|2 posts found|
OP 5/17/13 7:13:46 AM#1
I noticed that lots of the various communities are complaining about a spike in anti-social gamers. I couldn't help but notice that this perceived spike seems to co-incide with announcement that WoW is bleeding subs.
The effect WoW has had on this genre I once liked is amazing. First, Blizzard introduces an entire generation to MMORPGS and now, by sheer numbers, the sub-population of undesirables leaving wow can easily equate to the whole population of another game or two.
World of Warcraft has done no good to this genre. They've dumbed down MMOs to their lowest common demnonator and unleashed a popular culture of simplicity in a game space that was once focused presenting virtual worlds.
I don't blame Blizzard, if they didn't do it someone worse like (insert your hated AAA developer) would have, it was Macdonalds consuming mass-popular culture that changed the direction of MMOs. The golden age of MMOs was when nerds like me participated in an ongoing virtual reality and were happy to pay $15 a month to do it.
MMOs stopped being these realities when they went mass consumer. When they went mass consumer they turned into the madness that is best expressed by looking at the main page of this site.
5/17/13 7:15:12 AM#2
WoW players don't switch to another game when they stop playin WoW.
They just quit.