Trending Games | ArcheAge | World of Warcraft | Elder Scrolls Online | Final Fantasy XIV: A Realm Reborn

  Network:  FPSguru RTSguru
Login:  Password:   Remember?  
Show Quick Gamelist Jump to Random Game
Members:2,923,569 Users Online:0
Games:760  Posts:6,316,928
Recent forum postsRSS
Active threads
Cloud view
List all forums
General Forums
Developers Corner General Discussion
Popular Game Forums
Click a status to find game forum
Game Forums
Click a letter to find game forum
A-C
2029 Online 2112: Revolution 2Moons 4Story 8BitMMO 9 Dragons A Mystical Land A Tale in the Desert III A3 ACE Online ARGO Online Aberoth Absolute Force Online Absolute Terror Achaea Adellion Aerrevan Aetolia, the Midnight Age Age of Armor Age of Conan Age of Empires Online Age of Mourning Age of Wulin Age of Wushu Aida Arenas Aika Aion Albion Online Alganon All Points Bulletin (APB) Allods Online Altis Gates Amazing World Anarchy Online Ancients of Fasaria Andromeda 5 Angels Online Angry Birds Epic Anime Ninja Anime Pirates Anime Trumps Anmynor Anno Online Applo Arcane Hearts Arcane Legends ArchLord ArcheAge Archeblade Archlord X Ascend: Hand of Kul Asda 2 Asda Story Ashen Empires Asheron's Call Asheron's Call 2 Astera Online Astonia III Astro Empires Astro Lords: Oort CLoud Asura Force Atlantica Online Atriarch Aura Kingdom Aurora Blade Auto Assault Avatar Star Battle Dawn Battle Dawn Galaxies Battle for Graxia Battle of 3 Kingdoms Battle of the Immortals Battlecruiser Online Battlestar Galactica Online Battlestar Reloaded Beyond Protocol Black Aftermath Black Desert Black Gold Black Prophecy Black Prophecy Tactics: Nexus Conflict Blacklight Retribution Blade & Soul Blade Hunter Blade Wars Blazing Throne Bless Blitz 1941 Blood and Jade Bloodlines Champions Boot Hill Heroes Borderlands 2 Borderlands: The Pre-Sequel Bound by Flame Bounty Bay Online Brain Storm Bravada Bravely Default Bravely Second Brawl Busters. Brick-Force Bright Shadow Bullet Run Business Tycoon Online CTRacer Cabal Online Caesary Call of Camelot Call of Gods Call of Thrones Camelot Unchained Canaan Online Cardmon Hero Cartoon Universe CasinoRPG Cast & Conquer Castle Empire Castlot Celtic Heroes Champions Online Champions of Regnum Chaos Online Child of Light Chrono Tales Citadel of Sorcery CitiesXL Citizen Zero City of Decay City of Heroes City of Steam City of Transformers City of Villains Civilization Online Clan Lord Clash of Clans Cloud Nine Club Penguin Colony of War Command & Conquer: Tiberium Alliances Company of Heroes Online Conquer Online Conquer Online 3 Continent of the Ninth (C9) Core Blaze Core Exiles Corum Online Craft of Gods Crimecraft Crimelife 2 Cronous Crota II Crusaders of Solaris Cultures Online Cyber Monster 2 Cyberpunk 2077 Céiron Wars
D-F
D&D Online DC Universe DK Online DOTA DOTA 2 DUST 514 DV8: Exile Dalethaan Dance Groove Online Dark Age of Camelot Dark Ages Dark Legends Dark Orbit Dark Relic: Prelude Dark Solstice Dark Souls 2 Dark and Light DarkEden Online DarkSpace Darkblood Online Darkest Dungeon Darkfall Darkfall: Unholy Wars Darkwind: War on Wheels Das Tal Dawn of Fantasy Dawntide DayZ Dead Earth Dead Frontier Dead Island Dead Island 2 Dead Island: Riptide Deco Online Deep Down Deepworld Defiance Deicide Online Dekaron Demons at the Horizon Desert Operations Destiny Diablo 3 Diamonin Digimon Battle Dino Storm Disciple Divergence Divina Divine Souls Divinity: Original Sin Dofus Dominus Online Dragon Age: Inquisition Dragon Ball Online Dragon Born Online Dragon Crusade Dragon Empires Dragon Eternity Dragon Fin Soup Dragon Nest Dragon Oath Dragon Pals Dragon Raja Dragon's Call Dragon's Call II Dragon's Prophet DragonSky DragonSoul Dragona Dragonica Dragons and Titans Drakengard 3 Dream of Mirror Online Dreamland Online Dreamlords: The Reawakening Drift City Duels Dungeon Blitz Dungeon Fighter Online Dungeon Overlord Dungeon Party Dungeon Rampage Dungeon Runners Dungeon of the Endless Dynastica Dynasty Warriors Online Dynasty of the Magi EIN (Epicus Incognitus) EVE Online Earth Eternal Earth and Beyond Earthrise Eclipse War Ecol Tactics Online Eden Eternal Edge of Space Einherjar - The Viking's Blood Elder Scrolls Online Eldevin Elf Online Elite: Dangerous Embers of Caerus Emil Chronicle Online Empire Empire & State Empire Craft Empire Universe 3 EmpireQuest Empires of Galldon End of Nations Endless Ages Endless Blue Moon Online Endless Online Entropia Universe EpicDuel Erebus: Travia Reborn Eredan Eternal Blade Eternal Lands Eternal Saga Ether Fields Ether Saga Online Eudemons Online EuroGangster EverEmber Online EverQuest Next EverQuest Online Adventures Evernight Everquest Everquest II Evony Exarch Exorace F.E.A.R. Online Face of Mankind Fairyland Online Fall of Rome Fallen Earth Fallen Sword Fallout 4 Fallout Online Family Guy Online Fantage Fantasy Earth Zero Fantasy Realm Online Fantasy Tales Online Fantasy Worlds: Rhynn Faunasphere Faxion Online Fearless Fantasy Ferentus Ferion Fiesta Online Final Fantasy Type-0 HD Final Fantasy XI Final Fantasy XIV Final Fantasy XIV: A Realm Reborn Firefall Fists of Fu Florensia Flyff Football Manager Live Football Superstars Force of Arms Forge Forsaken Uprising Forsaken World Fortnite Fortuna Forum for Discussion of Everlight Freaky Creatures Free Realms Freesky Online Freeworld Fung Wan Online Furcadia Fury Fusion Fall
G-L
GalaXseeds Galactic Command Online Game of Thrones: Seven Kingdoms Gameglobe Gate To Heavens Gates of Andaron Gatheryn Gauntlet Gekkeiju Online Ghost Online Ghost Recon Online Gladiatus Glitch Global Agenda Global Soccer Gloria Victis Glory of Gods GoGoRacer Goal Line Blitz Gods and Heroes GodsWar Online Golemizer Golf Star GoonZu Online Graal Kingdoms Granado Espada Online Grand Chase Grand Fantasia Grepolis Grimlands Guild Wars Guild Wars 2 Guild Wars Factions Guild Wars Nightfall H1Z1 Habbo Hotel Hailan Rising HaloSphere2 Haven & Hearth Hawken Heart Forth Alicia Hearthstone: Heroes of Warcraft Helbreath Hellgate Hellgate: London Hello Kitty Online Hero Online Hero Zero Hero's Journey Hero: 108 Online HeroSmash Heroes & Generals Heroes & Legends: Conquerors of Kolhar Heroes in the Sky Heroes of Atlan Heroes of Bestia Heroes of Gaia Heroes of Might and Magic Online Heroes of Thessalonica Heroes of Three Kingdoms Heroes of the Storm Hex Holic Online Hostile Space Hunter Blade Huxley Icewind Dale: Enhanced Edition Illutia Illyriad Immortals USA Imperator Imperian Inferno Legend Infestation: Survivor Stories Infinite Crisis Infinity Infinity Iris Online Iron Grip: Marauders Irth Worlds Island Forge Islands of War Istaria: Chronicles of the Gifted Jade Dynasty Jagged Alliance Online Juggernaut Jumpgate Jumpgate Evolution KAL Online Kakele Online Kaos War Karos Online Kartuga Kicks Online King of Kings 3 Kingdom Heroes Kingdom Under Fire II Kingdom of Drakkar Kingory Kings Era Kings and Legends Kings of the Realm KingsRoad Kitsu Saga Kiwarriors Knight Age Knight Online Knights of Dream City Kothuria Kung Foo! Kunlun Online Kyn L.A.W. LEGO Universe La Tale Land of Chaos Online Landmark Lands of Hope: Redemption LastChaos League of Angels League of Legends - Clash of Fates Legend of Edda: Vengeance Legend of Golden Plume Legend of Grimrock 2 Legend of Katha Legend of Mir 2 Legend of Mir 3 Legendary Champions Lego Minifigures Online Lichdom: Battlemage Life is Feudal Light of Nova Lime Odyssey Line of Defense Lineage Lineage Eternal: Twilight Resistance Lineage II Linkrealms Loong Online Lord of the Rings Online Lords Online Lords of the Fallen Lost Saga Lucent Heart Lunia Lusternia: Age of Ascension Luvinia World
M-Q
MU Online Mabinogi Maestia: Rise of Keledus MagiKnights Magic Barrage Magic World Online Manga Fighter MapleStory Martial Heroes Marvel Heroes Marvel Super Hero Squad Online Marvel: Avengers Alliance Mass Effect 4 MechWarrior Online Megaten Meridian 59 : Evolution Merlin MetalMercs Metaplace Metin 2 MicroVolts Middle-earth: Shadow of Mordor Midkemia Online Might & Magic Heroes: Kingdoms Might & Magic X: Legacy MilMo Minecraft Mini Fighter Minions of Mirth Ministry of War Monato Esprit Monkey King Online Monkey Quest Monster & Me Monster Madness Online MonsterMMORPG Moonlight Online: Tales of Eternal Blood Moonrise Mordavia Mortal Online Mourning My Lands Myst Online: URU Live Myth Angels Online Myth War Myth War 2 Mythborne Mytheon Mythic Saga Mythos N.E.O Online NIDA Online Nadirim Naviage: The Power of Capital Navy Field Need for Speed World Nemexia Neo's Land NeoSteam Neocron Nether Neverwinter Nexus: The Kingdom Of The Winds NinjaTrick NosTale Novus Aeterno Oberin Odin Quest Odyssey RPG Ogre Island Omerta 3 Online Boxing Manager Onverse Oort Online Order & Chaos Online Order of Magic Original Blood Origins Return Origins of Malu Orion's Belt Otherland Forums OverSoul Overkings Overwatch Oz Online Oz World Pandora Saga Pantheon: Rise of the Fallen Panzar Parabellum Parallel Kingdom Parfait Station Path of Exile Pathfinder Online Perfect World Perpetuum Online Persona V Phantasy Star Online 2 Phantasy Star Universe Phoenix Dynasty Online Phylon Pi Story Picaroon Pillars of Eternity Pirate Galaxy Pirate Storm Pirate101 PirateKing Online Pirates of the Burning Sea Pirates of the Caribbean Online Pixie Hollow Planeshift Planet Arkadia Planet Calypso PlanetSide 2 Planetside Planets³ Playboy Manager Pocket Legends Pockie Ninja Pockie Pirates Pockie Saints Pokémon X and Y PoxNora Prime World Prime: Battle for Dominus Priston Tale Priston Tale II Prius Online Prodigy Project Blackout Project Gorgon Project Powder Project Titan Forums Project Wiki Project Zomboid Puzzle Pirates Quest for Infamy Quickhit Football
R-S
R2 Online RAN Online RF Online ROSE Online Rage of 3 Kingdoms Ragnarok Online Ragnarok Online II RaiderZ Rail Nation Rakion Rappelz RappelzSEA Ravenmarch Realm Fighter Realm of Sierra Realm of the Mad God Realm of the Titans Realms Online Rebel Galaxy Reclamation Red Stone Red War: Edem's Curse Regnum Online Remnant Knights Renaissance Repulse Requiem: Memento Mori Rift RiotZone Rise Rise of Dragonian Era Rise of Empire Rise of the Tycoon Risen 3: Titan Lords Rising of King Risk Your Life Rivality Rockfree Rohan: Blood Feud Role Play Worlds Roll n Rock Roma Victor Romadoria Rosh Online Roto X Rubies of Eventide Ruin Online Rumble Fighter Runes of Magic Runescape Rust Rusty Hearts Ryzom S4 League SAGA SD Gundam Capsule Fighter Online SMITE SUN Sacred 3 Sagramore Salem SaySayGirls Scarlet Blade Scions of Fate Seal Online: Evolution Second Chance Heroes Second Life Secret of the Solstice Seed Serenia Fantasy Seven Seas Saga Seven Souls Online Sevencore Shadow Realms Shadow of Legend Shadowbane Shadowgate Shadowrun Online Shaiya Shards Online Shattered Galaxy Sho Online Shot Online Shroud of the Avatar SideQuest Siege on Stars Sigonyth: Desert Eternity Silkroad Online Skyblade Skyforge SmashMuck Champions Smoo Online Soldier Front Soul Master Soul Order Online Soul of Guardian South Park: The Stick of Truth Space Heroes Universe Sparta: War of Empires Spellcasters Sphere Spiral Knights Spirit Tales Splash Fighters Squad Wars Star Citizen Star Conflict Star Sonata 2 Star Stable Star Supremacy Star Trek Online Star Trek: Infinite Space Star Wars Galaxies Star Wars: Clone Wars Adventures Star Wars: The Old Republic StarQuest Online Starbound Stargate Worlds Starlight Story Starpires State of Decay SteelWar Online Stone Age 2 Stormfall: Age of War Stormthrone Storybricks Stronghold Kingdoms Styx: Master of Shadows Sudden Attack Supremacy 1914 Supreme Destiny Sword Girls Sword of Destiny: Rise of Aions SwordX Swords of Heavens Swordsman
T-Z
TERA TS Online TUG Tabula Rasa Tactica Online Tales Runner Tales of Fantasy Tales of Pirates Tales of Pirates II Tales of Solaris Talisman Online Tamer Saga Tank Ace Tantra Online Tatsumaki: Land at War Terra Militaris TerraWorld Online Terraria Thang Online The 4th Coming The Agency The Aurora World The Banner Saga The Black Watchmen The Chronicle The Chronicles of Spellborn The Crew The Division The Epic Might The Hammers End The Incredible Adventures of Van Helsing The Incredible Adventures of Van Helsing 2 The Legend of Ares The Lost Titans The Matrix Online The Mighty Quest for Epic Loot The Missing Ink The Mummy Online The Myth of Soma The Pride of Taern The Realm Online The Repopulation The Secret World The Sims Online The Strategems The West The Witcher 3: Wild Hunt Theralon There Therian Saga Thrones of Chaos Tibia Tibia Micro Edition Tiger Knight Titan Siege Titans of Time Toontown Online Top Speed Topia Online Torchlight Torment: Tides of Numenera Total Domination Transformers Universe Transistor Transverse Traveller AR Travia Online Travian Triad Wars Trials of Ascension Tribal Hero Tribal Wars Tribes Universe Trickster Online Trove Troy Online True Fantasy Live Online Turf Battles Twelve Sky Twelve Sky 2 Twilight War Tynon U.B. Funkeys UFO Online URDEAD Online Ultima Forever: Quest for the Avatar Ultima Online Ultima X: Odyssey Ultimate Naruto Ultimate Soccer Boss Uncharted Waters Online Undercover 2: Merc Wars Underlight Unification Wars Universe Online Utopia Valkyrie Sky Vampire Lord Online Vanguard: Saga of Heroes Vanquish Space Vector City Racers Vendetta Online Victory - Age of Racing Vindictus Virtonomics Vis Gladius Visions of Zosimos VoidExpanse Voyage Century Online W.E.L.L. Online WAR (Warhammer Online) WAR2 Glory WYD Global Wakfu War Thunder War of 2012 War of Angels War of Legends War of Mercenaries War of Thrones War of the Immortals WarFlow Waren Story Warflare Wargame1942 Warhammer 40,000: Eternal Crusade Warhammer 40K: Dark Millennium Online Warhammer Online: Wrath of Heroes Warkeepers Warrior Epic Wartune Wasteland 2 WebLords Wild West Online WildStar Wind of Luck WindSlayer 2 Wings of Destiny Wish Wizard101 Wizardry Online Wizards and Champions Wonder King Wonderland Online World Golf Tour World of Battles World of Darkness World of Heroes World of Kung Fu World of Pirates World of Speed World of Tanks World of Tanks Generals World of Warcraft World of Warplanes World of Warriors World of Warships World of the Living Dead WorldAlpha Wurm Online Xenoblade Chronicles: X Xenocell Xiah Xsyon Xulu YS Online Yitien ZU Online Zentia Zero Online Zero Online: The Andromeda Crisis Zodiac Online Zombies Ate My Pizza eRepublik

MMORPG.com Discussion Forums

Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » What SWTOR really needs

7 Pages « 1 2 3 4 5 6 7 » Search
122 posts found
  baphamet

Advanced Member

Joined: 7/05/06
Posts: 2668

110100100

5/16/13 4:56:23 PM#101


Originally posted by keithian

Originally posted by baphamet  

Originally posted by keithian As someone who loved WOW for several years with that being the only game that I played more than 1 full year non stop, you just lost any credibility. I do agree however that SWTOR feels even more single player than WOW, but they BOTH have a single player feel for 95%+ of the content.
  i wouldn't even say it feels much more like a single player game than wow did except for the fact that SWTOR has cut scenes instead of text. i can see why someone would think it feels more like a single player game because of that but when it comes down to it, its really no different than the way you play wow.  
I agree with you, but I guess the reason why I felt SWTOR feels slightly more single player is that during those cut scenes which are often lengthy, you feel cut off from the chat window, others around the zone chatting away, etc..so just by the cut scenes it feels more single player, but its a minor point I know :-) It doesn't really bother me at all. 

fair enough.

  Tierless

Apprentice Member

Joined: 7/01/08
Posts: 2118

joie de vivre

5/16/13 5:57:49 PM#102

It has 2 options, patch in everything it's missing that SWG had, OR, put this lame horse down and make a new MMO that lives up to the name Star Wars.

mmorpg.com/blogs/Xobdnas

  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3041

5/16/13 6:54:16 PM#103
Originally posted by Tierless

It has 2 options, patch in everything it's missing that SWG had, OR, put this lame horse down and make a new MMO that lives up to the name Star Wars.

Please don't make it like SWG because that game sucked and failed despite how long it was standing on its last legs for years.

There Is Always Hope!

  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3041

5/16/13 6:55:52 PM#104
Originally posted by superniceguy
Originally posted by keithian
Originally posted by superniceguy
Originally posted by baphamet

 


Originally posted by superniceguy

Originally posted by baphamet    

Originally posted by superniceguy  

Originally posted by baphamet     

Originally posted by superniceguy   

Originally posted by mrrshann618     Originally posted by superniceguy SWTOR is basically a more polished version of the NGE with less features, it is the NGE NGE'd but written from the ground up. Why do people keep comparing SWG sandbox crud with a themepark game? They are two different games. They have two different target audiences. SWG (NGE) was a sandbox that added Themepark elements, SWG fanatics admit as such. So why, why, why can't all of you see, that you hated the themepark elements? Why oh why is it then that you come to SWTOR and bitch about a thempark game? when it blatantly is one.    
There are themepark games that are actually good, and have been managed well. I like LOTRO and that is not a sandbox.   The way SWTOR has been designed is so basic that it even makes WOW and LOTRO, theme park games, seem like a sandbox. It just plays too much like a single player game. EA/BW did not take advice from Han Solo and got cocky. Basically SWTOR just needs more content and features and not just more Operations, Flashpoints etc. Theme park games get this too, Rift had housing added with the expansion. If it can't get these things then it is not a MMO but a single player game with multiplayer and getting DLC like Mass Effect 3. If it was released as a single player game like ME3, then I would just play it and then move on, but as it is meant to be a MMO, it should expand with more features, and none have gained my interest so far. Maybe 2.2 or 2.3 or 2.4 ...? Even Rift impressed me with their updates, hopefully SWTOR will, and until it does then will keep "bitching" about it
  wow and lotro play like single player games as well. SWTOR is a wow clone for god sakes lol the only difference is the world is a bit more open (even though certain worlds in SWTOR are just as open as wow's) and the open pvp was done better because you actually do the quests in the same areas as the opposing faction most of the time after level 20. also, a lot of sandbox features you are talking about does nothing in terms of making it feel less like a single player game. most themeparks since wow released have focused more on being solo friendly and having that "single player feel". wow is the game that really introduced that and made it to where you can play the game all the way to max level by yourself, other than doing small group dungeons and BG's......exactly the same as SWTOR. so tell me again how SWTOR plays too much like a single player game and wow does not?  
In WOW and LOTRO you are not so much directed on a set path. In LOTRO and WOW you can do most all quests from any NPC as long as you are the right level, but in SWTOR you can only do quests given to you. eg Smuggler / Commando can not get quests from Tython and Jedi can not get quests from Ord Mantell unless they have specific ones to get from there, whereas if SWTOR was like WOW or LOTRO you would be able to.   With WOW and LOTRO there is more reason to travel back to areas with lower levels, in SWTOR there is less reason to do so. WOW and LOTRO are more open, the worlds are more lifelike, and you can get side tracked with various things en route, but in SWTOR there is not much other than the quests themselves
  none of that makes wow play less like a single player than SWTOR. what you are talking about is linear content, that has absolutely no effect on the fact you can play wow like its a single player game just like you can in SWTOR. look at skyrim, is that not a single player game? yet its not as linear as wow. does that make it more massive multi player? lol also i would argue that SWTOR and its linear content is more on par with the KOTOR games which are extremely linear in the same manner. so i kind of understand why they did that but i definitely agree its a little confined for an mmo.  
The main reason why I said it was like a single player game is because it is being updated like one - very few and far between. A single player game does get not get majorly revamped, just get content added, like what SWTOR is getting.

 

The other thing I forgot to say was the space game, that is pure 100% single player. When asking BW/EA if it will have multiplayer space, their response was it will not be there at launch, implying that it would come later, but there has been no signs of it, only the secret space project which is only an assumption

SWTOR feels more like a Mass Effect game than playing WOW or LOTRO. Also single player games are not all single player, they do have multiplayer modes eg Mass Effect 3, Star Trek (not STO the recently released game based on the new films). It just feels like extortion when paying for a monthly fee to this game as do not have to pay a fee for those games, and especially now with the Cartel Market where subbers are expected to pay for stuff as well when it should be free within the monthly fee eg life day items, anniversary items other MMOs give it free or put it in an event plus this latest update has caused a bit of an uproar

Basically what I was getting at is the fact it has little end game content, you play the game through from 1-50, play a bit at the end, but do not stick around much,  unlike other MMOs - this is standard play through of a single player game, whereas MMOs you play long after max level. The only thing that really keeps people playing is creating alts, but for some that is boring. In SWG you only really needed one character and there was plenty of stuff to do at max level. In STO there is plenty of stuff to do at max level. There is in other MMOs too. SWTOR has the lowest amount of stuff to do at max level. The fact that the game lost over 1.5 million subs (75% of the people who bought the game from launch) within 11 months plus the numerous articles on this site and elsewhere about this matter, proves this to be the case, and I am not the only one.  Once max level any other MMO is more worth while, and SWTORs strengths of wanting to play it just go bye bye


 

well compared to wow right now yeah there isn't as much end game content.

but if you remember, after wow first came out there wasn't a lot of end game content either.

i think it was BW's every intention to come out with all this new content, because they thought they would get paid like wow did.

they are also spending a lot of time on their cartel market crap to make the game profitable for them, something wow didn't have an issue with.

as far as the space combat goes, its a mini game. just like fishing or those harpoon type quests in wow (for example)

mini games like that are not supposed to be muliplayer, even though i do think it would be cool to see swtor with full blown free roam space content.

you still don't see wow with anything like that other than under water content i guess.

but still, even if wow didn't have under water content, would it be any less of an mmo and more of a single player game? no, not in my opinion.

i get what you are saying that swtor lacks in its mmo features and end game is lackluster, i agree with you.

but it really doesn't play any more like a single player game than most the other themeparks that are similar to wow.

they all play like a single player game to me with their more scripted content more like a single player.

like i said, wow was the game to introduce that type of single player content to the mmo genre.

There is zero single player feel in WOW. 

As someone who loved WOW for several years with that being the only game that I played more than 1 full year non stop, you just lost any credibility. I do agree however that SWTOR feels even more single player than WOW, but they BOTH have a single player feel for 95%+ of the content.

Well, it does not feel single player to me

well I'm sure many posters who like SWTOR would says that it doesn't feel single player to them. Whats your point? You must have been playing a different WOW than the rest of us. You could solo 95% of the content which is unfortunately what most did and still do.

There Is Always Hope!

  Jockan

Hard Core Member

Joined: 9/03/08
Posts: 4293

5/16/13 7:17:27 PM#105
Originally posted by keithian
Originally posted by Tierless

It has 2 options, patch in everything it's missing that SWG had, OR, put this lame horse down and make a new MMO that lives up to the name Star Wars.

Please don't make it like SWG because that game sucked and failed despite how long it was standing on its last legs for years.

 


Black Desert / Lineage Eternal / Lost Ark / Bless / Project Hon / Blade And Soul

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1686

"But it was so artistically done..." - Grand Admiral Thrawn's final words

5/16/13 7:22:13 PM#106
The game needs more story content. More class stories, companion stories etc. That's it:)


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  keithian

Hard Core Member

Joined: 5/20/06
Posts: 3041

5/16/13 10:27:03 PM#107
Originally posted by Sevenstar61
The game needs more story content. More class stories, companion stories etc. That's it:)

I agree with a lot of your posts, but even though I'm generally a supporter of it, TOR needs more than that. It needs immersion with a less static  and linear feel with the social hubs in the right places. The points you wrote they actually did pretty good to me, though in order to survive I agree they will need more of what you wrote.

There Is Always Hope!

  Sevenstar61

Hard Core Member

Joined: 7/22/12
Posts: 1686

"But it was so artistically done..." - Grand Admiral Thrawn's final words

5/16/13 10:43:38 PM#108
Originally posted by keithian
Originally posted by Sevenstar61
The game needs more story content. More class stories, companion stories etc. That's it:)

I agree with a lot of your posts, but even though I'm generally a supporter of it, TOR needs more than that. It needs immersion with a less static  and linear feel with the social hubs in the right places. The points you wrote they actually did pretty good to me, though in order to survive I agree they will need more of what you wrote.

Right now I am in RP event with my guildies on Nar Shaddaa. We are pretty immersed I would say. Sure it would not hurt to have all what you said, but really people who play SWTOR right now are hungry for stories. It's enough for it to survive.

Now for it to thrive... it needs space project, some alternate questing etc... I hope all this is in work :)


Sith Warrior - Story of Hate and Love http://www.youtube.com/watch?v=sxKrlwXt7Ao
Imperial Agent - Rise of Cipher Nine http://www.youtube.com/watch?v=OBBj3eJWBvU&feature=youtu.be
Imperial Agent - Hunt for the Eagle Part 1http://www.youtube.com/watch?v=UQqjYYU128E

  observer

Elite Member

Joined: 2/17/05
Posts: 2366

First came pride, then envy.

5/17/13 12:45:56 AM#109
Originally posted by DocBrody

Hello,

so I tried out SWTOR for some time. Let these videos show you what is missing in SWTOR in my opinion:

PVP OFF-RAILS SPACE COMBAT

This would be nice.

SPACE EXPLORATION

Also would be nice.

STAR SYSTEMS

Would be amazing.

SPACE TRADING

Smuggler's and Bounty Hunter's paradise.

SPACE MINING

ATMOSPHERIC FLIGHT

OPEN WORLD

LESS INSTANCING

DAY / NIGHT / WEATHER CYCLES

PLAYER HOUSING

CAPITAL SHIPS

DEATHSTAR

PLAYER CITIES

 

Cheers

Doc B

 

There's too many things in this list.  It would be unrealistic for Bioware to do most of these.  The current game is designed with major flaws, that it would take years to implement these, and in that case, they might as well shut down SWTOR, save money, and rebuild another Star Wars MMO from scratch.

  observer

Elite Member

Joined: 2/17/05
Posts: 2366

First came pride, then envy.

5/17/13 12:52:34 AM#110


As someone who loved WOW for several years with that being the only game that I played more than 1 full year non stop, you just lost any credibility. I do agree however that SWTOR feels even more single player than WOW, but they BOTH have a single player feel for 95%+ of the content.

That 95% figure is laughable.  There is plenty of group content throughout both games, and most MMOs for that matter.  God forbid that MMO devs want to let others solo while leveling.  Forced grouping as the only progression path is a terrible idea.  This complaint always comes  up when people equate leveling with group content.

  simplius

Novice Member

Joined: 12/12/12
Posts: 979

5/17/13 1:27:06 AM#111

agree,,adding Group content to the levelling process is a sure way to lose players

the same content will be better placed at endgame, where the players will appreciate it more

i know, wow did the same, but their dungeons are  optional, they have lots of other PVE content

i can do instead

  superniceguy

Novice Member

Joined: 2/17/07
Posts: 2278

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

5/17/13 6:09:06 AM#112
Originally posted by keithian
Originally posted by superniceguy
Originally posted by keithian
Originally posted by superniceguy
Originally posted by baphamet

 


Originally posted by superniceguy

Originally posted by baphamet      

Originally posted by superniceguy    

Originally posted by baphamet       

Originally posted by superniceguy     

Originally posted by mrrshann618     Originally posted by superniceguy SWTOR is basically a more polished version of the NGE with less features, it is the NGE NGE'd but written from the ground up. Why do people keep comparing SWG sandbox crud with a themepark game? They are two different games. They have two different target audiences. SWG (NGE) was a sandbox that added Themepark elements, SWG fanatics admit as such. So why, why, why can't all of you see, that you hated the themepark elements? Why oh why is it then that you come to SWTOR and bitch about a thempark game? when it blatantly is one.    
There are themepark games that are actually good, and have been managed well. I like LOTRO and that is not a sandbox.   The way SWTOR has been designed is so basic that it even makes WOW and LOTRO, theme park games, seem like a sandbox. It just plays too much like a single player game. EA/BW did not take advice from Han Solo and got cocky. Basically SWTOR just needs more content and features and not just more Operations, Flashpoints etc. Theme park games get this too, Rift had housing added with the expansion. If it can't get these things then it is not a MMO but a single player game with multiplayer and getting DLC like Mass Effect 3. If it was released as a single player game like ME3, then I would just play it and then move on, but as it is meant to be a MMO, it should expand with more features, and none have gained my interest so far. Maybe 2.2 or 2.3 or 2.4 ...? Even Rift impressed me with their updates, hopefully SWTOR will, and until it does then will keep "bitching" about it
  wow and lotro play like single player games as well. SWTOR is a wow clone for god sakes lol the only difference is the world is a bit more open (even though certain worlds in SWTOR are just as open as wow's) and the open pvp was done better because you actually do the quests in the same areas as the opposing faction most of the time after level 20. also, a lot of sandbox features you are talking about does nothing in terms of making it feel less like a single player game. most themeparks since wow released have focused more on being solo friendly and having that "single player feel". wow is the game that really introduced that and made it to where you can play the game all the way to max level by yourself, other than doing small group dungeons and BG's......exactly the same as SWTOR. so tell me again how SWTOR plays too much like a single player game and wow does not?  
In WOW and LOTRO you are not so much directed on a set path. In LOTRO and WOW you can do most all quests from any NPC as long as you are the right level, but in SWTOR you can only do quests given to you. eg Smuggler / Commando can not get quests from Tython and Jedi can not get quests from Ord Mantell unless they have specific ones to get from there, whereas if SWTOR was like WOW or LOTRO you would be able to.   With WOW and LOTRO there is more reason to travel back to areas with lower levels, in SWTOR there is less reason to do so. WOW and LOTRO are more open, the worlds are more lifelike, and you can get side tracked with various things en route, but in SWTOR there is not much other than the quests themselves
  none of that makes wow play less like a single player than SWTOR. what you are talking about is linear content, that has absolutely no effect on the fact you can play wow like its a single player game just like you can in SWTOR. look at skyrim, is that not a single player game? yet its not as linear as wow. does that make it more massive multi player? lol also i would argue that SWTOR and its linear content is more on par with the KOTOR games which are extremely linear in the same manner. so i kind of understand why they did that but i definitely agree its a little confined for an mmo.  
The main reason why I said it was like a single player game is because it is being updated like one - very few and far between. A single player game does get not get majorly revamped, just get content added, like what SWTOR is getting.

 

The other thing I forgot to say was the space game, that is pure 100% single player. When asking BW/EA if it will have multiplayer space, their response was it will not be there at launch, implying that it would come later, but there has been no signs of it, only the secret space project which is only an assumption

SWTOR feels more like a Mass Effect game than playing WOW or LOTRO. Also single player games are not all single player, they do have multiplayer modes eg Mass Effect 3, Star Trek (not STO the recently released game based on the new films). It just feels like extortion when paying for a monthly fee to this game as do not have to pay a fee for those games, and especially now with the Cartel Market where subbers are expected to pay for stuff as well when it should be free within the monthly fee eg life day items, anniversary items other MMOs give it free or put it in an event plus this latest update has caused a bit of an uproar

Basically what I was getting at is the fact it has little end game content, you play the game through from 1-50, play a bit at the end, but do not stick around much,  unlike other MMOs - this is standard play through of a single player game, whereas MMOs you play long after max level. The only thing that really keeps people playing is creating alts, but for some that is boring. In SWG you only really needed one character and there was plenty of stuff to do at max level. In STO there is plenty of stuff to do at max level. There is in other MMOs too. SWTOR has the lowest amount of stuff to do at max level. The fact that the game lost over 1.5 million subs (75% of the people who bought the game from launch) within 11 months plus the numerous articles on this site and elsewhere about this matter, proves this to be the case, and I am not the only one.  Once max level any other MMO is more worth while, and SWTORs strengths of wanting to play it just go bye bye


 

well compared to wow right now yeah there isn't as much end game content.

but if you remember, after wow first came out there wasn't a lot of end game content either.

i think it was BW's every intention to come out with all this new content, because they thought they would get paid like wow did.

they are also spending a lot of time on their cartel market crap to make the game profitable for them, something wow didn't have an issue with.

as far as the space combat goes, its a mini game. just like fishing or those harpoon type quests in wow (for example)

mini games like that are not supposed to be muliplayer, even though i do think it would be cool to see swtor with full blown free roam space content.

you still don't see wow with anything like that other than under water content i guess.

but still, even if wow didn't have under water content, would it be any less of an mmo and more of a single player game? no, not in my opinion.

i get what you are saying that swtor lacks in its mmo features and end game is lackluster, i agree with you.

but it really doesn't play any more like a single player game than most the other themeparks that are similar to wow.

they all play like a single player game to me with their more scripted content more like a single player.

like i said, wow was the game to introduce that type of single player content to the mmo genre.

There is zero single player feel in WOW. 

As someone who loved WOW for several years with that being the only game that I played more than 1 full year non stop, you just lost any credibility. I do agree however that SWTOR feels even more single player than WOW, but they BOTH have a single player feel for 95%+ of the content.

Well, it does not feel single player to me

well I'm sure many posters who like SWTOR would says that it doesn't feel single player to them. Whats your point? You must have been playing a different WOW than the rest of us. You could solo 95% of the content which is unfortunately what most did and still do.

With WOW (and any other MMO like LOTRO, EQ2, Vanguard, Rift etc) the game feels like a MMO and not single player, and even though when playing solo, that is my choice - to be a loner amongst many other people, plus enjoy playing with others if the situation arises.

WOW has little instancing, and you always come across other players doing the same missions as yourself. SWTOR is instanced, and when in an instance will only see yourself and no other players.

With SWTOR  I do not have any urges at all to play with others, it feels like I am playing a Mass Effect or Dragon Age game, and just stay focussed on my own enjoyment, especially with a companion, which has the same name as every one else. If you could change the names of your companion that would help immersion a bit, like you can in STO.

As for STO that is single player or MMO, the choice is yours  -in options you can open yourself to automatic teaming for missions, or you can block people off and play solo.

  BadOrb

Advanced Member

Joined: 1/11/13
Posts: 778

5/17/13 11:34:40 AM#113
Originally posted by simplius

agree,,adding Group content to the levelling process is a sure way to lose players

the same content will be better placed at endgame, where the players will appreciate it more

i know, wow did the same, but their dungeons are  optional, they have lots of other PVE content

i can do instead

Mind you the last 2 quests of the expansion are heroic 4 missions , I guess because they are at the end then it's close to end-game. Still solo players won't be able to have the microbinoculars and a seeker droid in their mission items instead of being part of the quest items , if they don't group up.

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  Mckiediz

Novice Member

Joined: 11/15/11
Posts: 51

5/17/13 3:07:56 PM#114
Space exploration? Most unlikely. Space action combat in open map ( involving Capital ships)? Most certainly, because this is what Stars Wars is about.
  simplius

Novice Member

Joined: 12/12/12
Posts: 979

5/17/13 5:14:08 PM#115
Originally posted by BadOrb
Originally posted by simplius

agree,,adding Group content to the levelling process is a sure way to lose players

the same content will be better placed at endgame, where the players will appreciate it more

i know, wow did the same, but their dungeons are  optional, they have lots of other PVE content

i can do instead

Mind you the last 2 quests of the expansion are heroic 4 missions , I guess because they are at the end then it's close to end-game. Still solo players won't be able to have the microbinoculars and a seeker droid in their mission items instead of being part of the quest items , if they don't group up.

Cheers,

BadOrb.

an mmo is a business

the moment, that you start putting restrictions on customers, youre basically saying no to Money

imagine, if the new star wars movies would only be accessible to those, who dont wear glasses?

why? because only people with perfect vision can enjoy the movie at its full potential

there would still be more logic to this, than the usual "but its an mmo, so players HAVE to Group"

i rarely Group in mmos anymore,,too many bad experiences

but single player games just feel so empty and boring in comparison

so im one of the new breed of mmo players,,i solo , when i can,,Group , if i have to,,but not for long

swtor was pretty bad in that respect,,,most  of the FP/heroics i did , was done in total silence, except

for the SPACEBAR yellers, some players didnt even respond with a simple "hey"

why do you think sandbox is dying? because devs know better, than to give the new mmo player

too much control of their game

  baphamet

Advanced Member

Joined: 7/05/06
Posts: 2668

110100100

5/18/13 11:09:03 PM#116


Originally posted by superniceguy

With WOW (and any other MMO like LOTRO, EQ2, Vanguard, Rift etc) the game feels like a MMO and not single player, and even though when playing solo, that is my choice - to be a loner amongst many other people, plus enjoy playing with others if the situation arises.

WOW has little instancing, and you always come across other players doing the same missions as yourself. SWTOR is instanced, and when in an instance will only see yourself and no other players.

With SWTOR  I do not have any urges at all to play with others, it feels like I am playing a Mass Effect or Dragon Age game, and just stay focussed on my own enjoyment, especially with a companion, which has the same name as every one else. If you could change the names of your companion that would help immersion a bit, like you can in STO.

As for STO that is single player or MMO, the choice is yours  -in options you can open yourself to automatic teaming for missions, or you can block people off and play solo.


wow has little instancing? LOL are you joking?

not only does wow have instancing and a lot of it, it also has phasing.

SWTOR is a wow clone, its so similar to wow its borderline comical, especialy with the way they handle character customization with very similar talent trees, same type of pvp and raid progression that's istanced.

the differences are that wows world is a bit more open and instead of having cut scenes with every NPC interaction, in wow you just read text.

just because it "feels" more single player to you because wow's world feels more open and doesn't have many cut scenes, doesn't mean very much to me because i absolutely disagree with that assessment.

when leveling up, the vast majority of wow players played solo just like they do in SWTOR.

there is just as much group content in SWTOR than there was in wow (when you consider the ratio between solo and group content, wow obviously has more content overall)

i remember when i first started playing wow after leaving EQ and i almost quit because me and a few friends wanted to group at low levels but it was almost completely pointless.

heck, i would argue that there were less group quests in wow than there are heroic quests in SWTOR at low to mid level range, although i am not totally sure about that.

but again, more freedom and even less instancing doesn't make a game feel less single player when you are almost forced to lvl up by yourself anyways.

bottom line is WOW is the grand daddy of MMO's that play like single player games, you seem to be in denial about that.


  simplius

Novice Member

Joined: 12/12/12
Posts: 979

5/19/13 2:16:24 AM#117

wow has WAY fewer loading screens, than swtor

wow also have a lot more zones directly connected, for better immersion

maybe the solo/Group ratios are similar, but thanks to wows larger number of total quests,

players can decide for themselves, what they want to do

wow doesnt FORCE you to stand around, and wait for a FP group

  Karelia

Apprentice Member

Joined: 1/21/12
Posts: 688

5/19/13 2:33:26 AM#118
imho swtor needs a f2p model like RIFT's one. I played swtor about 2 months after release. i was never a big fan of it, but i don't think its a bad game. for me it doesn't deserves a sub though and its current payment model sucks. if i was to give it a second try, it would be only if it was like RIFT, in which btw i have great fun since i got back. great game, great f2p model.
  BadOrb

Advanced Member

Joined: 1/11/13
Posts: 778

5/19/13 11:56:36 AM#119
Originally posted by Manolios
imho swtor needs a f2p model like RIFT's one. I played swtor about 2 months after release. i was never a big fan of it, but i don't think its a bad game. for me it doesn't deserves a sub though and its current payment model sucks. if i was to give it a second try, it would be only if it was like RIFT, in which btw i have great fun since i got back. great game, great f2p model.

What ? it's not even F2P yet . I don't like the sound of selling high level gear in their cash shop and that thing you can buy for RM and sell for ingame credits sounds very lame , but hey each to their own. I rather like trion after playing Defiance so good luck to them , if they get one single thing wrong though the flames will start. I rather believe they panicked when SWTOR announced it was going free to play and got to converting it ASAP. Don't blame them either , the MMO market is shifting and changing rather rapidly. Will we ever get a pure sub game again ?

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  baphamet

Advanced Member

Joined: 7/05/06
Posts: 2668

110100100

5/20/13 11:29:12 AM#120


Originally posted by simplius
wow has WAY fewer loading screens, than swtor

wow also have a lot more zones directly connected, for better immersion

maybe the solo/Group ratios are similar, but thanks to wows larger number of total quests,

players can decide for themselves, what they want to do

wow doesnt FORCE you to stand around, and wait for a FP group


yes players can decide at low levels what Continent they want to solo quest on (until level 60 at least), your point? does that make it feel less like a single player game because they have a choice of two areas to solo? lol

and yes wow does force you to wait around to join a group, especially when you consider wow was exactly the same way a little more than a year after its launch.

as it is now, in wow you just stand in a city and wait for the queue to pop, remind me how that is supposed to make it more immersive or less like a single player game?

as far as loading screens go, point taken. loading screens in SWTOR is one of the more annoying things about the game IMO

but it certainly doesn't make it feel any more or less like a single player game, just less immersive or less like a simulated world and more like a video game.

but then again, sitting in org and waiting for your queue to pop isn't much better now is it?


7 Pages « 1 2 3 4 5 6 7 » Search