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Darkfall: Unholy Wars

Darkfall: Unholy Wars 

General Discussion  » Off-Hours sieging: Part of the game or just lame?

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49 posts found
  Dihoru

Elite Member

Joined: 1/11/06
Posts: 2887

5/10/13 11:33:07 AM#41
Originally posted by Slapshot1188
Originally posted by BrownAle
Originally posted by Zooce
If AV wants to reach a wider audience I suggest they limit siege vulnerability windows during the work-week.

 

This makes no sense.  Whos time zone are you going to favor in limiting when people siege?  This will widen the games audience?  You do realize that there is a huge time zone difference on each server right?  Aussies have to play on the NA server for example.0

 

 

Naive comment.

 

 

Someone sieges you at 3am on the weekday either hire an EU/OZ clan to defend (they exist on the NA server btw) or just take it back the next day.  Sieges are a big part of the game, if you are trying to avoid them then your doing DF wrong.

 

 

Its an NA server so those are the times the game should accommodate. The point is not to have someone ELSE fight for you but to do it yourself. Also you cannot "siege it back the next day" due to timers and lockout mechanics already in game.

If the NA server is catering to a global audience then you're gonna get UTC +0 and by the sound of things the server is multinational not only NA due to a myriad of reasons (some of which aren't "EU TURDS COMING TO MAH SERVER AND TAKIN MAH JOB!!" but down to better pings and better playability, if the people who aren't from NA outnumber those who are then the server should cater to them, not you).

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4112

 
OP  5/10/13 1:59:56 PM#42
Originally posted by Dihoru
Originally posted by Slapshot1188
Originally posted by BrownAle
Originally posted by Zooce
If AV wants to reach a wider audience I suggest they limit siege vulnerability windows during the work-week.

 

This makes no sense.  Whos time zone are you going to favor in limiting when people siege?  This will widen the games audience?  You do realize that there is a huge time zone difference on each server right?  Aussies have to play on the NA server for example.0

 

 

Naive comment.

 

 

Someone sieges you at 3am on the weekday either hire an EU/OZ clan to defend (they exist on the NA server btw) or just take it back the next day.  Sieges are a big part of the game, if you are trying to avoid them then your doing DF wrong.

 

 

Its an NA server so those are the times the game should accommodate. The point is not to have someone ELSE fight for you but to do it yourself. Also you cannot "siege it back the next day" due to timers and lockout mechanics already in game.

If the NA server is catering to a global audience then you're gonna get UTC +0 and by the sound of things the server is multinational not only NA due to a myriad of reasons (some of which aren't "EU TURDS COMING TO MAH SERVER AND TAKIN MAH JOB!!" but down to better pings and better playability, if the people who aren't from NA outnumber those who are then the server should cater to them, not you).

It's called the NORTH AMERICA server.  If the people who aren't from NA outnumber those who are... then the server should be somewhere else or there should be a new server for them.  That is not even remotely the situation though.

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  sacredfool

Advanced Member

Joined: 5/04/07
Posts: 704

5/10/13 2:03:21 PM#43

Give the siege stone some HP. Allow the defenders to make "counter attacks" every 4 hours that can lower it's HP by 34%. You need 3 successful counter attacks to destroy the siege stone.

 

I totally did not steal the idea from EVE.


Originally posted by nethaniah

Seriously Farmville? Yeah I think it's great. In a World where half our population is dying of hunger the more fortunate half is spending their time harvesting food that doesn't exist.


  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4112

 
OP  5/10/13 2:13:54 PM#44

Woohoo.. looks like Av is going to implement the idea I mentioned earlier in the thread to use Dominion points to help prevent off-hour sieges.

 

From the May 10th update:

More uses for Dominion / Increasing Holding importance: Player consensus is that there are not enough ways to spend Dominion and we agree. We will introduce ways to consume Dominion on Clan City upkeep, Guard tower special options and effects, holding siege protection timers, and maybe even on clan member boosters.
 

 

NICE!

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  lizardbones

Elite Member

Joined: 6/11/08
Posts: 10517

I've become dependent upon spell check. My apologies for stupid grammatical errors.

5/10/13 2:19:16 PM#45


Originally posted by Slapshot1188
Woohoo.. looks like Av is going to implement the idea I mentioned earlier in the thread to use Dominion points to help prevent off-hour sieges.

 

From the May 10th update:

More uses for Dominion / Increasing Holding importance: Player consensus is that there are not enough ways to spend Dominion and we agree. We will introduce ways to consume Dominion on Clan City upkeep, Guard tower special options and effects, holding siege protection timers, and maybe even on clan member boosters. 

 

NICE!

 




I like this solution better than some of the others because it allows the players to build up a defense that works when players are offline, rather than just arbitrarily making keeps safe.

For every large, complex problem, there is a simple, clear solution that also happens to be absolutely wrong.

  Slapshot1188

Elite Member

Joined: 5/06/07
Posts: 4112

 
OP  5/10/13 2:26:01 PM#46
Originally posted by lizardbones

 


Originally posted by Slapshot1188
Woohoo.. looks like Av is going to implement the idea I mentioned earlier in the thread to use Dominion points to help prevent off-hour sieges.

 

 

From the May 10th update:

More uses for Dominion / Increasing Holding importance: Player consensus is that there are not enough ways to spend Dominion and we agree. We will introduce ways to consume Dominion on Clan City upkeep, Guard tower special options and effects, holding siege protection timers, and maybe even on clan member boosters. 

 

NICE!

 

 




I like this solution better than some of the others because it allows the players to build up a defense that works when players are offline, rather than just arbitrarily making keeps safe.

 

It also requires that Clans WORK for their protection.  They will need the dominion points for city upkeep, guard towers and siege timers.   Not thrilled with the clan member booster idea, but other than that I really love the update as it will settle the whole off-hours siege issues in a fair and reasonable way.

 

"I should point out that no other company has shipped out a beta on a disc before this." - Official Mortal Online Lead Community Moderator

Starvault's reponse to criticism related to having a handful of players as the official "test" team for a supposed MMO: "We've just have another 10ish folk kind enough to voulenteer added tot the test team" (SIC) This explains much about the state of the game :-)

  Kyleran

Bitter Vet™

Joined: 9/13/06
Posts: 18935

Fools find no pleasure in understanding, but delight in airing their own opinions. Pvbs 18:2, NIV

5/10/13 3:26:24 PM#47
Originally posted by Robokapp
Originally posted by linksalu

but I couldn't be on for the actual siege at 3am...sorry, I have work.

at 3am ? unlikely...

 

since you knew 20 hours in advance, you could employ a combo between the "afternoon nap" and the "alarm clock".

 

it would've worked fine and you could've done the siege and be at work on time if you really cared about your guild/clan/whatever.

 

as assholish as this sounds, I run into your problem all the time in Eve. And I don't blame the game for it. I know it's my life choices that are getting in the way. If you can't accept this, perhaps Lego Universe might provide a more appropriate sandbox experience.

Er, yeah, not sure those real life choices are really choices, have to work, have to sleep, have to keep the family happy, but like you said, that's not the game's fault, just the way it is.

Which is why though I love EVE and played it almost 4 years I'm pretty much done unless I win the lottery or retire.  (will it still be around in 9 years, maybe?)

In EVE you solve the problem by forming multi-region alliances so there is always someone to defend, but I always hated having to log (or be at work) when the best battles were on the schedule.

 

"In these forums 'honest' seems to be a symonym for 'hates the game just like I do'" - ohioastro
Kyleran - Bitter Vet ™ since 2006
"This is the most intelligent, well qualified and articulate response to a post I have ever seen on these forums. It's a shame most people here won't have the attention span to read past the second line." - Anon

  Nevulus

Advanced Member

Joined: 8/23/06
Posts: 1215

5/10/13 3:57:46 PM#48
Have you been to the EU server? It's a ghost town. I know a lot of oceanic players who playing on NA server, as well as Europeans who play on NA server.
  Robokapp

Hard Core Member

Joined: 11/15/09
Posts: 4573

The only luck I had today was to have you as my opponent.

5/10/13 5:37:57 PM#49
Originally posted by Kyleran
Originally posted by Robokapp
Originally posted by linksalu

but I couldn't be on for the actual siege at 3am...sorry, I have work.

at 3am ? unlikely...

 

since you knew 20 hours in advance, you could employ a combo between the "afternoon nap" and the "alarm clock".

 

it would've worked fine and you could've done the siege and be at work on time if you really cared about your guild/clan/whatever.

 

as assholish as this sounds, I run into your problem all the time in Eve. And I don't blame the game for it. I know it's my life choices that are getting in the way. If you can't accept this, perhaps Lego Universe might provide a more appropriate sandbox experience.

Er, yeah, not sure those real life choices are really choices, have to work, have to sleep, have to keep the family happy, but like you said, that's not the game's fault, just the way it is.

:) at one point, maybe 20 years ago maybe last week...you chose. work first shift ? work second shift ? third ? split shift ? from home ? alternating shifts ?

 

 

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