffirm my belief in a separate server or more expensive model.

Civilized men are more discourteous than savages because they know they can
be impolite without having their skulls split, as a general thing.
-Robert E. Howard

  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 1915

May the game be ever in your favor.

5/17/13 3:05:37 PM#45
Originally posted by Redcor
Originally posted by Iselin
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

If you look at the edit on my original post I really like the idea of the server with a higher cost that offers perks that appeal to community driven members. I find that most wealthy people I meet are not the kind of people I would want to hang out with but thats not my point. I believe a server for a more mature and helpful playerbase would be a nice addition.

Yeah, and making a more expensive sub-fee wouldn't do what you want. I've met the rich people who play MMOs. Most of them are so self-absorbed that I would want nothing to do with them. And I would never want to play on a server where I'd be surrounded by them (not that I'd be able to even afford such a high-priced sub game).

Smile

  Iselin

The Listener

Joined: 3/04/08
Posts: 3778

5/17/13 3:06:32 PM#46
Originally posted by Redcor
Originally posted by Iselin
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

If you look at the edit on my original post I really like the idea of the server with a higher cost that offers perks that appeal to community driven members. I find that most wealthy people I meet are not the kind of people I would want to hang out with but thats not my point. I believe a server for a more mature and helpful playerbase would be a nice addition.

I did read your post but I don't think equating a desire to decorate houses or the desire to hang out at the Prancing Pony slow walking and funny talking guarantees anything, There are many players like me who prefer to play the "core game", i.e. explore, adventure, vanquish evil mobs who hate asshats as much as you do but would be turned off by your threshold criteria.

You really would need to have very selective criteria based on personality and social skills as well as a rigid enforcement policy to ever have a chance to play in an asshat-free-zone. And god forbid you ever get angry at anyone for any reason there  even if it's out of character..."reported!".... "banned!"

A much better idea is what we already do: identify and avoid. Yes, it cuts down on your ability to get a group quickly through cross-server LFG tools, but you wouldn't have that available anyway in a segregated server would you?

As I said... this whole premise is ridiculous.

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

5/17/13 3:07:52 PM#47
Originally posted by Redcor
Originally posted by Iselin
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

If you look at the edit on my original post I really like the idea of the server with a higher cost that offers perks that appeal to community driven members. I find that most wealthy people I meet are not the kind of people I would want to hang out with but thats not my point. I believe a server for a more mature and helpful playerbase would be a nice addition.

Several developers (like SOE as you noticed) have tried that. It hasn't really worked out. It would be even harder to do now. You have noticed that in the past decade or so the price for an MMO hasn't changed at all, correct? To repost from another thread:

Consumer bias will normally assume a product/service at the accepted price point is equal to the others at that price point and assume a product/service at a lower price to be inferior. However, when a product/service is offered at a higher price it comes under comparative scrutiny that an MMO's marketing team would just become belabored with justifying.

 

Once you try to sell at a different price, the onus is on you to justify the price. While you can find gaggles of folks on these forums that swear they would jump at the chance to pay more, the reality is you'd have a small handful of players regularly demanding a superior experience and greater content than what they'd get from WOW or any of the other established MMOs.

Since you won't be able to compete in static content, you'd have to compete in personalised content... that adequately covers all times zones and playstyles. Remember, you are charging extra for a better experience.

 

 

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  Fusion

Old School

Joined: 5/21/03
Posts: 1359

5/17/13 3:08:45 PM#48

No, it would keep alot of players away just being that too high of a monthly.

Asshats and kids join a game with their moms/dads/prepaid cards and no matter what the rating is, you can't verify someones age over the internet.

Currently playing: -

Waiting for: Class4.

Dead and Buried: ESO, NWO, GW2, SWTOR, Darkfall, AO, AC2, Vanguard, CoH/V, EnB, EVE, Neocron, FE, EQ, EQ2, DAoC, FFXI, FFXIV, SWG, WoW, and billions of eastern junks!

  Doogiehowser

Novice Member

Joined: 3/14/12
Posts: 1939

5/17/13 3:08:52 PM#49

When MMOS with 15 bucks a month P2P model are struggling to keep up only someone who is clinically insane would invest his money into a project which would ask subscribers to pay 25 bucks or 50 bucks a month.

The typical reply we get is 'if game is good i will even pay 100 bucks a month'. Well problem here is that good is subjective and past has proven that gamers are fickle bunch who themselves don't know what they want. 

Moreover, the notion that high sub fee will somehow make community more mature is laughable scenario since more money by  default does not mean 'better person'.

What a weird..weird topic this really is. To me it seems like OP is just prejudiced against certain type of players and made this topic just to ridicule them. But somehow it back fired.

"The problem is that the hardcore folks always want the same thing: 'We want exactly what you gave us before, but it has to be completely different.'
-Jesse Schell

"Online gamers are the most ludicrously entitled beings since Caligula made his horse a senator, and at least the horse never said anything stupid."
-Luke McKinney

  Redcor

Novice Member

Joined: 5/14/10
Posts: 439

Your not in traffic you are traffic.

 
OP  5/17/13 3:09:46 PM#50
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Iselin
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

If you look at the edit on my original post I really like the idea of the server with a higher cost that offers perks that appeal to community driven members. I find that most wealthy people I meet are not the kind of people I would want to hang out with but thats not my point. I believe a server for a more mature and helpful playerbase would be a nice addition.

Yeah, and making a more expensive sub-fee wouldn't do what you want. I've met the rich people who play MMOs. Most of them are so self-absorbed that I would want nothing to do with them. And I would never want to play on a server where I'd be surrounded by them (not that I'd be able to even afford such a high-priced sub game).

I think your missing my newest point. Not a more expensive game but a server with a higher sub fee that offers more community driven or RP content like player/guild housing and other things of this nature. Not to single out any group but most come and go gamers are more interested in pvp and buying gear or xp that gives them an edge in pvp and these are the players that more often than not are the ones, hacking, exploiting, and greifing.

Civilized men are more discourteous than savages because they know they can
be impolite without having their skulls split, as a general thing.
-Robert E. Howard

  ZedTheRock

Apprentice Member

Joined: 4/15/13
Posts: 175

5/17/13 3:11:05 PM#51
So let me get this straight, the vast majority of the market is rolling toward a F2P model and every sub based game that still runs is hemoraging subscriptions left and right and you want to "raise" the sub price?  ROFL, thank god you're not in charge of any developmental studio.

SUP

  Gdemami

Elite Member

Joined: 9/23/08
Posts: 6906

5/17/13 3:12:15 PM#52


Originally posted by Doogiehowser

When MMOS with 15 bucks a month P2P model are struggling to keep up only someone who is clinically insane would invest his money into a project which would ask subscribers to pay 25 bucks or 50 bucks a month.

The typical reply we get is 'if game is good i will even pay 100 bucks a month'. Well problem here is that good is subjective and past has proven that gamers are fickle bunch who themselves don't know what they want. 

Moreover, the notion that high sub fee will somehow make community more mature is laughable scenario since more money  default does not mean 'better person'.

What a weird..weird topic this really is. To me it seems like OP is just prejudiced against certain type of players and made this topic just to ridicule them. But somehow it back fired.


Perfect.

  Razeekster

Spotlight Poster

Joined: 7/09/11
Posts: 1915

May the game be ever in your favor.

5/17/13 3:12:28 PM#53
Originally posted by Loktofeit
Originally posted by Redcor
Originally posted by Iselin
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

If you look at the edit on my original post I really like the idea of the server with a higher cost that offers perks that appeal to community driven members. I find that most wealthy people I meet are not the kind of people I would want to hang out with but thats not my point. I believe a server for a more mature and helpful playerbase would be a nice addition.

Several developers (like SOE as you noticed) have tried that. It hasn't really worked out. It would be even harder to do now. You have noticed that in the past decade or so the price for an MMO hasn't changed at all, correct? To repost from another thread:

Consumer bias will normally assume a product/service at the accepted price point is equal to the others at that price point and assume a product/service at a lower price to be inferior. However, when a product/service is offered at a higher price it comes under comparative scrutiny that an MMO's marketing team would just become belabored with justifying.

 

Once you try to sell at a different price, the onus is on you to justify the price. While you can find gaggles of folks on these forums that swear they would jump at the chance to pay more, the reality is you'd have a small handful of players regularly demanding a superior experience and greater content than what they'd get from WOW or any of the other established MMOs.

Since you won't be able to compete in static content, you'd have to compete in personalised content... that adequately covers all times zones and playstyles. Remember, you are charging extra for a better experience.

 

 

Not to mention that the NA is an economic downturn right now, and so the only people who could afford a higher priced subscription model is the 1% and I doubt a lot of them even play MMOs.

Smile

  RandomDown

Novice Member

Joined: 7/25/12
Posts: 147

5/17/13 3:14:33 PM#54
Originally posted by Loktofeit
Originally posted by Redcor
Originally posted by Iselin
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

If you look at the edit on my original post I really like the idea of the server with a higher cost that offers perks that appeal to community driven members. I find that most wealthy people I meet are not the kind of people I would want to hang out with but thats not my point. I believe a server for a more mature and helpful playerbase would be a nice addition.

Several developers (like SOE as you noticed) have tried that. It hasn't really worked out. It would be even harder to do now. You have noticed that in the past decade or so the price for an MMO hasn't changed at all, correct? To repost from another thread:

Consumer bias will normally assume a product/service at the accepted price point is equal to the others at that price point and assume a product/service at a lower price to be inferior. However, when a product/service is offered at a higher price it comes under comparative scrutiny that an MMO's marketing team would just become belabored with justifying.

 

Once you try to sell at a different price, the onus is on you to justify the price. While you can find gaggles of folks on these forums that swear they would jump at the chance to pay more, the reality is you'd have a small handful of players regularly demanding a superior experience and greater content than what they'd get from WOW or any of the other established MMOs.

Since you won't be able to compete in static content, you'd have to compete in personalised content... that adequately covers all times zones and playstyles. Remember, you are charging extra for a better experience.

 

 

Another issue coupled with that is when you are offering a higher price point, like say the EQ Legends server that would offer newer/differing/more content to them, then you are likely going to drive away the lower paying players on the other servers since it is likely they would feel as though they are getting a substandard gaming experience for "only" paying say $15/month.

 

And the price point really does nothing to discourage being immature or create a barrier to entry for those people. People pointing this out aren't being asshats. That you would agree so easily with the person that said that shows you being rather...immature since they disagree with your overall premise. 

  Loktofeit

Elite Member

Joined: 1/13/10
Posts: 12112

Currently playing EVE, SMITE, Wildstar, and Combat Arms

5/17/13 3:21:01 PM#55
Originally posted by RandomDown
Originally posted by Loktofeit
Originally posted by Redcor
Originally posted by Iselin
Originally posted by Razeekster
Originally posted by Redcor
Originally posted by Razeekster
Sounds like an MMO for high-class whores.

That's why your a spotlight poster. Such insight and constructive criticism.

It's called having a sense of humor. Doesn't sound like you have one. Also, what does being a "spotlight poster" have anything to do with, well anything? Is that supposed to make me some sort of classy-wise person? I'm not a try hard. I say what I think.

Not to mention that ridiculous ideas deserve ridicule. There's only one obvious outcome to this high-sub-to-keep-out-asshats model: you'll be dealing with wealthier asshats there.

If you look at the edit on my original post I really like the idea of the server with a higher cost that offers perks that appeal to community driven members. I find that most wealthy people I meet are not the kind of people I would want to hang out with but thats not my point. I believe a server for a more mature and helpful playerbase would be a nice addition.

Several developers (like SOE as you noticed) have tried that. It hasn't really worked out. It would be even harder to do now. You have noticed that in the past decade or so the price for an MMO hasn't changed at all, correct? To repost from another thread:

Consumer bias will normally assume a product/service at the accepted price point is equal to the others at that price point and assume a product/service at a lower price to be inferior. However, when a product/service is offered at a higher price it comes under comparative scrutiny that an MMO's marketing team would just become belabored with justifying.

 

Once you try to sell at a different price, the onus is on you to justify the price. While you can find gaggles of folks on these forums that swear they would jump at the chance to pay more, the reality is you'd have a small handful of players regularly demanding a superior experience and greater content than what they'd get from WOW or any of the other established MMOs.

Since you won't be able to compete in static content, you'd have to compete in personalised content... that adequately covers all times zones and playstyles. Remember, you are charging extra for a better experience.

Another issue coupled with that is when you are offering a higher price point, like say the EQ Legends server that would offer newer/differing/more content to them, then you are likely going to drive away the lower paying players on the other servers since it is likely they would feel as though they are getting a substandard gaming experience for "only" paying say $15/month.

 

And the price point really does nothing to discourage being immature or create a barrier to entry for those people. People pointing this out aren't being asshats. That you would agree so easily with the person that said that shows you being rather...immature since they disagree with your overall premise. 

If that last paragraph was directed at me, I'd like to make it clear that I don't agree at all with the claim that higher cost means more mature people.

"And wikipedia is as accurate as Britannica. Wikipedia is very reliable. You would be hard pressed to find a more reliable source for these kinds of things." -fovoroth

  Guler

Apprentice Member

Joined: 3/14/05
Posts: 147

5/17/13 3:32:22 PM#56

It is an interesting idea for sure. I would gladly pay an extra 25 to 50 dollars for a sub fee, provided the game offered something unique to justify the fee. If the fee went towards paying moderators to deal with griefers and those who hurl insults at other players all day, then to me it'd be worth it.

However if the extra 10-35 dollars was just to justify that with more money there won't be ruder players, I don't think that'd work. I think some active policing of the community is what is really needed to justify a greater fee. Of course with any policing it is hard to maintain a balance with the community, since a player base that is in fear of interacting with other players due to the moderators would simply not work. 

  Redcor

Novice Member

Joined: 5/14/10
Posts: 439

Your not in traffic you are traffic.

 
OP  5/17/13 3:33:55 PM#57

Let me try to make my latest point more clear since everyone is off on some tangent. 

I am not suggesting a new rpgmmo be produced that is expensive. I do not feel this would work and the business model would never succeed.

I do not believe rich people that can afford higher prices are better people. Quite the contrary.

 

I do believe that a game with a server that charges more and offers more community and RP driven aspects like player/guild housing, cosmetic elements, and things of this nature would have a lesser amount of said asshats. Think of any game that you have played on both a pvp and a pve server.

PVE is more chill.

PVP is more uptight and has more trashtalking, greifing, and hacking.

And if you have ever played on an RP server they have the nicest and most mature community. I am not a RP'r but I always chose those servers when given the chance.

This type of server model would allow developers the capitol to do more for the pve community instead of constantly using resources to cater to the pvp community with is more outspoken and never sticks around very long. 

Or even a server that is able to afford more moderators to keep the hacking and greifing to a minimum.

Civilized men are more discourteous than savages because they know they can
be impolite without having their skulls split, as a general thing.
-Robert E. Howard

  simsalabim77

Novice Member

Joined: 4/27/13
Posts: 613

5/17/13 3:36:04 PM#58

You'll never get rid of them. 

 

/thread

  Mardukk

Spotlight Poster

Joined: 2/05/11
Posts: 1387

5/17/13 3:44:22 PM#59
Originally posted by Tjed
Originally posted by Redcor

I have noticed that as more games go F2P there are more asshats around than ever before. Even my favorite shooter (CounterStrike) is so jacked up with hackers these days its no fun to play. I see more and more hacking and more punk-ass kids talking trash in chat and greifing guilds popping up.

Do you think a rated M game with say a $25. a mo. sub fee would curb these losers ?  Would you pay that a month to be in a better more mature community ? I would probably pay more to be honest with you but I have $$ to burn.

What do you think ? 

Me, personally, I would be glad to pay $25 a month for a no cash shop game that was everything I am looking for in a game.  That's just not going to happen, but yes, I would pay that much.

That's a bit off from you main point though, so here goes.  Your point assumes two things,

1. most "pillars of the community" mature players have that money to spend.

2. most of the jerks, hackers, trash talking greifers do not have that money to spend.

I just don't think either of these are accurate. 

Yeah, those are two huge assumptions that his theory is riding on.  Without those two assumptions his idea is baseless.  Don't mature players typically have less money to spend due to a wife and children draining them dry?

I made much less back in the day but I didn't have 1/10th the responsibilities/bills that I now have and thus less cash to throw around on games.

  Terranah

Hard Core Member

Joined: 7/03/04
Posts: 3616

5/17/13 3:49:56 PM#60
The only way to make sure you don't have jerks in the game is to buy your own server and make it private.  Barring that, I don't see making the sub price higher necessarily keeping out the rift raff as there are affluent jerks as well.
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