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Star Wars: The Old Republic

Star Wars: The Old Republic 

General Discussion  » EA Conference call: SWTOR with just under 500k subs, 1.7 million free to play

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306 posts found
  ShakyMo

Apprentice Member

Joined: 11/21/11
Posts: 7246

5/08/13 11:35:28 AM#141
On the macros thing, plenty of mmos don't have them.

I actually agree with swtor on this one thing, rather have no macros than a rift style mandatory macro system.
  Dauzqul

Spotlight Poster

Joined: 2/10/12
Posts: 1318

5/08/13 11:37:12 AM#142
I'm happy for EA. I'm glad they showed other MMO developers how not to develop their games.
  doodphace

Advanced Member

Joined: 6/19/12
Posts: 1719

5/08/13 11:38:54 AM#143
Originally posted by Dauzqul
I'm happy for EA. I'm glad they showed other MMO developers how not to develop their games.

Im not so sure about that, many developers would kill to have 500k subscriptions.

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

5/08/13 11:40:43 AM#144
Originally posted by marsh9799
Originally posted by mrrshann618

Many games are dropping Macros

Many games are dropping official add-ons

Server transfers are fickle, at any one time game stop those. Many if the games I play do not currently have them either

SO

the only thing that you have that realy has a leg to stand in is "large scale PvP"

but then again there are many games that also do not do that, only Instanced PvP..

SO once again sorry, you missed that mark

 

Almost every MMO out there has all four of the elements I've listed.  Add-ons and Macros go back a long, long time.  Large scale PvP is a more recent development, but pretty much every major MMO has it these days.

 

Add-ons are very important because default UIs have a very strong tendency to be absolutely terrible.

Again, just because the world PvP was poorly implemented doesnt mean its there.  the others arent game play/content things this they arent really basic elements.

basic mmo elements are things like: crafting, dungeons, raids, guilds

  MadDemon64

Advanced Member

Joined: 4/19/08
Posts: 1095

Why is it that fantasy trolls are vulnerable to fire, but internet trolls thrive on flame wars?

5/08/13 11:41:04 AM#145
Originally posted by Vlacke

Good numbers indeed.

SWTOR is growing both in term of the game's quality and the number of people playing it, all the recent content with Makeb was very good and new update is on the way, the fact of the matter is that this game is much better now than it was six+ months ago.

With the exclusive SW licence EA just obtained from Disney i can see them giving a lot more money to Bioware in order to expand and improve this game.

That is why i am also of the opinion that this deal they made with Disney is a good thing for SW core games, the IP is huge, new movies are in the works, EA has the money, 3 great devoper studios, Bioware, Visceral and of course Dice who will hopefully make Battlefront 3, this is a big chance for them, an opportunity, and i think and hope they will do right.

Agreed.  We don't know that this is a bad thing until it turns out to be a bad thing.  Sure, EA does a lot of questionable, if not controversial practices (see every "locking content on the disc and forcing players to pay money to unlock it, calling it DLC" complaint ever), but other than that, they have published a lot of good games.  The Sims 3, Dead Space, the Mass Effect series, the Rock Band series, The Secret World, etc.

Its too early to make judgements of any kind.

Since when is Tuesday a direction?

  Methos12

Hard Core Member

Joined: 9/05/08
Posts: 1218

Its better to be quiet and perceived as stupid, than to open your mouth and remove all doubt.

5/08/13 11:42:58 AM#146
Saga of Ryzom called to say hi.

Nature without Technology is little more than animals running about.
Nature without Magic is without wonder or miracle.
.........
Magic without Technology is fantasy.
Magic without Nature is formless and useless.
.........
Technology without Nature is application without understanding.
Technology without Magic is repetitious and uninventive.

  strangiato2112

Spotlight Poster

Joined: 9/21/12
Posts: 1566

5/08/13 11:47:12 AM#147
Originally posted by ShakyMo
Strangia
Look at the game it cloned
That's not perpetual midday
You don't go in a tavern and every npc looks

WoW was an exceptionally well made MMO and so far the only clone of it that has come close to it is LOTRO in terms of building a well developed world.

Yes, SWTOR's world is overly static and thats partially why its a bad MMO, but its not an incomplete MMO.  There is a big difference.

 

Some people don't care about immersion adding elements.  Their are games like rift that are doing their best to suck out any immersion left.  much of WoW's immersion has been drained too.

 

SWToR certainly feels complete to me, it just feels mediocre.

  ImperialSun

Advanced Member

Joined: 9/05/12
Posts: 231

5/08/13 11:49:58 AM#148
Originally posted by Dauzqul
I'm happy for EA. I'm glad they showed other MMO developers how not to develop their games.

 

Truly, a post worthy of a 'spotlight' poster :)

 

Zomg...are you sad haters now so desperate to rubbish any positive SWTOR related news that you have given up pulling made up sub numbers for old games out of your asses and have instead turned to trying to claim that SWTOR is fail because it launched without 'basic' features like, ahem, Dungeon Finder / Macro's?

Lol, that is the very definition of scraping the bottom of the barrel....stuff like macro's and dungeon finder and all of that other stuff are QoL features for sure, but they are not basic MMO features by any stretch of the imagination.

Does every game use a macro system because the entire industry views Macros as a basic requirement for MMOs? Of course not.

Does every game use a lobby style group finder to placate those from the COD generation? Of course not.

Why can you just not accept that whilst you personally may not like the game, this is a respectable set of results that all MMOs bar 1 would kill to have their name next to?

I'm genuinely interested to hear why? I can only put it down to pure, basic tribalism....but this are entertainment products and not sports teams so I cannot see why some of you are soooo blinkered and so sad about it :)

Every game company massages their sub numbers, we KNOW this....so why try and rip into EA and not the maker of your own favourite MMO? The level of sheer hypocrisy amongst some of you haters is laughable :)

Peace

 

Driz

  marsh9799

Novice Member

Joined: 11/30/10
Posts: 101

5/08/13 11:58:29 AM#149
Originally posted by ShakyMo
On the macros thing, plenty of mmos don't have them.

I actually agree with swtor on this one thing, rather have no macros than a rift style mandatory macro system.

 

I agree that Rift's macro system was very poorly done.  However, being able to use a separate key to cast on focus target, target of target, self, retarget a target, hostile / ally spell variation, repeat large amounts of text is important.  Simply have an assist key is insufficient.

  doodphace

Advanced Member

Joined: 6/19/12
Posts: 1719

5/08/13 12:20:53 PM#150
Originally posted by ImperialSun
Originally posted by Dauzqul
I'm happy for EA. I'm glad they showed other MMO developers how not to develop their games.

 

Truly, a post worthy of a 'spotlight' poster :)

 

Zomg...are you sad haters now so desperate to rubbish any positive SWTOR related news that you have given up pulling made up sub numbers for old games out of your asses and have instead turned to trying to claim that SWTOR is fail because it launched without 'basic' features like, ahem, Dungeon Finder / Macro's?

Lol, that is the very definition of scraping the bottom of the barrel....

The game launched with no /roll command. It also launched without a combat log. How many more truly basic features need to be listed? Can you imagine a loot master without a /roll?

The game is stable now and has a healthy population, but dont try to pass off missing features as "picky". The game would honestly rival WoW if it had launched with these things.

And for the record...even DCUO launched with a combat log and /roll.

  superniceguy

Novice Member

Joined: 2/17/07
Posts: 2278

NGE, LOTRO, STO, KOTOR, Lego Star Wars > NGE 2 (SWTOR). SWG>ALL. Above hopefully subject to change.

5/08/13 12:23:54 PM#151
Originally posted by baphamet

 


Originally posted by superniceguy

Originally posted by akiira69

Originally posted by Greyhooff I can't believe you guys still believe the massaged numbers coming out of EA. It's like you don't learn your lesson. We know the subs are lower, much lower than 500k. They're including anyone who has been subbed at any time in the last year. And every account created since they went F2P in their F2P calculation, even the ones who stopped before level 20 cap. It's hilarious, but not illegal. Come on guys, we know EA has been doing this with SWTOR since the start. This is not new. Don't fall for it again lol
Show us these "supposed" facts that show the actual subs number is lower than 500k ill be over here eating my fried chicken while i wait.
The conference call stated that the subs were just below 500K

 

Also I believe the sub numbers but I think they were bloated following the release of Makeb. A lot of people subbed to get Makeb for $10 instead of $20, even myself. The sub numbers are no doubt even lower now.

Unless they do start bringing out loads of worthwhile new content (eg Cathar race is nice but not wortwhile (although I have been holding back a char on this but plenty others have gotten all they can stomach out the game to bother playing it again with just a new race. If there was a new class as well then it would have been worthwhile), the macrobinocular quests look worthwhile although have not tried that yet), then subs will just continue to drop from here on out.


 

i actually didn't notice that many more people playing after the expansion went live, the servers are still as full as they were before.

the server pop have not dropped since going F2P that i can tell, i am sure eventually it will but i don't think it will be as soon as you hope it will.

either way you are not getting a SW sandbox game so you may as well save your breath.

You would not notice the servers being more full or less in game as each zone is instanced, but the servers have been known to go FULL and at one point there were 5 FULL servers, but now they are mostly Heavy for the same time period, with the odd one going Very Heavy, and that was just after Makeb, a couple of weeks ago.

LOTRO is not a sandbox game, but it shows how a good themepark game can be made, and the SWTOR could have been more if Dallas Dickinson did not rip loads of stuff out of SWTOR within the last 6 months of development that made devs cry

  Gruug

Elite Member

Joined: 4/03/08
Posts: 1239

The more you know, the more you know you don't know.

5/08/13 12:25:00 PM#152

So, what EA is saying is that if you tack on the term "free" and water down what you get for that, that many people will still play the game. No brainer. But, if you ask people to pay a sub that many of them won't once the term "free" is applied. Also a no brainer.

All I can give is my experience. Went from a 300 plus member guild down to a handful (9 to 10 maybe) and that was AFTER the game went so-called f2p. I just do not see that much excitement over playing a watered down version of the game or paying a sub while others have the chance to play AT ALL for free. Again, a no brainer to me.

 

Let's party like it is 1863!

  Distopia

Drifter

Joined: 11/22/05
Posts: 15993

"what a boring life, HATING everything" -Gorilla Biscuits

5/08/13 12:35:43 PM#153
Originally posted by Wizardry
Originally posted by DaRoamer
Just announced on the EA 4th quarter conference call.  Subs currently sitting at just under half a million subs, 1.7 million new free to play players since Nov and doubled revenues.  Sub number still growing.

Well i can tell you that those numbers are slanted big time.How can they say 1.7 f2p since November?You can only goto level 20 and you can do that in anywhere from 2-5 days.So ALL thosee f2p subs from November are either done playing or don't care to play anymore.

That part should have been obvious,they were definitely trying to inflate  numbers here.So if they are willing to mislead the F2p,why would i think any different on the subs?They are probably counting every single sub they have had since November.

Approx 20 servers ,around 35k per server is around 700k total.I notice only the 9 US servers are busy but might be the time of day.

I would say still not bad,but not the numbers they are claiming.

Here is some REAL numbers.EA stock has fallen almost 40% since that November,this also lead to the recent STEP down or imo told to relieve himself of his duties CEO.If things are going well or holding steadfast,they don't drop that badly and people don't step down or get fired.

Almost all of the blame was on this game,so it is not doing as well as claim.

Uhmm no, you can play all the way to 50 for free, 55 with a 20 dollar purchase.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  dead2soon

Novice Member

Joined: 2/02/11
Posts: 152

5/08/13 12:42:55 PM#154
I'd probably be more happy for them if they hadn't employed such creative number crunching in the past. Who knows what to believe to be honest. The smoke and mirrors is strong in this one.
  BadOrb

Advanced Member

Joined: 1/11/13
Posts: 778

5/08/13 12:44:17 PM#155

Well there's a thing. So not too shabby really. So superniceguy , you mention it needed 500k to make a profit , it's under 500k but the cash shop revenue tied with those subs makes them double what they where earning before F2P per month. So yeah it's similar to 1 mill subs , moneywise. Even if people subbed to get the expansion for $10 , that sub would have ran out in Feb , so no bummped up sub numbers there , try again ? you also mention new meaningfull content , well guess what game update 2.1 was conceived by a different team that has been working on game update 2.2 , first out 14th of May second out within the 8 weeks cadence on 11th of June. So two updates over 8 weeks , since RotHC is superb and 2.2 will contain no actual QOL improvments like 2.1 ( these dates can change btw).I forgot to mention the gree event is comming back before 2.2 , not much but a good fewof my characters are stronger now and I changed 3 of those classes , bring it on ! O and no more daily comms , just basic ones , yay.  Also who was the guy that said F2P can only get to level 20 ? Weird how people try anything to bash the game.

So full steam ahead Tortanic , where's that blogger now ? 

Cheers,

BadOrb.

PSO 4 years , EQOA 4 months , PSU 7 years , SWTOR launch ongoing , PSO2 SEA launch ongoing , Destiny 360 launch ongoing.
"SWG was not fun. Let it go buddy." quote from iiNoSkillzii 10/18/13
The original propoganda pixie dust villain :[]

  Karahandras

Novice Member

Joined: 8/11/08
Posts: 1669

All it takes for evil to succeed is for the good to stand by and do nothing

5/08/13 12:44:18 PM#156
Originally posted by dead2soon
I'd probably be more happy for them if they hadn't employed such creative number crunching in the past. Who knows what to believe to be honest. The smoke and mirrors is strong in this one.

This.  I'm guessing the release of the xpack that was roughly the same price if u added a sub as if u didn't and in time for the quarterly wasn't a coincidence.

  doodphace

Advanced Member

Joined: 6/19/12
Posts: 1719

5/08/13 12:47:49 PM#157
Originally posted by Distopia
Originally posted by Wizardry
Originally posted by DaRoamer
Just announced on the EA 4th quarter conference call.  Subs currently sitting at just under half a million subs, 1.7 million new free to play players since Nov and doubled revenues.  Sub number still growing.

Well i can tell you that those numbers are slanted big time.How can they say 1.7 f2p since November?You can only goto level 20 and you can do that in anywhere from 2-5 days.So ALL thosee f2p subs from November are either done playing or don't care to play anymore.

That part should have been obvious,they were definitely trying to inflate  numbers here.So if they are willing to mislead the F2p,why would i think any different on the subs?They are probably counting every single sub they have had since November.

Approx 20 servers ,around 35k per server is around 700k total.I notice only the 9 US servers are busy but might be the time of day.

I would say still not bad,but not the numbers they are claiming.

Here is some REAL numbers.EA stock has fallen almost 40% since that November,this also lead to the recent STEP down or imo told to relieve himself of his duties CEO.If things are going well or holding steadfast,they don't drop that badly and people don't step down or get fired.

Almost all of the blame was on this game,so it is not doing as well as claim.

Uhmm no, you can play all the way to 50 for free, 55 with a 20 dollar purchase.

Nobody should pay attention to F2P numbers. Someone could create an account, login once, and never login again. To play devil's advocate, how else do you want them to present F2P numbers though? Its the same as GW2 and other MMO's announcing "boxes sold". None of those numbers mean anything, and should never be brought up as any sort of proof of active community.

The 500k subs on the other hand, is pretty impressive, and more than most people though titwould be at on this site. Heck, I got "called out" in another thread a couple of days ago for even suggesting SWTOR had around 500k subs.

Say what you want about EA and Blizz, but they (along with CCP) are the only ones announcing actual subscription numbers, and not just some arbitrary "boxes sold" or "F2P accounts" that everyone else does.

  DavisFlight

Apprentice Member

Joined: 9/25/12
Posts: 2594

5/08/13 12:49:51 PM#158
Originally posted by TheBlackWolf
I love how people in this thread just wildly make up sub numbers for older games, i didn't realize we were counting alternate universes sub numbers now.

It is a widely quoted number that EQ peaked at 500k subs, and Eve just broke 500k subs last week.

This game cost way more than any of them, and have an expensive IP to license.

There's a reason almost all the devs got fired and this game went FTP.

  Distopia

Drifter

Joined: 11/22/05
Posts: 15993

"what a boring life, HATING everything" -Gorilla Biscuits

5/08/13 1:08:52 PM#159
Originally posted by Margulis
It's really interesting that people are calling these good numbers when it was originally said that if at any time they have under 1 million subs it would be considered a total failure.

That was never said, what was said was they needed at least 500k (before it went f2p; micro-transactions) to be profitable, which is no longer the case as it is F2P now.

For every minute you are angry , you lose 60 seconds of happiness."-Emerson

It is a sign of a defeated man, to attack at ones character in the face of logic and reason- Me

  CrazKanuk

Elite Member

Joined: 10/06/09
Posts: 1611

5/08/13 1:08:54 PM#160
Originally posted by DavisFlight
Originally posted by TheBlackWolf
I love how people in this thread just wildly make up sub numbers for older games, i didn't realize we were counting alternate universes sub numbers now.

It is a widely quoted number that EQ peaked at 500k subs, and Eve just broke 500k subs last week.

This game cost way more than any of them, and have an expensive IP to license.

There's a reason almost all the devs got fired and this game went FTP.

What exactly are you saying? Did you misread something or did you miss the part where it said that the revenues were doubled? Shoot, if you could see doubled growth year-over-year I'm sure you'd have a happy bunch of people. 

 

The gaming industry is heavily project-oriented. Nobody in the industry maintains a staff of 1000 developers to maintain a project, not even Blizzard. 

 

The fact that the game went F2P, again, has nothing to do with anything other than the fact that it helped double their revenues. Sorry, but your subscription base is static, if your numbers never increase then you never see revenue growth, meaning that F2P contrinuted to their bottom-line substantially. People should be thankfult hat SWTOR still offers a subscription model because the games that are coming out now don't, and probably won't, because it's not the most profitable path. 

 

So thank you SWTOR! And thank you all the F2P players who are helping to keep the game alive! 

Crazkanuk

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Azarelos - 90 Hunter - Emerald
Durnzig - 90 Paladin - Emerald
Demonicron - 90 Death Knight - Emerald Dream - US
Tankinpain - 90 Monk - Azjol-Nerub - US
Brindell - 90 Warrior - Emerald Dream - US
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